forked from LizzyFleckenstein03/Memeclone
Merge branch 'master' into buckets
This commit is contained in:
commit
91ac70cf28
|
@ -40,4 +40,13 @@ read_globals = {
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"factorial"
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}
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},
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------
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--MODS
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------
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--GENERAL
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"default",
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--HUD
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"sfinv", "sfinv_buttons", "unified_inventory", "cmsg", "inventory_plus",
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}
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@ -4,9 +4,11 @@ dofile(minetest.get_modpath(minetest.get_current_modname()).."/paintings.lua")
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local S = minetest.get_translator("mcl_paintings")
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local math = math
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local wood = "[combine:16x16:-192,0=mcl_paintings_paintings.png"
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local is_protected = function(pos, name)
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local function is_protected(pos, name)
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return true
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@ -17,7 +19,7 @@ end
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-- Check if there's a painting for provided painting size.
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-- If yes, returns the arguments.
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-- If not, returns the next smaller available painting.
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local shrink_painting = function(x, y)
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local function shrink_painting(x, y)
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if x > 4 or y > 4 then
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return nil
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end
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@ -43,7 +45,7 @@ local shrink_painting = function(x, y)
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end
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end
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local get_painting = function(x, y, motive)
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local function get_painting(x, y, motive)
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local painting = mcl_paintings.paintings[y] and mcl_paintings.paintings[y][x] and mcl_paintings.paintings[y][x][motive]
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if not painting then
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return nil
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@ -53,7 +55,7 @@ local get_painting = function(x, y, motive)
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return "[combine:"..sx.."x"..sy..":"..px..","..py.."=mcl_paintings_paintings.png"
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end
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local get_random_painting = function(x, y)
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local function get_random_painting(x, y)
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if not mcl_paintings.paintings[y] or not mcl_paintings.paintings[y][x] then
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return nil
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end
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@ -65,7 +67,7 @@ local get_random_painting = function(x, y)
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return get_painting(x, y, r), r
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end
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local size_to_minmax = function(size)
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--[[local function size_to_minmax(size)
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local min, max
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if size == 2 then
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min = -0.5
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@ -81,13 +83,13 @@ local size_to_minmax = function(size)
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max = 0.5
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end
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return min, max
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end
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end]]
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local size_to_minmax_entity = function(size)
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local function size_to_minmax_entity(size)
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return -size/2, size/2
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end
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local set_entity = function(object)
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local function set_entity(object)
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local ent = object:get_luaentity()
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local wallm = ent._facing
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local xsize = ent._xsize
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@ -169,7 +171,7 @@ minetest.register_entity("mcl_paintings:painting", {
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on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
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-- Drop as item on punch
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if puncher and puncher:is_player() then
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kname = puncher:get_player_name()
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local kname = puncher:get_player_name()
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local pos = self._pos
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if not pos then
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pos = self.object:get_pos()
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@ -3,7 +3,7 @@ local TS = 16 -- texture size
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mcl_paintings.paintings = {
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[1] = {
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[1] = {
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{ cx = 0, cy = 0 },
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{ cx = 0, cy = 0 },
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{ cx = TS, cy = 0 },
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{ cx = 2*TS, cy = 0 },
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{ cx = 3*TS, cy = 0 },
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@ -26,7 +26,7 @@ mcl_paintings.paintings = {
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{ cx = 0, cy = 4*TS },
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{ cx = TS, cy = 4*TS },
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},
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[2] = {
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[2] = {
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{ cx = 0, cy = 8*TS },
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{ cx = 2*TS, cy = 8*TS },
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{ cx = 4*TS, cy = 8*TS },
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@ -35,7 +35,7 @@ mcl_paintings.paintings = {
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{ cx = 10*TS, cy = 8*TS },
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},
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[3] = 2,
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[4] = {
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[4] = {
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{ cx = 0, cy = 6*TS },
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},
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},
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|
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@ -83,7 +83,7 @@ mobs_mc.items = {
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water_source = "default:water_source",
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water_flowing = "default:water_flowing",
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river_water_source = "default:river_water_source",
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water_flowing = "default:river_water_flowing",
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--water_flowing = "default:river_water_flowing",
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black_dye = "dye:black",
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poppy = "flowers:rose",
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dandelion = "flowers:dandelion_yellow",
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@ -128,7 +128,6 @@ mobs_mc.items = {
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nether_portal = "nether:portal",
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netherrack = "nether:rack",
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nether_brick_block = "nether:brick",
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-- Wool (Minecraft color scheme)
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wool_white = "wool:white",
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@ -6,7 +6,7 @@
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-- NOTE: Strings intentionally not marked for translation, other mods already have these items.
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-- TODO: Remove this file eventually, all items here are already outsourced in other mods.
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local S = minetest.get_translator("mobs_mc")
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--local S = minetest.get_translator("mobs_mc")
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--maikerumines throwing code
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--arrow (weapon)
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@ -3,8 +3,9 @@
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-- NOTE: Strings intentionally not marked for translation, other mods already have these items.
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-- TODO: Remove this file eventually, all items here are already outsourced in other mods.
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-- TODO: Add translation.
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local S = minetest.get_translator("mobs_mc")
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--local S = minetest.get_translator("mobs_mc")
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-- Heads system
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@ -20,7 +20,7 @@ mobs:register_mob("mobs_mc:blaze", {
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xp_max = 10,
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tilt_fly = false,
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hostile = true,
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rotate = 270,
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--rotate = 270,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.79, 0.3},
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rotate = -180,
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visual = "mesh",
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@ -89,7 +89,7 @@ local cow_def = {
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--head code
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has_head = true,
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head_bone = "head",
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swap_y_with_x = false,
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reverse_head_yaw = false,
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@ -168,7 +168,7 @@ mooshroom_def.on_rightclick = function(self, clicker)
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = mobs_mc.items.mushroom_stew})
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end
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end
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end
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end
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mobs:register_mob("mobs_mc:mooshroom", mooshroom_def)
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@ -16,7 +16,7 @@ mobs:register_mob("mobs_mc:enderdragon", {
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shoot_arrow = function(self, pos, dir)
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-- 2-4 damage per arrow
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local dmg = math.random(2,4)
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mobs.shoot_projectile_handling("mobs_mc:dragon_fireball", pos, dir, self.object:get_yaw(), self.object, nil, dmg)
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mobs.shoot_projectile_handling("mobs_mc:dragon_fireball", pos, dir, self.object:get_yaw(), self.object, nil, dmg)
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end,
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hp_max = 200,
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hp_min = 200,
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@ -24,7 +24,6 @@ mobs:register_mob("mobs_mc:enderdragon", {
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xp_max = 500,
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collisionbox = {-2, 0, -2, 2, 2, 2},
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eye_height = 1,
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physical = false,
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visual = "mesh",
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mesh = "mobs_mc_dragon.b3d",
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textures = {
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@ -60,8 +59,6 @@ mobs:register_mob("mobs_mc:enderdragon", {
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arrow = "mobs_mc:dragon_fireball",
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shoot_interval = 0.5,
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shoot_offset = -1.0,
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xp_min = 500,
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xp_max = 500,
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animation = {
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fly_speed = 8, stand_speed = 8,
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stand_start = 0, stand_end = 20,
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@ -114,8 +111,8 @@ mobs:register_mob("mobs_mc:enderdragon", {
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fire_resistant = true,
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})
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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--TODO: replace this setting by a proper gamerules system
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing", true)
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-- dragon fireball (projectile)
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mobs:register_arrow("mobs_mc:dragon_fireball", {
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@ -143,7 +140,9 @@ mobs:register_arrow("mobs_mc:dragon_fireball", {
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-- node hit, explode
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hit_node = function(self, pos, node)
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--mobs:boom(self, pos, 2)
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mcl_explosions.explode(self.object:get_pos(), 2,{ drop_chance = 1.0 })
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if mobs_griefing then
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mcl_explosions.explode(self.object:get_pos(), 2, { drop_chance = 1.0 })
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end
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end
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})
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@ -318,12 +318,12 @@ mobs:register_mob("mobs_mc:enderman", {
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for n = 1, #objs do
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local obj = objs[n]
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if obj then
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if minetest.is_player(obj) then
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--if minetest.is_player(obj) then
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-- Warp from players during day.
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--if (minetest.get_timeofday() * 24000) > 5001 and (minetest.get_timeofday() * 24000) < 19000 then
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-- self:teleport(nil)
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--end
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else
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if not obj:is_player() then
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local lua = obj:get_luaentity()
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if lua then
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if lua.name == "mcl_bows:arrow_entity" or lua.name == "mcl_throwing:snowball_entity" then
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|
|
|
@ -13,7 +13,7 @@ mobs:register_mob("mobs_mc:guardian", {
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xp_min = 10,
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xp_max = 10,
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breath_max = -1,
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passive = false,
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passive = false,
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attack_type = "punch",
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pathfinding = 1,
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view_range = 16,
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|
@ -94,7 +94,6 @@ mobs:register_mob("mobs_mc:guardian", {
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makes_footstep_sound = false,
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fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
|
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jump = false,
|
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view_range = 16,
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})
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|
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-- Spawning disabled due to size issues
|
||||
|
|
|
@ -104,7 +104,6 @@ mobs:register_mob("mobs_mc:guardian_elder", {
|
|||
makes_footstep_sound = false,
|
||||
fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
|
||||
jump = false,
|
||||
view_range = 16,
|
||||
})
|
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|
||||
-- Spawning disabled due to size issues <- what do you mean? -j4i
|
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|
|
|
@ -38,9 +38,9 @@ end
|
|||
local can_equip_horse_armor = function(entity_id)
|
||||
return entity_id == "mobs_mc:horse" or entity_id == "mobs_mc:skeleton_horse" or entity_id == "mobs_mc:zombie_horse"
|
||||
end
|
||||
local can_equip_chest = function(entity_id)
|
||||
--[[local can_equip_chest = function(entity_id)
|
||||
return entity_id == "mobs_mc:mule" or entity_id == "mobs_mc:donkey"
|
||||
end
|
||||
end]]
|
||||
local can_breed = function(entity_id)
|
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return entity_id == "mobs_mc:horse" or "mobs_mc:mule" or entity_id == "mobs_mc:donkey"
|
||||
end
|
||||
|
@ -314,7 +314,7 @@ local horse = {
|
|||
-- Make sure tamed horse is mature and being clicked by owner only
|
||||
if self.tamed and not self.child and self.owner == clicker:get_player_name() then
|
||||
|
||||
local inv = clicker:get_inventory()
|
||||
--local inv = clicker:get_inventory()
|
||||
|
||||
-- detatch player already riding horse
|
||||
if self.driver and clicker == self.driver then
|
||||
|
|
|
@ -18,7 +18,7 @@ mobs:register_mob("mobs_mc:iron_golem", {
|
|||
passive = true,
|
||||
rotate = 270,
|
||||
hp_min = 100,
|
||||
hp_max = 100,
|
||||
hp_max = 100,
|
||||
protect = true,
|
||||
neutral = true,
|
||||
breath_max = -1,
|
||||
|
|
|
@ -35,7 +35,7 @@ mobs:register_mob("mobs_mc:llama", {
|
|||
shoot_arrow = function(self, pos, dir)
|
||||
-- 2-4 damage per arrow
|
||||
local dmg = 1
|
||||
mobs.shoot_projectile_handling("mobs_mc:spit", pos, dir, self.object:get_yaw(), self.object, nil, dmg)
|
||||
mobs.shoot_projectile_handling("mobs_mc:spit", pos, dir, self.object:get_yaw(), self.object, nil, dmg)
|
||||
end,
|
||||
hp_min = 15,
|
||||
hp_max = 30,
|
||||
|
@ -146,7 +146,7 @@ mobs:register_mob("mobs_mc:llama", {
|
|||
self.tamed = true
|
||||
self.owner = clicker:get_player_name()
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
--ignore other logic
|
||||
--make baby grow faster
|
||||
|
@ -307,19 +307,19 @@ mobs:register_arrow("mobs_mc:spit", {
|
|||
tail_distance_divider = 4,
|
||||
|
||||
hit_player = function(self, player)
|
||||
if rawget(_G, "armor") and armor.last_damage_types then
|
||||
--[[if rawget(_G, "armor") and armor.last_damage_types then
|
||||
armor.last_damage_types[player:get_player_name()] = "spit"
|
||||
end
|
||||
end]]
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = self._damage},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, mob)
|
||||
hit_mob = function(self, mob)
|
||||
mob:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = _damage},
|
||||
damage_groups = {fleshy = self._damage},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
|
|
|
@ -151,7 +151,7 @@ end
|
|||
|
||||
mobs:register_mob("mobs_mc:cat", cat)
|
||||
|
||||
local base_spawn_chance = 5000
|
||||
--local base_spawn_chance = 5000
|
||||
|
||||
-- Spawn ocelot
|
||||
--they get the same as the llama because I'm trying to rework so much of this code right now -j4i
|
||||
|
|
|
@ -44,7 +44,7 @@ mobs:register_mob("mobs_mc:parrot", {
|
|||
max = 2,
|
||||
looting = "common",},
|
||||
},
|
||||
animation = {
|
||||
animation = {
|
||||
stand_speed = 50,
|
||||
walk_speed = 50,
|
||||
fly_speed = 50,
|
||||
|
|
|
@ -130,7 +130,7 @@ mobs:register_mob("mobs_mc:pig", {
|
|||
-- Put saddle on pig
|
||||
local item = clicker:get_wielded_item()
|
||||
local wielditem = item
|
||||
|
||||
|
||||
if item:get_name() == mobs_mc.items.saddle and self.saddle ~= "yes" then
|
||||
self.base_texture = {
|
||||
"blank.png", -- baby
|
||||
|
@ -163,7 +163,7 @@ mobs:register_mob("mobs_mc:pig", {
|
|||
end
|
||||
|
||||
-- Mount or detach player
|
||||
local name = clicker:get_player_name()
|
||||
--local name = clicker:get_player_name()
|
||||
if self.driver and clicker == self.driver then
|
||||
-- Detach if already attached
|
||||
mobs.detach(clicker, {x=1, y=0, z=0})
|
||||
|
|
|
@ -79,11 +79,11 @@ mobs:register_mob("mobs_mc:sheep", {
|
|||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
|
||||
|
||||
--head code
|
||||
has_head = true,
|
||||
head_bone = "head",
|
||||
|
||||
|
||||
swap_y_with_x = false,
|
||||
reverse_head_yaw = false,
|
||||
|
||||
|
@ -150,7 +150,6 @@ mobs:register_mob("mobs_mc:sheep", {
|
|||
do_custom = function(self, dtime)
|
||||
if not self.initial_color_set then
|
||||
local r = math.random(0,100000)
|
||||
local textures
|
||||
if r <= 81836 then
|
||||
-- 81.836%
|
||||
self.color = "unicolor_white"
|
||||
|
|
|
@ -46,7 +46,6 @@ mobs:register_mob("mobs_mc:silverfish", {
|
|||
view_range = 16,
|
||||
attack_type = "punch",
|
||||
damage = 1,
|
||||
reach = 1,
|
||||
})
|
||||
|
||||
mobs:register_egg("mobs_mc:silverfish", S("Silverfish"), "mobs_mc_spawn_icon_silverfish.png", 0)
|
||||
|
|
|
@ -31,12 +31,8 @@ local skeleton = {
|
|||
group_attack = true,
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_skeleton.b3d",
|
||||
textures = { {
|
||||
"mcl_bows_bow_0.png", -- bow
|
||||
"mobs_mc_skeleton.png", -- skeleton
|
||||
} },
|
||||
|
||||
--head code
|
||||
--head code
|
||||
has_head = false,
|
||||
head_bone = "head",
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@ mobs:register_mob("mobs_mc:vex", {
|
|||
spawn_class = "hostile",
|
||||
pathfinding = 1,
|
||||
passive = false,
|
||||
attack_type = "punch",
|
||||
attack_type = "dogfight",
|
||||
physical = false,
|
||||
hp_min = 14,
|
||||
hp_max = 14,
|
||||
|
@ -36,7 +36,6 @@ mobs:register_mob("mobs_mc:vex", {
|
|||
view_range = 16,
|
||||
walk_velocity = 3.2,
|
||||
run_velocity = 5.9,
|
||||
attack_type = "dogfight",
|
||||
sounds = {
|
||||
-- TODO: random
|
||||
death = "mobs_mc_vex_death",
|
||||
|
|
|
@ -26,7 +26,6 @@ mobs:register_mob("mobs_mc:wither", {
|
|||
{"mobs_mc_wither.png"},
|
||||
},
|
||||
visual_size = {x=4, y=4},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 16,
|
||||
fear_height = 4,
|
||||
walk_velocity = 2,
|
||||
|
@ -81,7 +80,7 @@ mobs:register_mob("mobs_mc:wither", {
|
|||
end,
|
||||
})
|
||||
|
||||
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
||||
--local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
||||
|
||||
mobs:register_arrow("mobs_mc:wither_skull", {
|
||||
visual = "sprite",
|
||||
|
|
|
@ -35,7 +35,7 @@ local wolf = {
|
|||
--head code
|
||||
has_head = false,
|
||||
head_bone = "head",
|
||||
|
||||
|
||||
swap_y_with_x = false,
|
||||
reverse_head_yaw = false,
|
||||
|
||||
|
@ -186,7 +186,7 @@ dog.on_rightclick = function(self, clicker)
|
|||
if is_food(item:get_name()) then
|
||||
-- Feed to increase health
|
||||
local hp = self.health
|
||||
local hp_add = 0
|
||||
local hp_add
|
||||
-- Use eatable group to determine health boost
|
||||
local eatable = minetest.get_item_group(item, "eatable")
|
||||
if eatable > 0 then
|
||||
|
|
|
@ -200,14 +200,14 @@ end
|
|||
mobs_mc.override.enderman_block_texture_overrides = {
|
||||
["mcl_core:cactus"] = ctable,
|
||||
-- FIXME: replace colorize colors with colors from palette
|
||||
["mcl_core:dirt_with_grass"] =
|
||||
{
|
||||
"mcl_core_grass_block_top.png^[colorize:green:90",
|
||||
"default_dirt.png",
|
||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)"}
|
||||
["mcl_core:dirt_with_grass"] = {
|
||||
"mcl_core_grass_block_top.png^[colorize:green:90",
|
||||
"default_dirt.png",
|
||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
||||
},
|
||||
}
|
||||
|
||||
-- List of nodes on which mobs can spawn
|
||||
|
|
|
@ -134,6 +134,7 @@ lightning.strike = function(pos)
|
|||
sound_play({ name = "lightning_thunder", gain = 10 }, { pos = pos, max_hear_distance = 500 }, true)
|
||||
|
||||
-- damage nearby objects, transform mobs
|
||||
-- TODO: use an API insteed of hardcoding this behaviour
|
||||
local objs = get_objects_inside_radius(pos2, 3.5)
|
||||
for o=1, #objs do
|
||||
local obj = objs[o]
|
||||
|
@ -153,7 +154,7 @@ lightning.strike = function(pos)
|
|||
end
|
||||
obj:set_properties({textures = lua.base_texture})
|
||||
-- villager → witch (no damage)
|
||||
elseif lua and lua.name == "mobs_mc:villager" then
|
||||
--elseif lua and lua.name == "mobs_mc:villager" then
|
||||
-- Witches are incomplete, this code is unused
|
||||
-- TODO: Enable this code when witches are working.
|
||||
--[[
|
||||
|
|
|
@ -4,11 +4,9 @@ local SHEET_W = 4
|
|||
local SHEET_H = 2
|
||||
|
||||
-- Randomize initial moon phase, based on map seed
|
||||
local phase_offset
|
||||
local mg_seed = minetest.get_mapgen_setting("seed")
|
||||
local rand = PseudoRandom(mg_seed)
|
||||
local phase_offset = rand:next(0, MOON_PHASES - 1)
|
||||
rand = nil
|
||||
|
||||
minetest.log("info", "[mcl_moon] Moon phase offset of this world: "..phase_offset)
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
local S = minetest.get_translator("mcl_void_damage")
|
||||
local enable_damage = minetest.settings:get_bool("enable_damage")
|
||||
--local enable_damage = minetest.settings:get_bool("enable_damage")
|
||||
|
||||
local pos_to_dim = mcl_worlds.pos_to_dimension
|
||||
local dim_change = mcl_worlds.dimension_change
|
||||
|
@ -39,9 +39,9 @@ minetest.register_on_mods_loaded(function()
|
|||
end
|
||||
self._void_timer = 0
|
||||
|
||||
local void, void_deadly = is_in_void(pos)
|
||||
local _, void_deadly = is_in_void(pos)
|
||||
if void_deadly then
|
||||
local ent = obj:get_luaentity()
|
||||
--local ent = obj:get_luaentity()
|
||||
obj:remove()
|
||||
return
|
||||
end
|
||||
|
@ -61,7 +61,7 @@ minetest.register_globalstep(function(dtime)
|
|||
for p=1, #players do
|
||||
local player = players[p]
|
||||
local pos = player:get_pos()
|
||||
local void, void_deadly = is_in_void(pos)
|
||||
local _, void_deadly = is_in_void(pos)
|
||||
if void_deadly then
|
||||
local immortal_val = player:get_armor_groups().immortal
|
||||
local is_immortal = false
|
||||
|
|
|
@ -249,7 +249,7 @@ if mcl_weather.allow_abm then
|
|||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
})
|
||||
|
||||
-- Wetten the soil
|
||||
minetest.register_abm({
|
||||
|
@ -264,7 +264,7 @@ if mcl_weather.allow_abm then
|
|||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
})
|
||||
end
|
||||
|
||||
if mcl_weather.reg_weathers.rain == nil then
|
||||
|
|
|
@ -11,7 +11,7 @@ mcl_weather.skycolor = {
|
|||
-- Update interval.
|
||||
update_interval = 15,
|
||||
|
||||
-- Main sky colors: starts from midnight to midnight.
|
||||
-- Main sky colors: starts from midnight to midnight.
|
||||
-- Please do not set directly. Use add_layer instead.
|
||||
colors = {},
|
||||
|
||||
|
@ -205,8 +205,8 @@ mcl_weather.skycolor = {
|
|||
-- Returns first player sky color. I assume that all players are in same color layout.
|
||||
get_current_bg_color = function()
|
||||
local players = mcl_weather.skycolor.utils.get_players(nil)
|
||||
for _, player in ipairs(players) do
|
||||
return player:get_sky()
|
||||
if players[1] then
|
||||
return players[1]:get_sky()
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
|
|
@ -5,80 +5,80 @@ mcl_weather.snow = {}
|
|||
mcl_weather.snow.particles_count = 15
|
||||
mcl_weather.snow.init_done = false
|
||||
|
||||
-- calculates coordinates and draw particles for snow weather
|
||||
-- calculates coordinates and draw particles for snow weather
|
||||
mcl_weather.snow.add_snow_particles = function(player)
|
||||
mcl_weather.rain.last_rp_count = 0
|
||||
for i=mcl_weather.snow.particles_count, 1,-1 do
|
||||
local random_pos_x, random_pos_y, random_pos_z = mcl_weather.get_random_pos_by_player_look_dir(player)
|
||||
random_pos_y = math.random() + math.random(player:get_pos().y - 1, player:get_pos().y + 7)
|
||||
if minetest.get_node_light({x=random_pos_x, y=random_pos_y, z=random_pos_z}, 0.5) == 15 then
|
||||
mcl_weather.rain.last_rp_count = mcl_weather.rain.last_rp_count + 1
|
||||
minetest.add_particle({
|
||||
pos = {x=random_pos_x, y=random_pos_y, z=random_pos_z},
|
||||
velocity = {x = math.random(-100,100)*0.001, y = math.random(-300,-100)*0.004, z = math.random(-100,100)*0.001},
|
||||
acceleration = {x = 0, y=0, z = 0},
|
||||
expirationtime = 8.0,
|
||||
size = 1,
|
||||
collisiondetection = true,
|
||||
collision_removal = true,
|
||||
object_collision = false,
|
||||
vertical = false,
|
||||
texture = mcl_weather.snow.get_texture(),
|
||||
playername = player:get_player_name()
|
||||
})
|
||||
end
|
||||
end
|
||||
mcl_weather.rain.last_rp_count = 0
|
||||
for i=mcl_weather.snow.particles_count, 1,-1 do
|
||||
local random_pos_x, _, random_pos_z = mcl_weather.get_random_pos_by_player_look_dir(player)
|
||||
local random_pos_y = math.random() + math.random(player:get_pos().y - 1, player:get_pos().y + 7)
|
||||
if minetest.get_node_light({x=random_pos_x, y=random_pos_y, z=random_pos_z}, 0.5) == 15 then
|
||||
mcl_weather.rain.last_rp_count = mcl_weather.rain.last_rp_count + 1
|
||||
minetest.add_particle({
|
||||
pos = {x=random_pos_x, y=random_pos_y, z=random_pos_z},
|
||||
velocity = {x = math.random(-100,100)*0.001, y = math.random(-300,-100)*0.004, z = math.random(-100,100)*0.001},
|
||||
acceleration = {x = 0, y=0, z = 0},
|
||||
expirationtime = 8.0,
|
||||
size = 1,
|
||||
collisiondetection = true,
|
||||
collision_removal = true,
|
||||
object_collision = false,
|
||||
vertical = false,
|
||||
texture = mcl_weather.snow.get_texture(),
|
||||
playername = player:get_player_name()
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
mcl_weather.snow.set_sky_box = function()
|
||||
mcl_weather.skycolor.add_layer(
|
||||
"weather-pack-snow-sky",
|
||||
{{r=0, g=0, b=0},
|
||||
{r=85, g=86, b=86},
|
||||
{r=135, g=135, b=135},
|
||||
{r=85, g=86, b=86},
|
||||
{r=0, g=0, b=0}})
|
||||
mcl_weather.skycolor.active = true
|
||||
for _, player in pairs(get_connected_players()) do
|
||||
player:set_clouds({color="#ADADADE8"})
|
||||
end
|
||||
mcl_weather.skycolor.active = true
|
||||
mcl_weather.skycolor.add_layer(
|
||||
"weather-pack-snow-sky",
|
||||
{{r=0, g=0, b=0},
|
||||
{r=85, g=86, b=86},
|
||||
{r=135, g=135, b=135},
|
||||
{r=85, g=86, b=86},
|
||||
{r=0, g=0, b=0}})
|
||||
mcl_weather.skycolor.active = true
|
||||
for _, player in pairs(get_connected_players()) do
|
||||
player:set_clouds({color="#ADADADE8"})
|
||||
end
|
||||
mcl_weather.skycolor.active = true
|
||||
end
|
||||
|
||||
mcl_weather.snow.clear = function()
|
||||
mcl_weather.skycolor.remove_layer("weather-pack-snow-sky")
|
||||
mcl_weather.snow.init_done = false
|
||||
function mcl_weather.snow.clear()
|
||||
mcl_weather.skycolor.remove_layer("weather-pack-snow-sky")
|
||||
mcl_weather.snow.init_done = false
|
||||
end
|
||||
|
||||
-- Simple random texture getter
|
||||
mcl_weather.snow.get_texture = function()
|
||||
return "weather_pack_snow_snowflake"..math.random(1,2)..".png"
|
||||
function mcl_weather.snow.get_texture()
|
||||
return "weather_pack_snow_snowflake"..math.random(1,2)..".png"
|
||||
end
|
||||
|
||||
local timer = 0
|
||||
minetest.register_globalstep(function(dtime)
|
||||
if mcl_weather.state ~= "snow" then
|
||||
return false
|
||||
end
|
||||
|
||||
timer = timer + dtime;
|
||||
if timer >= 0.5 then
|
||||
timer = 0
|
||||
else
|
||||
return
|
||||
end
|
||||
if mcl_weather.state ~= "snow" then
|
||||
return false
|
||||
end
|
||||
|
||||
if mcl_weather.snow.init_done == false then
|
||||
mcl_weather.snow.set_sky_box()
|
||||
mcl_weather.snow.init_done = true
|
||||
end
|
||||
timer = timer + dtime;
|
||||
if timer >= 0.5 then
|
||||
timer = 0
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
for _, player in pairs(get_connected_players()) do
|
||||
if (mcl_weather.is_underwater(player) or not mcl_worlds.has_weather(player:get_pos())) then
|
||||
return false
|
||||
end
|
||||
mcl_weather.snow.add_snow_particles(player)
|
||||
end
|
||||
if mcl_weather.snow.init_done == false then
|
||||
mcl_weather.snow.set_sky_box()
|
||||
mcl_weather.snow.init_done = true
|
||||
end
|
||||
|
||||
for _, player in pairs(get_connected_players()) do
|
||||
if (mcl_weather.is_underwater(player) or not mcl_worlds.has_weather(player:get_pos())) then
|
||||
return false
|
||||
end
|
||||
mcl_weather.snow.add_snow_particles(player)
|
||||
end
|
||||
end)
|
||||
|
||||
-- register snow weather
|
||||
|
|
|
@ -4,60 +4,58 @@ local get_connected_players = minetest.get_connected_players
|
|||
lightning.auto = false
|
||||
|
||||
mcl_weather.thunder = {
|
||||
next_strike = 0,
|
||||
min_delay = 3,
|
||||
max_delay = 12,
|
||||
init_done = false,
|
||||
next_strike = 0,
|
||||
min_delay = 3,
|
||||
max_delay = 12,
|
||||
init_done = false,
|
||||
}
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
if mcl_weather.get_weather() ~= "thunder" then
|
||||
return false
|
||||
end
|
||||
|
||||
mcl_weather.rain.set_particles_mode("thunder")
|
||||
mcl_weather.rain.make_weather()
|
||||
if mcl_weather.get_weather() ~= "thunder" then
|
||||
return false
|
||||
end
|
||||
|
||||
if mcl_weather.thunder.init_done == false then
|
||||
mcl_weather.skycolor.add_layer(
|
||||
"weather-pack-thunder-sky",
|
||||
{{r=0, g=0, b=0},
|
||||
{r=40, g=40, b=40},
|
||||
{r=85, g=86, b=86},
|
||||
{r=40, g=40, b=40},
|
||||
{r=0, g=0, b=0}})
|
||||
mcl_weather.skycolor.active = true
|
||||
for _, player in pairs(get_connected_players()) do
|
||||
player:set_clouds({color="#3D3D3FE8"})
|
||||
end
|
||||
mcl_weather.thunder.init_done = true
|
||||
end
|
||||
|
||||
if (mcl_weather.thunder.next_strike <= minetest.get_gametime()) then
|
||||
lightning.strike()
|
||||
local delay = math.random(mcl_weather.thunder.min_delay, mcl_weather.thunder.max_delay)
|
||||
mcl_weather.thunder.next_strike = minetest.get_gametime() + delay
|
||||
end
|
||||
mcl_weather.rain.set_particles_mode("thunder")
|
||||
mcl_weather.rain.make_weather()
|
||||
|
||||
if mcl_weather.thunder.init_done == false then
|
||||
mcl_weather.skycolor.add_layer("weather-pack-thunder-sky", {
|
||||
{r=0, g=0, b=0},
|
||||
{r=40, g=40, b=40},
|
||||
{r=85, g=86, b=86},
|
||||
{r=40, g=40, b=40},
|
||||
{r=0, g=0, b=0},
|
||||
})
|
||||
mcl_weather.skycolor.active = true
|
||||
for _, player in pairs(get_connected_players()) do
|
||||
player:set_clouds({color="#3D3D3FE8"})
|
||||
end
|
||||
mcl_weather.thunder.init_done = true
|
||||
end
|
||||
if (mcl_weather.thunder.next_strike <= minetest.get_gametime()) then
|
||||
lightning.strike()
|
||||
local delay = math.random(mcl_weather.thunder.min_delay, mcl_weather.thunder.max_delay)
|
||||
mcl_weather.thunder.next_strike = minetest.get_gametime() + delay
|
||||
end
|
||||
end)
|
||||
|
||||
mcl_weather.thunder.clear = function()
|
||||
mcl_weather.rain.clear()
|
||||
mcl_weather.skycolor.remove_layer("weather-pack-thunder-sky")
|
||||
mcl_weather.skycolor.remove_layer("lightning")
|
||||
mcl_weather.thunder.init_done = false
|
||||
function mcl_weather.thunder.clear()
|
||||
mcl_weather.rain.clear()
|
||||
mcl_weather.skycolor.remove_layer("weather-pack-thunder-sky")
|
||||
mcl_weather.skycolor.remove_layer("lightning")
|
||||
mcl_weather.thunder.init_done = false
|
||||
end
|
||||
|
||||
-- register thunderstorm weather
|
||||
if mcl_weather.reg_weathers.thunder == nil then
|
||||
mcl_weather.reg_weathers.thunder = {
|
||||
clear = mcl_weather.thunder.clear,
|
||||
light_factor = 0.33333,
|
||||
-- 10min - 20min
|
||||
min_duration = 600,
|
||||
max_duration = 1200,
|
||||
transitions = {
|
||||
[100] = "rain",
|
||||
}
|
||||
}
|
||||
mcl_weather.reg_weathers.thunder = {
|
||||
clear = mcl_weather.thunder.clear,
|
||||
light_factor = 0.33333,
|
||||
-- 10min - 20min
|
||||
min_duration = 600,
|
||||
max_duration = 1200,
|
||||
transitions = {
|
||||
[100] = "rain",
|
||||
},
|
||||
}
|
||||
end
|
||||
|
|
|
@ -1,27 +1,29 @@
|
|||
local S = minetest.get_translator("mcl_weather")
|
||||
|
||||
local math = math
|
||||
|
||||
-- weather states, 'none' is default, other states depends from active mods
|
||||
mcl_weather.state = "none"
|
||||
|
||||
|
||||
-- player list for saving player meta info
|
||||
mcl_weather.players = {}
|
||||
|
||||
|
||||
-- default weather check interval for global step
|
||||
mcl_weather.check_interval = 5
|
||||
|
||||
|
||||
-- weather min duration
|
||||
mcl_weather.min_duration = 600
|
||||
|
||||
|
||||
-- weather max duration
|
||||
mcl_weather.max_duration = 9000
|
||||
|
||||
-- weather calculated end time
|
||||
mcl_weather.end_time = nil
|
||||
|
||||
|
||||
-- registered weathers
|
||||
mcl_weather.reg_weathers = {}
|
||||
|
||||
-- global flag to disable/enable ABM logic.
|
||||
-- global flag to disable/enable ABM logic.
|
||||
mcl_weather.allow_abm = true
|
||||
|
||||
mcl_weather.reg_weathers["none"] = {
|
||||
|
@ -51,7 +53,7 @@ mcl_weather.get_rand_end_time = function(min_duration, max_duration)
|
|||
r = math.random(min_duration, max_duration)
|
||||
else
|
||||
r = math.random(mcl_weather.min_duration, mcl_weather.max_duration)
|
||||
end
|
||||
end
|
||||
return minetest.get_gametime() + r
|
||||
end
|
||||
|
||||
|
@ -80,8 +82,8 @@ end
|
|||
mcl_weather.is_underwater = function(player)
|
||||
local ppos = player:get_pos()
|
||||
local offset = player:get_eye_offset()
|
||||
local player_eye_pos = {x = ppos.x + offset.x,
|
||||
y = ppos.y + offset.y + 1.5,
|
||||
local player_eye_pos = {x = ppos.x + offset.x,
|
||||
y = ppos.y + offset.y + 1.5,
|
||||
z = ppos.z + offset.z}
|
||||
local node_level = minetest.get_node_level(player_eye_pos)
|
||||
if node_level == 8 or node_level == 7 then
|
||||
|
@ -91,14 +93,12 @@ mcl_weather.is_underwater = function(player)
|
|||
end
|
||||
|
||||
-- trying to locate position for particles by player look direction for performance reason.
|
||||
-- it is costly to generate many particles around player so goal is focus mainly on front view.
|
||||
-- it is costly to generate many particles around player so goal is focus mainly on front view.
|
||||
mcl_weather.get_random_pos_by_player_look_dir = function(player)
|
||||
local look_dir = player:get_look_dir()
|
||||
local player_pos = player:get_pos()
|
||||
|
||||
local random_pos_x = 0
|
||||
local random_pos_y = 0
|
||||
local random_pos_z = 0
|
||||
local random_pos_x, random_pos_y, random_pos_z
|
||||
|
||||
if look_dir.x > 0 then
|
||||
if look_dir.z > 0 then
|
||||
|
@ -208,7 +208,7 @@ minetest.register_privilege("weather_manager", {
|
|||
give_to_singleplayer = false
|
||||
})
|
||||
|
||||
-- Weather command definition. Set
|
||||
-- Weather command definition. Set
|
||||
minetest.register_chatcommand("weather", {
|
||||
params = "(clear | rain | snow | thunder) [<duration>]",
|
||||
description = S("Changes the weather to the specified parameter."),
|
||||
|
@ -270,7 +270,7 @@ minetest.register_chatcommand("toggledownfall", {
|
|||
local weather_allow_abm = minetest.settings:get_bool("weather_allow_abm")
|
||||
if weather_allow_abm ~= nil and weather_allow_abm == false then
|
||||
mcl_weather.allow_abm = false
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local load_weather = function()
|
||||
|
|
|
@ -233,7 +233,7 @@ end
|
|||
|
||||
-- Returns true if the specified entry has been viewed by the player
|
||||
function doc.entry_viewed(playername, category_id, entry_id)
|
||||
local entry, category_id, entry_id = get_entry(category_id, entry_id)
|
||||
local _, category_id, entry_id = get_entry(category_id, entry_id)
|
||||
if doc.data.players[playername].stored_data.viewed[category_id] == nil then
|
||||
return false
|
||||
else
|
||||
|
@ -243,7 +243,7 @@ end
|
|||
|
||||
-- Returns true if the specified entry is hidden from the player
|
||||
function doc.entry_revealed(playername, category_id, entry_id)
|
||||
local entry, category_id, entry_id = get_entry(category_id, entry_id)
|
||||
local _, category_id, entry_id = get_entry(category_id, entry_id)
|
||||
local hidden = doc.data.categories[category_id].entries[entry_id].hidden
|
||||
if doc.data.players[playername].stored_data.revealed[category_id] == nil then
|
||||
return not hidden
|
||||
|
@ -302,7 +302,7 @@ function doc.show_entry(playername, category_id, entry_id, ignore_hidden)
|
|||
minetest.show_formspec(playername, "doc:error_no_categories", doc.formspec_error_no_categories())
|
||||
return
|
||||
end
|
||||
local entry, category_id, entry_id = get_entry(category_id, entry_id)
|
||||
local _, category_id, entry_id = get_entry(category_id, entry_id)
|
||||
if ignore_hidden or doc.entry_revealed(playername, category_id, entry_id) then
|
||||
local playerdata = doc.data.players[playername]
|
||||
playerdata.category = category_id
|
||||
|
@ -587,8 +587,6 @@ doc.widgets.gallery = function(imagedata, playername, x, y, aspect_ratio, width,
|
|||
formstring = formstring .. "label["..nx..","..ny..";"..i.."]"
|
||||
pos = pos + 1
|
||||
end
|
||||
local bw, bh
|
||||
|
||||
return formstring, ih
|
||||
end
|
||||
|
||||
|
|
|
@ -164,7 +164,7 @@ local factoid_toolcaps = function(tool_capabilities, check_uses)
|
|||
local useslines = 0
|
||||
for k,v in pairs(groupcaps) do
|
||||
-- Mining capabilities
|
||||
local minrating, maxrating
|
||||
--[[local minrating, maxrating
|
||||
if v.times then
|
||||
for rating, time in pairs(v.times) do
|
||||
if minrating == nil then minrating = rating else
|
||||
|
@ -177,7 +177,7 @@ local factoid_toolcaps = function(tool_capabilities, check_uses)
|
|||
else
|
||||
minrating = 1
|
||||
maxrating = 1
|
||||
end
|
||||
end]]
|
||||
local maxlevel = v.maxlevel
|
||||
if not maxlevel then
|
||||
-- Default from tool.h
|
||||
|
@ -577,11 +577,8 @@ doc.add_category("nodes", {
|
|||
description = S("Item reference of blocks and other things which are capable of occupying space"),
|
||||
build_formspec = function(data, playername)
|
||||
if data then
|
||||
local formstring = ""
|
||||
local datastring = ""
|
||||
|
||||
formstring = entry_image(data)
|
||||
datastring = factoids_header(data, "nodes")
|
||||
local formstring = entry_image(data)
|
||||
local datastring = factoids_header(data, "nodes")
|
||||
|
||||
local liquid = data.def.liquidtype ~= "none" and minetest.get_item_group(data.itemstring, "fake_liquid") == 0
|
||||
if not forbidden_core_factoids.basics then
|
||||
|
@ -834,7 +831,7 @@ doc.add_category("nodes", {
|
|||
elseif type(data.def.drop) == "table" and data.def.drop.items ~= nil then
|
||||
local max = data.def.drop.max_items
|
||||
local dropstring = ""
|
||||
local dropstring_base = ""
|
||||
local dropstring_base
|
||||
if max == nil then
|
||||
dropstring_base = N("This block will drop the following items when mined: @1.")
|
||||
elseif max == 1 then
|
||||
|
@ -852,7 +849,7 @@ doc.add_category("nodes", {
|
|||
local rarity_history = {}
|
||||
for i=1,#data.def.drop.items do
|
||||
local local_rarity = data.def.drop.items[i].rarity
|
||||
local chance = 1
|
||||
local chance
|
||||
local rarity = 1
|
||||
if local_rarity == nil then
|
||||
local_rarity = 1
|
||||
|
@ -937,7 +934,6 @@ doc.add_category("nodes", {
|
|||
end
|
||||
|
||||
local rarity = probtable.rarity
|
||||
local raritystring = ""
|
||||
-- No percentage if there's only one possible guaranteed drop
|
||||
if not(rarity == 1 and #data.def.drop.items == 1) then
|
||||
local chance = (1/rarity)*100
|
||||
|
@ -1086,11 +1082,8 @@ doc.add_category("tools", {
|
|||
end,
|
||||
build_formspec = function(data, playername)
|
||||
if data then
|
||||
local formstring = ""
|
||||
local datastring = ""
|
||||
|
||||
formstring = entry_image(data)
|
||||
datastring = factoids_header(data, "tools")
|
||||
local formstring = entry_image(data)
|
||||
local datastring = factoids_header(data, "tools")
|
||||
|
||||
-- Overwritten durability info
|
||||
if type(data.def._doc_items_durability) == "number" then
|
||||
|
@ -1120,11 +1113,8 @@ doc.add_category("craftitems", {
|
|||
description = S("Item reference of items which are neither blocks, tools or weapons (esp. crafting items)"),
|
||||
build_formspec = function(data, playername)
|
||||
if data then
|
||||
local formstring = ""
|
||||
local datastring = ""
|
||||
|
||||
formstring = entry_image(data)
|
||||
datastring = factoids_header(data, "craftitems")
|
||||
local formstring = entry_image(data)
|
||||
local datastring = factoids_header(data, "craftitems")
|
||||
datastring = datastring .. factoids_footer(data, playername, "craftitems")
|
||||
|
||||
formstring = formstring .. doc.widgets.text(datastring, nil, nil, doc.FORMSPEC.ENTRY_WIDTH - 1.2)
|
||||
|
|
|
@ -417,9 +417,9 @@ local function get_tooltip(item, groups, cooktime, burntime)
|
|||
-- and just print the normal item name without special formatting
|
||||
if groups[1] == "compass" or groups[1] == "clock" then
|
||||
groupstr = reg_items[item].description
|
||||
elseif group_names[groups[1]] then
|
||||
elseif g then
|
||||
-- Use the special group name string
|
||||
groupstr = minetest.colorize(gcol, group_names[groups[1]])
|
||||
groupstr = minetest.colorize(gcol, g)
|
||||
else
|
||||
--[[ Fallback: Generic group explanation: This always
|
||||
works, but the internally used group name (which
|
||||
|
@ -545,7 +545,7 @@ local function get_recipe_fs(data, iY)
|
|||
|
||||
if custom_recipe or shapeless or recipe.type == "cooking" then
|
||||
local icon = custom_recipe and custom_recipe.icon or
|
||||
shapeless and "shapeless" or "furnace"
|
||||
shapeless and "shapeless" or "furnace"
|
||||
|
||||
if recipe.type == "cooking" then
|
||||
icon = "default_furnace_front_active.png"
|
||||
|
@ -638,7 +638,7 @@ local function make_formspec(name)
|
|||
fs[#fs + 1] = "background9[1,1;1,1;mcl_base_textures_background9.png;true;7]"
|
||||
|
||||
fs[#fs + 1] = fmt([[ tooltip[size_inc;%s]
|
||||
tooltip[size_dec;%s] ]],
|
||||
tooltip[size_dec;%s] ]],
|
||||
ESC(S("Increase window size")),
|
||||
ESC(S("Decrease window size")))
|
||||
|
||||
|
@ -656,9 +656,9 @@ local function make_formspec(name)
|
|||
]]
|
||||
|
||||
fs[#fs + 1] = fmt([[ tooltip[search;%s]
|
||||
tooltip[clear;%s]
|
||||
tooltip[prev;%s]
|
||||
tooltip[next;%s] ]],
|
||||
tooltip[clear;%s]
|
||||
tooltip[prev;%s]
|
||||
tooltip[next;%s] ]],
|
||||
ESC(S("Search")),
|
||||
ESC(S("Reset")),
|
||||
ESC(S("Previous page")),
|
||||
|
|
|
@ -154,7 +154,7 @@ doc.sub.items.register_factoid(nil, "use", function(itemstring, def)
|
|||
return s
|
||||
end)
|
||||
doc.sub.items.register_factoid(nil, "groups", function(itemstring, def)
|
||||
local def = minetest.registered_items[itemstring]
|
||||
--local def = minetest.registered_items[itemstring]
|
||||
local s = ""
|
||||
local use = minetest.get_item_group(itemstring, "mcl_armor_uses")
|
||||
local pts = minetest.get_item_group(itemstring, "mcl_armor_points")
|
||||
|
@ -289,7 +289,7 @@ doc.sub.items.register_factoid("nodes", "drops", function(itemstring, def)
|
|||
local itemname = item:get_name()
|
||||
local itemcount = item:get_count()
|
||||
local idef = minetest.registered_items[itemname]
|
||||
local text = ""
|
||||
local text
|
||||
if idef.description and idef.description ~= "" then
|
||||
text = idef.description
|
||||
else
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
local S = minetest.get_translator("mcl_tt")
|
||||
|
||||
local function get_min_digtime(caps)
|
||||
--[[local function get_min_digtime(caps)
|
||||
local mintime
|
||||
local unique = true
|
||||
local maxlevel = caps.maxlevel
|
||||
|
@ -25,7 +25,7 @@ local function get_min_digtime(caps)
|
|||
end
|
||||
end
|
||||
return mintime, unique
|
||||
end
|
||||
end]]
|
||||
|
||||
local function newline(str)
|
||||
if str ~= "" then
|
||||
|
@ -47,7 +47,7 @@ tt.register_snippet(function(itemstring, toolcaps)
|
|||
local minestring = ""
|
||||
local capstr = ""
|
||||
local caplines = 0
|
||||
for k,v in pairs(groupcaps) do
|
||||
for _,v in pairs(groupcaps) do
|
||||
local speedstr = ""
|
||||
local miningusesstr = ""
|
||||
-- Mining capabilities
|
||||
|
@ -153,9 +153,9 @@ tt.register_snippet(function(itemstring, toolcaps)
|
|||
end)
|
||||
|
||||
-- Weapon stats
|
||||
tt.register_snippet(function(itemstring)
|
||||
--[[tt.register_snippet(function(itemstring)
|
||||
local def = minetest.registered_items[itemstring]
|
||||
end)
|
||||
end)]]
|
||||
|
||||
-- Food
|
||||
tt.register_snippet(function(itemstring)
|
||||
|
|
|
@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_tt")
|
|||
|
||||
-- Armor
|
||||
tt.register_snippet(function(itemstring)
|
||||
local def = minetest.registered_items[itemstring]
|
||||
--local def = minetest.registered_items[itemstring]
|
||||
local s = ""
|
||||
local head = minetest.get_item_group(itemstring, "armor_head")
|
||||
local torso = minetest.get_item_group(itemstring, "armor_torso")
|
||||
|
@ -26,7 +26,7 @@ tt.register_snippet(function(itemstring)
|
|||
return s
|
||||
end)
|
||||
tt.register_snippet(function(itemstring, _, itemstack)
|
||||
local def = minetest.registered_items[itemstring]
|
||||
--local def = minetest.registered_items[itemstring]
|
||||
local s = ""
|
||||
local use = minetest.get_item_group(itemstring, "mcl_armor_uses")
|
||||
local pts = minetest.get_item_group(itemstring, "mcl_armor_points")
|
||||
|
@ -75,7 +75,7 @@ tt.register_snippet(function(itemstring)
|
|||
end)
|
||||
|
||||
tt.register_snippet(function(itemstring)
|
||||
local def = minetest.registered_items[itemstring]
|
||||
--local def = minetest.registered_items[itemstring]
|
||||
if minetest.get_item_group(itemstring, "crush_after_fall") == 1 then
|
||||
return S("Deals damage when falling"), mcl_colors.YELLOW
|
||||
end
|
||||
|
|
|
@ -250,9 +250,7 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
|
|||
local tnodedug = string.split(entry.node, ":")
|
||||
local tmod = tnodedug[1]
|
||||
local titem = tnodedug[2]
|
||||
if not tmod or not titem or not data.count[tmod] or not data.count[tmod][titem] then
|
||||
-- table running failed!
