From 1b576503174c0a171b2e9c26e6bd3fc94a3d58be Mon Sep 17 00:00:00 2001 From: cora Date: Fri, 14 Oct 2022 22:59:09 +0200 Subject: [PATCH] fix boat collisonbox to fit the model better it says in a comment to not *lower* it - i made it higher. All seems to work - boat does not fall through the world. --- mods/ENTITIES/mcl_boats/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ENTITIES/mcl_boats/init.lua b/mods/ENTITIES/mcl_boats/init.lua index 6f2ff0aab..d9f352439 100644 --- a/mods/ENTITIES/mcl_boats/init.lua +++ b/mods/ENTITIES/mcl_boats/init.lua @@ -131,8 +131,8 @@ local boat = { pointable = true, -- Warning: Do not change the position of the collisionbox top surface, -- lowering it causes the boat to fall through the world if underwater - collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5}, - selectionbox = {-0.7, -0.35, -0.7, 0.7, 0.3, 0.7}, + collisionbox = {-0.5, -0.15, -0.5, 0.5, 0.55, 0.5}, + selectionbox = {-0.7, -0.15, -0.7, 0.7, 0.55, 0.7}, visual = "mesh", mesh = "mcl_boats_boat.b3d", textures = {"mcl_boats_texture_oak_boat.png", "mcl_boats_texture_oak_boat.png", "mcl_boats_texture_oak_boat.png", "mcl_boats_texture_oak_boat.png", "mcl_boats_texture_oak_boat.png"},