diff --git a/mods/HUD/mcl_info/init.lua b/mods/HUD/mcl_info/init.lua new file mode 100644 index 000000000..ae0fdc526 --- /dev/null +++ b/mods/HUD/mcl_info/init.lua @@ -0,0 +1,68 @@ +local refresh_interval = .63 +local huds = {} +local after = minetest.after +local get_connected_players = minetest.get_connected_players +local get_biome_name = minetest.get_biome_name +local get_biome_data = minetest.get_biome_data +local format = string.format + +local min1, min2, min3 = mcl_mapgen.overworld.min, mcl_mapgen.end_.min, mcl_mapgen.nether.min +local max1, max2, max3 = mcl_mapgen.overworld.max, mcl_mapgen.end_.max, mcl_mapgen.nether.max + 128 + +local function get_text(pos) + local y = pos.y + if y >= min1 then + y = y - min1 + elseif y >= min3 and y <= max3 then + y = y - min3 + elseif y >= min2 and y <= max2 then + y = y - min2 + end + local biome_data = get_biome_data(pos) + local biome_name = biome_data and get_biome_name(biome_data.biome) or "No biome" + local text = format("%s x:%.1f y:%.1f z:%.1f", biome_name, pos.x, y, pos.z) + return text +end + +local function info() + for _, player in pairs(get_connected_players()) do + local name = player:get_player_name() + local pos = player:get_pos() + local text = get_text(pos) + local hud = huds[name] + if not hud then + local def = { + hud_elem_type = "text", + alignment = {x = 1, y = -1}, + scale = {x = 100, y = 100}, + position = {x = 0.0073, y = 0.989}, + text = text, + style = 5, + ["number"] = 0xcccac0, + z_index = 0, + } + local def_bg = table.copy(def) + def_bg.offset = {x = 2, y = 1} + def_bg["number"] = 0 + def_bg.z_index = -1 + huds[name] = { + player:hud_add(def), + player:hud_add(def_bg), + text, + } + elseif text ~= hud[3] then + hud[3] = text + player:hud_change(huds[name][1], "text", text) + player:hud_change(huds[name][2], "text", text) + end + end + after(refresh_interval, info) +end + +minetest.register_on_authplayer(function(name, ip, is_success) + if is_success then + huds[name] = nil + end +end) + +info() diff --git a/mods/HUD/mcl_info/mod.conf b/mods/HUD/mcl_info/mod.conf new file mode 100644 index 000000000..da3e10fff --- /dev/null +++ b/mods/HUD/mcl_info/mod.conf @@ -0,0 +1,3 @@ +name = mcl_info +description = Prints biome name and player position +optional_depends = mcl_mapgen