forked from VoxeLibre/VoxeLibre
parent
26e032687a
commit
4b6b4d8398
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@ -128,10 +128,6 @@ local function register_biomes()
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"MesaPlateauF",
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"MesaPlateauFM",
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"MangroveSwamp",
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"BambooJungle",
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"BambooJungleM",
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"BambooJungleEdge",
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"BambooJungleEdgeM",
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}
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local beach_skycolor = "#78A7FF" -- This is the case for all beach biomes except for the snowy ones! Those beaches will have their own colour instead of this one.
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@ -1066,6 +1062,8 @@ local end_skycolor = "#000000"
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_mcl_fogcolor = overworld_fogcolor
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})
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-- Mesa Plateau F
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-- Identical to Mesa below Y=30. At Y=30 and above there is a "dry" oak forest
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minetest.register_biome({
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@ -1666,191 +1664,6 @@ local end_skycolor = "#000000"
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_mcl_fogcolor = overworld_fogcolor
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})
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-- Bamboo Jungle areas are like the Jungle areas, but warmer and more humid.
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-- Bamboo Jungle
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minetest.register_biome({
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name = "BambooJungle",
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node_top = "mcl_core:dirt_with_grass",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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humidity_point = 90,
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heat_point = 95,
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_mcl_biome_type = "medium",
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_mcl_grass_palette_index = 24,
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_mcl_skycolor = "#77A8FF",
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_mcl_fogcolor = overworld_fogcolor
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})
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minetest.register_biome({
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name = "BambooJungle_shore",
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node_top = "mcl_core:dirt",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = -2,
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y_max = 0,
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humidity_point = 90,
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heat_point = 95,
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_mcl_biome_type = "medium",
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_mcl_grass_palette_index = 24,
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_mcl_skycolor = "#77A8FF",
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_mcl_fogcolor = overworld_fogcolor
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})
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minetest.register_biome({
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name = "BambooJungle_ocean",
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node_top = "mcl_core:sand",
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depth_top = 1,
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node_filler = "mcl_core:sand",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = OCEAN_MIN,
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y_max = -3,
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vertical_blend = 1,
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humidity_point = 95,
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heat_point = 90,
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_mcl_biome_type = "medium",
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_mcl_grass_palette_index = 24,
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_mcl_skycolor = ocean_skycolor,
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_mcl_fogcolor = overworld_fogcolor
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})
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-- Bamboo Jungle M
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-- Like Bamboo Jungle but with even more dense vegetation
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minetest.register_biome({
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name = "BambooJungleM",
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node_top = "mcl_core:dirt_with_grass",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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humidity_point = 95,
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heat_point = 95,
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_mcl_biome_type = "medium",
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_mcl_grass_palette_index = 25,
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_mcl_skycolor = "#77A8FF",
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_mcl_fogcolor = overworld_fogcolor
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})
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minetest.register_biome({
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name = "BambooJungleM_shore",
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node_top = "mcl_core:dirt",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = -2,
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y_max = 0,
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humidity_point = 95,
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heat_point = 90,
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_mcl_biome_type = "medium",
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_mcl_grass_palette_index = 25,
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_mcl_skycolor = "#77A8FF",
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_mcl_fogcolor = overworld_fogcolor
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})
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minetest.register_biome({
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name = "BambooJungleM_ocean",
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node_top = "mcl_core:sand",
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depth_top = 1,
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node_filler = "mcl_core:sand",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = OCEAN_MIN,
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y_max = -3,
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vertical_blend = 1,
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humidity_point = 95,
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heat_point = 95,
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_mcl_biome_type = "medium",
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_mcl_grass_palette_index = 25,
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_mcl_skycolor = ocean_skycolor,
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_mcl_fogcolor = overworld_fogcolor
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})
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-- Bamboo Jungle Edge
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minetest.register_biome({
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name = "BambooJungleEdge",
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node_top = "mcl_core:dirt_with_grass",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 2,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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humidity_point = 92,
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heat_point = 90,
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_mcl_biome_type = "medium",
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_mcl_grass_palette_index = 26,
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_mcl_skycolor = "#77A8FF",
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_mcl_fogcolor = overworld_fogcolor
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})
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minetest.register_biome({
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name = "BambooJungleEdge_ocean",
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node_top = "mcl_core:sand",
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depth_top = 1,
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node_filler = "mcl_core:sand",
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depth_filler = 2,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = OCEAN_MIN,
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y_max = 0,
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humidity_point = 95,
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heat_point = 88,
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_mcl_biome_type = "medium",
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_mcl_grass_palette_index = 26,
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_mcl_skycolor = ocean_skycolor,
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_mcl_fogcolor = overworld_fogcolor
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})
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-- Jungle Edge M (very rare).
