forked from MineClone5/MineClone5
Update fox to fix some bugs with sliding and jittering
This commit is contained in:
parent
b679fd8a13
commit
56b1cc8d75
|
@ -14,6 +14,8 @@ end
|
|||
|
||||
local S = minetest.get_translator("extra_mobs")
|
||||
|
||||
local default_walk_chance = 70
|
||||
|
||||
--###################
|
||||
--################### fox
|
||||
--###################
|
||||
|
@ -21,9 +23,11 @@ local S = minetest.get_translator("extra_mobs")
|
|||
local followitem = "mcl_farming:sweet_berry"
|
||||
|
||||
local fox = {
|
||||
type = "monster",
|
||||
type = "animal",
|
||||
passive = false,
|
||||
spawn_class = "hostile",
|
||||
skittish = true,
|
||||
runaway = true,
|
||||
hp_min = 10,
|
||||
hp_max = 10,
|
||||
xp_min = 1,
|
||||
|
@ -32,9 +36,20 @@ local fox = {
|
|||
attack_type = "dogfight",
|
||||
damage = 2,
|
||||
reach = 1.5,
|
||||
jump = true,
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 3,
|
||||
run_velocity = 6,
|
||||
follow_velocity = 2,
|
||||
follow = followitem,
|
||||
pathfinding = 1,
|
||||
fear_height = 4,
|
||||
view_range = 16,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.84, 0.3},
|
||||
specific_attack = { "mobs_mc:chicken", "extra_mobs:cod", "extra_mobs:salmon" },
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_fox.b3d",
|
||||
rotate = 270,
|
||||
textures = { {
|
||||
"extra_mobs_fox.png",
|
||||
"extra_mobs_trans.png",
|
||||
|
@ -42,10 +57,6 @@ local fox = {
|
|||
visual_size = {x=3, y=3},
|
||||
sounds = {
|
||||
},
|
||||
jump = true,
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 3,
|
||||
run_velocity = 6,
|
||||
drops = {
|
||||
},
|
||||
animation = {
|
||||
|
@ -63,9 +74,9 @@ local fox = {
|
|||
lay_start = 34,
|
||||
lay_end = 34,
|
||||
},
|
||||
runaway = true,
|
||||
on_spawn = function(self)
|
||||
if minetest.find_node_near(self.object:get_pos(), 4, "mcl_core:snow") ~= nil or minetest.find_node_near(self.object:get_pos(), 4, "mcl_core:dirt_with_grass_snow") ~= nil then
|
||||
if minetest.find_node_near(self.object:get_pos(), 4, "mcl_core:snow") ~= nil
|
||||
or minetest.find_node_near(self.object:get_pos(), 4, "mcl_core:dirt_with_grass_snow") ~= nil then
|
||||
self.object:set_properties({textures={"extra_mobs_artic_fox.png", "extra_mobs_trans.png"}})
|
||||
end
|
||||
end,
|
||||
|
@ -83,7 +94,11 @@ local fox = {
|
|||
end)
|
||||
end
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 8)) do
|
||||
if object and not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "extra_mobs:fox" and self.state ~= "attack" and math.random(1, 500) == 1 then
|
||||
if object
|
||||
and not object:is_player()
|
||||
and object:get_luaentity()
|
||||
and object:get_luaentity().name == "extra_mobs:fox"
|
||||
and self.state ~= "attack" and math.random(1, 500) == 1 then
|
||||
self.horny = true
|
||||
end
|
||||
local lp = object:get_pos()
|
||||
|
@ -93,9 +108,18 @@ local fox = {
|
|||
y = lp.y - s.y,
|
||||
z = lp.z - s.z
|
||||
}
|
||||
if object and object:is_player() and not object:get_player_control().sneak or not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mobs_mc:wolf" then
|
||||
if object
|
||||
and (object:is_player()
|
||||
and not object:get_player_control().sneak)
|
||||
or not (object:is_player()
|
||||
and object:get_luaentity()
|
||||
and object:get_luaentity().name == "mobs_mc:wolf") then
|
||||
-- don't keep setting it once it's set
|
||||
if not self.state == "runaway" then
|
||||
self.state = "runaway"
|
||||
self.object:set_rotation({x=0,y=(atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate,z=0})
|
||||
end
|
||||
-- this next line causes jittering
|
||||
-- self.object:set_rotation({x=0,y=(atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate,z=0})
|
||||
if self.reach > vector.distance(self.object:get_pos(), object:get_pos()) and self.timer > .9 then
|
||||
self.timer = 0
|
||||
object:punch(self.object, 1.0, {
|
||||
|
@ -109,10 +133,6 @@ local fox = {
|
|||
do_punch = function(self)
|
||||
self.state = "runaway"
|
||||
end,
|
||||
follow = followitem,
|
||||
fear_height = 4,
|
||||
view_range = 16,
|
||||
specific_attack = { "mobs_mc:chicken", "extra_mobs:cod", "extra_mobs:salmon" },
|
||||
}
|
||||
|
||||
mobs:register_mob("extra_mobs:fox", fox)
|
||||
|
|
Loading…
Reference in New Issue