|
||||
elseif data.count[tmod][titem] > entry.target-1 then
|
||||
if tmod and titem and data.count[tmod] and data.count[tmod][titem] and data.count[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "count") > entry.target-1 then
|
||||
|
@ -277,9 +275,7 @@ minetest.register_on_placenode(function(pos, node, digger)
|
|||
local tnodedug = string.split(entry.node, ":")
|
||||
local tmod = tnodedug[1]
|
||||
local titem = tnodedug[2]
|
||||
if not tmod or not titem or not data.place[tmod] or not data.place[tmod][titem] then
|
||||
-- table running failed!
|
||||
elseif data.place[tmod][titem] > entry.target-1 then
|
||||
if tmod and titem and data.place[tmod] and data.place[tmod][titem] and data.place[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "place") > entry.target-1 then
|
||||
|
@ -303,9 +299,7 @@ minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack,
|
|||
local titemstring = string.split(entry.item, ":")
|
||||
local tmod = titemstring[1]
|
||||
local titem = titemstring[2]
|
||||
if not tmod or not titem or not data.eat[tmod] or not data.eat[tmod][titem] then
|
||||
-- table running failed!
|
||||
elseif data.eat[tmod][titem] > entry.target-1 then
|
||||
if tmod and titem and data.eat[tmod] and data.eat[tmod][titem] and data.eat[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "eat") > entry.target-1 then
|
||||
|
@ -331,9 +325,7 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
|
|||
local titemcrafted = string.split(entry.item, ":")
|
||||
local tmod = titemcrafted[1]
|
||||
local titem = titemcrafted[2]
|
||||
if not tmod or not titem or not data.craft[tmod] or not data.craft[tmod][titem] then
|
||||
-- table running failed!
|
||||
elseif data.craft[tmod][titem] > entry.target-1 then
|
||||
if tmod and titem and data.craft[tmod] and data.craft[tmod][titem] and data.craft[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "craft") > entry.target-1 then
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
if minetest.get_modpath("unified_inventory") ~= nil then
|
||||
local S = minetest.get_translator("awards")
|
||||
|
||||
if minetest.get_modpath("unified_inventory") then
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
unified_inventory.register_button("awards", {
|
||||
type = "image",
|
||||
image = "awards_ui_icon.png",
|
||||
|
|
|
@ -1,5 +1,11 @@
|
|||
local S = minetest.get_translator("mcl_experience")
|
||||
|
||||
mcl_experience = {}
|
||||
|
||||
local vector = vector
|
||||
local math = math
|
||||
local string = string
|
||||
|
||||
local pool = {}
|
||||
local registered_nodes
|
||||
local max_xp = 2^31-1
|
||||
|
@ -262,7 +268,6 @@ function mcl_experience.add_experience(player, experience)
|
|||
if #final_candidates > 0 then
|
||||
local can = final_candidates[math.random(#final_candidates)]
|
||||
local stack, list, index, wear = can.stack, can.list, can.index, can.wear
|
||||
local unbreaking_level = mcl_enchanting.get_enchantment(stack, "unbreaking")
|
||||
local uses = mcl_util.calculate_durability(stack)
|
||||
local multiplier = 2 * 65535 / uses
|
||||
local repair = experience * multiplier
|
||||
|
@ -329,14 +334,12 @@ minetest.register_on_dieplayer(function(player)
|
|||
mcl_experience.throw_experience(player:get_pos(), xp_amount)
|
||||
end)
|
||||
|
||||
|
||||
local name
|
||||
local collector, pos, pos2
|
||||
local direction, distance, player_velocity, goal
|
||||
local currentvel, acceleration, multiplier, velocity
|
||||
local node, vel, def
|
||||
local is_moving, is_slippery, slippery, slip_factor
|
||||
local size, data
|
||||
local size
|
||||
local function xp_step(self, dtime)
|
||||
--if item set to be collected then only execute go to player
|
||||
if self.collected == true then
|
||||
|
|
|
@ -7,7 +7,7 @@ local players = {}
|
|||
-- Containing all the items for each Creative Mode tab
|
||||
local inventory_lists = {}
|
||||
|
||||
local mod_player = minetest.get_modpath("mcl_player") ~= nil
|
||||
--local mod_player = minetest.get_modpath("mcl_player") ~= nil
|
||||
|
||||
-- Create tables
|
||||
local builtin_filter_ids = {"blocks","deco","redstone","rail","food","tools","combat","mobs","brew","matr","misc","all"}
|
||||
|
@ -161,7 +161,7 @@ end
|
|||
|
||||
local function init(player)
|
||||
local playername = player:get_player_name()
|
||||
local inv = minetest.create_detached_inventory("creative_"..playername, {
|
||||
minetest.create_detached_inventory("creative_"..playername, {
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
if minetest.is_creative_enabled(playername) then
|
||||
return count
|
||||
|
@ -203,7 +203,7 @@ local offset = {} -- string offset:
|
|||
local boffset = {} --
|
||||
local hoch = {}
|
||||
local filtername = {}
|
||||
local bg = {}
|
||||
--local bg = {}
|
||||
|
||||
local noffset_x_start = -0.24
|
||||
local noffset_x = noffset_x_start
|
||||
|
@ -257,7 +257,6 @@ hoch["mobs"] = "_down"
|
|||
hoch["matr"] = "_down"
|
||||
hoch["inv"] = "_down"
|
||||
|
||||
filtername = {}
|
||||
filtername["blocks"] = S("Building Blocks")
|
||||
filtername["deco"] = S("Decoration Blocks")
|
||||
filtername["redstone"] = S("Redstone")
|
||||
|
@ -272,9 +271,9 @@ filtername["brew"] = S("Brewing")
|
|||
filtername["matr"] = S("Materials")
|
||||
filtername["inv"] = S("Survival Inventory")
|
||||
|
||||
local dark_bg = "crafting_creative_bg_dark.png"
|
||||
--local dark_bg = "crafting_creative_bg_dark.png"
|
||||
|
||||
local function reset_menu_item_bg()
|
||||
--[[local function reset_menu_item_bg()
|
||||
bg["blocks"] = dark_bg
|
||||
bg["deco"] = dark_bg
|
||||
bg["redstone"] = dark_bg
|
||||
|
@ -289,11 +288,11 @@ local function reset_menu_item_bg()
|
|||
bg["matr"] = dark_bg
|
||||
bg["inv"] = dark_bg
|
||||
bg["default"] = dark_bg
|
||||
end
|
||||
end]]
|
||||
|
||||
|
||||
mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_size, show, page, filter)
|
||||
reset_menu_item_bg()
|
||||
--reset_menu_item_bg()
|
||||
pagenum = math.floor(pagenum) or 1
|
||||
|
||||
local playername = player:get_player_name()
|
||||
|
@ -310,7 +309,6 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
|
|||
end
|
||||
local pagemax = math.max(1, math.floor((inv_size-1) / (9*5) + 1))
|
||||
local name = "nix"
|
||||
local formspec = ""
|
||||
local main_list
|
||||
local listrings = "listring[detached:creative_"..playername..";main]"..
|
||||
"listring[current_player;main]"..
|
||||
|
@ -322,7 +320,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
|
|||
players[playername].page = page
|
||||
end
|
||||
end
|
||||
bg[name] = "crafting_creative_bg.png"
|
||||
--bg[name] = "crafting_creative_bg.png"
|
||||
|
||||
local inv_bg = "crafting_inventory_creative.png"
|
||||
if name == "inv" then
|
||||
|
@ -428,7 +426,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
|
|||
caption = "label[0,1.2;"..F(minetest.colorize("#313131", filtername[name])).."]"
|
||||
end
|
||||
|
||||
formspec = "size[10,9.3]"..
|
||||
local formspec = "size[10,9.3]"..
|
||||
"no_prepend[]"..
|
||||
mcl_vars.gui_nonbg..mcl_vars.gui_bg_color..
|
||||
"background[-0.19,-0.25;10.5,9.87;"..inv_bg.."]"..
|
||||
|
@ -560,7 +558,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
end
|
||||
|
||||
-- Figure out current scroll bar from formspec
|
||||
local formspec = player:get_inventory_formspec()
|
||||
--local formspec = player:get_inventory_formspec()
|
||||
|
||||
local start_i = players[name].start_i
|
||||
|
||||
|
@ -628,7 +626,7 @@ if minetest.is_creative_enabled("") then
|
|||
end
|
||||
|
||||
mcl_inventory.update_inventory_formspec = function(player)
|
||||
local page = nil
|
||||
local page
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
|
@ -639,7 +637,7 @@ if minetest.is_creative_enabled("") then
|
|||
end
|
||||
|
||||
-- Figure out current scroll bar from formspec
|
||||
local formspec = player:get_inventory_formspec()
|
||||
--local formspec = player:get_inventory_formspec()
|
||||
local start_i = players[name].start_i
|
||||
|
||||
local inv_size
|
||||
|
|
|
@ -3,8 +3,8 @@ local F = minetest.formspec_escape
|
|||
|
||||
mcl_inventory = {}
|
||||
|
||||
local mod_player = minetest.get_modpath("mcl_player") ~= nil
|
||||
local mod_craftguide = minetest.get_modpath("mcl_craftguide") ~= nil
|
||||
--local mod_player = minetest.get_modpath("mcl_player") ~= nil
|
||||
--local mod_craftguide = minetest.get_modpath("mcl_craftguide") ~= nil
|
||||
|
||||
-- Returns a single itemstack in the given inventory to the main inventory, or drop it when there's no space left
|
||||
function return_item(itemstack, dropper, pos, inv)
|
||||
|
@ -60,8 +60,6 @@ local function set_inventory(player, armor_change_only)
|
|||
inv:set_width("craft", 2)
|
||||
inv:set_size("craft", 4)
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
-- Show armor and player image
|
||||
local player_preview
|
||||
if minetest.settings:get_bool("3d_player_preview", true) then
|
||||
|
@ -180,6 +178,6 @@ minetest.register_on_joinplayer(function(player)
|
|||
end)
|
||||
|
||||
if minetest.is_creative_enabled("") then
|
||||
dofile(minetest.get_modpath("mcl_inventory").."/creative.lua")
|
||||
dofile(minetest.get_modpath(minetest.get_current_modname()).."/creative.lua")
|
||||
end
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
name = mcl_inventory
|
||||
author = BlockMen
|
||||
description = Adds the player inventory and creative inventory.
|
||||
depends = mcl_init, mcl_formspec
|
||||
optional_depends = mcl_player, _mcl_autogroup, mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting
|
||||
depends = mcl_init, mcl_formspec, mcl_player
|
||||
optional_depends = _mcl_autogroup, mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting, mcl_craftguide
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@ local xp_mod = minetest.get_modpath("mcl_experience")
|
|||
|
||||
local function set_hud(player)
|
||||
if not player:is_player() then return end
|
||||
local player_name = player:get_player_name()
|
||||
local player_name = player:get_player_name()
|
||||
-- Fixed offset in config file
|
||||
local fixed = tonumber(minetest.settings:get("show_wielded_item_y_offset"))
|
||||
local off
|
||||
|
@ -84,7 +84,7 @@ minetest.register_globalstep(function(dtime)
|
|||
wield[player_name] = wname
|
||||
dtimes[player_name] = 0
|
||||
|
||||
if huds[player_name] then
|
||||
if huds[player_name] then
|
||||
|
||||
local def = minetest.registered_items[wname]
|
||||
local meta = wstack:get_meta()
|
||||
|
|
|
@ -217,94 +217,94 @@ if minetest.get_modpath("screwdriver") then
|
|||
end
|
||||
|
||||
for _, mode in pairs{"comp", "sub"} do
|
||||
for _, state in pairs{mesecon.state.on, mesecon.state.off} do
|
||||
local state_str = state_strs[state]
|
||||
local nodename =
|
||||
"mcl_comparators:comparator_"..state_strs[state].."_"..mode
|
||||
for _, state in pairs{mesecon.state.on, mesecon.state.off} do
|
||||
local state_str = state_strs[state]
|
||||
local nodename =
|
||||
"mcl_comparators:comparator_"..state_str.."_"..mode
|
||||
|
||||
-- Help
|
||||
local longdesc, usagehelp, use_help
|
||||
if state_strs[state] == "off" and mode == "comp" then
|
||||
longdesc = S("Redstone comparators are multi-purpose redstone components.").."\n"..
|
||||
S("They can transmit a redstone signal, detect whether a block contains any items and compare multiple signals.")
|
||||
-- Help
|
||||
local longdesc, usagehelp, use_help
|
||||
if state_str == "off" and mode == "comp" then
|
||||
longdesc = S("Redstone comparators are multi-purpose redstone components.").."\n"..
|
||||
S("They can transmit a redstone signal, detect whether a block contains any items and compare multiple signals.")
|
||||
|
||||
usagehelp = S("A redstone comparator has 1 main input, 2 side inputs and 1 output. The output is in arrow direction, the main input is in the opposite direction. The other 2 sides are the side inputs.").."\n"..
|
||||
S("The main input can powered in 2 ways: First, it can be powered directly by redstone power like any other component. Second, it is powered if, and only if a container (like a chest) is placed in front of it and the container contains at least one item.").."\n"..
|
||||
S("The side inputs are only powered by normal redstone power. The redstone comparator can operate in two modes: Transmission mode and subtraction mode. It starts in transmission mode and the mode can be changed by using the block.").."\n\n"..
|
||||
S("Transmission mode:\nThe front torch is unlit and lowered. The output is powered if, and only if the main input is powered. The two side inputs are ignored.").."\n"..
|
||||
S("Subtraction mode:\nThe front torch is lit. The output is powered if, and only if the main input is powered and none of the side inputs is powered.")
|
||||
else
|
||||
use_help = false
|
||||
end
|
||||
usagehelp = S("A redstone comparator has 1 main input, 2 side inputs and 1 output. The output is in arrow direction, the main input is in the opposite direction. The other 2 sides are the side inputs.").."\n"..
|
||||
S("The main input can powered in 2 ways: First, it can be powered directly by redstone power like any other component. Second, it is powered if, and only if a container (like a chest) is placed in front of it and the container contains at least one item.").."\n"..
|
||||
S("The side inputs are only powered by normal redstone power. The redstone comparator can operate in two modes: Transmission mode and subtraction mode. It starts in transmission mode and the mode can be changed by using the block.").."\n\n"..
|
||||
S("Transmission mode:\nThe front torch is unlit and lowered. The output is powered if, and only if the main input is powered. The two side inputs are ignored.").."\n"..
|
||||
S("Subtraction mode:\nThe front torch is lit. The output is powered if, and only if the main input is powered and none of the side inputs is powered.")
