forked from LizzyFleckenstein03/Memeclone
Implemented health regeneration mechanics as described in minecraft wiki. Saturation values and different regeneration speeds now used.
This commit is contained in:
parent
d1d11f9740
commit
d0d60804a3
|
@ -134,48 +134,60 @@ minetest.register_on_player_hpchange(function(player, hp_change)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
local main_timer = 0
|
|
||||||
local timer = 0 -- Half second timer
|
|
||||||
local timerMult = 1 -- Cycles from 0 to 7, each time when timer hits half a second
|
|
||||||
minetest.register_globalstep(function(dtime)
|
|
||||||
main_timer = main_timer + dtime
|
|
||||||
timer = timer + dtime
|
|
||||||
if main_timer > mcl_hunger.HUD_TICK or timer > 0.25 then
|
|
||||||
if main_timer > mcl_hunger.HUD_TICK then main_timer = 0 end
|
|
||||||
for _,player in pairs(minetest.get_connected_players()) do
|
|
||||||
local name = player:get_player_name()
|
|
||||||
|
|
||||||
local h = tonumber(mcl_hunger.get_hunger(player))
|
|
||||||
local hp = player:get_hp()
|
local fastFoodTickTimer = 0 -- 0.5 second cycle
|
||||||
if timer > 0.25 then
|
local slowFoodTickTimer = 0 -- 4 second cycle
|
||||||
-- Slow health regeneration, and hunger damage (every 4s).
|
minetest.register_globalstep(function(dtime)
|
||||||
-- Regeneration rate based on tutorial video <https://www.youtube.com/watch?v=zs2t-xCVHBo>.
|
fastFoodTickTimer = fastFoodTickTimer + dtime
|
||||||
-- Minecraft Wiki seems to be wrong in claiming that full hunger gives 0.5s regen rate.
|
slowFoodTickTimer = slowFoodTickTimer + dtime
|
||||||
if timerMult == 0 then
|
|
||||||
if h >= 18 and hp > 0 and hp < 20 then
|
local fastTimerWrapped = false -- if the fastFoodTickTimer wrapped around and everything dependent should be updated
|
||||||
-- +1 HP, +exhaustion
|
local slowTimerWrapped = false
|
||||||
player:set_hp(hp+1)
|
|
||||||
mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_REGEN)
|
if fastFoodTickTimer > 0.5 then
|
||||||
|
fastFoodTickTimer = 0
|
||||||
|
fastTimerWrapped = true
|
||||||
|
end
|
||||||
|
if slowFoodTickTimer > 4.0 then
|
||||||
|
slowFoodTickTimer = 0
|
||||||
|
slowTimerWrapped = true
|
||||||
|
end
|
||||||
|
|
||||||
|
if fastTimerWrapped or slowTimerWrapped then -- only update players if something must be updated
|
||||||
|
for _,player in ipairs(minetest.get_connected_players()) do
|
||||||
|
|
||||||
|
local playerName = player:get_player_name()
|
||||||
|
local foodLevel = mcl_hunger.get_hunger(player)
|
||||||
|
local foodSaturationLevel = mcl_hunger.get_saturation(player)
|
||||||
|
local playerHealth = player:get_hp()
|
||||||
|
|
||||||
|
if playerHealth < 20 then
|
||||||
|
if foodLevel == 20 and foodSaturationLevel >= 6 then -- fast regeneration (2 health per second)
|
||||||
|
if fastTimerWrapped then
|
||||||
|
player:set_hp(playerHealth+1)
|
||||||
|
mcl_hunger.exhaust(playerName, mcl_hunger.EXHAUST_REGEN)
|
||||||
mcl_hunger.update_exhaustion_hud(player, mcl_hunger.get_exhaustion(player))
|
mcl_hunger.update_exhaustion_hud(player, mcl_hunger.get_exhaustion(player))
|
||||||
elseif h == 0 then
|
end
|
||||||
-- Damage hungry player down to 1 HP
|
elseif foodLevel >= 18 then -- slow regeneration (1 health every 4 seconds)
|
||||||
-- TODO: Allow starvation at higher difficulty levels
|
if slowTimerWrapped then
|
||||||
if hp-1 > 0 then
|
player:set_hp(playerHealth+1)
|
||||||
|
mcl_hunger.exhaust(playerName, mcl_hunger.EXHAUST_REGEN)
|
||||||
|
mcl_hunger.update_exhaustion_hud(player, mcl_hunger.get_exhaustion(player))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if foodLevel == 0 then --starvation
|
||||||
|
maximumStarvation = 1 -- the amount of health at which a player will stop to get harmed by starvation (10 for Easy, 1 for Normal, 0 for Hard)
|
||||||
|
-- TODO: implement Minecraft-like difficulty modes and the update maximumStarvation here
|
||||||
|
if playerHealth > maximumStarvation and slowTimerWrapped then
|
||||||
mcl_util.deal_damage(player, 1, {type = "starve"})
|
mcl_util.deal_damage(player, 1, {type = "starve"})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
if timer > 0.25 then
|
|
||||||
timer = 0
|
|
||||||
timerMult = timerMult + 2
|
|
||||||
if timerMult > 7 then
|
|
||||||
timerMult = 0
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
end)
|
||||||
|
|
||||||
--[[ IF HUNGER IS NOT ENABLED ]]
|
--[[ IF HUNGER IS NOT ENABLED ]]
|
||||||
|
|
Loading…
Reference in New Issue