From c48510244e7a3fc7ca76fcba744fe85db5b52e17 Mon Sep 17 00:00:00 2001 From: ancientmarinerdev Date: Wed, 26 Apr 2023 20:36:23 +0100 Subject: [PATCH] Before merging same stacks, move to middle to show merging occurs. --- mods/ENTITIES/mcl_item_entity/init.lua | 25 +++++++++++++++++-------- 1 file changed, 17 insertions(+), 8 deletions(-) diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index b9c56d6c7..ffecb80d5 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -808,11 +808,17 @@ minetest.register_entity(":__builtin:item", { if total_count > max_count then return false end - -- Merge the remote stack into this one - -- local pos = object:get_pos() - -- pos.y = pos.y + ((total_count - count) / max_count) * 0.15 - -- self.object:move_to(pos) + -- Merge the remote stack into this one + local self_pos = self.object:get_pos() + local pos = object:get_pos() + + --local y = pos.y + ((total_count - count) / max_count) * 0.15 + local x_diff = (self_pos.x - pos.x) / 2 + local z_diff = (self_pos.z - pos.z) / 2 + + local new_pos = vector.offset(pos, x_diff, 0, z_diff) + self.object:move_to(new_pos) self.age = 0 -- Handle as new entity own_stack:set_count(total_count) @@ -833,6 +839,7 @@ minetest.register_entity(":__builtin:item", { self.object:set_acceleration(vector.zero()) return end + self.age = self.age + dtime if self._collector_timer then self._collector_timer = self._collector_timer + dtime @@ -862,6 +869,9 @@ minetest.register_entity(":__builtin:item", { return end + + + if self.is_clock then self.object:set_properties({ textures = { "mcl_clock:clock_" .. (mcl_worlds.clock_works(p) and mcl_clock.old_time or mcl_clock.random_frame) } @@ -911,14 +921,13 @@ minetest.register_entity(":__builtin:item", { local is_on_floor = def and (def.walkable and not def.groups.slippery and v.y == 0) - if not minetest.registered_nodes[nn] - or is_floating or is_on_floor then + if not minetest.registered_nodes[nn] or is_floating or is_on_floor then + local own_stack = ItemStack(self.object:get_luaentity().itemstring) -- Merge with close entities of the same item for _, object in pairs(minetest.get_objects_inside_radius(p, 0.8)) do local obj = object:get_luaentity() - if obj and obj.name == "__builtin:item" - and obj.physical_state == false then + if obj and obj.name == "__builtin:item" and obj.physical_state == false then if self:try_merge_with(own_stack, object, obj) then return end