|
||||
else
|
||||
use_help = false
|
||||
end
|
||||
|
||||
local nodedef = {
|
||||
description = S("Redstone Comparator"),
|
||||
inventory_image = icon,
|
||||
wield_image = icon,
|
||||
_doc_items_create_entry = use_help,
|
||||
_doc_items_longdesc = longdesc,
|
||||
_doc_items_usagehelp = usagehelp,
|
||||
drawtype = "nodebox",
|
||||
tiles = get_tiles(state_strs[state], mode),
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
wield_image = "mcl_comparators_off.png",
|
||||
walkable = true,
|
||||
selection_box = collision_box,
|
||||
collision_box = collision_box,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = node_boxes[mode],
|
||||
},
|
||||
groups = groups,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = false,
|
||||
is_ground_content = false,
|
||||
drop = 'mcl_comparators:comparator_off_comp',
|
||||
on_construct = update_self,
|
||||
on_rightclick =
|
||||
make_rightclick_handler(state_strs[state], mode),
|
||||
comparator_mode = mode,
|
||||
comparator_onstate = "mcl_comparators:comparator_on_"..mode,
|
||||
comparator_offstate = "mcl_comparators:comparator_off_"..mode,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = state,
|
||||
rules = comparator_get_output_rules,
|
||||
local nodedef = {
|
||||
description = S("Redstone Comparator"),
|
||||
inventory_image = icon,
|
||||
wield_image = icon,
|
||||
_doc_items_create_entry = use_help,
|
||||
_doc_items_longdesc = longdesc,
|
||||
_doc_items_usagehelp = usagehelp,
|
||||
drawtype = "nodebox",
|
||||
tiles = get_tiles(state_str, mode),
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
--wield_image = "mcl_comparators_off.png",
|
||||
walkable = true,
|
||||
selection_box = collision_box,
|
||||
collision_box = collision_box,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = node_boxes[mode],
|
||||
},
|
||||
effector = {
|
||||
rules = comparator_get_input_rules,
|
||||
action_change = update_self,
|
||||
}
|
||||
},
|
||||
on_rotate = on_rotate,
|
||||
}
|
||||
groups = groups,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = false,
|
||||
is_ground_content = false,
|
||||
drop = 'mcl_comparators:comparator_off_comp',
|
||||
on_construct = update_self,
|
||||
on_rightclick =
|
||||
make_rightclick_handler(state_str, mode),
|
||||
comparator_mode = mode,
|
||||
comparator_onstate = "mcl_comparators:comparator_on_"..mode,
|
||||
comparator_offstate = "mcl_comparators:comparator_off_"..mode,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = state,
|
||||
rules = comparator_get_output_rules,
|
||||
},
|
||||
effector = {
|
||||
rules = comparator_get_input_rules,
|
||||
action_change = update_self,
|
||||
}
|
||||
},
|
||||
on_rotate = on_rotate,
|
||||
}
|
||||
|
||||
if mode == "comp" and state == mesecon.state.off then
|
||||
-- This is the prototype
|
||||
nodedef._doc_items_create_entry = true
|
||||
else
|
||||
nodedef.groups = table.copy(nodedef.groups)
|
||||
nodedef.groups.not_in_creative_inventory = 1
|
||||
local extra_desc = {}
|
||||
if mode == "sub" or state == mesecon.state.on then
|
||||
nodedef.inventory_image = nil
|
||||
if mode == "comp" and state == mesecon.state.off then
|
||||
-- This is the prototype
|
||||
nodedef._doc_items_create_entry = true
|
||||
else
|
||||
nodedef.groups = table.copy(nodedef.groups)
|
||||
nodedef.groups.not_in_creative_inventory = 1
|
||||
--local extra_desc = {}
|
||||
if mode == "sub" or state == mesecon.state.on then
|
||||
nodedef.inventory_image = nil
|
||||
end
|
||||
local desc = nodedef.description
|
||||
if mode ~= "sub" and state == mesecon.state.on then
|
||||
desc = S("Redstone Comparator (Powered)")
|
||||
elseif mode == "sub" and state ~= mesecon.state.on then
|
||||
desc = S("Redstone Comparator (Subtract)")
|
||||
elseif mode == "sub" and state == mesecon.state.on then
|
||||
desc = S("Redstone Comparator (Subtract, Powered)")
|
||||
end
|
||||
nodedef.description = desc
|
||||
end
|
||||
local desc = nodedef.description
|
||||
if mode ~= "sub" and state == mesecon.state.on then
|
||||
desc = S("Redstone Comparator (Powered)")
|
||||
elseif mode == "sub" and state ~= mesecon.state.on then
|
||||
desc = S("Redstone Comparator (Subtract)")
|
||||
elseif mode == "sub" and state == mesecon.state.on then
|
||||
desc = S("Redstone Comparator (Subtract, Powered)")
|
||||
end
|
||||
nodedef.description = desc
|
||||
|
||||
minetest.register_node(nodename, nodedef)
|
||||
mcl_wip.register_wip_item(nodename)
|
||||
end
|
||||
|
||||
minetest.register_node(nodename, nodedef)
|
||||
mcl_wip.register_wip_item(nodename)
|
||||
end
|
||||
end
|
||||
|
||||
-- Register recipies
|
||||
|
@ -351,9 +351,9 @@ minetest.register_abm({
|
|||
-- Add entry aliases for the Help
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("nodes", "mcl_comparators:comparator_off_comp",
|
||||
"nodes", "mcl_comparators:comparator_off_sub")
|
||||
"nodes", "mcl_comparators:comparator_off_sub")
|
||||
doc.add_entry_alias("nodes", "mcl_comparators:comparator_off_comp",
|
||||
"nodes", "mcl_comparators:comparator_on_comp")
|
||||
"nodes", "mcl_comparators:comparator_on_comp")
|
||||
doc.add_entry_alias("nodes", "mcl_comparators:comparator_off_comp",
|
||||
"nodes", "mcl_comparators:comparator_on_sub")
|
||||
"nodes", "mcl_comparators:comparator_on_sub")
|
||||
end
|
||||
|
|
|
@ -96,125 +96,127 @@ local dispenserdef = {
|
|||
end,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
mesecons = {effector = {
|
||||
-- Dispense random item when triggered
|
||||
action_on = function (pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local droppos, dropdir
|
||||
if node.name == "mcl_dispensers:dispenser" then
|
||||
dropdir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
|
||||
droppos = vector.add(pos, dropdir)
|
||||
elseif node.name == "mcl_dispensers:dispenser_up" then
|
||||
dropdir = {x=0, y=1, z=0}
|
||||
droppos = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
elseif node.name == "mcl_dispensers:dispenser_down" then
|
||||
dropdir = {x=0, y=-1, z=0}
|
||||
droppos = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
end
|
||||
local dropnode = minetest.get_node(droppos)
|
||||
local dropnodedef = minetest.registered_nodes[dropnode.name]
|
||||
local stacks = {}
|
||||
for i=1,inv:get_size("main") do
|
||||
local stack = inv:get_stack("main", i)
|
||||
if not stack:is_empty() then
|
||||
table.insert(stacks, {stack = stack, stackpos = i})
|
||||
mesecons = {
|
||||
effector = {
|
||||
-- Dispense random item when triggered
|
||||
action_on = function (pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local droppos, dropdir
|
||||
if node.name == "mcl_dispensers:dispenser" then
|
||||
dropdir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
|
||||
droppos = vector.add(pos, dropdir)
|
||||
elseif node.name == "mcl_dispensers:dispenser_up" then
|
||||
dropdir = {x=0, y=1, z=0}
|
||||
droppos = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
elseif node.name == "mcl_dispensers:dispenser_down" then
|
||||
dropdir = {x=0, y=-1, z=0}
|
||||
droppos = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
end
|
||||
end
|
||||
if #stacks >= 1 then
|
||||
local r = math.random(1, #stacks)
|
||||
local stack = stacks[r].stack
|
||||
local dropitem = ItemStack(stack)
|
||||
dropitem:set_count(1)
|
||||
local stack_id = stacks[r].stackpos
|
||||
local stackdef = stack:get_definition()
|
||||
local iname = stack:get_name()
|
||||
local igroups = minetest.registered_items[iname].groups
|
||||
local dropnode = minetest.get_node(droppos)
|
||||
local dropnodedef = minetest.registered_nodes[dropnode.name]
|
||||
local stacks = {}
|
||||
for i=1,inv:get_size("main") do
|
||||
local stack = inv:get_stack("main", i)
|
||||
if not stack:is_empty() then
|
||||
table.insert(stacks, {stack = stack, stackpos = i})
|
||||
end
|
||||
end
|
||||
if #stacks >= 1 then
|
||||
local r = math.random(1, #stacks)
|
||||
local stack = stacks[r].stack
|
||||
local dropitem = ItemStack(stack)
|
||||
dropitem:set_count(1)
|
||||
local stack_id = stacks[r].stackpos
|
||||
local stackdef = stack:get_definition()
|
||||
local iname = stack:get_name()
|
||||
local igroups = minetest.registered_items[iname].groups
|
||||
|
||||
--[===[ Dispense item ]===]
|
||||
--[===[ Dispense item ]===]
|
||||
|
||||
-- Hardcoded dispensions --
|
||||
-- Hardcoded dispensions --
|
||||
|
||||
-- Armor, mob heads and pumpkins
|
||||
if igroups.armor then
|
||||
local droppos_below = {x = droppos.x, y = droppos.y - 1, z = droppos.z}
|
||||
-- Armor, mob heads and pumpkins
|
||||
if igroups.armor then
|
||||
local droppos_below = {x = droppos.x, y = droppos.y - 1, z = droppos.z}
|
||||
|
||||
for _, objs in ipairs({minetest.get_objects_inside_radius(droppos, 1), minetest.get_objects_inside_radius(droppos_below, 1)}) do
|
||||
for _, obj in ipairs(objs) do
|
||||
stack = mcl_armor.equip(stack, obj)
|
||||
for _, objs in ipairs({minetest.get_objects_inside_radius(droppos, 1), minetest.get_objects_inside_radius(droppos_below, 1)}) do
|
||||
for _, obj in ipairs(objs) do
|
||||
stack = mcl_armor.equip(stack, obj)
|
||||
if stack:is_empty() then
|
||||
break
|
||||
end
|
||||
end
|
||||
if stack:is_empty() then
|
||||
break
|
||||
end
|
||||
end
|
||||
if stack:is_empty() then
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- Place head or pumpkin as node, if equipping it as armor has failed
|
||||
if not stack:is_empty() then
|
||||
if igroups.head or iname == "mcl_farming:pumpkin_face" then
|
||||
if dropnodedef.buildable_to then
|
||||
minetest.set_node(droppos, {name = iname, param2 = node.param2})
|
||||
stack:take_item()
|
||||
-- Place head or pumpkin as node, if equipping it as armor has failed
|
||||
if not stack:is_empty() then
|
||||
if igroups.head or iname == "mcl_farming:pumpkin_face" then
|
||||
if dropnodedef.buildable_to then
|
||||
minetest.set_node(droppos, {name = iname, param2 = node.param2})
|
||||
stack:take_item()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
inv:set_stack("main", stack_id, stack)
|
||||
-- Spawn Egg
|
||||
elseif igroups.spawn_egg then
|
||||
-- Spawn mob
|
||||
if not dropnodedef.walkable then
|
||||
pointed_thing = { above = droppos, under = { x=droppos.x, y=droppos.y-1, z=droppos.z } }
|
||||
minetest.add_entity(droppos, stack:get_name())
|
||||
|
||||
stack:take_item()
|
||||
inv:set_stack("main", stack_id, stack)
|
||||
end
|
||||
-- Spawn Egg
|
||||
elseif igroups.spawn_egg then
|
||||
-- Spawn mob
|
||||
if not dropnodedef.walkable then
|
||||
--pointed_thing = { above = droppos, under = { x=droppos.x, y=droppos.y-1, z=droppos.z } }
|
||||
minetest.add_entity(droppos, stack:get_name())
|
||||
|
||||
-- Generalized dispension
|
||||
elseif (not dropnodedef.walkable or stackdef._dispense_into_walkable) then
|
||||
--[[ _on_dispense(stack, pos, droppos, dropnode, dropdir)
|
||||
* stack: Itemstack which is dispense
|
||||
* pos: Position of dispenser
|
||||
* droppos: Position to which to dispense item
|
||||
* dropnode: Node of droppos
|
||||
* dropdir: Drop direction
|
||||
|
||||
_dispense_into_walkable: If true, can dispense into walkable nodes
|
||||
]]
|
||||
if stackdef._on_dispense then
|
||||
-- Item-specific dispension (if defined)
|
||||
local od_ret = stackdef._on_dispense(dropitem, pos, droppos, dropnode, dropdir)
|
||||
if od_ret then
|
||||
local newcount = stack:get_count() - 1
|
||||
stack:set_count(newcount)
|
||||
inv:set_stack("main", stack_id, stack)
|
||||
if newcount == 0 then
|
||||
inv:set_stack("main", stack_id, od_ret)
|
||||
elseif inv:room_for_item("main", od_ret) then
|
||||
inv:add_item("main", od_ret)
|
||||
else
|
||||
minetest.add_item(droppos, dropitem)
|
||||
end
|
||||
else
|
||||
stack:take_item()
|
||||
inv:set_stack("main", stack_id, stack)
|
||||
end
|
||||
else
|
||||
-- Drop item otherwise
|
||||
minetest.add_item(droppos, dropitem)
|
||||
stack:take_item()
|
||||
inv:set_stack("main", stack_id, stack)
|
||||
|
||||
-- Generalized dispension
|
||||
elseif (not dropnodedef.walkable or stackdef._dispense_into_walkable) then
|
||||
--[[ _on_dispense(stack, pos, droppos, dropnode, dropdir)
|
||||
* stack: Itemstack which is dispense
|
||||
* pos: Position of dispenser
|
||||
* droppos: Position to which to dispense item
|
||||
* dropnode: Node of droppos
|
||||
* dropdir: Drop direction
|
||||
|
||||
_dispense_into_walkable: If true, can dispense into walkable nodes
|
||||
]]
|
||||
if stackdef._on_dispense then
|
||||
-- Item-specific dispension (if defined)
|
||||
local od_ret = stackdef._on_dispense(dropitem, pos, droppos, dropnode, dropdir)
|
||||
if od_ret then
|
||||
local newcount = stack:get_count() - 1
|
||||
stack:set_count(newcount)
|
||||
inv:set_stack("main", stack_id, stack)
|
||||
if newcount == 0 then
|
||||
inv:set_stack("main", stack_id, od_ret)
|
||||
elseif inv:room_for_item("main", od_ret) then
|
||||
inv:add_item("main", od_ret)
|
||||
else
|
||||
minetest.add_item(droppos, dropitem)
|
||||
end
|
||||
else
|
||||
stack:take_item()
|
||||
inv:set_stack("main", stack_id, stack)
|
||||
end
|
||||
else
|
||||
-- Drop item otherwise
|
||||
minetest.add_item(droppos, dropitem)
|
||||
stack:take_item()
|
||||
inv:set_stack("main", stack_id, stack)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
end
|
||||
|
||||
|
||||
end
|
||||
end,
|
||||
rules = mesecon.rules.alldirs,
|
||||
}},
|
||||
end,
|
||||
rules = mesecon.rules.alldirs,
|
||||
},
|
||||
},
|
||||
on_rotate = on_rotate,
|
||||
}
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@ local realtime = true
|
|||
local rules_flat = {
|
||||
{ x = 0, y = 0, z = -1, spread = true },
|
||||
}
|
||||
local get_rules_flat = function(node)
|
||||
local function get_rules_flat(node)
|
||||
local rules = rules_flat
|
||||
for i=1, node.param2 do
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
|
@ -46,7 +46,7 @@ end
|
|||
-- and update the observer state if needed.
|
||||
-- TODO: Also scan metadata changes.
|
||||
-- TODO: Ignore some node changes.
|
||||
local observer_scan = function(pos, initialize)
|
||||
local function observer_scan(pos, initialize)
|
||||
local node = minetest.get_node(pos)
|
||||
local front
|
||||
if node.name == "mcl_observers:observer_up_off" or node.name == "mcl_observers:observer_up_on" then
|
||||
|
@ -87,14 +87,14 @@ local observer_scan = function(pos, initialize)
|
|||
end
|
||||
|
||||
-- Vertical orientation (CURRENTLY DISABLED)
|
||||
local observer_orientate = function(pos, placer)
|
||||
local function observer_orientate(pos, placer)
|
||||
-- Not placed by player
|
||||
if not placer then return end
|
||||
|
||||
-- Placer pitch in degrees
|
||||
local pitch = placer:get_look_vertical() * (180 / math.pi)
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
--local node = minetest.get_node(pos)
|
||||
if pitch > 55 then -- player looking upwards
|
||||
-- Observer looking downwards
|
||||
minetest.set_node(pos, {name="mcl_observers:observer_down_off"})
|
||||
|
@ -104,162 +104,167 @@ local observer_orientate = function(pos, placer)
|
|||
end
|
||||
end
|
||||
|
||||
mesecon.register_node("mcl_observers:observer",
|
||||
{
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
paramtype2 = "facedir",
|
||||
on_rotate = false,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
},
|
||||
{
|
||||
description = S("Observer"),
|
||||
_tt_help = S("Emits redstone pulse when block in front changes"),
|
||||
_doc_items_longdesc = S("An observer is a redstone component which observes the block in front of it and sends a very short redstone pulse whenever this block changes."),
|
||||
_doc_items_usagehelp = S("Place the observer directly in front of the block you want to observe with the “face” looking at the block. The arrow points to the side of the output, which is at the opposite side of the “face”. You can place your redstone dust or any other component here."),
|
||||
mesecon.register_node("mcl_observers:observer", {
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
paramtype2 = "facedir",
|
||||
on_rotate = false,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
}, {
|
||||
description = S("Observer"),
|
||||
_tt_help = S("Emits redstone pulse when block in front changes"),
|
||||
_doc_items_longdesc = S("An observer is a redstone component which observes the block in front of it and sends a very short redstone pulse whenever this block changes."),
|
||||
_doc_items_usagehelp = S("Place the observer directly in front of the block you want to observe with the “face” looking at the block. The arrow points to the side of the output, which is at the opposite side of the “face”. You can place your redstone dust or any other component here."),
|
||||
|
||||
groups = {pickaxey=1, material_stone=1, not_opaque=1, },
|
||||
tiles = {
|
||||
"mcl_observers_observer_top.png^[transformR180", "default_furnace_bottom.png",
|
||||
"mcl_observers_observer_side.png", "mcl_observers_observer_side.png",
|
||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back.png",
|
||||
},
|
||||
mesecons = { receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = get_rules_flat,
|
||||
}},
|
||||
on_construct = function(pos)
|
||||
if not realtime then
|
||||
observer_scan(pos, true)
|
||||
end
|
||||
end,
|
||||
after_place_node = observer_orientate,
|
||||
},
|
||||
{
|
||||
_doc_items_create_entry = false,
|
||||
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
||||
tiles = {
|
||||
"mcl_observers_observer_top.png^[transformR180", "default_furnace_bottom.png",
|
||||
"mcl_observers_observer_side.png", "mcl_observers_observer_side.png",
|
||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back_lit.png",
|
||||
},
|
||||
mesecons = { receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = get_rules_flat,
|
||||
}},
|
||||
groups = {pickaxey=1, material_stone=1, not_opaque=1, },
|
||||
tiles = {
|
||||
"mcl_observers_observer_top.png^[transformR180", "default_furnace_bottom.png",
|
||||
"mcl_observers_observer_side.png", "mcl_observers_observer_side.png",
|
||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back.png",
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = get_rules_flat,
|
||||
},
|
||||
},
|
||||
on_construct = function(pos)
|
||||
if not realtime then
|
||||
observer_scan(pos, true)
|
||||
end
|
||||
end,
|
||||
after_place_node = observer_orientate,
|
||||
}, {
|
||||
_doc_items_create_entry = false,
|
||||
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
||||
tiles = {
|
||||
"mcl_observers_observer_top.png^[transformR180", "default_furnace_bottom.png",
|
||||
"mcl_observers_observer_side.png", "mcl_observers_observer_side.png",
|
||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back_lit.png",
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = get_rules_flat,
|
||||
}
|
||||
},
|
||||
|
||||
-- VERY quickly disable observer after construction
|
||||
on_construct = function(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(mcl_vars.redstone_tick)
|
||||
end,
|
||||
on_timer = function(pos, elapsed)
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.set_node(pos, {name = "mcl_observers:observer_off", param2 = node.param2})
|
||||
mesecon.receptor_off(pos, get_rules_flat(node))
|
||||
end,
|
||||
}
|
||||
-- VERY quickly disable observer after construction
|
||||
on_construct = function(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(mcl_vars.redstone_tick)
|
||||
end,
|
||||
on_timer = function(pos, elapsed)
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.set_node(pos, {name = "mcl_observers:observer_off", param2 = node.param2})
|
||||
mesecon.receptor_off(pos, get_rules_flat(node))
|
||||
end,
|
||||
}
|
||||
)
|
||||
|
||||
mesecon.register_node("mcl_observers:observer_down",
|
||||
{
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
||||
on_rotate = false,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
drop = "mcl_observers:observer_off",
|
||||
},
|
||||
{
|
||||
tiles = {
|
||||
"mcl_observers_observer_back.png", "mcl_observers_observer_front.png",
|
||||
"mcl_observers_observer_side.png^[transformR90", "mcl_observers_observer_side.png^[transformR90",
|
||||
"mcl_observers_observer_top.png", "mcl_observers_observer_top.png",
|
||||
},
|
||||
mesecons = { receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = rules_down,
|
||||
}},
|
||||
on_construct = function(pos)
|
||||
if not realtime then
|
||||
observer_scan(pos, true)
|
||||
end
|
||||
end,
|
||||
},
|
||||
{
|
||||
_doc_items_create_entry = false,
|
||||
tiles = {
|
||||
"mcl_observers_observer_back_lit.png", "mcl_observers_observer_front.png",
|
||||
"mcl_observers_observer_side.png^[transformR90", "mcl_observers_observer_side.png^[transformR90",
|
||||
"mcl_observers_observer_top.png", "mcl_observers_observer_top.png",
|
||||
},
|
||||
mesecons = { receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = rules_down,
|
||||
}},
|
||||
mesecon.register_node("mcl_observers:observer_down", {
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
||||
on_rotate = false,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
drop = "mcl_observers:observer_off",
|
||||
}, {
|
||||
tiles = {
|
||||
"mcl_observers_observer_back.png", "mcl_observers_observer_front.png",
|
||||
"mcl_observers_observer_side.png^[transformR90", "mcl_observers_observer_side.png^[transformR90",
|
||||
"mcl_observers_observer_top.png", "mcl_observers_observer_top.png",
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = rules_down,
|
||||
},
|
||||
},
|
||||
on_construct = function(pos)
|
||||
if not realtime then
|
||||
observer_scan(pos, true)
|
||||
end
|
||||
end,
|
||||
}, {
|
||||
_doc_items_create_entry = false,
|
||||
tiles = {
|
||||
"mcl_observers_observer_back_lit.png", "mcl_observers_observer_front.png",
|
||||
"mcl_observers_observer_side.png^[transformR90", "mcl_observers_observer_side.png^[transformR90",
|
||||
"mcl_observers_observer_top.png", "mcl_observers_observer_top.png",
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = rules_down,
|
||||
},
|
||||
},
|
||||
|
||||
-- VERY quickly disable observer after construction
|
||||
on_construct = function(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(mcl_vars.redstone_tick)
|
||||
end,
|
||||
on_timer = function(pos, elapsed)
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.set_node(pos, {name = "mcl_observers:observer_down_off", param2 = node.param2})
|
||||
mesecon.receptor_off(pos, rules_down)
|
||||
end,
|
||||
})
|
||||
-- VERY quickly disable observer after construction
|
||||
on_construct = function(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(mcl_vars.redstone_tick)
|
||||
end,
|
||||
on_timer = function(pos, elapsed)
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.set_node(pos, {name = "mcl_observers:observer_down_off", param2 = node.param2})
|
||||
mesecon.receptor_off(pos, rules_down)
|
||||
end,
|
||||
}
|
||||
)
|
||||
|
||||
mesecon.register_node("mcl_observers:observer_up",
|
||||
{
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
||||
on_rotate = false,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
drop = "mcl_observers:observer_off",
|
||||
},
|
||||
{
|
||||
tiles = {
|
||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back.png",
|
||||
"mcl_observers_observer_side.png^[transformR270", "mcl_observers_observer_side.png^[transformR270",
|
||||
"mcl_observers_observer_top.png^[transformR180", "mcl_observers_observer_top.png^[transformR180",
|
||||
},
|
||||
mesecons = { receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = rules_up,
|
||||
}},
|
||||
on_construct = function(pos)
|
||||
if not realtime then
|
||||
observer_scan(pos, true)
|
||||
end
|
||||
end,
|
||||
},
|
||||
{
|
||||
_doc_items_create_entry = false,
|
||||
tiles = {
|
||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back_lit.png",
|
||||
"mcl_observers_observer_side.png^[transformR270", "mcl_observers_observer_side.png^[transformR270",
|
||||
"mcl_observers_observer_top.png^[transformR180", "mcl_observers_observer_top.png^[transformR180",
|
||||
},
|
||||
mesecons = { receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = rules_up,
|
||||
}},
|
||||
mesecon.register_node("mcl_observers:observer_up", {
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
||||
on_rotate = false,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
drop = "mcl_observers:observer_off",
|
||||
}, {
|
||||
tiles = {
|
||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back.png",
|
||||
"mcl_observers_observer_side.png^[transformR270", "mcl_observers_observer_side.png^[transformR270",
|
||||
"mcl_observers_observer_top.png^[transformR180", "mcl_observers_observer_top.png^[transformR180",
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = rules_up,
|
||||
},
|
||||
},
|
||||
on_construct = function(pos)
|
||||
if not realtime then
|
||||
observer_scan(pos, true)
|
||||
end
|
||||
end,
|
||||
}, {
|
||||
_doc_items_create_entry = false,
|
||||
tiles = {
|
||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back_lit.png",
|
||||
"mcl_observers_observer_side.png^[transformR270", "mcl_observers_observer_side.png^[transformR270",
|
||||
"mcl_observers_observer_top.png^[transformR180", "mcl_observers_observer_top.png^[transformR180",
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = rules_up,
|
||||
},
|
||||
},
|
||||
|
||||
-- VERY quickly disable observer after construction
|
||||
on_construct = function(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(mcl_vars.redstone_tick)
|
||||
end,
|
||||
on_timer = function(pos, elapsed)
|
||||
minetest.set_node(pos, {name = "mcl_observers:observer_up_off"})
|
||||
mesecon.receptor_off(pos, rules_up)
|
||||
end,
|
||||
})
|
||||
-- VERY quickly disable observer after construction
|
||||
on_construct = function(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(mcl_vars.redstone_tick)
|
||||
end,
|
||||
on_timer = function(pos, elapsed)
|
||||
minetest.set_node(pos, {name = "mcl_observers:observer_up_off"})
|
||||
mesecon.receptor_off(pos, rules_up)
|
||||
end,
|
||||
}
|
||||
)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_observers:observer_off",
|
||||
|
@ -267,7 +272,7 @@ minetest.register_craft({
|
|||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||
{ "mcl_nether:quartz", "mesecons:redstone", "mesecons:redstone" },
|
||||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||
}
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "mcl_observers:observer_off",
|
||||
|
@ -275,7 +280,7 @@ minetest.register_craft({
|
|||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||
{ "mesecons:redstone", "mesecons:redstone", "mcl_nether:quartz" },
|
||||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
if realtime then
|
||||
|
@ -454,7 +459,7 @@ minetest.register_lbm({
|
|||
"mcl_observers:observer_down_on",
|
||||
"mcl_observers:observer_up_on",
|
||||
},
|
||||
run_at_every_load = true,
|
||||
run_at_every_load = true,
|
||||
action = function(pos)
|
||||
minetest.after(1, mcl_observers.observer_activate, {x=pos.x, y=pos.y, z=pos.z})
|
||||
end,
|
||||
|
|
|
@ -329,7 +329,7 @@ function mesecon.get_conductor_on(node_off, rulename)
|
|||
return conductor.states[tonumber(binstate,2)+1]
|
||||
end
|
||||
end
|
||||
return offstate
|
||||
return conductor.offstate
|
||||
end
|
||||
|
||||
function mesecon.get_conductor_off(node_on, rulename)
|
||||
|
@ -345,7 +345,7 @@ function mesecon.get_conductor_off(node_on, rulename)
|
|||
return conductor.states[tonumber(binstate,2)+1]
|
||||
end
|
||||
end
|
||||
return onstate
|
||||
return conductor.onstate
|
||||
end
|
||||
|
||||
function mesecon.conductor_get_rules(node)
|
||||
|
@ -391,9 +391,7 @@ function mesecon.turnon(pos, link)
|
|||
local f = table.remove(frontiers, 1)
|
||||
local node = get_node_force(f.pos)
|
||||
|
||||
if not node then
|
||||
-- Area does not exist; do nothing
|
||||
elseif mesecon.is_conductor_off(node, f.link) then
|
||||
if node and mesecon.is_conductor_off(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
|
||||
-- Call turnon on neighbors
|
||||
|
@ -453,9 +451,7 @@ function mesecon.turnoff(pos, link)
|
|||
local f = table.remove(frontiers, 1)
|
||||
local node = get_node_force(f.pos)
|
||||
|
||||
if not node then
|
||||
-- No-op
|
||||
elseif mesecon.is_conductor_on(node, f.link) then
|
||||
if node and mesecon.is_conductor_on(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
for _, r in pairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
|
|
|
@ -77,7 +77,7 @@ mesecon.on_dignode = function(pos, node)
|
|||
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
||||
end
|
||||
if minetest.get_item_group(node.name, "opaque") == 1 then
|
||||
local sources = mesecon.is_powered(pos)
|
||||
--local sources = mesecon.is_powered(pos)
|
||||
local neighbors = mesecon.mcl_get_neighbors(pos)
|
||||
for n=1, #neighbors do
|
||||
local npos = neighbors[n].pos
|
||||
|
|
|
@ -72,7 +72,7 @@ end
|
|||
local function check_commands(commands, player_name)
|
||||
for _, command in pairs(commands:split("\n")) do
|
||||
local pos = command:find(" ")
|
||||
local cmd, param = command, ""
|
||||
local cmd = command
|
||||
if pos then
|
||||
cmd = command:sub(1, pos - 1)
|
||||
end
|
||||
|
@ -103,10 +103,10 @@ local function commandblock_action_on(pos, node)
|
|||
if node.name ~= "mesecons_commandblock:commandblock_off" then
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local commander = meta:get_string("commander")
|
||||
|
||||
|
||||
if not command_blocks_activated then
|
||||
--minetest.chat_send_player(commander, msg_not_activated)
|
||||
return
|
||||
|
|
|
@ -4,7 +4,7 @@ local DELAYS = { 0.1, 0.2, 0.3, 0.4 }
|
|||
local DEFAULT_DELAY = DELAYS[1]
|
||||
|
||||
-- Function that get the input/output rules of the delayer
|
||||
local delayer_get_output_rules = function(node)
|
||||
local function delayer_get_output_rules(node)
|
||||
local rules = {{x = -1, y = 0, z = 0, spread=true}}
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
|
@ -12,7 +12,7 @@ local delayer_get_output_rules = function(node)
|
|||
return rules
|
||||
end
|
||||
|
||||
local delayer_get_input_rules = function(node)
|
||||
local function delayer_get_input_rules(node)
|
||||
local rules = {{x = 1, y = 0, z = 0}}
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
|
@ -22,7 +22,7 @@ end
|
|||
|
||||
-- Return the sides of a delayer.
