2021-08-05 02:01:07 +02:00
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# mcl_mapgen
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============
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Helps to avoid problems caused by 'chunk-in-shell' feature of mapgen.cpp.
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It also queues your generators to run them in proper order:
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### mcl_mapgen.register_on_generated(callback_function, order_number)
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For Minetest 5.4 it doesn't recommended to place blocks within callback function.
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See https://git.minetest.land/MineClone2/MineClone2/issues/1395
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`callback_function`: chunk callback LVM function definition:
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`function(vm_context)`:
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Function MUST RETURN `vm_context` back anyway! It will passed into next callback function from the queue.
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`vm_context`: a table which already contains some LVM data if the fields, and some of them can be added by you right in the callback function:
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`vm`: curent voxel manipulator object itself;
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`blockseed`: seed of this mapchunk;
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`minp` & `maxp`: minimum and maximum chunk position;
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`emin` & `emax`: minimum and maximum chunk position WITH SHELL AROUND IT;
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`area`: voxel area, can be helpful to access data;
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`data`: LVM buffer data array, data loads into it before the callbacks;
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`write`: set it to true in yout callback functionm, if you changed `data` and want to write it;
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`data2`: LVM buffer data array of `param2`, !NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - you load it yourfels:
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`vm_context.data2 = vm_context.data2 or vm_context.vm.get_param2_data(vm_context.lvm_param2_buffer)`
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`write_param2`: set it to true in yout callback functionm, if you used `data2` and want to write it;
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`lvm_param2_buffer`: static `param2` buffer pointer, used to load `data2` array;
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`shadow`: set it to false to disable shadow propagation;
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`heightmap`: mapgen object contanting y coordinates of ground level,
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!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - load it yourfels:
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`vm_context.heightmap = vm_context.heightmap or minetest.get_mapgen_object('heightmap')`
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`biomemap`: mapgen object contanting biome IDs of nodes,
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!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - load it yourfels:
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`vm_context.biomemap = vm_context.biomemap or minetest.get_mapgen_object('biomemap')`
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`heatmap`: mapgen object contanting temperature values of nodes,
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!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - load it yourfels:
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`vm_context.heatmap = vm_context.heatmap or minetest.get_mapgen_object('heatmap')`
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`humiditymap`: mapgen object contanting humidity values of nodes,
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!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - load it yourfels:
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`vm_context.humiditymap = vm_context.humiditymap or minetest.get_mapgen_object('humiditymap')`
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`gennotify`: mapgen object contanting mapping table of structures, see Minetest Lua API for explanation,
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!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - load it yourfels:
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`vm_context.gennotify = vm_context.gennotify or minetest.get_mapgen_object('gennotify')`
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`order_number` (optional): the less, the earlier,
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e.g. `mcl_mapgen.order.BUILDINGS` or `mcl_mapgen.order.LARGE_BUILDINGS`
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### mcl_mapgen.register_mapgen(callback_function, order_number)
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==============================================================================
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Registers callback function to be called when current chunk generation is finished.
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`callback_function`: callback function definition:
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`function(minp, maxp, seed)`:
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`minp` & `maxp`: minimum and maximum chunk position;
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`seed`: seed of this mapchunk;
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`order_number` (optional): the less, the earlier,
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e.g. `mcl_mapgen.order.BUILDINGS` or `mcl_mapgen.order.LARGE_BUILDINGS`
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### mcl_mapgen.register_mapgen_block(callback_function, order_number)
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=======================================================================
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Registers callback function to be called when block (usually 16x16x16 nodes) generation is finished.
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`callback_function`: callback function definition:
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`function(minp, maxp, seed)`:
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`minp` & `maxp`: minimum and maximum block position;
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`seed`: seed of this mapblock;
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`order_number` (optional): the less, the earlier,
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e.g. `mcl_mapgen.order.BUILDINGS` or `mcl_mapgen.order.LARGE_BUILDINGS`
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### mcl_mapgen.register_mapgen_block_lvm(callback_function, order_number)
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============================================================================
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Registers callback function to be called when block (usually 16x16x16 nodes) generation is finished.
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`vm_context` passes into callback function and should be returned back.
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`callback_function`: block callback LVM function definition, see below;
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`order_number` (optional): the less, the earlier,
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e.g. `mcl_mapgen.order.BUILDINGS` or `mcl_mapgen.order.LARGE_BUILDINGS`
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### mcl_mapgen.register_mapgen_lvm(callback_function, order_number)
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============================================================================
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### mcl_mapgen.get_far_node(pos)
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===============================
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Returns node if it is generated. Otherwise returns `{name = "ignore"}`.
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## Constants:
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* `mcl_mapgen.EDGE_MIN`, `mcl_mapgen.EDGE_MAX` - world edges, min & max.
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* `mcl_mapgen.seed`, `mcl_mapgen.name` - mapgen seed & name.
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* `mcl_mapgen.v6`, `mcl_mapgen.superflat`, `mcl_mapgen.singlenode` - is mapgen v6, superflat, singlenode.
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* `mcl_mapgen.normal` is mapgen normal (not superflat or singlenode).
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