From 9b881df465513b2ded5a9e19dbdd5f910ff6c6c2 Mon Sep 17 00:00:00 2001 From: epCode Date: Thu, 6 Jan 2022 21:55:01 +0000 Subject: [PATCH] Temporarily remove glitchy Elytra crash-damage If you fly in certain directions with this damage system, you will die. also if you speed up too fast. --- mods/PLAYER/mcl_playerplus/init.lua | 6 ------ 1 file changed, 6 deletions(-) diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index 50fec2bd..92af5c32 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -173,12 +173,6 @@ minetest.register_globalstep(function(dtime) and (fly_node == "air" or fly_node == "ignore") if elytra.active then - if player_velocity.x < (player_velocity_old.x - 10) or player_velocity.x > (player_velocity_old.x + 10) and fly_node ~= "ignore" then - mcl_util.deal_damage(player, math.abs(player_velocity_old.x) * 0.2, {type = "fly_into_wall"}) - end - if player_velocity.z < (player_velocity_old.z - 10) or player_velocity.z > (player_velocity_old.z + 10) and fly_node ~= "ignore" then - mcl_util.deal_damage(player, math.abs(player_velocity_old.z) * 0.2, {type = "fly_into_wall"}) - end mcl_player.player_set_animation(player, "fly") if player_velocity.y < -1.5 then player:add_velocity({x=0, y=0.17, z=0})