|
||||
-- Those are used to toggle the lock state.
|
||||
local delayer_get_sides = function(node)
|
||||
local function delayer_get_sides(node)
|
||||
local rules = {
|
||||
{x = 0, y = 0, z = -1},
|
||||
{x = 0, y = 0, z = 1},
|
||||
|
@ -35,7 +35,7 @@ end
|
|||
|
||||
-- Make the repeater at pos try to lock any repeater it faces.
|
||||
-- Returns true if a repeater was locked.
|
||||
local check_lock_repeater = function(pos, node)
|
||||
local function check_lock_repeater(pos, node)
|
||||
-- Check the repeater at pos and look if it faces
|
||||
-- a repeater placed sideways.
|
||||
-- If yes, lock the second repeater.
|
||||
|
@ -67,7 +67,7 @@ end
|
|||
|
||||
-- Make the repeater at pos try to unlock any repeater it faces.
|
||||
-- Returns true if a repeater was unlocked.
|
||||
local check_unlock_repeater = function(pos, node)
|
||||
local function check_unlock_repeater(pos, node)
|
||||
-- Check the repeater at pos and look if it faces
|
||||
-- a repeater placed sideways.
|
||||
-- If yes, also check if the second repeater doesn't receive
|
||||
|
@ -119,21 +119,19 @@ local check_unlock_repeater = function(pos, node)
|
|||
end
|
||||
|
||||
-- Functions that are called after the delay time
|
||||
local delayer_activate = function(pos, node)
|
||||
local function delayer_activate(pos, node)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
local time = def.delayer_time
|
||||
minetest.set_node(pos, {name=def.delayer_onstate, param2=node.param2})
|
||||
mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil)
|
||||
|
||||
check_lock_repeater(pos, node)
|
||||
end
|
||||
|
||||
local delayer_deactivate = function(pos, node)
|
||||
local function delayer_deactivate(pos, node)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
local time = def.delayer_time
|
||||
minetest.set_node(pos, {name=def.delayer_offstate, param2=node.param2})
|
||||
mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil)
|
||||
|
||||
check_unlock_repeater(pos, node)
|
||||
end
|
||||
|
||||
|
@ -145,236 +143,230 @@ end
|
|||
-- Register the 2 (states) x 4 (delay times) delayers
|
||||
|
||||
for i = 1, 4 do
|
||||
local groups = {}
|
||||
if i == 1 then
|
||||
groups = {dig_immediate=3,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,attached_node=1,redstone_repeater=i}
|
||||
else
|
||||
groups = {dig_immediate=3,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,attached_node=1,redstone_repeater=i,not_in_creative_inventory=1}
|
||||
end
|
||||
local groups
|
||||
if i == 1 then
|
||||
groups = {dig_immediate=3,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,attached_node=1,redstone_repeater=i}
|
||||
else
|
||||
groups = {dig_immediate=3,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,attached_node=1,redstone_repeater=i,not_in_creative_inventory=1}
|
||||
end
|
||||
|
||||
local delaytime = DELAYS[i]
|
||||
local delaytime = DELAYS[i]
|
||||
|
||||
local boxes
|
||||
if i == 1 then
|
||||
boxes = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||
{ -1/16, -6/16, 0/16, 1/16, -1/16, 2/16}, -- moved torch
|
||||
}
|
||||
elseif i == 2 then
|
||||
boxes = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||
{ -1/16, -6/16, -2/16, 1/16, -1/16, 0/16}, -- moved torch
|
||||
}
|
||||
elseif i == 3 then
|
||||
boxes = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||
{ -1/16, -6/16, -4/16, 1/16, -1/16, -2/16}, -- moved torch
|
||||
}
|
||||
elseif i == 4 then
|
||||
boxes = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||
{ -1/16, -6/16, -6/16, 1/16, -1/16, -4/16}, -- moved torch
|
||||
}
|
||||
end
|
||||
local boxes
|
||||
if i == 1 then
|
||||
boxes = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||
{ -1/16, -6/16, 0/16, 1/16, -1/16, 2/16}, -- moved torch
|
||||
}
|
||||
elseif i == 2 then
|
||||
boxes = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||
{ -1/16, -6/16, -2/16, 1/16, -1/16, 0/16}, -- moved torch
|
||||
}
|
||||
elseif i == 3 then
|
||||
boxes = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||
{ -1/16, -6/16, -4/16, 1/16, -1/16, -2/16}, -- moved torch
|
||||
}
|
||||
elseif i == 4 then
|
||||
boxes = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||
{ -1/16, -6/16, -6/16, 1/16, -1/16, -4/16}, -- moved torch
|
||||
}
|
||||
end
|
||||
|
||||
local help, tt, longdesc, usagehelp, icon, on_construct
|
||||
if i == 1 then
|
||||
help = true
|
||||
tt = S("Transmits redstone power only in one direction").."\n"..
|
||||
S("Delays signal").."\n"..
|
||||
S("Output locks when getting active redstone repeater signal from the side")
|
||||
longdesc = S("Redstone repeaters are versatile redstone components with multiple purposes: 1. They only allow signals to travel in one direction. 2. They delay the signal. 3. Optionally, they can lock their output in one state.")
|
||||
usagehelp = S("To power a redstone repeater, send a signal in “arrow” direction (the input). The signal goes out on the opposite side (the output) with a delay. To change the delay, use the redstone repeater. The delay is between 0.1 and 0.4 seconds long and can be changed in steps of 0.1 seconds. It is indicated by the position of the moving redstone torch.").."\n"..
|
||||
S("To lock a repeater, send a signal from an adjacent repeater into one of its sides. While locked, the moving redstone torch disappears, the output doesn't change and the input signal is ignored.")
|
||||
icon = "mesecons_delayer_item.png"
|
||||
|
||||
-- Check sides of constructed repeater and lock it, if required
|
||||
on_construct = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local sides = delayer_get_sides(node)
|
||||
for s=1, #sides do
|
||||
local spos = vector.add(pos, sides[s])
|
||||
local snode = minetest.get_node(spos)
|
||||
-- Is there a powered repeater at one of our sides?
|
||||
local g = minetest.get_item_group(snode.name, "redstone_repeater")
|
||||
if g ~= 0 and mesecon.is_receptor_on(snode.name) then
|
||||
-- The other repeater must also face towards the constructed node
|
||||
local sface = delayer_get_output_rules(snode)[1]
|
||||
local sface_pos = vector.add(spos, sface)
|
||||
if vector.equals(sface_pos, pos) then
|
||||
-- Repeater is facing towards us! Now we just need to lock the costructed node
|
||||
if mesecon.is_powered(pos, delayer_get_input_rules(node)[1]) ~= false then
|
||||
local newnode = {name="mesecons_delayer:delayer_on_locked", param2 = node.param2}
|
||||
minetest.set_node(pos, newnode)
|
||||
mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(newnode)}, DEFAULT_DELAY, nil)
|
||||
else
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_off_locked", param2 = node.param2})
|
||||
local help, tt, longdesc, usagehelp, icon, on_construct
|
||||
if i == 1 then
|
||||
help = true
|
||||
tt = S("Transmits redstone power only in one direction").."\n"..
|
||||
S("Delays signal").."\n"..
|
||||
S("Output locks when getting active redstone repeater signal from the side")
|
||||
longdesc = S("Redstone repeaters are versatile redstone components with multiple purposes: 1. They only allow signals to travel in one direction. 2. They delay the signal. 3. Optionally, they can lock their output in one state.")
|
||||
usagehelp = S("To power a redstone repeater, send a signal in “arrow” direction (the input). The signal goes out on the opposite side (the output) with a delay. To change the delay, use the redstone repeater. The delay is between 0.1 and 0.4 seconds long and can be changed in steps of 0.1 seconds. It is indicated by the position of the moving redstone torch.").."\n"..
|
||||
S("To lock a repeater, send a signal from an adjacent repeater into one of its sides. While locked, the moving redstone torch disappears, the output doesn't change and the input signal is ignored.")
|
||||
icon = "mesecons_delayer_item.png"
|
||||
-- Check sides of constructed repeater and lock it, if required
|
||||
on_construct = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local sides = delayer_get_sides(node)
|
||||
for s=1, #sides do
|
||||
local spos = vector.add(pos, sides[s])
|
||||
local snode = minetest.get_node(spos)
|
||||
-- Is there a powered repeater at one of our sides?
|
||||
local g = minetest.get_item_group(snode.name, "redstone_repeater")
|
||||
if g ~= 0 and mesecon.is_receptor_on(snode.name) then
|
||||
-- The other repeater must also face towards the constructed node
|
||||
local sface = delayer_get_output_rules(snode)[1]
|
||||
local sface_pos = vector.add(spos, sface)
|
||||
if vector.equals(sface_pos, pos) then
|
||||
-- Repeater is facing towards us! Now we just need to lock the costructed node
|
||||
if mesecon.is_powered(pos, delayer_get_input_rules(node)[1]) ~= false then
|
||||
local newnode = {name="mesecons_delayer:delayer_on_locked", param2 = node.param2}
|
||||
minetest.set_node(pos, newnode)
|
||||
mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(newnode)}, DEFAULT_DELAY, nil)
|
||||
else
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_off_locked", param2 = node.param2})
|
||||
end
|
||||
break
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
help = false
|
||||
end
|
||||
else
|
||||
help = false
|
||||
end
|
||||
|
||||
local desc_off
|
||||
if i == 1 then
|
||||
desc_off = S("Redstone Repeater")
|
||||
else
|
||||
desc_off = S("Redstone Repeater (Delay @1)", i)
|
||||
end
|
||||
local desc_off
|
||||
if i == 1 then
|
||||
desc_off = S("Redstone Repeater")
|
||||
else
|
||||
desc_off = S("Redstone Repeater (Delay @1)", i)
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||
description = desc_off,
|
||||
inventory_image = icon,
|
||||
wield_image = icon,
|
||||
_tt_help = tt,
|
||||
_doc_items_create_entry = help,
|
||||
_doc_items_longdesc = longdesc,
|
||||
_doc_items_usagehelp = usagehelp,
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"mesecons_delayer_off.png",
|
||||
"mcl_stairs_stone_slab_top.png",
|
||||
"mesecons_delayer_sides_off.png",
|
||||
"mesecons_delayer_sides_off.png",
|
||||
"mesecons_delayer_ends_off.png",
|
||||
"mesecons_delayer_ends_off.png",
|
||||
},
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
wield_image = "mesecons_delayer_off.png",
|
||||
walkable = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = boxes
|
||||
},
|
||||
groups = groups,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = false,
|
||||
is_ground_content = false,
|
||||
drop = 'mesecons_delayer:delayer_off_1',
|
||||
on_rightclick = function (pos, node, clicker)
|
||||
local protname = clicker:get_player_name()
|
||||
if minetest.is_protected(pos, protname) then
|
||||
minetest.record_protection_violation(pos, protname)
|
||||
return
|
||||
end
|
||||
if node.name=="mesecons_delayer:delayer_off_1" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_off_2", param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_off_2" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_off_3", param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_off_3" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_off_4", param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_off_4" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_off_1", param2=node.param2})
|
||||
end
|
||||
end,
|
||||
on_construct = on_construct,
|
||||
delayer_time = delaytime,
|
||||
delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
|
||||
delayer_lockstate = "mesecons_delayer:delayer_off_locked",
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {
|
||||
receptor =
|
||||
{
|
||||
state = mesecon.state.off,
|
||||
rules = delayer_get_output_rules
|
||||
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||
description = desc_off,
|
||||
inventory_image = icon,
|
||||
wield_image = icon,
|
||||
_tt_help = tt,
|
||||
_doc_items_create_entry = help,
|
||||
_doc_items_longdesc = longdesc,
|
||||
_doc_items_usagehelp = usagehelp,
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"mesecons_delayer_off.png",
|
||||
"mcl_stairs_stone_slab_top.png",
|
||||
"mesecons_delayer_sides_off.png",
|
||||
"mesecons_delayer_sides_off.png",
|
||||
"mesecons_delayer_ends_off.png",
|
||||
"mesecons_delayer_ends_off.png",
|
||||
},
|
||||
effector =
|
||||
{
|
||||
rules = delayer_get_input_rules,
|
||||
action_on = delayer_activate
|
||||
}
|
||||
},
|
||||
on_rotate = on_rotate,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||
description = S("Redstone Repeater (Delay @1, Powered)", i),
|
||||
_doc_items_create_entry = false,
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"mesecons_delayer_on.png",
|
||||
"mcl_stairs_stone_slab_top.png",
|
||||
"mesecons_delayer_sides_on.png",
|
||||
"mesecons_delayer_sides_on.png",
|
||||
"mesecons_delayer_ends_on.png",
|
||||
"mesecons_delayer_ends_on.png",
|
||||
},
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
walkable = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = boxes
|
||||
},
|
||||
groups = {dig_immediate = 3, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1, attached_node=1, redstone_repeater=i, not_in_creative_inventory = 1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = false,
|
||||
is_ground_content = false,
|
||||
drop = 'mesecons_delayer:delayer_off_1',
|
||||
on_rightclick = function (pos, node, clicker)
|
||||
local protname = clicker:get_player_name()
|
||||
if minetest.is_protected(pos, protname) then
|
||||
minetest.record_protection_violation(pos, protname)
|
||||
return
|
||||
end
|
||||
if node.name=="mesecons_delayer:delayer_on_1" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_on_2",param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_on_2" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_on_3",param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_on_3" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_on_4",param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_on_4" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_on_1",param2=node.param2})
|
||||
end
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode)
|
||||
check_unlock_repeater(pos, oldnode)
|
||||
end,
|
||||
delayer_time = delaytime,
|
||||
delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
|
||||
delayer_lockstate = "mesecons_delayer:delayer_on_locked",
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {
|
||||
receptor =
|
||||
{
|
||||
state = mesecon.state.on,
|
||||
rules = delayer_get_output_rules
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
--wield_image = "mesecons_delayer_off.png",
|
||||
walkable = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
||||
},
|
||||
effector =
|
||||
{
|
||||
rules = delayer_get_input_rules,
|
||||
action_off = delayer_deactivate
|
||||
}
|
||||
},
|
||||
on_rotate = on_rotate,
|
||||
})
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = boxes
|
||||
},
|
||||
groups = groups,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = false,
|
||||
is_ground_content = false,
|
||||
drop = 'mesecons_delayer:delayer_off_1',
|
||||
on_rightclick = function (pos, node, clicker)
|
||||
local protname = clicker:get_player_name()
|
||||
if minetest.is_protected(pos, protname) then
|
||||
minetest.record_protection_violation(pos, protname)
|
||||
return
|
||||
end
|
||||
if node.name=="mesecons_delayer:delayer_off_1" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_off_2", param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_off_2" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_off_3", param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_off_3" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_off_4", param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_off_4" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_off_1", param2=node.param2})
|
||||
end
|
||||
end,
|
||||
on_construct = on_construct,
|
||||
delayer_time = delaytime,
|
||||
delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
|
||||
delayer_lockstate = "mesecons_delayer:delayer_off_locked",
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = delayer_get_output_rules,
|
||||
},
|
||||
effector = {
|
||||
rules = delayer_get_input_rules,
|
||||
action_on = delayer_activate,
|
||||
},
|
||||
},
|
||||
on_rotate = on_rotate,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||
description = S("Redstone Repeater (Delay @1, Powered)", i),
|
||||
_doc_items_create_entry = false,
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"mesecons_delayer_on.png",
|
||||
"mcl_stairs_stone_slab_top.png",
|
||||
"mesecons_delayer_sides_on.png",
|
||||
"mesecons_delayer_sides_on.png",
|
||||
"mesecons_delayer_ends_on.png",
|
||||
"mesecons_delayer_ends_on.png",
|
||||
},
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
walkable = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = boxes
|
||||
},
|
||||
groups = {dig_immediate = 3, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1, attached_node=1, redstone_repeater=i, not_in_creative_inventory = 1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = false,
|
||||
is_ground_content = false,
|
||||
drop = 'mesecons_delayer:delayer_off_1',
|
||||
on_rightclick = function (pos, node, clicker)
|
||||
local protname = clicker:get_player_name()
|
||||
if minetest.is_protected(pos, protname) then
|
||||
minetest.record_protection_violation(pos, protname)
|
||||
return
|
||||
end
|
||||
--HACK! we already know the node name, so we should generate the function to avoid multiple checks
|
||||
if node.name=="mesecons_delayer:delayer_on_1" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_on_2",param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_on_2" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_on_3",param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_on_3" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_on_4",param2=node.param2})
|
||||
elseif node.name=="mesecons_delayer:delayer_on_4" then
|
||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_on_1",param2=node.param2})
|
||||
end
|
||||
end,
|
||||
after_dig_node = function(pos, oldnode)
|
||||
check_unlock_repeater(pos, oldnode)
|
||||
end,
|
||||
delayer_time = delaytime,
|
||||
delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
|
||||
delayer_lockstate = "mesecons_delayer:delayer_on_locked",
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = delayer_get_output_rules,
|
||||
},
|
||||
effector = {
|
||||
rules = delayer_get_input_rules,
|
||||
action_off = delayer_deactivate,
|
||||
},
|
||||
},
|
||||
on_rotate = on_rotate,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
local table = table
|
||||
|
||||
--register stoppers for movestones/pistons
|
||||
|
||||
mesecon.mvps_stoppers = {}
|
||||
|
@ -6,8 +8,6 @@ mesecon.mvps_droppers = {}
|
|||
mesecon.on_mvps_move = {}
|
||||
mesecon.mvps_unmov = {}
|
||||
|
||||
local is_protected = minetest.is_protected
|
||||
|
||||
--- Objects (entities) that cannot be moved
|
||||
function mesecon.register_mvps_unmov(objectname)
|
||||
mesecon.mvps_unmov[objectname] = true;
|
||||
|
@ -151,6 +151,7 @@ function mesecon.mvps_get_stack(pos, dir, maximum, piston_pos)
|
|||
-- add connected nodes to frontiers, connected is a vector list
|
||||
-- the vectors must be absolute positions
|
||||
local connected = {}
|
||||
local has_loop
|
||||
if minetest.registered_nodes[nn.name]
|
||||
and minetest.registered_nodes[nn.name].mvps_sticky then
|
||||
connected, has_loop = minetest.registered_nodes[nn.name].mvps_sticky(np, nn, piston_pos)
|
||||
|
@ -258,7 +259,7 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name,
|
|||
n.meta = minetest.get_meta(n.pos):to_table()
|
||||
local is_dropper = mesecon.is_mvps_dropper(n.node, movedir, nodes, id)
|
||||
if is_dropper then
|
||||
local drops = minetest.get_node_drops(n.node.name, "")
|
||||
--local drops = minetest.get_node_drops(n.node.name, "")
|
||||
minetest.dig_node(n.pos)
|
||||
else
|
||||
minetest.remove_node(n.pos)
|
||||
|
|
|
@ -2,29 +2,36 @@ local S = minetest.get_translator("mesecons_pistons")
|
|||
|
||||
local PISTON_MAXIMUM_PUSH = 12
|
||||
|
||||
-- Get mesecon rules of pistons
|
||||
local piston_rules =
|
||||
{{x=0, y=0, z=1}, --everything apart from z- (pusher side)
|
||||
{x=1, y=0, z=0},
|
||||
{x=-1, y=0, z=0},
|
||||
{x=0, y=1, z=0},
|
||||
{x=0, y=-1, z=0}}
|
||||
--Get mesecon rules of pistons
|
||||
|
||||
local piston_up_rules =
|
||||
{{x=0, y=0, z=-1}, --everything apart from y+ (pusher side)
|
||||
{x=0, y=0, z=1},
|
||||
{x=-1, y=0, z=0},
|
||||
{x=1, y=0, z=0},
|
||||
{x=0, y=-1, z=0}}
|
||||
--everything apart from z- (pusher side)
|
||||
local piston_rules = {
|
||||
{x=0, y=0, z=1},
|
||||
{x=1, y=0, z=0},
|
||||
{x=-1, y=0, z=0},
|
||||
{x=0, y=1, z=0},
|
||||
{x=0, y=-1, z=0},
|
||||
}
|
||||
|
||||
local piston_down_rules =
|
||||
{{x=0, y=0, z=-1}, --everything apart from y- (pusher side)
|
||||
{x=0, y=0, z=1},
|
||||
{x=-1, y=0, z=0},
|
||||
{x=1, y=0, z=0},
|
||||
{x=0, y=1, z=0}}
|
||||
--everything apart from y+ (pusher side)
|
||||
local piston_up_rules = {
|
||||
{x=0, y=0, z=-1},
|
||||
{x=0, y=0, z=1},
|
||||
{x=-1, y=0, z=0},
|
||||
{x=1, y=0, z=0},
|
||||
{x=0, y=-1, z=0},
|
||||
}
|
||||
|
||||
local piston_get_rules = function (node)
|
||||
--everything apart from y- (pusher side)
|
||||
local piston_down_rules = {
|
||||
{x=0, y=0, z=-1},
|
||||
{x=0, y=0, z=1},
|
||||
{x=-1, y=0, z=0},
|
||||
{x=1, y=0, z=0},
|
||||
{x=0, y=1, z=0},
|
||||
}
|
||||
|
||||
local function piston_get_rules(node)
|
||||
local rules = piston_rules
|
||||
for i = 1, node.param2 do
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
|
@ -32,7 +39,7 @@ local piston_get_rules = function (node)
|
|||
return rules
|
||||
end
|
||||
|
||||
local piston_facedir_direction = function (node)
|
||||
local function piston_facedir_direction(node)
|
||||
local rules = {{x = 0, y = 0, z = -1}}
|
||||
for i = 1, node.param2 do
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
|
@ -40,7 +47,7 @@ local piston_facedir_direction = function (node)
|
|||
return rules[1]
|
||||
end
|
||||
|
||||
local piston_get_direction = function (dir, node)
|
||||
local function piston_get_direction(dir, node)
|
||||
if type(dir) == "function" then
|
||||
return dir(node)
|
||||
else
|
||||
|
@ -50,7 +57,7 @@ end
|
|||
|
||||
-- Remove pusher of piston.
