diff --git a/mods/HELP/doc/doc_items/init.lua b/mods/HELP/doc/doc_items/init.lua index ec4da620ec..edba0dae39 100644 --- a/mods/HELP/doc/doc_items/init.lua +++ b/mods/HELP/doc/doc_items/init.lua @@ -164,7 +164,7 @@ local factoid_toolcaps = function(tool_capabilities, check_uses) local useslines = 0 for k,v in pairs(groupcaps) do -- Mining capabilities - local minrating, maxrating + --[[local minrating, maxrating if v.times then for rating, time in pairs(v.times) do if minrating == nil then minrating = rating else @@ -177,7 +177,7 @@ local factoid_toolcaps = function(tool_capabilities, check_uses) else minrating = 1 maxrating = 1 - end + end]] local maxlevel = v.maxlevel if not maxlevel then -- Default from tool.h @@ -577,11 +577,8 @@ doc.add_category("nodes", { description = S("Item reference of blocks and other things which are capable of occupying space"), build_formspec = function(data, playername) if data then - local formstring = "" - local datastring = "" - - formstring = entry_image(data) - datastring = factoids_header(data, "nodes") + local formstring = entry_image(data) + local datastring = factoids_header(data, "nodes") local liquid = data.def.liquidtype ~= "none" and minetest.get_item_group(data.itemstring, "fake_liquid") == 0 if not forbidden_core_factoids.basics then @@ -834,7 +831,7 @@ doc.add_category("nodes", { elseif type(data.def.drop) == "table" and data.def.drop.items ~= nil then local max = data.def.drop.max_items local dropstring = "" - local dropstring_base = "" + local dropstring_base if max == nil then dropstring_base = N("This block will drop the following items when mined: @1.") elseif max == 1 then @@ -852,7 +849,7 @@ doc.add_category("nodes", { local rarity_history = {} for i=1,#data.def.drop.items do local local_rarity = data.def.drop.items[i].rarity - local chance = 1 + local chance local rarity = 1 if local_rarity == nil then local_rarity = 1 @@ -937,7 +934,6 @@ doc.add_category("nodes", { end local rarity = probtable.rarity - local raritystring = "" -- No percentage if there's only one possible guaranteed drop if not(rarity == 1 and #data.def.drop.items == 1) then local chance = (1/rarity)*100 @@ -1086,11 +1082,8 @@ doc.add_category("tools", { end, build_formspec = function(data, playername) if data then - local formstring = "" - local datastring = "" - - formstring = entry_image(data) - datastring = factoids_header(data, "tools") + local formstring = entry_image(data) + local datastring = factoids_header(data, "tools") -- Overwritten durability info if type(data.def._doc_items_durability) == "number" then @@ -1120,11 +1113,8 @@ doc.add_category("craftitems", { description = S("Item reference of items which are neither blocks, tools or weapons (esp. crafting items)"), build_formspec = function(data, playername) if data then - local formstring = "" - local datastring = "" - - formstring = entry_image(data) - datastring = factoids_header(data, "craftitems") + local formstring = entry_image(data) + local datastring = factoids_header(data, "craftitems") datastring = datastring .. factoids_footer(data, playername, "craftitems") formstring = formstring .. doc.widgets.text(datastring, nil, nil, doc.FORMSPEC.ENTRY_WIDTH - 1.2)