update fork #6
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@ -75,6 +75,7 @@ Origin of those models:
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* `mobs_mc_mushroom_brown.png` (CC0)
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* “Spawn egg” textures (`mobs_mc_spawn_icon_*`) by 22i
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* Llama decor (carpet) textures (`mobs_mc_llama_decor_*`) by erlehmann and rudzik8
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* Any other texture not mentioned here are licensed under the MIT License
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## Sounds
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@ -42,7 +42,6 @@ mobs:register_mob("mobs_mc:llama", {
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{"blank.png", "blank.png", "mobs_mc_llama_gray.png"},
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{"blank.png", "blank.png", "mobs_mc_llama_white.png"},
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{"blank.png", "blank.png", "mobs_mc_llama.png"},
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-- TODO: Add llama carpet textures (Pixel Perfection seems to use verbatim copy from Minecraft :-( )
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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@ -139,50 +138,48 @@ mobs:register_mob("mobs_mc:llama", {
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-- Make sure tamed llama is mature and being clicked by owner only
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if self.tamed and not self.child and self.owner == clicker:get_player_name() then
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-- Place carpet
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--[[ TODO: Re-enable this code when carpet textures arrived.
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if minetest.get_item_group(item:get_name(), "carpet") == 1 and not self.carpet then
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for group, carpetdata in pairs(carpets) do
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if minetest.get_item_group(item:get_name(), group) == 1 then
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if not minetest.is_creative_enabled(clicker:get_player_name()) then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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local substr = carpetdata[2]
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local tex_carpet = "mobs_mc_llama_decor_"..substr..".png"
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self.base_texture = table.copy(self.base_texture)
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self.base_texture[2] = tex_carpet
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self.object:set_properties({
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textures = self.base_texture,
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})
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self.carpet = item:get_name()
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self.drops = {
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{name = mobs_mc.items.leather,
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chance = 1,
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min = 0,
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max = 2,},
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{name = item:get_name(),
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chance = 1,
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min = 1,
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max = 1,},
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}
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return
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-- Place carpet
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if minetest.get_item_group(item:get_name(), "carpet") == 1 and not self.carpet then
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for group, carpetdata in pairs(carpets) do
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if minetest.get_item_group(item:get_name(), group) == 1 then
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if not minetest.is_creative_enabled(clicker:get_player_name()) then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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local substr = carpetdata[2]
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local tex_carpet = "mobs_mc_llama_decor_"..substr..".png"
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self.base_texture = table.copy(self.base_texture)
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self.base_texture[2] = tex_carpet
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self.object:set_properties({
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textures = self.base_texture,
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})
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self.carpet = item:get_name()
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self.drops = {
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{name = mobs_mc.items.leather,
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chance = 1,
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min = 0,
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max = 2,},
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{name = item:get_name(),
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chance = 1,
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min = 1,
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max = 1,},
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}
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return
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end
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end
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]]
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end
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-- detatch player already riding llama
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if self.driver and clicker == self.driver then
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-- detatch player already riding llama
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if self.driver and clicker == self.driver then
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mobs.detach(clicker, {x = 1, y = 0, z = 1})
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mobs.detach(clicker, {x = 1, y = 0, z = 1})
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-- attach player to llama
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elseif not self.driver then
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-- attach player to llama
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elseif not self.driver then
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self.object:set_properties({stepheight = 1.1})
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mobs.attach(self, clicker)
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end
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self.object:set_properties({stepheight = 1.1})
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mobs.attach(self, clicker)
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end
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-- Used to capture llama
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elseif not self.driver and clicker:get_wielded_item():get_name() ~= "" then
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@ -190,8 +187,6 @@ mobs:register_mob("mobs_mc:llama", {
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end
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end,
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--[[
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TODO: Enable this code when carpet textures arrived.
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on_breed = function(parent1, parent2)
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-- When breeding, make sure the child has no carpet
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local pos = parent1.object:get_pos()
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@ -213,7 +208,6 @@ mobs:register_mob("mobs_mc:llama", {
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return false
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end
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end,
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]]
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})
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After Width: | Height: | Size: 5.4 KiB |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 4.2 KiB |
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 4.3 KiB |
After Width: | Height: | Size: 936 B |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 4.9 KiB |
After Width: | Height: | Size: 1.8 KiB |
After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 966 B |
After Width: | Height: | Size: 5.4 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 5.3 KiB |
After Width: | Height: | Size: 4.3 KiB |
After Width: | Height: | Size: 5.2 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 11 KiB |