Commit Graph

6 Commits

Author SHA1 Message Date
Lizzy Fleckenstein 0b27b6bec3 Mob API: Merge mobs_mc and mcl_mobs into one mod
DO NOT USE IN PRODUCTION, DO NOT START OLD WORLDS WITHOUT A BACKUP
These are the first steps of the new mob API. The game does actually start, but mobs do not work yet.
You will also get some warnings about mob spawners, but don't worry about that.
This is really just some 'first impression' of how the mob API is gonna look like. Some things are already complete, like the agression system.
AI and attacking have not been worked on yet.
mobs_mc and mcl_mobs have actually been merged into one piece but I will probably change that again in the future actually, and split the different mobs into different mods.
There are also a few usefull things like the universal mount API and a more general purpose smoke API, but all of this is still far from complete.
I'll put some work into the API this week but probably not next week, then I'll see but don't expect this to be done before 2022.
I'll work on it, but I'll do it slowly and progressively to not get burned out again and to still have enough time to graduate from school in the meantime.
2021-09-01 23:27:47 +02:00
Wuzzy e65029394f Replace most textures with Pixel Perfection
- Using the converter script
- A bunch of textures are still missing
2017-07-20 20:20:45 +02:00
Wuzzy 052c786de4 Remove mcl_mobitems_bullet.png 2017-07-19 14:42:16 +02:00
Wuzzy 91912b6f74 Remove unused mcl_mobitems_fireball.png 2017-06-10 17:11:07 +02:00
Wuzzy 001a2d2064 Move gunpowder to mcl_mobitems 2017-02-16 21:33:14 +01:00
Wuzzy 3696ee3761 Organize mods into modpacks for better overview 2017-02-16 01:45:21 +01:00