forked from MineClone5/MineClone5
fix inconsistency
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parent
e58bb6d859
commit
58a292a4f3
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@ -36,7 +36,11 @@ local string = string
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local pairs = pairs
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local pairs = pairs
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local function gametick_to_secondes(gametick)
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local function gametick_to_secondes(gametick)
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if gametick then
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return gametick / 20
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return gametick / 20
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else
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return nil
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end
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end
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end
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@ -46,9 +50,9 @@ local player_params = {}
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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local playername = player:get_player_name()
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local playername = player:get_player_name()
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player_params[player] = {
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player_params[player] = {
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stay = gametick_to_secondes(mcl_title.defaults.stay),
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stay = mcl_title.defaults.stay,
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--fadeIn = gametick_to_secondes(mcl_title.defaults.fadein),
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--fadeIn = mcl_title.defaults.fadein,
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--fadeOut = gametick_to_secondes(mcl_title.defaults.fadeout),
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--fadeOut = mcl_title.defaults.fadeout,
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}
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}
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local _, hex_color = get_color("white")
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local _, hex_color = get_color("white")
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huds_idx.title[player] = player:hud_add({
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huds_idx.title[player] = player:hud_add({
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@ -106,9 +110,9 @@ end)
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function mcl_title.params_set(player, data)
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function mcl_title.params_set(player, data)
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player_params[player] = {
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player_params[player] = {
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stay = gametick_to_secondes(data.stay) or gametick_to_secondes(mcl_title.defaults.stay),
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stay = data.stay or mcl_title.defaults.stay,
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--fadeIn = gametick_to_secondes(data.fadeIn) or gametick_to_secondes(mcl_title.defaults.fadein),
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--fadeIn = data.fadeIn or mcl_title.defaults.fadein,
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--fadeOut = gametick_to_secondes(data.fadeOut) or gametick_to_secondes(mcl_title.defaults.fadeout),
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--fadeOut = data.fadeOut or mcl_title.defaults.fadeout,
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}
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}
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end
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end
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@ -134,7 +138,7 @@ function mcl_title.set(player, type, data)
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player:hud_change(huds_idx[type][player], "text", data.text)
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player:hud_change(huds_idx[type][player], "text", data.text)
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player:hud_change(huds_idx[type][player], "number", hex_color)
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player:hud_change(huds_idx[type][player], "number", hex_color)
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hud_hide_timeouts[type][player:get_player_name()] = gametick_to_secondes(data.stay) or mcl_title.params_get(player).stay
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hud_hide_timeouts[type][player:get_player_name()] = gametick_to_secondes(data.stay) or gametick_to_secondes(mcl_title.params_get(player).stay)
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return true
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return true
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end
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end
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