upload main lua script

This commit is contained in:
chmodsayshello 2022-03-23 13:44:18 +00:00
parent 6521e1f22e
commit 57c099943a
1 changed files with 166 additions and 0 deletions

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--TODO: Add sounds for the respawn anchor
--Nether ends at y -29077
--Nether roof at y -28933
minetest.register_node("mcl_beds:respawn_anchor",{
description="respawn anchor",
tiles = {
"respawn_anchor_top_off.png",
"respawn_anchor_bottom.png",
"respawn_anchor_side0.png"
},
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
{ 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall
{-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall
{-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall
{-0.5, -0.5, -0.5, 0.5, -0.47, 0.5}, -- Bottom level, -0.47 because -0.5 is so low that you can see the texture of the block below through
}
},
on_rightclick = function(pos, node, player, itemstack)
minetest.log("tried to charge")
minetest.log(player.get_player_name(player))
minetest.log(itemstack.get_name(itemstack))
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_1"})
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
end
end
end,
groups = {pickaxey=1, material_stone=1},
_mcl_hardness = 22.5
})
minetest.register_node("mcl_beds:respawn_anchor_charged_1",{
description="respawn anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
"respawn_anchor_side1.png"
},
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
{ 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall
{-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall
{-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level
}
},
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_2"})
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
end
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
})
minetest.register_node("mcl_beds:respawn_anchor_charged_2",{
description="respawn anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
"respawn_anchor_side2.png"
},
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
{ 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall
{-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall
{-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level
}
},
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_3"})
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
end
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
})
minetest.register_node("mcl_beds:respawn_anchor_charged_3",{
description="respawn anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
"respawn_anchor_side3.png"
},
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
{ 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall
{-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall
{-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level
}
},
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then
minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_4"})
else
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
end
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
})
minetest.register_node("mcl_beds:respawn_anchor_charged_4",{
description="respawn anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
"respawn_anchor_side4.png"
},
drawtype = "nodebox",
node_box= { --Reused the composter nodebox, since it is basicly the same
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
{ 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall
{-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall
{-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level
}
},
on_rightclick = function(pos, node, player, itemstack)
if pos.y < -29077 or pos.y > -28933 then
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},
_mcl_hardness = 22.5
})