improved codestyle

This commit is contained in:
chmodsayshello 2022-05-08 12:38:36 +00:00
parent f4593cfe7f
commit 0c7d1fa09f
1 changed files with 24 additions and 25 deletions

View File

@ -453,33 +453,32 @@ function mcl_spawn.get_player_spawn_pos(player)
-- Bed is destroyed:
if player and player:is_player() then
checkblock = minetest.string_to_pos(player:get_meta():get_string("mcl_beds:spawn"))
if minetest.get_node(checkblock).name == "mcl_beds:respawn_anchor_charged_1" then
minetest.set_node(checkblock, {name="mcl_beds:respawn_anchor"})
player:set_pos(checkblock)
else
if minetest.get_node(checkblock).name == "mcl_beds:respawn_anchor_charged_2" then
minetest.set_node(checkblock, {name="mcl_beds:respawn_anchor_charged_1"})
player:set_pos(checkblock)
else
if minetest.get_node(checkblock).name == "mcl_beds:respawn_anchor_charged_3" then
minetest.set_node(checkblock, {name="mcl_beds:respawn_anchor_charged_2"})
player:set_pos(checkblock)
else
if minetest.get_node(checkblock).name == "mcl_beds:respawn_anchor_charged_4" then
minetest.set_node(checkblock, {name="mcl_beds:respawn_anchor_charged_3"})
player:set_pos(checkblock)
else
player:get_meta():set_string("mcl_beds:spawn", "")
minetest.chat_send_player(player:get_player_name(), S("Your spawn bed was missing or blocked, and you had no charged respawn anchor"))
return mcl_spawn.get_world_spawn_pos(), false
end
end
end
end
local checkpos = minetest.string_to_pos(player:get_meta():get_string("mcl_beds:spawn"))
local checknode = minetest.get_node(checkpos)
if(string.match(checknode.name, "mcl_beds:respawn_anchor_charged_")) then
local charge_level = tonumber(string.sub(checknode.name, -1))
if not charge_level then
minetest.log("warning","could not get level of players respawn anchor, sending him back to spawn!")
player:get_meta():set_string("mcl_beds:spawn", "")
minetest.chat_send_player(player:get_player_name(), S("Couldn't get level of your respawn anchor!"))
return mcl_spawn.get_world_spawn_pos(), false
elseif charge_level ~= 1 then
minetest.set_node(checkpos, {name="mcl_beds:respawn_anchor_charged_".. charge_level-1})
return checkpos, false
else
minetest.set_node(checkpos, {name="mcl_beds:respawn_anchor"})
return checkpos, false
end
else
player:get_meta():set_string("mcl_beds:spawn", "")
minetest.chat_send_player(player:get_player_name(), S("Your spawn bed was missing or blocked, and you had no charged respawn anchor!"))
return mcl_spawn.get_world_spawn_pos(), false
end
end
end
-- Find spawning position on/near the bed free of solid or damaging blocks iterating a square spiral 15x15: