From a52a669277a09cdbf4adfd3b764b2713379957cd Mon Sep 17 00:00:00 2001 From: chmodsayshello Date: Mon, 25 Apr 2022 14:02:36 +0000 Subject: [PATCH] create main respawn anchor lua file --- mods/ITEMS/mcl_beds/respawn_anchor.lua | 176 +++++++++++++++++++++++++ 1 file changed, 176 insertions(+) create mode 100644 mods/ITEMS/mcl_beds/respawn_anchor.lua diff --git a/mods/ITEMS/mcl_beds/respawn_anchor.lua b/mods/ITEMS/mcl_beds/respawn_anchor.lua new file mode 100644 index 000000000..b1593865f --- /dev/null +++ b/mods/ITEMS/mcl_beds/respawn_anchor.lua @@ -0,0 +1,176 @@ +--TODO: Add sounds for the respawn anchor (charge sounds etc.) + +--Nether ends at y -29077 +--Nether roof at y -28933 +local S = minetest.get_translator(minetest.get_current_modname()) +--local mod_doc = minetest.get_modpath("doc") -> maybe add documentation ? + +minetest.register_node("mcl_beds:respawn_anchor",{ + description=S("Respawn Anchor"), + tiles = { + "respawn_anchor_top_off.png", + "respawn_anchor_bottom.png", + "respawn_anchor_side0.png" + }, + drawtype = "nodebox", + node_box= { --Reused the composter nodebox, since it is basicly the same + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall + { 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall + {-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall + {-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall + {-0.5, -0.5, -0.5, 0.5, -0.47, 0.5}, -- Bottom level, -0.47 because -0.5 is so low that you can see the texture of the block below through + } + }, + on_rightclick = function(pos, node, player, itemstack) + if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then + minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_1"}) + itemstack:take_item() + else + if pos.y < -29077 or pos.y > -28933 then + mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true}) + end + end + end, + groups = {pickaxey=1, material_stone=1}, + _mcl_hardness = 22.5 +}) +minetest.register_node("mcl_beds:respawn_anchor_charged_1",{ + description=S("Respawn Anchor"), + tiles = { + "portal.png", + "respawn_anchor_bottom.png", + "respawn_anchor_side1.png" + }, + drawtype = "nodebox", + node_box= { --Reused the composter nodebox, since it is basicly the same + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall + { 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall + {-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall + {-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall + {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level + } + }, + on_rightclick = function(pos, node, player, itemstack) + if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then + minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_2"}) + itemstack:take_item() + else + if pos.y < -29077 or pos.y > -28933 then + mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true}) + else + mcl_spawn.set_spawn_pos(player, pos, nil) + end + end + end, + groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1}, + _mcl_hardness = 22.5 +}) + +minetest.register_node("mcl_beds:respawn_anchor_charged_2",{ + description=S("Respawn Anchor"), + tiles = { + "portal.png", + "respawn_anchor_bottom.png", + "respawn_anchor_side2.png" + }, + drawtype = "nodebox", + node_box= { --Reused the composter nodebox, since it is basicly the same + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall + { 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall + {-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall + {-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall + {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level + } + }, + on_rightclick = function(pos, node, player, itemstack) + if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then + minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_3"}) + itemstack:take_item() + else + if pos.y < -29077 or pos.y > -28933 then + mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true}) + else + mcl_spawn.set_spawn_pos(player, pos, nil) + end + end + end, + groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1}, + _mcl_hardness = 22.5 +}) + +minetest.register_node("mcl_beds:respawn_anchor_charged_3",{ + description=S("Respawn Anchor"), + tiles = { + "portal.png", + "respawn_anchor_bottom.png", + "respawn_anchor_side3.png" + }, + drawtype = "nodebox", + node_box= { --Reused the composter nodebox, since it is basicly the same + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall + { 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall + {-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall + {-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall + {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level + } + }, + on_rightclick = function(pos, node, player, itemstack) + if itemstack.get_name(itemstack) == "mcl_nether:glowstone" then + minetest.set_node(pos, {name="mcl_beds:respawn_anchor_charged_4"}) + itemstack:take_item() + else + if pos.y < -29077 or pos.y > -28933 then + mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true}) + else + mcl_spawn.set_spawn_pos(player, pos, nil) + end + end + end, + groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1}, + _mcl_hardness = 22.5 +}) + +minetest.register_node("mcl_beds:respawn_anchor_charged_4",{ + description=S("Respawn Anchor"), + tiles = { + "portal.png", + "respawn_anchor_bottom.png", + "respawn_anchor_side4.png" + }, + drawtype = "nodebox", + node_box= { --Reused the composter nodebox, since it is basicly the same + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall + { 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall + {-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall + {-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall + {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Bottom level + } + }, + on_rightclick = function(pos, node, player, itemstack) + if pos.y < -29077 or pos.y > -28933 then + mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true}) + else + mcl_spawn.set_spawn_pos(player, pos, nil) + end + end, + groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1}, + _mcl_hardness = 22.5 +}) + +minetest.register_craft({ output = "mcl_beds:respawn_anchor", + recipe = { + {"mcl_core:crying_obsidian", "mcl_core:crying_obsidian", "mcl_core:crying_obsidian"}, + {"mcl_nether:glowstone", "mcl_nether:glowstone", "mcl_nether:glowstone"}, + {"mcl_core:crying_obsidian", "mcl_core:crying_obsidian", "mcl_core:crying_obsidian"} + } + }) \ No newline at end of file