forked from LizzyFleckenstein03/Memeclone
mcl_skins: Fix attribute name
This commit is contained in:
parent
788ecbf178
commit
b2c19d9ec6
|
@ -64,7 +64,7 @@ mcl_skins.set_player_skin = function(player, skin_id)
|
|||
end
|
||||
mcl_skins.skins[playername] = skin
|
||||
mcl_skins.previews[playername] = preview
|
||||
player:set_attribute("simple_skins:skin_id", skin_id)
|
||||
player:set_attribute("mcl_skins:skin_id", tostring(skin_id))
|
||||
mcl_skins.update_player_skin(player)
|
||||
if minetest.get_modpath("3d_armor") then
|
||||
armor.textures[playername].skin = skin .. ".png"
|
||||
|
@ -88,7 +88,7 @@ end
|
|||
minetest.register_on_joinplayer(function(player)
|
||||
|
||||
local name = player:get_player_name()
|
||||
local skin_id = player:get_attribute("simple_skins:skin_id")
|
||||
local skin_id = player:get_attribute("mcl_skins:skin_id")
|
||||
local set_skin
|
||||
-- do we already have a skin in player attributes?
|
||||
if skin_id then
|
||||
|
|
Loading…
Reference in New Issue