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-- Almost identical to Jungle Edge. Has deeper dirt. Melons spawn here a lot.
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-- This biome occours directly between Jungle M and Jungle Edge but also has a small border to Jungle.
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-- This biome is very small in general.
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minetest.register_biome({
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name = "BambooJungleEdgeM",
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node_top = "mcl_core:dirt_with_grass",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 4,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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humidity_point = 95,
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heat_point = 95,
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_mcl_biome_type = "medium",
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_mcl_grass_palette_index = 27,
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_mcl_skycolor = "#77A8FF",
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_mcl_fogcolor = overworld_fogcolor
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})
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minetest.register_biome({
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name = "BambooJungleEdgeM_ocean",
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node_top = "mcl_core:sand",
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depth_top = 1,
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node_filler = "mcl_core:sand",
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depth_filler = 4,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = OCEAN_MIN,
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y_max = 0,
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humidity_point = 97,
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heat_point = 90,
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_mcl_biome_type = "medium",
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_mcl_grass_palette_index = 27,
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_mcl_skycolor = ocean_skycolor,
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_mcl_fogcolor = overworld_fogcolor
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})
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-- Add deep ocean and underground biomes automatically.
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for i=1, #overworld_biomes do
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local biome = overworld_biomes[i]
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@ -1925,6 +1738,7 @@ local function register_dimension_biomes()
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param2 = 0,
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})
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minetest.register_biome({
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name = "Nether",
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node_filler = "mcl_nether:netherrack",
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@ -3545,7 +3359,7 @@ local function register_decorations()
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.004,
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biomes = {"Jungle", "JungleM","BambooJungle", "BambooJungleM"},
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biomes = {"Jungle", "JungleM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_oak_classic.mts",
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@ -3873,7 +3687,7 @@ local function register_decorations()
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.025,
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biomes = {"Jungle","BambooJungle"},
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biomes = {"Jungle"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree.mts",
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@ -3885,7 +3699,7 @@ local function register_decorations()
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.0045,
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biomes = {"JungleEdge", "JungleEdgeM", "BambooJungleEdge", "BambooJungleEdgeM"},
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biomes = {"JungleEdge", "JungleEdgeM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree.mts",
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@ -3898,7 +3712,7 @@ local function register_decorations()
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.09,
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biomes = {"JungleM", "BambooJungleM"},
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biomes = {"JungleM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree_2.mts",
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@ -4138,6 +3952,7 @@ local function register_decorations()
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rotation = "random",
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})
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local ratio_mushroom = 0.0001
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local ratio_mushroom_huge = ratio_mushroom * (11/12)
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local ratio_mushroom_giant = ratio_mushroom * (1/12)
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@ -4458,8 +4273,8 @@ local function register_decorations()
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end
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end
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register_double_fern(0.01, 0.03, {"Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "ColdTaiga", "MegaTaiga", "MegaSpruceTaiga", "BambooJungle", "BambooJungleM", "BambooJungleEdge", "BambooJungleEdgeM", })
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register_double_fern(0.15, 0.1, {"JungleM", "BambooJungleM"})
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register_double_fern(0.01, 0.03, { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "ColdTaiga", "MegaTaiga", "MegaSpruceTaiga" })
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register_double_fern(0.15, 0.1, { "JungleM" })
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-- Large flowers
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local function register_large_flower(name, biomes, seed, offset, flower_forest_offset)
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@ -4545,7 +4360,7 @@ local function register_decorations()
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octaves = 4,
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persist = 0.6,
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},
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biomes = {"Jungle", "BambooJungle"},
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biomes = {"Jungle"},
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y_min = 3,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves_2.mts",
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@ -4563,7 +4378,7 @@ local function register_decorations()
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octaves = 4,
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persist = 0.6,
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},
