mcl_events = {} mcl_events.registered_events = {} local DBG = minetest.settings:get_bool("mcl_logging_event_api",false) local active_events = {} local tpl_eventdef = { stage = 0, max_stage = 1, percent = 100, bars = {}, --pos = vector.zero(), --time_start = 0, completed = false, cond_start = function(event) end, --return table of positions on_step = function(event) end, on_start = function(event) end, on_stage_begin = function(event) end, cond_progress = function(event) end, --return next stage cond_complete = function(event) end, --return success } local function mcl_log(m,l) if DBG then if not l then l = "action" end minetest.log(l,"[mcl_events] "..m) end end function mcl_events.register_event(name,def) mcl_events.registered_events[name] = {} --setmetatable(mcl_events.registered_events[name],tpl_eventdef) mcl_events.registered_events[name] = def mcl_events.registered_events[name].name = name end local function addbars(self) for _,player in pairs(minetest.get_connected_players()) do if vector.distance(self.pos,player:get_pos()) < 75 then local bar = mcl_bossbars.add_bar(player, {color = "red", text = self.name .. " stage "..self.stage.." / "..self.max_stage, percentage = self.percent }, true,1) table.insert(self.bars,bar) end end end local function update_bars(self) for _,b in pairs(self.bars) do mcl_bossbars.update_bar(b,{text = self.name .. " stage "..self.stage,percentage=self.percent}) end end local function start_event(p,e) mcl_log("event started: "..e.name.." at "..minetest.pos_to_string(vector.round(p))) local idx = #active_events + 1 active_events[idx] = table.copy(e) setmetatable(active_events[idx],e) active_events[idx].stage = 0 active_events[idx].percent = 100 active_events[idx].bars = {} active_events[idx].pos = vector.copy(p) active_events[idx].time_start = os.time() active_events[idx]:on_start(p) addbars(active_events[idx]) end local function finish_event(self,idx) mcl_log("Finished: "..self.name.." at "..minetest.pos_to_string(vector.round(self.pos))) if self.on_complete then self:on_complete() end for _,b in pairs(self.bars) do mcl_bossbars.remove_bar(b) end table.remove(active_events,idx) end local etime = 0 function check_events(dtime) for idx,ae in pairs(active_events) do if ae.cond_complete and ae:cond_complete() then ae.finished = true finish_event(ae,idx) elseif not ae.cond_complete and ae.max_stage and ae.max_stage <= ae.stage then ae.finished = true finish_event(ae,idx) elseif not ae.finished and ae.cond_progress then local p = ae:cond_progress() if p == true then ae.stage = ae.stage + 1 ae:on_stage_begin() elseif tonumber(p) then ae.stage = tonumber(p) or ae.stage + 1 ae:on_stage_begin() end elseif not ae.finished and ae.on_step then ae:on_step() end addbars(ae) --update_bars(ae) end etime = etime - dtime if etime > 0 then return end etime = 10 for _,e in pairs(mcl_events.registered_events) do local pp = e.cond_start() if pp then for _,p in pairs(pp) do start_event(p,e) end end end end minetest.register_globalstep(check_events) mcl_events.register_event("infestation",{ max_stage = 5, health = 1, health_max = 1, cond_start = function(self) local r = {} for _,p in pairs(minetest.get_connected_players()) do if p:get_meta():get_string("infestation-omen") == "yes" then p:get_meta():set_string("infestation-omen","") table.insert(r,p:get_pos()) end end if #r > 0 then return r end end, on_start = function(self) self.mobs = {} self.health_max = 1 self.health = 0 end, cond_progress = function(self) local m = {} local h = 0 for k,o in pairs(self.mobs) do if o and o:get_pos() then local l = o:get_luaentity() h = h + l.health table.insert(m,o) end end self.mobs = m self.health = h self.percent = math.max(0,(self.health / self.health_max ) * 100) if #m < 1 then return true end end, on_stage_begin = function(self) self.health_max = 0 for i=1,15 * self.stage do local m = mcl_mobs.spawn(vector.add(self.pos,vector.new(math.random(20)-10,0,math.random(20)-10)),"mobs_mc:silverfish") local l = m:get_luaentity() if l then self.health_max = self.health_max + l.health table.insert(self.mobs,m) end end end, cond_complete = function(self) local m = {} for k,o in pairs(self.mobs) do if o and o:get_pos() then local l = o:get_luaentity() table.insert(m,o) end end return self.stage >= self.max_stage and #m < 1 end, on_complete = function(self) mcl_log("INFESTATION complete") end, }) minetest.register_chatcommand("infest",{ privs = {debug = true}, func = function(n,param) local p = minetest.get_player_by_name(n) p:get_meta():set_string("infestation-omen","yes") end, })