forked from LizzyFleckenstein03/Memeclone
Globalize bedrock generation position
This commit is contained in:
parent
0f2787cd16
commit
aa5ef41015
|
@ -8,6 +8,9 @@ mcl_vars.gui_bg_img = ""
|
|||
|
||||
mcl_vars.inventory_header = mcl_vars.gui_slots .. mcl_vars.gui_bg
|
||||
|
||||
mcl_vars.bedrock_overworld_min = -62
|
||||
mcl_vars.bedrock_overworld_max = -58
|
||||
|
||||
-- Set default stack sizes
|
||||
minetest.nodedef_default.stack_max = 64
|
||||
minetest.craftitemdef_default.stack_max = 64
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
mcl_init
|
||||
mcl_core
|
||||
stairs
|
||||
random_struct
|
||||
|
|
|
@ -468,8 +468,8 @@ end)
|
|||
|
||||
|
||||
-- Generate 5 layers of bedrock, with increasing levels of roughness, until a perfecly flat bedrock later at the bottom layer
|
||||
local BEDROCK_MIN = -66
|
||||
local BEDROCK_MAX = -62
|
||||
local BEDROCK_MIN = mcl_vars.bedrock_overworld_min
|
||||
local BEDROCK_MAX = mcl_vars.bedrock_overworld_max
|
||||
|
||||
-- Below the bedrock, generate air/void
|
||||
|
||||
|
|
|
@ -1,2 +1,3 @@
|
|||
mcl_init
|
||||
mcl_core
|
||||
3d_armor?
|
||||
|
|
|
@ -116,13 +116,13 @@ minetest.register_globalstep(function(dtime)
|
|||
end
|
||||
|
||||
-- Apply black sky in the Void and deal Void damage
|
||||
if pos.y < -64 then
|
||||
if pos.y < mcl_vars.bedrock_overworld_max then
|
||||
-- Player reached the void, set black sky box
|
||||
player:set_sky("#000000", "plain")
|
||||
else
|
||||
player:set_sky(nil, "regular")
|
||||
end
|
||||
if pos.y < -64 -64 then
|
||||
if pos.y < mcl_vars.bedrock_overworld_min - 65 then
|
||||
-- Player is deep into the void, deal void damage
|
||||
if player:get_hp() > 0 then
|
||||
player:set_hp(player:get_hp() - 4)
|
||||
|
|
Loading…
Reference in New Issue