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biomes = {"JungleM","BambooJungleM"},
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biomes = {"JungleM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts",
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@ -4581,84 +4396,13 @@ local function register_decorations()
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octaves = 4,
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persist = 0.6,
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},
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biomes = {"JungleEdge", "JungleEdgeM","BambooJungleEdge", "BambooJungleEdgeM"},
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biomes = {"JungleEdge", "JungleEdgeM"},
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y_min = 3,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts",
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flags = "place_center_x, place_center_z",
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})
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-- Bamboo
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt", },
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sidelen = 80,
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fill_ratio = 0.0043,
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biomes = {"Jungle", "JungleM", "JungleEdge", "JungleEdgeM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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decoration = "mcl_bamboo:bamboo",
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height = 9,
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max_height = 11,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt", "mcl_core:podzol"},
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sidelen = 80,
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fill_ratio = 0.095,
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biomes = {"BambooJungle", "BambooJungleM", "BambooJungleEdge", "BambooJungleEdgeM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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decoration = "mcl_bamboo:bamboo",
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height = 9,
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max_height = 12,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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--[[
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-- commenting out this section because with the new grow code, bamboo creates its own height, and therefore places it's own top.
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_bamboo:bamboo"},
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sidelen = 80,
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fill_ratio = 1,
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biomes = {"BambooJungle", "BambooJungleM", "BambooJungleEdge", "BambooJungleEdgeM", "Jungle", "JungleM", "JungleEdge", "JungleEdgeM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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decoration = "mcl_bamboo:bamboo_endcap",
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height = 1,
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max_height = 4,
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flags = "all_floors",
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})
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]]
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"group:grass_block_no_snow"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.012,
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spread = {x = 100, y = 100, z = 100},
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seed = 354,
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octaves = 1,
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persist = 0.5,
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lacunarity = 1.0,
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flags = "absvalue"
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},
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biomes = {"BambooJungle", "BambooJungleEdge","BambooJungleM", "BambooJungleEdge"},
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y_max = mcl_vars.mg_overworld_max,
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y_min = 1,
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decoration = "mcl_flowers:tallgrass"
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})
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register_doubletall_grass(-0.0005, -0.3, {"BambooJungle", "BambooJungleM", "BambooJungleEdge"})
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register_grass_decoration("tallgrass", -0.03, 1, {"BambooJungle", "BambooJungleM", "BambooJungleEdge"})
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-----------------
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-- Fallen logs
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-- These fallen logs are not really good yet. They must be longer and also have one upright block.
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-- Note the decortion API does not like wide schematics, they are likely to overhang.
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@ -5705,7 +5449,6 @@ local function register_dimension_decorations()
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end
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--
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-- Detect mapgen to select functions
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--
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@ -5779,9 +5522,7 @@ if mg_name ~= "singlenode" then
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end
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end
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end
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if minp.y > -26900 then
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return
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end
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if minp.y > -26900 then return end
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for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
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local x, y, z = pos.x, pos.y, pos.z
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if x < -10 or x > 10 or z < -10 or z > 10 then
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@ -5792,9 +5533,7 @@ if mg_name ~= "singlenode" then
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end
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end
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end
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if minp.y > mcl_vars.mg_nether_max then
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return
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end
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if minp.y > mcl_vars.mg_nether_max then return end
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for _,f in pairs(deco_ids_fungus) do
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for _, pos in ipairs(gennotify["decoration#"..f] or {}) do
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minetest.fix_light(vector.offset(pos,-8,-8,-8),vector.offset(pos,8,8,8))
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