diff --git a/mods/ITEMS/mcl_crimson/init.lua b/mods/ITEMS/mcl_crimson/init.lua index f0b63adab..496379038 100644 --- a/mods/ITEMS/mcl_crimson/init.lua +++ b/mods/ITEMS/mcl_crimson/init.lua @@ -76,7 +76,7 @@ minetest.register_node("mcl_crimson:warped_fungus", { walkable = false, groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1}, light_source = 1, - sounds = mcl_sounds.node_sound_leaves_defaults(), + sounds = mcl_sounds.node_sound_leaves_defaults(), --[[ selection_box = { type = "fixed", fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 }, @@ -130,12 +130,11 @@ minetest.register_node("mcl_crimson:twisting_vines", { if not minetest.is_creative_enabled(clicker:get_player_name()) then itemstack:take_item() end - grow_vines(pos, 1, "mcl_crimson:twisting_vines") local idef = itemstack:get_definition() local itemstack, success = minetest.item_place_node(itemstack, placer, pointed_thing) - if success then - if idef.sounds and idef.sounds.place then + if success then + if idef.sounds and idef.sounds.place then minetest.sound_play(idef.sounds.place, {pos=above, gain=1}, true) end end @@ -209,8 +208,8 @@ minetest.register_node("mcl_crimson:weeping_vines", { grow_vines(pos, 1, "mcl_crimson:weeping_vines", -1) local idef = itemstack:get_definition() local itemstack, success = minetest.item_place_node(itemstack, placer, pointed_thing) - if success then - if idef.sounds and idef.sounds.place then + if success then + if idef.sounds and idef.sounds.place then minetest.sound_play(idef.sounds.place, {pos=above, gain=1}, true) end end @@ -231,9 +230,7 @@ minetest.register_node("mcl_crimson:weeping_vines", { if belownode.name == node.name and (not mcl_core.check_vines_supported(below, belownode)) then minetest.registered_nodes[node.name].on_dig(below, node, digger) end - end, - - + end, drop = { max_items = 1, items = { @@ -323,7 +320,7 @@ minetest.register_node("mcl_crimson:shroomlight", { tiles = {"shroomlight.png"}, groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1}, light_source = minetest.LIGHT_MAX, - sounds = mcl_sounds.node_sound_leaves_defaults( + sounds = mcl_sounds.node_sound_leaves_defaults( { footstep={name="default_dirt_footstep", gain=0.7}, dug={name="default_dirt_footstep", gain=1.5},