diff --git a/mods/ITEMS/mcl_maps/init.lua b/mods/ITEMS/mcl_maps/init.lua index b2c03b354..47bb1a715 100644 --- a/mods/ITEMS/mcl_maps/init.lua +++ b/mods/ITEMS/mcl_maps/init.lua @@ -1,11 +1,12 @@ mcl_maps = {} local S = minetest.get_translator("mcl_maps") -local storage = minetest.get_mod_storage() local modpath = minetest.get_modpath("mcl_maps") local worldpath = minetest.get_worldpath() local map_textures_path = worldpath .. "/mcl_maps/" -local last_finished_id = storage:get_int("next_id") - 1 + +local math_min = math.min +local math_max = math.max minetest.mkdir(map_textures_path) @@ -27,14 +28,12 @@ local loaded_maps = {} local c_air = minetest.get_content_id("air") function mcl_maps.create_map(pos) - local minp = vector.multiply(vector.floor(vector.divide(pos, 128)), 128) - local maxp = vector.add(minp, vector.new(127, 127, 127)) + local minp = vector.subtract(vector.floor(pos), 64) + local maxp = vector.add(minp, 127) local itemstack = ItemStack("mcl_maps:filled_map") local meta = itemstack:get_meta() - local next_id = storage:get_int("next_id") - storage:set_int("next_id", next_id + 1) - local id = tostring(next_id) + local id = string.format(".0f", minetest.hash_node_position(pos)) meta:set_string("mcl_maps:id", id) meta:set_string("mcl_maps:minp", minetest.pos_to_string(minp)) meta:set_string("mcl_maps:maxp", minetest.pos_to_string(maxp)) @@ -49,71 +48,82 @@ function mcl_maps.create_map(pos) local emin, emax = vm:read_from_map(minp, maxp) local data = vm:get_data() local param2data = vm:get_param2_data() - local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax}) + local offset_x, offset_y, offset_z = minp.x - emin.x, minp.y - emin.y, minp.z - emin.z + local dx = emax.x - emin.x + 1 + local dy = (emax.y - emin.y + 1) * dx + local offset = offset_z * dy + offset_y * dx + offset_x + local map_y_start = 64 * dx + local map_y_limit = 127 * dx + local pixels = {} local last_heightmap for x = 1, 128 do - local map_x = minp.x - 1 + x + local map_x = x + offset local heightmap = {} for z = 1, 128 do - local map_z = minp.z - 1 + z + local map_z = (z-1) * dy + map_x local color, height - for map_y = maxp.y, minp.y, -1 do - local index = area:index(map_x, map_y, map_z) - local c_id = data[index] - if c_id ~= c_air then - color = color_cache[c_id] - if color == nil then - local nodename = minetest.get_name_from_content_id(c_id) - local def = minetest.registered_nodes[nodename] - if def then - local texture - if def.palette then - texture = def.palette - elseif def.tiles then - texture = def.tiles[1] - if type(texture) == "table" then - texture = texture.name - end - end - if texture then - texture = texture:match("([^=^%^]-([^.]+))$"):split("^")[1] - end - if def.palette then - local palette = palettes[texture] - color = palette and {palette = palette} - else - color = texture_colors[texture] - end + + local map_y = map_z + map_y_start + local map_y_limit = map_z + map_y_limit + while data[map_y] ~= c_air and map_y < map_y_limit do + map_y = map_y + dx + end + while data[map_y] == c_air and map_y > map_z do + map_y = map_y - dx + end + local c_id = data[map_y] + color = color_cache[c_id] + if color == nil then + local nodename = minetest.get_name_from_content_id(c_id) + local def = minetest.registered_nodes[nodename] + if def then + local texture + if def.palette then + texture = def.palette + elseif def.tiles then + texture = def.tiles[1] + if type(texture) == "table" then + texture = texture.name end end - - if color and color.palette then - color = color.palette[param2data[index] + 1] + if texture then + texture = texture:match("([^=^%^]-([^.]+))$"):split("^")[1] + end + if def.palette then + local palette = palettes[texture] + color = palette and {palette = palette} else - color_cache[c_id] = color or false + color = texture_colors[texture] end - - if color and last_heightmap then - local last_height = last_heightmap[z] - if last_height < map_y then - color = { - math.min(255, color[1] + 16), - math.min(255, color[2] + 16), - math.min(255, color[3] + 16), - } - elseif last_height > map_y then - color = { - math.max(0, color[1] - 16), - math.max(0, color[2] - 16), - math.max(0, color[3] - 16), - } - end - end - height = map_y - break end end + + if color and color.palette then + color = color.palette[param2data[map_y] + 1] + else + color_cache[c_id] = color or false + end + + if color and last_heightmap then + local last_height = last_heightmap[z] + local y = map_y - map_z + if last_height < y then + color = { + math_min(255, color[1] + 16), + math_min(255, color[2] + 16), + math_min(255, color[3] + 16), + } + elseif last_height > y then + color = { + math_max(0, color[1] - 16), + math_max(0, color[2] - 16), + math_max(0, color[3] - 16), + } + end + end + height = map_y - map_z + heightmap[z] = height or minp.y pixels[z] = pixels[z] or {} pixels[z][x] = color or {0, 0, 0}