forked from LizzyFleckenstein03/Memeclone
Use minecart model by 22i
This commit is contained in:
parent
2cef20cdb8
commit
c131fdfd70
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@ -4,34 +4,25 @@ Based on the mod "boost_carts" by Krock.
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Target: Run smoothly and do not use too much CPU.
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Target: Run smoothly and do not use too much CPU.
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TODO:
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TODO:
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- Make minecart smaller
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- Minecraft-like physics
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- Minecraft-like physics
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- Change minecart model and textures
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- Add activator rail
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- Add activator rail
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- Add more rail textures
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- Add more rail textures
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- Add loaded minecarts
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- Add loaded minecarts
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License of source code:
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License of source code:
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-----------------------
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-----------------------
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WTFPL
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License of media (textures, sounds and models):
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-----------------------------------------------
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MIT License
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MIT License
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Authors of media files:
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Authors/licenses of media files:
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-----------------------
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-----------------------
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Zeg9:
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Minecart model:
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cart.x
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22i (GPLv3)
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kingoscargames:
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cart.png
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Wuzzy (based on Faithful 1.11):
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Wuzzy (based on Pixel Perfection 1.11, MIT License):
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carts_rail_crossing_pwr.png
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carts_rail_crossing_pwr.png
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carts_rail_curved_pwr.png
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carts_rail_curved_pwr.png
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carts_rail_t_junction_pwr.png
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carts_rail_t_junction_pwr.png
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Vattic et al. (Faithful 1.11 resource pack):
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Other texture files (CC BY-SA 3.0:
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carts_rail.png
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XSSheep
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carts_rail_pwr.png
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@ -15,11 +15,11 @@ dofile(mcl_minecarts.modpath.."/rails.lua")
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mcl_minecarts.cart = {
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mcl_minecarts.cart = {
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physical = false,
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physical = false,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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collisionbox = {-10/16., -0.5, -10/16, 10/16, 0.25, 10/16},
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visual = "mesh",
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visual = "mesh",
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mesh = "cart.x",
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mesh = "mcl_minecarts_minecart.b3d",
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visual_size = {x=1, y=1},
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visual_size = {x=1, y=1},
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textures = {"cart.png"},
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textures = {"mcl_minecarts_minecart.png"},
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_driver = nil,
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_driver = nil,
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_punched = false, -- used to re-send _velocity and position
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_punched = false, -- used to re-send _velocity and position
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Binary file not shown.
Before Width: | Height: | Size: 1.5 KiB |
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@ -1,339 +0,0 @@
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1.000000; 0.500000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.500000; 0.000000;,
|
|
||||||
1.000000; 0.000000;,
|
|
||||||
1.000000; 0.500000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.500000; 0.000000;,
|
|
||||||
1.000000; 0.000000;,
|
|
||||||
1.000000; 0.500000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.500000; 0.000000;,
|
|
||||||
1.000000; 0.000000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.500000; 0.000000;,
|
|
||||||
1.000000; 0.000000;,
|
|
||||||
1.000000; 0.500000;,
|
|
||||||
1.000000; 0.000000;,
|
|
||||||
1.000000; 0.500000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.500000; 0.000000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.500000; 0.000000;,
|
|
||||||
1.000000; 0.000000;,
|
|
||||||
1.000000; 0.500000;;
|
|
||||||
} //End of Cube_001 UV Coordinates
|
|
||||||
} //End of Cube_001 Mesh
|
|
||||||
} //End of Cube
|
|
||||||
} //End of Root Frame
|
|
||||||
AnimationSet {
|
|
||||||
Animation {
|
|
||||||
{Cube}
|
|
||||||
AnimationKey { //Position
|
|
||||||
2;
|
|
||||||
4;
|
|
||||||
0;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
1;3; 0.000000, 3.000000, 3.000000;;,
|
|
||||||
2;3; 0.000000,-3.000000, 3.000000;;,
|
|
||||||
3;3; 0.000000,-3.000000, 3.000000;;;
|
|
||||||
}
|
|
||||||
AnimationKey { //Rotation
|
|
||||||
0;
|
|
||||||
4;
|
|
||||||
0;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
1;4; -0.923880,-0.382683,-0.000000, 0.000000;;,
|
|
||||||
2;4; -0.923880, 0.382683, 0.000000, 0.000000;;,
|
|
||||||
3;4; -0.923880, 0.382683, 0.000000, 0.000000;;;
|
|
||||||
}
|
|
||||||
AnimationKey { //Scale
|
|
||||||
1;
|
|
||||||
4;
|
|
||||||
0;3; 5.000000, 5.000000, 5.000000;;,
|
|
||||||
1;3; 5.000000, 5.000000, 5.000000;;,
|
|
||||||
2;3; 5.000000, 5.000000, 5.000000;;,
|
|
||||||
3;3; 5.000000, 5.000000, 5.000000;;;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} //End of AnimationSet
|
|
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Reference in New Issue