forked from LizzyFleckenstein03/Memeclone
Fix possible crash
This commit is contained in:
parent
1e0ffed26b
commit
99ccd9ea4c
|
@ -22,8 +22,11 @@ minetest.register_entity("mcl_totems:totem_particle", {
|
||||||
self.object:set_properties({
|
self.object:set_properties({
|
||||||
textures = {"mcl_particles_totem"..math.random(1, 4)..".png^[colorize:"..colors[math.random(#colors)]}
|
textures = {"mcl_particles_totem"..math.random(1, 4)..".png^[colorize:"..colors[math.random(#colors)]}
|
||||||
})
|
})
|
||||||
self.object:set_velocity({x = math.random(-4, 4)*math.random(), y = math.random(-1, 4)*math.random(), z = math.random(-4, 4)*math.random()})
|
local t = math.random(1, 2)*math.random()
|
||||||
minetest.after(0.3, function()
|
minetest.after(t, function()
|
||||||
|
self.object:set_velocity({x = math.random(-4, 4)*math.random(), y = math.random(-1, 4)*math.random(), z = math.random(-4, 4)*math.random()})
|
||||||
|
end)
|
||||||
|
minetest.after(0.3 + t, function()
|
||||||
self.object:set_acceleration({x=0, y=-4, z=0})
|
self.object:set_acceleration({x=0, y=-4, z=0})
|
||||||
self.object:set_velocity({x=0, y=0, z=0})
|
self.object:set_velocity({x=0, y=0, z=0})
|
||||||
end)
|
end)
|
||||||
|
@ -65,12 +68,14 @@ mcl_damage.register_modifier(function(obj, damage, reason)
|
||||||
minetest.sound_play({name = "mcl_totems_totem", gain=1}, {pos=ppos, max_hear_distance=16}, true)
|
minetest.sound_play({name = "mcl_totems_totem", gain=1}, {pos=ppos, max_hear_distance=16}, true)
|
||||||
|
|
||||||
--Particles
|
--Particles
|
||||||
for i = 1, 150 do
|
|
||||||
minetest.after(math.random(1, 2)*math.random(), function()
|
minetest.after(0.1, function()
|
||||||
local new_pos = obj:get_pos()
|
local new_pos = obj:get_pos()
|
||||||
|
if not new_pos then return end
|
||||||
|
for i = 1, 150 do
|
||||||
minetest.add_entity({x = new_pos.x, y = new_pos.y + 1, z = new_pos.z}, "mcl_totems:totem_particle")
|
minetest.add_entity({x = new_pos.x, y = new_pos.y + 1, z = new_pos.z}, "mcl_totems:totem_particle")
|
||||||
end)
|
end
|
||||||
end
|
end)
|
||||||
|
|
||||||
-- Big totem overlay
|
-- Big totem overlay
|
||||||
if not hud_totem[obj] then
|
if not hud_totem[obj] then
|
||||||
|
|
Loading…
Reference in New Issue