From 8c3ada1e11982695afd1f8c8e8cd04329bf0bbf8 Mon Sep 17 00:00:00 2001 From: cora Date: Mon, 1 Aug 2022 05:35:47 +0200 Subject: [PATCH] Fix spawn command --- mods/ENTITIES/mcl_mobs/spawning.lua | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/mods/ENTITIES/mcl_mobs/spawning.lua b/mods/ENTITIES/mcl_mobs/spawning.lua index 4a7b67885..c429cf109 100644 --- a/mods/ENTITIES/mcl_mobs/spawning.lua +++ b/mods/ENTITIES/mcl_mobs/spawning.lua @@ -488,6 +488,25 @@ local function spawn_group(p,mob,spawn_on,group_max,group_min) return o end +function mcl_mobs.spawn(pos,id) + local def = minetest.registered_entities[id] or minetest.registered_entities["mobs_mc:"..id] or minetest.registered_entities["extra_mobs:"..id] + if not def or (def.can_spawn and not def.can_spawn(pos)) or not def.is_mob then + return false + end + return minetest.add_entity(pos, def.name) +end + +minetest.register_chatcommand("spawn_mob",{ + privs = { debug = true }, + func = function(n,param) + local pos = minetest.get_player_by_name(n):get_pos() + if mcl_mobs.spawn(pos,param) then + return true, param.." spawned at "..minetest.pos_to_string(pos) + end + return false, "Couldn't spawn "..param + end +}) + if mobs_spawn then local perlin_noise