|
||||
-- To be used when piston was destroyed or dug.
|
||||
local piston_remove_pusher = function (pos, oldnode)
|
||||
local function piston_remove_pusher(pos, oldnode)
|
||||
local pistonspec = minetest.registered_nodes[oldnode.name].mesecons_piston
|
||||
|
||||
local dir = piston_get_direction(pistonspec.dir, oldnode)
|
||||
|
@ -70,7 +77,7 @@ end
|
|||
|
||||
-- Remove base node of piston.
|
||||
-- To be used when pusher was destroyed.
|
||||
local piston_remove_base = function (pos, oldnode)
|
||||
local function piston_remove_base(pos, oldnode)
|
||||
local basenodename = minetest.registered_nodes[oldnode.name].corresponding_piston
|
||||
local pistonspec = minetest.registered_nodes[basenodename].mesecons_piston
|
||||
|
||||
|
@ -89,7 +96,7 @@ local piston_remove_base = function (pos, oldnode)
|
|||
end
|
||||
end
|
||||
|
||||
local piston_on = function (pos, node)
|
||||
local function piston_on(pos, node)
|
||||
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
||||
|
||||
local dir = piston_get_direction(pistonspec.dir, node)
|
||||
|
@ -113,7 +120,7 @@ local piston_on = function (pos, node)
|
|||
end
|
||||
end
|
||||
|
||||
local piston_off = function (pos, node)
|
||||
local function piston_off(pos, node)
|
||||
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
||||
minetest.swap_node(pos, {param2 = node.param2, name = pistonspec.offname})
|
||||
piston_remove_pusher (pos, node)
|
||||
|
@ -124,13 +131,13 @@ local piston_off = function (pos, node)
|
|||
local dir = piston_get_direction(pistonspec.dir, node)
|
||||
local pullpos = vector.add(pos, vector.multiply(dir, 2))
|
||||
local meta = minetest.get_meta(pos)
|
||||
local success, stack, oldstack = mesecon.mvps_pull_single(pullpos, vector.multiply(dir, -1), PISTON_MAXIMUM_PUSH, meta:get_string("owner"), pos)
|
||||
local success, stack = mesecon.mvps_pull_single(pullpos, vector.multiply(dir, -1), PISTON_MAXIMUM_PUSH, meta:get_string("owner"), pos)
|
||||
if success then
|
||||
mesecon.mvps_process_stack(pos, dir, stack)
|
||||
end
|
||||
end
|
||||
|
||||
local piston_orientate = function (pos, placer)
|
||||
local function piston_orientate(pos, placer)
|
||||
mesecon.mvps_set_owner(pos, placer)
|
||||
|
||||
-- not placed by player
|
||||
|
@ -158,14 +165,14 @@ local piston_pusher_box = {
|
|||
fixed = {
|
||||
{-2/16, -2/16, -.5 + pt, 2/16, 2/16, .5 + pt},
|
||||
{-.5 , -.5 , -.5 , .5 , .5 , -.5 + pt},
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
local piston_on_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-.5, -.5, -.5 + pt, .5, .5, .5}
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
|
@ -195,18 +202,20 @@ minetest.register_node("mesecons_pistons:piston_normal_off", {
|
|||
"mesecons_piston_bottom.png^[transformR270",
|
||||
"mesecons_piston_back.png",
|
||||
"mesecons_piston_pusher_front.png"
|
||||
},
|
||||
groups = {handy = 1, piston=1},
|
||||
},
|
||||
groups = {handy=1, piston=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
after_place_node = piston_orientate,
|
||||
mesecons_piston = pistonspec_normal,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {effector={
|
||||
action_on = piston_on,
|
||||
rules = piston_get_rules
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = piston_on,
|
||||
rules = piston_get_rules
|
||||
},
|
||||
},
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
|
@ -227,8 +236,8 @@ minetest.register_node("mesecons_pistons:piston_normal_on", {
|
|||
"mesecons_piston_bottom.png^[transformR270",
|
||||
"mesecons_piston_back.png",
|
||||
"mesecons_piston_on_front.png"
|
||||
},
|
||||
groups = {handy=1, piston=1, not_in_creative_inventory = 1},
|
||||
},
|
||||
groups = {handy=1, piston=1, not_in_creative_inventory=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
|
@ -238,10 +247,12 @@ minetest.register_node("mesecons_pistons:piston_normal_on", {
|
|||
selection_box = piston_on_box,
|
||||
mesecons_piston = pistonspec_normal,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {effector={
|
||||
action_off = piston_off,
|
||||
rules = piston_get_rules
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_off = piston_off,
|
||||
rules = piston_get_rules
|
||||
},
|
||||
},
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
on_rotate = false,
|
||||
|
@ -257,10 +268,10 @@ minetest.register_node("mesecons_pistons:piston_pusher_normal", {
|
|||
"mesecons_piston_pusher_right.png",
|
||||
"mesecons_piston_pusher_back.png",
|
||||
"mesecons_piston_pusher_front.png"
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = { piston_pusher = 1 },
|
||||
groups = {piston_pusher=1},
|
||||
is_ground_content = false,
|
||||
after_destruct = piston_remove_base,
|
||||
diggable = false,
|
||||
|
@ -299,7 +310,7 @@ minetest.register_node("mesecons_pistons:piston_sticky_off", {
|
|||
"mesecons_piston_bottom.png^[transformR270",
|
||||
"mesecons_piston_back.png",
|
||||
"mesecons_piston_pusher_front_sticky.png"
|
||||
},
|
||||
},
|
||||
groups = {handy=1, piston=2},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
|
@ -307,10 +318,12 @@ minetest.register_node("mesecons_pistons:piston_sticky_off", {
|
|||
after_place_node = piston_orientate,
|
||||
mesecons_piston = pistonspec_sticky,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {effector={
|
||||
action_on = piston_on,
|
||||
rules = piston_get_rules
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = piston_on,
|
||||
rules = piston_get_rules
|
||||
},
|
||||
},
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
|
@ -331,8 +344,8 @@ minetest.register_node("mesecons_pistons:piston_sticky_on", {
|
|||
"mesecons_piston_bottom.png^[transformR270",
|
||||
"mesecons_piston_back.png",
|
||||
"mesecons_piston_on_front.png"
|
||||
},
|
||||
groups = {handy=1, piston=2, not_in_creative_inventory = 1},
|
||||
},
|
||||
groups = {handy=1, piston=2, not_in_creative_inventory=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
|
@ -342,10 +355,12 @@ minetest.register_node("mesecons_pistons:piston_sticky_on", {
|
|||
selection_box = piston_on_box,
|
||||
mesecons_piston = pistonspec_sticky,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {effector={
|
||||
action_off = piston_off,
|
||||
rules = piston_get_rules
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_off = piston_off,
|
||||
rules = piston_get_rules
|
||||
},
|
||||
},
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
on_rotate = false,
|
||||
|
@ -361,10 +376,10 @@ minetest.register_node("mesecons_pistons:piston_pusher_sticky", {
|
|||
"mesecons_piston_pusher_right.png",
|
||||
"mesecons_piston_pusher_back.png",
|
||||
"mesecons_piston_pusher_front_sticky.png"
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = { piston_pusher = 2 },
|
||||
groups = {piston_pusher=2},
|
||||
is_ground_content = false,
|
||||
after_destruct = piston_remove_base,
|
||||
diggable = false,
|
||||
|
@ -388,14 +403,14 @@ local piston_up_pusher_box = {
|
|||
fixed = {
|
||||
{-2/16, -.5 - pt, -2/16, 2/16, .5 - pt, 2/16},
|
||||
{-.5 , .5 - pt, -.5 , .5 , .5 , .5},
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
local piston_up_on_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-.5, -.5, -.5 , .5, .5-pt, .5}
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
-- Normal
|
||||
|
@ -404,7 +419,7 @@ local pistonspec_normal_up = {
|
|||
offname = "mesecons_pistons:piston_up_normal_off",
|
||||
onname = "mesecons_pistons:piston_up_normal_on",
|
||||
dir = {x = 0, y = 1, z = 0},
|
||||
pusher = "mesecons_pistons:piston_up_pusher_normal"
|
||||
pusher = "mesecons_pistons:piston_up_pusher_normal",
|
||||
}
|
||||
|
||||
-- offstate
|
||||
|
@ -416,17 +431,19 @@ minetest.register_node("mesecons_pistons:piston_up_normal_off", {
|
|||
"mesecons_piston_bottom.png",
|
||||
"mesecons_piston_bottom.png",
|
||||
"mesecons_piston_bottom.png",
|
||||
},
|
||||
groups = {handy=1, piston=1, not_in_creative_inventory = 1},
|
||||
},
|
||||
groups = {handy=1, piston=1, not_in_creative_inventory=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = "mesecons_pistons:piston_normal_off",
|
||||
mesecons_piston = pistonspec_normal_up,
|
||||
mesecons = {effector={
|
||||
action_on = piston_on,
|
||||
rules = piston_up_rules,
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = piston_on,
|
||||
rules = piston_up_rules,
|
||||
},
|
||||
},
|
||||
sounds = mcl_sounds.node_sound_stone_defaults({
|
||||
footstep = mcl_sounds.node_sound_wood_defaults().footstep
|
||||
}),
|
||||
|
@ -451,8 +468,8 @@ minetest.register_node("mesecons_pistons:piston_up_normal_on", {
|
|||
"mesecons_piston_bottom.png",
|
||||
"mesecons_piston_bottom.png",
|
||||
"mesecons_piston_bottom.png",
|
||||
},
|
||||
groups = {handy=1, piston_=1, not_in_creative_inventory = 1},
|
||||
},
|
||||
groups = {handy=1, piston_=1, not_in_creative_inventory=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
|
@ -462,10 +479,12 @@ minetest.register_node("mesecons_pistons:piston_up_normal_on", {
|
|||
selection_box = piston_up_on_box,
|
||||
mesecons_piston = pistonspec_normal_up,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {effector={
|
||||
action_off = piston_off,
|
||||
rules = piston_up_rules,
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_off = piston_off,
|
||||
rules = piston_up_rules,
|
||||
},
|
||||
},
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
on_rotate = false,
|
||||
|
@ -481,10 +500,10 @@ minetest.register_node("mesecons_pistons:piston_up_pusher_normal", {
|
|||
"mesecons_piston_pusher_right.png^[transformR90",
|
||||
"mesecons_piston_pusher_bottom.png",
|
||||
"mesecons_piston_pusher_top.png^[transformR180",
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = { piston_pusher = 1 },
|
||||
groups = {piston_pusher=1},
|
||||
is_ground_content = false,
|
||||
after_destruct = piston_remove_base,
|
||||
diggable = false,
|
||||
|
@ -507,7 +526,7 @@ local pistonspec_sticky_up = {
|
|||
onname = "mesecons_pistons:piston_up_sticky_on",
|
||||
dir = {x = 0, y = 1, z = 0},
|
||||
pusher = "mesecons_pistons:piston_up_pusher_sticky",
|
||||
sticky = true
|
||||
sticky = true,
|
||||
}
|
||||
|
||||
-- offstate
|
||||
|
@ -519,8 +538,8 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_off", {
|
|||
"mesecons_piston_bottom.png",
|
||||
"mesecons_piston_bottom.png",
|
||||
"mesecons_piston_bottom.png",
|
||||
},
|
||||
groups = {handy=1, piston=2, not_in_creative_inventory = 1},
|
||||
},
|
||||
groups = {handy=1, piston=2, not_in_creative_inventory=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
|
@ -529,10 +548,12 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_off", {
|
|||
sounds = mcl_sounds.node_sound_stone_defaults({
|
||||
footstep = mcl_sounds.node_sound_wood_defaults().footstep
|
||||
}),
|
||||
mesecons = {effector={
|
||||
action_on = piston_on,
|
||||
rules = piston_up_rules,
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = piston_on,
|
||||
rules = piston_up_rules,
|
||||
},
|
||||
},
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
|
@ -554,8 +575,8 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_on", {
|
|||
"mesecons_piston_bottom.png",
|
||||
"mesecons_piston_bottom.png",
|
||||
"mesecons_piston_bottom.png",
|
||||
},
|
||||
groups = {handy=1, piston=2, not_in_creative_inventory = 1},
|
||||
},
|
||||
groups = {handy=1, piston=2, not_in_creative_inventory=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
|
@ -565,10 +586,12 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_on", {
|
|||
selection_box = piston_up_on_box,
|
||||
mesecons_piston = pistonspec_sticky_up,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {effector={
|
||||
action_off = piston_off,
|
||||
rules = piston_up_rules,
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_off = piston_off,
|
||||
rules = piston_up_rules,
|
||||
},
|
||||
},
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
on_rotate = false,
|
||||
|
@ -584,10 +607,10 @@ minetest.register_node("mesecons_pistons:piston_up_pusher_sticky", {
|
|||
"mesecons_piston_pusher_right.png^[transformR90",
|
||||
"mesecons_piston_pusher_bottom.png",
|
||||
"mesecons_piston_pusher_top.png^[transformR180",
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = { piston_pusher = 2 },
|
||||
groups = {piston_pusher=2},
|
||||
is_ground_content = false,
|
||||
after_destruct = piston_remove_base,
|
||||
diggable = false,
|
||||
|
@ -611,14 +634,14 @@ local piston_down_pusher_box = {
|
|||
fixed = {
|
||||
{-2/16, -.5 + pt, -2/16, 2/16, .5 + pt, 2/16},
|
||||
{-.5 , -.5 , -.5 , .5 , -.5 + pt, .5},
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
local piston_down_on_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-.5, -.5+pt, -.5 , .5, .5, .5}
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
|
@ -641,18 +664,20 @@ minetest.register_node("mesecons_pistons:piston_down_normal_off", {
|
|||
"mesecons_piston_bottom.png^[transformR180",
|
||||
"mesecons_piston_bottom.png^[transformR180",
|
||||
"mesecons_piston_bottom.png^[transformR180",
|
||||
},
|
||||
groups = {handy=1, piston=1, not_in_creative_inventory = 1},
|
||||
},
|
||||
groups = {handy=1, piston=1, not_in_creative_inventory=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = "mesecons_pistons:piston_normal_off",
|
||||
mesecons_piston = pistonspec_normal_down,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {effector={
|
||||
action_on = piston_on,
|
||||
rules = piston_down_rules,
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = piston_on,
|
||||
rules = piston_down_rules,
|
||||
},
|
||||
},
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
|
@ -674,8 +699,8 @@ minetest.register_node("mesecons_pistons:piston_down_normal_on", {
|
|||
"mesecons_piston_bottom.png^[transformR180",
|
||||
"mesecons_piston_bottom.png^[transformR180",
|
||||
"mesecons_piston_bottom.png^[transformR180",
|
||||
},
|
||||
groups = {handy=1, piston=1, not_in_creative_inventory = 1},
|
||||
},
|
||||
groups = {handy=1, piston=1, not_in_creative_inventory=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
|
@ -685,10 +710,12 @@ minetest.register_node("mesecons_pistons:piston_down_normal_on", {
|
|||
selection_box = piston_down_on_box,
|
||||
mesecons_piston = pistonspec_normal_down,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {effector={
|
||||
action_off = piston_off,
|
||||
rules = piston_down_rules,
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_off = piston_off,
|
||||
rules = piston_down_rules,
|
||||
},
|
||||
},
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
on_rotate = false,
|
||||
|
@ -704,10 +731,10 @@ minetest.register_node("mesecons_pistons:piston_down_pusher_normal", {
|
|||
"mesecons_piston_pusher_right.png^[transformR270",
|
||||
"mesecons_piston_pusher_bottom.png^[transformR180",
|
||||
"mesecons_piston_pusher_top.png",
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = { piston_pusher = 1 },
|
||||
groups = {piston_pusher=1},
|
||||
is_ground_content = false,
|
||||
after_destruct = piston_remove_base,
|
||||
diggable = false,
|
||||
|
@ -727,7 +754,7 @@ local pistonspec_sticky_down = {
|
|||
offname = "mesecons_pistons:piston_down_sticky_off",
|
||||
dir = {x = 0, y = -1, z = 0},
|
||||
pusher = "mesecons_pistons:piston_down_pusher_sticky",
|
||||
sticky = true
|
||||
sticky = true,
|
||||
}
|
||||
|
||||
-- offstate
|
||||
|
@ -739,7 +766,7 @@ minetest.register_node("mesecons_pistons:piston_down_sticky_off", {
|
|||
"mesecons_piston_bottom.png^[transformR180",
|
||||
"mesecons_piston_bottom.png^[transformR180",
|
||||
"mesecons_piston_bottom.png^[transformR180",
|
||||
},
|
||||
},
|
||||
groups = {handy=1, piston=2, not_in_creative_inventory = 1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
|
@ -747,10 +774,12 @@ minetest.register_node("mesecons_pistons:piston_down_sticky_off", {
|
|||
drop = "mesecons_pistons:piston_sticky_off",
|
||||
mesecons_piston = pistonspec_sticky_down,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {effector={
|
||||
action_on = piston_on,
|
||||
rules = piston_down_rules,
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = piston_on,
|
||||
rules = piston_down_rules,
|
||||
},
|
||||
},
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
|
@ -772,8 +801,8 @@ minetest.register_node("mesecons_pistons:piston_down_sticky_on", {
|
|||
"mesecons_piston_bottom.png^[transformR180",
|
||||
"mesecons_piston_bottom.png^[transformR180",
|
||||
"mesecons_piston_bottom.png^[transformR180",
|
||||
},
|
||||
groups = {handy=1, piston=1, not_in_creative_inventory = 1},
|
||||
},
|
||||
groups = {handy=1, piston=1, not_in_creative_inventory=1},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
|
@ -783,10 +812,12 @@ minetest.register_node("mesecons_pistons:piston_down_sticky_on", {
|
|||
selection_box = piston_down_on_box,
|
||||
mesecons_piston = pistonspec_sticky_down,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
mesecons = {effector={
|
||||
action_off = piston_off,
|
||||
rules = piston_down_rules,
|
||||
}},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_off = piston_off,
|
||||
rules = piston_down_rules,
|
||||
},
|
||||
},
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
on_rotate = false,
|
||||
|
@ -802,10 +833,10 @@ minetest.register_node("mesecons_pistons:piston_down_pusher_sticky", {
|
|||
"mesecons_piston_pusher_right.png^[transformR270",
|
||||
"mesecons_piston_pusher_bottom.png^[transformR180",
|
||||
"mesecons_piston_pusher_top.png",
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = { piston_pusher = 2 },
|
||||
groups = {piston_pusher=2},
|
||||
is_ground_content = false,
|
||||
after_destruct = piston_remove_base,
|
||||
diggable = false,
|
||||
|
@ -839,7 +870,7 @@ minetest.register_craft({
|
|||
{"group:wood", "group:wood", "group:wood"},
|
||||
{"mcl_core:cobble", "mcl_core:iron_ingot", "mcl_core:cobble"},
|
||||
{"mcl_core:cobble", "mesecons:redstone", "mcl_core:cobble"},
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -847,7 +878,7 @@ minetest.register_craft({
|
|||
recipe = {
|
||||
{"mcl_mobitems:slimeball"},
|
||||
{"mesecons_pistons:piston_normal_off"},
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
-- Add entry aliases for the Help
|
||||
|
|
|
@ -116,7 +116,7 @@ function mesecon.register_pressure_plate(basename, description, textures_off, te
|
|||
wield_image = image_w,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
description = description,
|
||||
description = description,
|
||||
on_timer = pp_on_timer,
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL)
|
||||
|
|
|
@ -33,7 +33,7 @@ local wire_getconnect = function (from_pos, self_pos)
|
|||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecons then
|
||||
-- rules of node to possibly connect to
|
||||
local rules = {}
|
||||
local rules
|
||||
if (minetest.registered_nodes[node.name].mesecon_wire) then
|
||||
rules = wire_rules
|
||||
else
|
||||
|
@ -214,8 +214,7 @@ local function register_wires()
|
|||
local dot_off = "redstone_redstone_dust_dot.png^[colorize:#FF0000:"..ratio_off
|
||||
local dot_on = "redstone_redstone_dust_dot.png^[colorize:#FF0000:"..ratio_on
|
||||
|
||||
local tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off }
|
||||
local tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on }
|
||||
local tiles_off, tiles_on
|
||||
|
||||
local wirehelp, tt, longdesc, usagehelp, img, desc_off, desc_on
|
||||
if nodeid == "00000000" then
|
||||
|
@ -238,8 +237,8 @@ S("Read the help entries on the other redstone components to learn how redstone
|
|||
else
|
||||
-- Connected redstone wire
|
||||
table.insert(nodebox, box_center)
|
||||
tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off, }
|
||||
tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on, }
|
||||
tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off }
|
||||
tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on }
|
||||
wirehelp = false
|
||||
desc_off = S("Redstone Trail (@1)", nodeid)
|
||||
desc_on = S("Powered Redstone Trail (@1)", nodeid)
|
||||
|
|
|
@ -41,7 +41,7 @@ end
|
|||
-- needs to be used up to repair the tool.
|
||||
local function get_consumed_materials(tool, material)
|
||||
local wear = tool:get_wear()
|
||||
local health = (MAX_WEAR - wear)
|
||||
--local health = (MAX_WEAR - wear)
|
||||
local matsize = material:get_count()
|
||||
local materials_used = 0
|
||||
for m=1, math.min(4, matsize) do
|
||||
|
@ -74,10 +74,9 @@ end
|
|||
local function update_anvil_slots(meta)
|
||||
local inv = meta:get_inventory()
|
||||
local new_name = meta:get_string("set_name")
|
||||
local input1, input2, output
|
||||
input1 = inv:get_stack("input", 1)
|
||||
input2 = inv:get_stack("input", 2)
|
||||
output = inv:get_stack("output", 1)
|
||||
local input1 = inv:get_stack("input", 1)
|
||||
local input2 = inv:get_stack("input", 2)
|
||||
--local output = inv:get_stack("output", 1)
|
||||
local new_output, name_item
|
||||
local just_rename = false
|
||||
|
||||
|
@ -243,7 +242,6 @@ end
|
|||
-- Returns true if anvil was destroyed.
|
||||
local function damage_anvil(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local new
|
||||
if node.name == "mcl_anvils:anvil" then
|
||||
minetest.swap_node(pos, {name="mcl_anvils:anvil_damage_1", param2=node.param2})
|
||||
damage_particles(pos, node)
|
||||
|
@ -278,7 +276,6 @@ local function damage_anvil_by_using(pos)
|
|||
end
|
||||
|
||||
local function damage_anvil_by_falling(pos, distance)
|
||||
local chance
|
||||
local r = math.random(1, 100)
|
||||
if distance > 1 then
|
||||
if r <= (5*distance) then
|
||||
|
|
|
@ -426,7 +426,6 @@ local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_i
|
|||
if (pitem == d and minetest.get_item_group(itemname, "dye") == 0) or (pitem == e and itemname ~= e and inv_i ~= banner_index) then
|
||||
pattern_ok = false
|
||||
break
|
||||
else
|
||||
end
|
||||
inv_i = inv_i + 1
|
||||
if inv_i > max_i then
|
||||
|
|
|
@ -48,7 +48,9 @@ local function rotate(pos, node, user, mode, new_param2)
|
|||
return false
|
||||
end
|
||||
|
||||
local new_dir, newp = minetest_facedir_to_dir(new_param2)
|
||||
local newp
|
||||
local new_dir = minetest_facedir_to_dir(new_param2)
|
||||
|
||||
if bottom then
|
||||
newp = vector_add(pos, new_dir)
|
||||
else
|
||||
|
@ -153,7 +155,7 @@ function mcl_beds.register_bed(name, def)
|
|||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
stack_max = 1,
|
||||
groups = {handy=1, flammable = 3, bed = 1, dig_by_piston=1, bouncy=66, fall_damage_add_percent=-50, deco_block = 1, flammable=-1},
|
||||
groups = {handy=1, bed = 1, dig_by_piston=1, bouncy=66, fall_damage_add_percent=-50, deco_block = 1, flammable=-1},
|
||||
_mcl_hardness = 0.2,
|
||||
_mcl_blast_resistance = 1,
|
||||
sounds = def.sounds or default_sounds,
|
||||
|
|
|
@ -319,14 +319,14 @@ function mcl_beds.on_rightclick(pos, player, is_top)
|
|||
|
||||
-- move to bed
|
||||
if not mcl_beds.player[name] then
|
||||
local success, message
|
||||
local message
|
||||
if is_top then
|
||||
success, message = lay_down(player, ppos, pos)
|
||||
message = select(2, lay_down(player, ppos, pos))
|
||||
else
|
||||
local node = minetest.get_node(pos)
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
local other = vector.add(pos, dir)
|
||||
success, message = lay_down(player, ppos, other)
|
||||
message = select(2, lay_down(player, ppos, other))
|
||||
end
|
||||
if message then
|
||||
mcl_tmp_message.message(player, message)
|
||||
|
|
|
@ -238,11 +238,9 @@ minetest.register_craft_predict(function(itemstack, player, old_craft_grid, craf
|
|||
end
|
||||
|
||||
local original
|
||||
local index
|
||||
for i = 1, player:get_inventory():get_size("craft") do
|
||||
if old_craft_grid[i]:get_name() == "mcl_books:written_book" then
|
||||
original = old_craft_grid[i]
|
||||
index = i
|
||||
end
|
||||
end
|
||||
if not original then
|
||||
|
|
|
@ -1,29 +1,32 @@
|
|||
local S = minetest.get_translator("mcl_bows")
|
||||
|
||||
local math = math
|
||||
local vector = vector
|
||||
|
||||
-- Time in seconds after which a stuck arrow is deleted
|
||||
local ARROW_TIMEOUT = 60
|
||||
-- Time after which stuck arrow is rechecked for being stuck
|
||||
local STUCK_RECHECK_TIME = 5
|
||||
|
||||
local GRAVITY = 9.81
|
||||
--local GRAVITY = 9.81
|
||||
|
||||
local YAW_OFFSET = -math.pi/2
|
||||
|
||||
local dir_to_pitch = function(dir)
|
||||
local dir2 = vector.normalize(dir)
|
||||
local function dir_to_pitch(dir)
|
||||
--local dir2 = vector.normalize(dir)
|
||||
local xz = math.abs(dir.x) + math.abs(dir.z)
|
||||
return -math.atan2(-dir.y, xz)
|
||||
end
|
||||
|
||||
local random_arrow_positions = function(positions, placement)
|
||||
if positions == 'x' then
|
||||
local function random_arrow_positions(positions, placement)
|
||||
if positions == "x" then
|
||||
return math.random(-4, 4)
|
||||
elseif positions == 'y' then
|
||||
elseif positions == "y" then
|
||||
return math.random(0, 10)
|
||||
end
|
||||
if placement == 'front' and positions == 'z' then
|
||||
if placement == "front" and positions == "z" then
|
||||
return 3
|
||||
elseif placement == 'back' and positions == 'z' then
|
||||
elseif placement == "back" and positions == "z" then
|
||||
return -3
|
||||
end
|
||||
return 0
|
||||
|
@ -257,12 +260,12 @@ ARROW_ENTITY.on_step = function(self, dtime)
|
|||
damage_groups={fleshy=self._damage},
|
||||
}, self.object:get_velocity())
|
||||
if obj:is_player() then
|
||||
local placement = ''
|
||||
local placement
|
||||
self._placement = math.random(1, 2)
|
||||
if self._placement == 1 then
|
||||
placement = 'front'
|
||||
placement = "front"
|
||||
else
|
||||
placement = 'back'
|
||||
placement = "back"
|
||||
end
|
||||
self._in_player = true
|
||||
if self._placement == 2 then
|
||||
|
@ -393,7 +396,7 @@ ARROW_ENTITY.on_step = function(self, dtime)
|
|||
if not v then
|
||||
v = 0
|
||||
end
|
||||
local old_v = self._viscosity
|
||||
--local old_v = self._viscosity
|
||||
self._viscosity = v
|
||||
local vpenalty = math.max(0.1, 0.98 - 0.1 * v)
|
||||
if math.abs(vel.x) > 0.001 then
|
||||
|
|
|
@ -228,11 +228,10 @@ end
|
|||
|
||||
controls.register_on_release(function(player, key, time)
|
||||
if key~="RMB" then return end
|
||||
local inv = minetest.get_inventory({type="player", name=player:get_player_name()})
|
||||
--local inv = minetest.get_inventory({type="player", name=player:get_player_name()})
|
||||
local wielditem = player:get_wielded_item()
|
||||
if (wielditem:get_name()=="mcl_bows:bow_0" or wielditem:get_name()=="mcl_bows:bow_1" or wielditem:get_name()=="mcl_bows:bow_2" or
|
||||
wielditem:get_name()=="mcl_bows:bow_0_enchanted" or wielditem:get_name()=="mcl_bows:bow_1_enchanted" or wielditem:get_name()=="mcl_bows:bow_2_enchanted") then
|
||||
local has_shot = false
|
||||
|
||||
local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name())
|
||||
local speed, damage
|
||||
|
@ -272,7 +271,7 @@ controls.register_on_release(function(player, key, time)
|
|||
damage = math.max(1, math.floor(9 * charge_ratio))
|
||||
end
|
||||
|
||||
has_shot = player_shoot_arrow(wielditem, player, speed, damage, is_critical)
|
||||
local has_shot = player_shoot_arrow(wielditem, player, speed, damage, is_critical)
|
||||
|
||||
if enchanted then
|
||||
wielditem:set_name("mcl_bows:bow_enchanted")
|
||||
|
@ -299,7 +298,7 @@ controls.register_on_hold(function(player, key, time)
|
|||
if key ~= "RMB" or not (creative or get_arrow(player)) then
|
||||
return
|
||||
end
|
||||
local inv = minetest.get_inventory({type="player", name=name})
|
||||
--local inv = minetest.get_inventory({type="player", name=name})
|
||||
local wielditem = player:get_wielded_item()
|
||||
if bow_load[name] == nil and (wielditem:get_name()=="mcl_bows:bow" or wielditem:get_name()=="mcl_bows:bow_enchanted") and wielditem:get_meta():get("active") and (creative or get_arrow(player)) then
|
||||
local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name())
|
||||
|
@ -346,7 +345,7 @@ minetest.register_globalstep(function(dtime)
|
|||
local name = player:get_player_name()
|
||||
local wielditem = player:get_wielded_item()
|
||||
local wieldindex = player:get_wield_index()
|
||||
local controls = player:get_player_control()
|
||||
--local controls = player:get_player_control()
|
||||
if type(bow_load[name]) == "number" and ((wielditem:get_name()~="mcl_bows:bow_0" and wielditem:get_name()~="mcl_bows:bow_1" and wielditem:get_name()~="mcl_bows:bow_2" and wielditem:get_name()~="mcl_bows:bow_0_enchanted" and wielditem:get_name()~="mcl_bows:bow_1_enchanted" and wielditem:get_name()~="mcl_bows:bow_2_enchanted") or wieldindex ~= bow_index[name]) then
|
||||
reset_bow_state(player, true)
|
||||
end
|
||||
|
|
|
@ -61,14 +61,14 @@ local brewing_formspec = "size[9,8.75]"..
|
|||
"listring[context;stand]"
|
||||
|
||||
|
||||
local function swap_node(pos, name)
|
||||
--[[local function swap_node(pos, name)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == name then
|
||||
return
|
||||
end
|
||||
node.name = name
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
end]]
|
||||
|
||||
|
||||
local function brewable(inv)
|
||||
|
@ -110,12 +110,13 @@ local function brewing_stand_timer(pos, elapsed)
|
|||
local BREW_TIME = 20 -- all brews brew the same
|
||||
local BURN_TIME = BREW_TIME * 10
|
||||
|
||||
local input_item = meta:get_string("input_item") or ""
|
||||
--local input_item = meta:get_string("input_item") or ""
|
||||
local stand_timer = meta:get_float("stand_timer") or 0
|
||||
local fuel = meta:get_float("fuel") or 0
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
local input_list, stand_list, fuel_list, brew_output, d
|
||||
--local input_list, stand_list, fuel_list
|
||||
local brew_output, d
|
||||
local input_count, fuel_name, fuel_count, formspec, fuel_percent, brew_percent
|
||||
|
||||
local update = true
|
||||
|
@ -124,9 +125,9 @@ local function brewing_stand_timer(pos, elapsed)
|
|||
|
||||
update = false
|
||||
|
||||
input_list = inv:get_list("input")
|
||||
stand_list = inv:get_list("stand")
|
||||
fuel_list = inv:get_list("fuel")
|
||||
--input_list = inv:get_list("input")
|
||||
--stand_list = inv:get_list("stand")
|
||||
--fuel_list = inv:get_list("fuel")
|
||||
|
||||
-- TODO ... fix this. Goal is to reset the process if the stand changes
|
||||
-- for i=1, inv:get_size("stand", i) do -- reset the process due to change
|
||||
|
@ -237,7 +238,7 @@ local function brewing_stand_timer(pos, elapsed)
|
|||
end
|
||||
|
||||
|
||||
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
--[[local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
|
@ -273,7 +274,7 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
|||
elseif listname == "stand" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end]]
|
||||
|
||||
|
||||
-- Drop input items of brewing_stand at pos with metadata meta
|
||||
|
@ -315,12 +316,14 @@ local doc_string =
|
|||
S("When you have found a good combination, the brewing will commence automatically and steam starts to appear, using up the fuel and brewing material. The potions will soon be ready.").."\n"..
|
||||
S("Different combinations of brewing materials and liquids will give different results. Try to experiment!")
|
||||
|
||||
local tiles = {"mcl_brewing_top.png", --top
|
||||
"mcl_brewing_base.png", --bottom
|
||||
"mcl_brewing_side.png", --right
|
||||
"mcl_brewing_side.png", --left
|
||||
"mcl_brewing_side.png", --back
|
||||
"mcl_brewing_side.png^[transformFX"} --front
|
||||
local tiles = {
|
||||
"mcl_brewing_top.png", --top
|
||||
"mcl_brewing_base.png", --bottom
|
||||
"mcl_brewing_side.png", --right
|
||||
"mcl_brewing_side.png", --left
|
||||
"mcl_brewing_side.png", --back
|
||||
"mcl_brewing_side.png^[transformFX", --front
|
||||
}
|
||||
|
||||
local allow_put = function(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
|
@ -349,11 +352,11 @@ local on_put = function(pos, listname, index, stack, player)
|
|||
--some code here to enforce only potions getting placed on stands
|
||||
end
|
||||
|
||||
local after_dig = function(pos, oldnode, oldmetadata, digger)
|
||||
--[[local after_dig = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:from_table(oldmetadata)
|
||||
drop_brewing_stand_items(pos, meta)
|
||||
end
|
||||
end]]
|
||||
|
||||
local on_destruct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
|
|
@ -9,7 +9,7 @@ minetest.register_alias("bucket:bucket_lava", "mcl_buckets:bucket_lava")
|
|||
|
||||
local mod_doc = minetest.get_modpath("doc")
|
||||
local mod_mcl_core = minetest.get_modpath("mcl_core")
|
||||
local mod_mclx_core = minetest.get_modpath("mclx_core")
|
||||
--local mod_mclx_core = minetest.get_modpath("mclx_core")
|
||||
|
||||
local vector = vector
|
||||
local math = math
|
||||
|
|
|
@ -10,12 +10,12 @@ local sound_place = function(itemname, pos)
|
|||
end
|
||||
end
|
||||
|
||||
local sound_take = function(itemname, pos)
|
||||
--[[local sound_take = function(itemname, pos)
|
||||
local def = minetest.registered_nodes[itemname]
|
||||
if def and def.sounds and def.sounds.dug then
|
||||
minetest.sound_play(def.sounds.dug, {gain=1.0, pos = pos, pitch = 1 + math.random(-10, 10)*0.005}, true)
|
||||
end
|
||||
end
|
||||
end]]
|
||||
|
||||
if mod_mcl_core then
|
||||
-- Lava bucket
|
||||
|
|
|
@ -162,13 +162,14 @@ Value:
|
|||
Otherwise: nil ]]
|
||||
local open_chests = {}
|
||||
|
||||
local function back_is_blocked(pos, dir)
|
||||
--[[local function back_is_blocked(pos, dir)
|
||||
pos = vector.add(pos, dir)
|
||||
local def = minetest.registered_nodes[minetest.get_node(pos).name]
|
||||
pos.y = pos.y + 1
|
||||
local def2 = minetest.registered_nodes[minetest.get_node(pos).name]
|
||||
return not def or def.groups.opaque == 1 or not def2 or def2.groups.opaque == 1
|
||||
end
|
||||
end]]
|
||||
|
||||
-- To be called if a player opened a chest
|
||||
local player_chest_open = function(player, pos, node_name, textures, param2, double, sound, mesh, shulker)
|
||||
local name = player:get_player_name()
|
||||
|
@ -696,7 +697,6 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
|
|||
|
||||
minetest.swap_node(p, { name = small_name, param2 = param2 })
|
||||
create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest", "chest")
|
||||
local meta = minetest.get_meta(pos)
|
||||
end,
|
||||
after_dig_node = drop_items_chest,
|
||||
on_blast = on_chest_blast,
|
||||
|
@ -898,7 +898,7 @@ register_chest("trapped_chest_on",
|
|||
"trapped_chest"
|
||||
)
|
||||
|
||||
local function close_if_trapped_chest(pos, player)
|
||||
--[[local function close_if_trapped_chest(pos, player)
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if node.name == "mcl_chests:trapped_chest_on_small" then
|
||||
|
@ -928,7 +928,7 @@ local function close_if_trapped_chest(pos, player)
|
|||
|
||||
player_chest_close(player)
|
||||
end
|
||||
end
|
||||
end]]
|
||||
|
||||
-- Disable chest when it has been closed
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
@ -1330,7 +1330,6 @@ minetest.register_craft({
|
|||
|
||||
-- Save metadata of shulker box when used in crafting
|
||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
local new = itemstack:get_name()
|
||||
if minetest.get_item_group(itemstack:get_name(), "shulker_box") ~= 1 then
|
||||
return
|
||||
end
|
||||
|
|
|
@ -96,8 +96,6 @@ minetest.register_globalstep(function(dtime)
|
|||
|
||||
for p, player in pairs(minetest.get_connected_players()) do
|
||||
for s, stack in pairs(player:get_inventory():get_list("main")) do
|
||||
local dim = mcl_worlds.pos_to_dimension(player:get_pos())
|
||||
|
||||
local frame
|
||||
-- Clocks do not work in certain zones
|
||||
if not mcl_worlds.clock_works(player:get_pos()) then
|
||||
|
|
|
@ -4,7 +4,8 @@ mcl_compass = {}
|
|||
|
||||
local compass_frames = 32
|
||||
|
||||
local default_spawn_settings = minetest.settings:get("static_spawnpoint")
|
||||
--Not sure spawn point should be dymanic (is it in mc?)
|
||||
--local default_spawn_settings = minetest.settings:get("static_spawnpoint")
|
||||
|
||||
-- Timer for random compass spinning
|
||||
local random_timer = 0
|
||||
|
@ -79,7 +80,9 @@ for i,img in ipairs(images) do
|
|||
if i == stereotype_frame then
|
||||
inv = 0
|
||||
end
|
||||
local use_doc, longdesc, usagehelp, tt
|
||||
local use_doc, longdesc, tt
|
||||
--Why is there no usage help? This should be fixed.
|
||||
--local usagehelp
|
||||
use_doc = i == stereotype_frame
|
||||
if use_doc then
|
||||
tt = S("Points to the world origin")
|
||||
|
@ -91,7 +94,7 @@ for i,img in ipairs(images) do
|
|||
_tt_help = tt,
|
||||
_doc_items_create_entry = use_doc,
|
||||
_doc_items_longdesc = longdesc,
|
||||
_doc_items_usagehelp = usagehelp,
|
||||
--_doc_items_usagehelp = usagehelp,
|
||||
inventory_image = img,
|
||||
wield_image = img,
|
||||
stack_max = 64,
|
||||
|
|
|
@ -28,7 +28,6 @@ minetest.register_craftitem("mcl_core:coal_lump", {
|
|||
description = S("Coal"),
|
||||
_doc_items_longdesc = S("“Coal” refers to coal lumps obtained by digging coal ore which can be found underground. Coal is your standard furnace fuel, but it can also be used to make torches, coal blocks and a few other things."),
|
||||
_doc_items_hidden = false,
|
||||
groups = { coal=1 },
|
||||
inventory_image = "default_coal_lump.png",
|
||||
stack_max = 64,
|
||||
groups = { craftitem=1, coal=1 },
|
||||
|
@ -38,7 +37,6 @@ minetest.register_craftitem("mcl_core:charcoal_lump", {
|
|||
description = S("Charcoal"),
|
||||
_doc_items_longdesc = S("Charcoal is an alternative furnace fuel created by cooking wood in a furnace. It has the same burning time as coal and also shares many of its crafting recipes, but it can not be used to create coal blocks."),
|
||||
_doc_items_hidden = false,
|
||||
groups = { coal=1 },
|
||||
inventory_image = "mcl_core_charcoal.png",
|
||||
stack_max = 64,
|
||||
groups = { craftitem=1, coal=1 },
|
||||
|
|
|
@ -23,8 +23,8 @@ minetest.register_abm({
|
|||
local lavatype = minetest.registered_nodes[node.name].liquidtype
|
||||
|
||||
for w=1, #water do
|
||||
local waternode = minetest.get_node(water[w])
|
||||
local watertype = minetest.registered_nodes[waternode.name].liquidtype
|
||||
--local waternode = minetest.get_node(water[w])
|
||||
--local watertype = minetest.registered_nodes[waternode.name].liquidtype
|
||||
-- Lava on top of water: Water turns into stone
|
||||
if water[w].y < pos.y and water[w].x == pos.x and water[w].z == pos.z then
|
||||
minetest.set_node(water[w], {name="mcl_core:stone"})
|
||||
|
@ -336,13 +336,12 @@ end
|
|||
-- oak tree.
|
||||
function mcl_core.generate_tree(pos, tree_type, options)
|
||||
pos.y = pos.y-1
|
||||
local nodename = minetest.get_node(pos).name
|
||||
--local nodename = minetest.get_node(pos).name
|
||||
|
||||
pos.y = pos.y+1
|
||||
if not minetest.get_node_light(pos) then
|
||||
return
|
||||
end
|
||||
local node
|
||||
|
||||
local two_by_two = options and options.two_by_two
|
||||
local balloon = options and options.balloon
|
||||
|
@ -390,7 +389,7 @@ end
|
|||
function mcl_core.generate_v6_oak_tree(pos)
|
||||
local trunk = "mcl_core:tree"
|
||||
local leaves = "mcl_core:leaves"
|
||||
local node = {name = ""}
|
||||
local node
|
||||
for dy=1,4 do
|
||||
pos.y = pos.y+dy
|
||||
if minetest.get_node(pos).name ~= "air" then
|
||||
|
@ -409,10 +408,10 @@ function mcl_core.generate_v6_oak_tree(pos)
|
|||
|
||||
node = {name = leaves}
|
||||
pos.y = pos.y+3
|
||||
local rarity = 0
|
||||
--[[local rarity = 0
|
||||
if math.random(0, 10) == 3 then
|
||||
rarity = 1
|
||||
end
|
||||
end]]
|
||||
for dx=-2,2 do
|
||||
for dz=-2,2 do
|
||||
for dy=0,3 do
|
||||
|
@ -787,7 +786,6 @@ minetest.register_abm({
|
|||
if pos == nil then
|
||||
return
|
||||
end
|
||||
local can_change = false
|
||||
local above = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local abovenode = minetest.get_node(above)
|
||||
if minetest.get_item_group(abovenode.name, "liquid") ~= 0 or minetest.get_item_group(abovenode.name, "opaque") == 1 then
|
||||
|
@ -1021,7 +1019,7 @@ local sapling_grow_action = function(tree_id, soil_needed, one_by_one, two_by_tw
|
|||
if one_by_one and check_tree_growth(pos, tree_id) then
|
||||
-- Single sapling
|
||||
minetest.set_node(pos, {name="air"})
|
||||
local r = math.random(1, 12)
|
||||
--local r = math.random(1, 12)
|
||||
mcl_core.generate_tree(pos, tree_id)
|
||||
return
|
||||
end
|
||||
|
@ -1418,7 +1416,7 @@ minetest.register_abm({
|
|||
for s=1, #surround do
|
||||
local spos = vector.add(p0, surround[s])
|
||||
local maybe_vine = minetest.get_node(spos)
|
||||
local surround_inverse = vector.multiply(surround[s], -1)
|
||||
--local surround_inverse = vector.multiply(surround[s], -1)
|
||||
if maybe_vine.name == "mcl_core:vine" and (not mcl_core.check_vines_supported(spos, maybe_vine)) then
|
||||
minetest.remove_node(spos)
|
||||
vinedecay_particles(spos, maybe_vine)
|
||||
|
|
|
@ -990,9 +990,8 @@ for i=1,8 do
|
|||
local itemcount = itemstack:get_count()
|
||||
local fakestack = ItemStack(itemstring.." "..itemcount)
|
||||
fakestack:set_name("mcl_core:snow_"..math.min(8, (i+g)))
|
||||
local success
|
||||
itemstack, success = minetest.item_place(fakestack, placer, pointed_thing)
|
||||
minetest.sound_play(mcl_sounds.node_sound_snow_defaults().place, {pos = below}, true)
|
||||
itemstack = minetest.item_place(fakestack, placer, pointed_thing)
|
||||
minetest.sound_play(mcl_sounds.node_sound_snow_defaults().place, {pos = pointed_thing.under}, true)
|
||||
itemstack:set_name(itemstring)
|
||||
return itemstack
|
||||
end
|
||||
|
|
|
@ -120,7 +120,6 @@ minetest.register_node("mcl_core:vine", {
|
|||
local node = minetest.get_node(under)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if not def then return itemstack end
|
||||
local groups = def.groups
|
||||
|
||||
-- Check special rightclick action of pointed node
|
||||
if def and def.on_rightclick then
|
||||
|
|
|
@ -20,7 +20,7 @@ minetest.register_node("mcl_core:glass", {
|
|||
})
|
||||
|
||||
------------------------
|
||||
-- Create Color Glass --
|
||||
-- Create Color Glass --
|
||||
------------------------
|
||||
local canonical_color = "yellow"
|
||||
function mcl_core.add_stained_glass(desc, recipeitem, colorgroup, color)
|
||||
|
@ -54,7 +54,7 @@ function mcl_core.add_stained_glass(desc, recipeitem, colorgroup, color)
|
|||
_mcl_hardness = 0.3,
|
||||
_mcl_silk_touch_drop = true,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_core:glass_'..color..' 8',
|
||||
recipe = {
|
||||
|
|
|
@ -3,7 +3,10 @@
|
|||
local S = minetest.get_translator("mcl_core")
|
||||
local N = function(s) return s end
|
||||
|
||||
local WATER_ALPHA = 179
|
||||
local vector = vector
|
||||
local math = math
|
||||
|
||||
--local WATER_ALPHA = 179
|
||||
local WATER_VISC = 1
|
||||
local LAVA_VISC = 7
|
||||
local LIGHT_LAVA = minetest.LIGHT_MAX
|
||||
|
@ -215,7 +218,7 @@ local emit_lava_particle = function(pos)
|
|||
return
|
||||
end
|
||||
local ppos = vector.add(pos, { x = math.random(-7, 7)/16, y = 0.45, z = math.random(-7, 7)/16})
|
||||
local spos = vector.add(ppos, { x = 0, y = -0.2, z = 0 })
|
||||
--local spos = vector.add(ppos, { x = 0, y = -0.2, z = 0 })
|
||||
local vel = { x = math.random(-3, 3)/10, y = math.random(4, 7), z = math.random(-3, 3)/10 }
|
||||
local acc = { x = 0, y = -9.81, z = 0 }
|
||||
-- Lava droplet
|
||||
|
|
|
@ -31,7 +31,7 @@ minetest.register_node("mcl_core:slimeblock", {
|
|||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
|
||||
{-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
}
|
||||
},
|
||||
|
@ -39,7 +39,6 @@ minetest.register_node("mcl_core:slimeblock", {
|
|||
type = "regular",
|
||||
},
|
||||
tiles = {"mcl_core_slime.png"},
|
||||
paramtype = "light",
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "blend" or true,
|
||||
stack_max = 64,
|
||||
-- According to Minecraft Wiki, bouncing off a slime block from a height off 255 blocks should result in a bounce height of 50 blocks
|
||||
|
@ -213,7 +212,7 @@ minetest.register_node("mcl_core:barrier", {
|
|||
-- Same as barrier, but non-pointable. This node is only to be used internally to separate realms.
|
||||
-- It must NOT be used for anything else.
|
||||
-- This node only exists because Minetest does not have support for “dimensions” yet and needs to
|
||||
-- be removed when support for this is implemented.
|
||||
-- be removed when support for this is implemented.
|
||||
minetest.register_node("mcl_core:realm_barrier", {
|
||||
description = S("Realm Barrier"),
|
||||
_doc_items_create_entry = false,
|
||||
|
|
|
@ -81,7 +81,7 @@ local register_stripped_trunk = function(subname, description_stripped_trunk, de
|
|||
_mcl_blast_resistance = 2,
|
||||
_mcl_hardness = 2,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_core:"..subname.."_bark 3",
|
||||
recipe = {
|
||||
|
@ -107,13 +107,12 @@ local register_wooden_planks = function(subname, description, tiles)
|
|||
end
|
||||
|
||||
local register_leaves = function(subname, description, longdesc, tiles, sapling, drop_apples, sapling_chances, leafdecay_distance)
|
||||
local drop
|
||||
if leafdecay_distance == nil then
|
||||
leafdecay_distance = 4
|
||||
end
|
||||
local apple_chances = {200, 180, 160, 120, 40}
|
||||
local stick_chances = {50, 45, 30, 35, 10}
|
||||
|
||||
|
||||
local function get_drops(fortune_level)
|
||||
local drop = {
|
||||
max_items = 1,
|
||||
|
|
|
@ -98,13 +98,11 @@ function mcl_doors:register_trapdoor(name, def)
|
|||
if not usagehelp and not def.only_redstone_can_open then
|
||||
usagehelp = S("To open or close this trapdoor, rightclick it or send a redstone signal to it.")
|
||||
end
|
||||
if not tt_help then
|
||||
if def.only_redstone_can_open then
|
||||
tt_help = S("Openable by redstone power")
|
||||
else
|
||||
tt_help = S("Openable by players and redstone power")
|
||||
end
|
||||
end
|
||||
if def.only_redstone_can_open then
|
||||
tt_help = S("Openable by redstone power")
|
||||
else
|
||||
tt_help = S("Openable by players and redstone power")
|
||||
end
|
||||
|
||||
-- Closed trapdoor
|
||||
|
||||
|
@ -164,7 +162,7 @@ function mcl_doors:register_trapdoor(name, def)
|
|||
|
||||
local fpos = get_fpos(placer, pointed_thing)
|
||||
|
||||
local origname = itemstack:get_name()
|
||||
--local origname = itemstack:get_name()
|
||||
if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
|
||||
or (fpos < -0.5 and fpos > -0.999999999) then
|
||||
param2 = param2 + 20
|
||||
|
|
|
@ -327,7 +327,7 @@ minetest.register_craftitem("mcl_dye:white", {
|
|||
_doc_items_usagehelp = S("Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place."),
|
||||
stack_max = 64,
|
||||
groups = dyelocal.dyes[1][4],
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
-- Use pointed node's on_rightclick function first, if present
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
if user and not user:get_player_control().sneak then
|
||||
|
|
|
@ -250,7 +250,7 @@ local function get_after_use_callback(itemdef)
|
|||
itemstack:add_wear(digparams.wear)
|
||||
end
|
||||
|
||||
local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
||||
--local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
||||
mcl_enchanting.update_groupcaps(itemstack)
|
||||
end
|
||||
end
|
||||
|
@ -292,7 +292,7 @@ end
|
|||
function mcl_enchanting.get_possible_enchantments(itemstack, enchantment_level, treasure)
|
||||
local possible_enchantments, weights, accum_weight = {}, {}, 0
|
||||
for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do
|
||||
local supported, _, _, primary = mcl_enchanting.can_enchant(itemstack, enchantment, 1)
|
||||
local _, _, _, primary = mcl_enchanting.can_enchant(itemstack, enchantment, 1)
|
||||
if primary or treasure then
|
||||
table.insert(possible_enchantments, enchantment)
|
||||
accum_weight = accum_weight + enchantment_def.weight
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
local modpath = minetest.get_modpath("mcl_enchanting")
|
||||
local S = minetest.get_translator("mcl_enchanting")
|
||||
|
||||
local math = math
|
||||
local vector = vector
|
||||
|
||||
mcl_enchanting = {
|
||||
book_offset = vector.new(0, 0.75, 0),
|
||||
book_animations = {["close"] = 1, ["opening"] = 2, ["open"] = 3, ["closing"] = 4},
|
||||
|
@ -122,7 +125,7 @@ minetest.register_chatcommand("forceenchant", {
|
|||
return false, S("Player '@1' cannot be found.", target_name)
|
||||
end
|
||||
local itemstack = target:get_wielded_item()
|
||||
local can_enchant, errorstring, extra_info = mcl_enchanting.can_enchant(itemstack, enchantment, level)
|
||||
local _, errorstring = mcl_enchanting.can_enchant(itemstack, enchantment, level)
|
||||
if errorstring == "enchantment invalid" then
|
||||
return false, S("There is no such enchantment '@1'.", enchantment)
|
||||
elseif errorstring == "item missing" then
|
||||
|
@ -242,9 +245,9 @@ minetest.register_node("mcl_enchanting:table", {
|
|||
on_rotate = rotate,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
local player_meta = clicker:get_meta()
|
||||
local table_meta = minetest.get_meta(pos)
|
||||
local num_bookshelves = table_meta:get_int("mcl_enchanting:num_bookshelves")
|
||||
local table_name = table_meta:get_string("name")
|
||||
--local table_meta = minetest.get_meta(pos)
|
||||
--local num_bookshelves = table_meta:get_int("mcl_enchanting:num_bookshelves")
|
||||
local table_name = minetest.get_meta(pos):get_string("name")
|
||||
if table_name == "" then
|
||||
table_name = S("Enchant")
|
||||
end
|
||||
|
|
|
@ -29,7 +29,7 @@ local no_detach = {}
|
|||
|
||||
-- This detaches all chorus plants that are/were attached
|
||||
-- at start_pos.
|
||||
mcl_end.detach_chorus_plant = function(start_pos, digger)
|
||||
function mcl_end.detach_chorus_plant(start_pos, digger)
|
||||
-- This node should not call a detach function, do NOTHING
|
||||
local hash = minetest.hash_node_position(start_pos)
|
||||
if no_detach[hash] ~= nil then
|
||||
|
@ -106,11 +106,11 @@ mcl_end.detach_chorus_plant = function(start_pos, digger)
|
|||
no_detach = {}
|
||||
end
|
||||
|
||||
mcl_end.check_detach_chorus_plant = function(pos, oldnode, oldmetadata, digger)
|
||||
function mcl_end.check_detach_chorus_plant(pos, oldnode, oldmetadata, digger)
|
||||
mcl_end.detach_chorus_plant(pos, digger)
|
||||
end
|
||||
|
||||
mcl_end.check_blast_chorus_plant = function(pos)
|
||||
function mcl_end.check_blast_chorus_plant(pos)
|
||||
minetest.remove_node(pos)
|
||||
mcl_end.detach_chorus_plant(pos)
|
||||
end
|
||||
|
@ -139,7 +139,7 @@ minetest.register_node("mcl_end:chorus_flower", {
|
|||
node_placement_prediction = "",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local node_under = minetest.get_node(pointed_thing.under)
|
||||
local node_above = minetest.get_node(pointed_thing.above)
|
||||
--local node_above = minetest.get_node(pointed_thing.above)
|
||||
if placer and not placer:get_player_control().sneak then
|
||||
-- Use pointed node's on_rightclick function first, if present
|
||||
if minetest.registered_nodes[node_under.name] and minetest.registered_nodes[node_under.name].on_rightclick then
|
||||
|
@ -309,7 +309,7 @@ minetest.register_node("mcl_end:chorus_plant", {
|
|||
})
|
||||
|
||||
-- Grow a complete chorus plant at pos
|
||||
mcl_end.grow_chorus_plant = function(pos, node, pr)
|
||||
function mcl_end.grow_chorus_plant(pos, node, pr)
|
||||
local flowers = { pos }
|
||||
-- Plant initial flower (if it isn't there already)
|
||||
if not node then
|
||||
|
@ -340,7 +340,7 @@ end
|
|||
|
||||
-- Grow a single step of a chorus plant at pos.
|
||||
-- Pos must be a chorus flower.
|
||||
mcl_end.grow_chorus_plant_step = function(pos, node, pr)
|
||||
function mcl_end.grow_chorus_plant_step(pos, node, pr)
|
||||
local new_flower_buds = {}
|
||||
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
local node_above = minetest.get_node(above)
|
||||
|
@ -408,7 +408,6 @@ mcl_end.grow_chorus_plant_step = function(pos, node, pr)
|
|||
elseif branching == true then
|
||||
branches = pr:next(0, 3)
|
||||
end
|
||||
local branch_grown = false
|
||||
for b=1, branches do
|
||||
local next_branch = pr:next(1, #around)
|
||||
local branch = vector.add(pos, around[next_branch])
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
local S = minetest.get_translator("mcl_end")
|
||||
|
||||
local vector = vector
|
||||
|
||||
local explosion_strength = 6
|
||||
|
||||
local directions = {
|
||||
|
@ -45,7 +47,7 @@ local function set_crystal_animation(self)
|
|||
end
|
||||
|
||||
local function spawn_crystal(pos)
|
||||
local crystal = minetest.add_entity(pos, "mcl_end:crystal")
|
||||
minetest.add_entity(pos, "mcl_end:crystal")
|
||||
if not vector.equals(pos, vector.floor(pos)) then return end
|
||||
if mcl_worlds.pos_to_dimension(pos) ~= "end" then return end
|
||||
local portal_center
|
||||
|
|
|
@ -161,7 +161,7 @@ function mcl_farming:place_seed(itemstack, placer, pointed_thing, plantname)
|
|||
if string.find(farmland.name, "mcl_farming:soil") and string.find(place_s.name, "air") then
|
||||
minetest.sound_play(minetest.registered_nodes[plantname].sounds.place, {pos = pos}, true)
|
||||
minetest.add_node(pos, {name=plantname, param2 = minetest.registered_nodes[plantname].place_param2})
|
||||
local intervals_counter = get_intervals_counter(pos, 1, 1)
|
||||
--local intervals_counter = get_intervals_counter(pos, 1, 1)
|
||||
else
|
||||
return
|
||||
end
|
||||
|
@ -190,7 +190,7 @@ end
|
|||
|
||||
function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, stem_itemstring, stem_def, stem_drop, gourd_itemstring, gourd_def, grow_interval, grow_chance, connected_stem_texture, gourd_on_construct_extra)
|
||||
|
||||
local connected_stem_names = {
|
||||
local connected_stem_names = {
|
||||
connected_stem_basename .. "_r",
|
||||
connected_stem_basename .. "_l",
|
||||
connected_stem_basename .. "_t",
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
local S = minetest.get_translator("mcl_fireworks")
|
||||
|
||||
local player_rocketing = {}
|
||||
|
||||
local tt_help = S("Flight Duration:")
|
||||
local description = S("Firework Rocket")
|
||||
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
local S = minetest.get_translator("mcl_fishing")
|
||||
|
||||
local math = math
|
||||
|
||||
local bobber_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
|
@ -31,143 +33,141 @@ local fish = function(itemstack, player, pointed_thing)
|
|||
end
|
||||
end
|
||||
|
||||
local pos = player:get_pos()
|
||||
local pos = player:get_pos()
|
||||
|
||||
local objs = minetest.get_objects_inside_radius(pos, 125)
|
||||
local num = 0
|
||||
local ent = nil
|
||||
local noent = true
|
||||
|
||||
local durability = 65
|
||||
local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
|
||||
if unbreaking > 0 then
|
||||
durability = durability * (unbreaking + 1)
|
||||
end
|
||||
local objs = minetest.get_objects_inside_radius(pos, 125)
|
||||
local ent
|
||||
local noent = false
|
||||
|
||||
--Check for bobber if so handle.
|
||||
for n = 1, #objs do
|
||||
ent = objs[n]:get_luaentity()
|
||||
if ent then
|
||||
if ent.player and ent.objtype=="fishing" then
|
||||
if (player:get_player_name() == ent.player) then
|
||||
noent = false
|
||||
if ent._dive == true then
|
||||
local itemname
|
||||
local items
|
||||
local itemcount = 1
|
||||
local pr = PseudoRandom(os.time() * math.random(1, 100))
|
||||
local r = pr:next(1, 100)
|
||||
local fish_values = {85, 84.8, 84.7, 84.5}
|
||||
local junk_values = {10, 8.1, 6.1, 4.2}
|
||||
local luck_of_the_sea = math.min(mcl_enchanting.get_enchantment(itemstack, "luck_of_the_sea"), 3)
|
||||
local index = luck_of_the_sea + 1
|
||||
local fish_value = fish_values[index]
|
||||
local junk_value = junk_values[index] + fish_value
|
||||
if r <= fish_value then
|
||||
-- Fish
|
||||
items = mcl_loot.get_loot({
|
||||
items = {
|
||||
{ itemstring = "mcl_fishing:fish_raw", weight = 60 },
|
||||
{ itemstring = "mcl_fishing:salmon_raw", weight = 25 },
|
||||
{ itemstring = "mcl_fishing:clownfish_raw", weight = 2 },
|
||||
{ itemstring = "mcl_fishing:pufferfish_raw", weight = 13 },
|
||||
}
|
||||
}, pr)
|
||||
elseif r <= junk_value then
|
||||
-- Junk
|
||||
items = mcl_loot.get_loot({
|
||||
items = {
|
||||
{ itemstring = "mcl_core:bowl", weight = 10 },
|
||||
{ itemstring = "mcl_fishing:fishing_rod", weight = 2, wear_min = 6554, wear_max = 65535 }, -- 10%-100% damage
|
||||
{ itemstring = "mcl_mobitems:leather", weight = 10 },
|
||||
{ itemstring = "mcl_armor:boots_leather", weight = 10, wear_min = 6554, wear_max = 65535 }, -- 10%-100% damage
|
||||
{ itemstring = "mcl_mobitems:rotten_flesh", weight = 10 },
|
||||
{ itemstring = "mcl_core:stick", weight = 5 },
|
||||
{ itemstring = "mcl_mobitems:string", weight = 5 },
|
||||
{ itemstring = "mcl_potions:water", weight = 10 },
|
||||
{ itemstring = "mcl_mobitems:bone", weight = 10 },
|
||||
{ itemstring = "mcl_dye:black", weight = 1, amount_min = 10, amount_max = 10 },
|
||||
{ itemstring = "mcl_mobitems:string", weight = 10 }, -- TODO: Tripwire Hook
|
||||
}
|
||||
}, pr)
|
||||
else
|
||||
-- Treasure
|
||||
items = mcl_loot.get_loot({
|
||||
items = {
|
||||
-- TODO: Enchanted Bow
|
||||
{ itemstring = "mcl_bows:bow", wear_min = 49144, wear_max = 65535 }, -- 75%-100% damage
|
||||
{ itemstack = mcl_enchanting.get_randomly_enchanted_book(30, true, true)},
|
||||
-- TODO: Enchanted Fishing Rod
|
||||
{ itemstring = "mcl_fishing:fishing_rod", wear_min = 49144, wear_max = 65535 }, -- 75%-100% damage
|
||||
{ itemstring = "mcl_mobs:nametag", },
|
||||
{ itemstring = "mcl_mobitems:saddle", },
|
||||
{ itemstring = "mcl_flowers:waterlily", },
|
||||
}
|
||||
}, pr)
|
||||
end
|
||||
local item
|
||||
if #items >= 1 then
|
||||
item = ItemStack(items[1])
|
||||
else
|
||||
item = ItemStack()
|
||||
end
|
||||
local inv = player:get_inventory()
|
||||
if inv:room_for_item("main", item) then
|
||||
inv:add_item("main", item)
|
||||
else
|
||||
minetest.add_item(pos, item)
|
||||
end
|
||||
if mcl_experience.throw_experience then
|
||||
mcl_experience.throw_experience(pos, math.random(1,6))
|
||||
end
|
||||
local durability = 65
|
||||
local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
|
||||
if unbreaking > 0 then
|
||||
durability = durability * (unbreaking + 1)
|
||||
end
|
||||
|
||||
if not minetest.is_creative_enabled(player:get_player_name()) then
|
||||
local idef = itemstack:get_definition()
|
||||
itemstack:add_wear(65535/durability) -- 65 uses
|
||||
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
||||
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
|
||||
end
|
||||
--Check for bobber if so handle.
|
||||
for n = 1, #objs do
|
||||
ent = objs[n]:get_luaentity()
|
||||
if ent then
|
||||
if ent.player and ent.objtype=="fishing" then
|
||||
if (player:get_player_name() == ent.player) then
|
||||
if ent._dive == true then
|
||||
local items
|
||||
local pr = PseudoRandom(os.time() * math.random(1, 100))
|
||||
local r = pr:next(1, 100)
|
||||
local fish_values = {85, 84.8, 84.7, 84.5}
|
||||
local junk_values = {10, 8.1, 6.1, 4.2}
|
||||
local luck_of_the_sea = math.min(mcl_enchanting.get_enchantment(itemstack, "luck_of_the_sea"), 3)
|
||||
local index = luck_of_the_sea + 1
|
||||
local fish_value = fish_values[index]
|
||||
local junk_value = junk_values[index] + fish_value
|
||||
if r <= fish_value then
|
||||
-- Fish
|
||||
items = mcl_loot.get_loot({
|
||||
items = {
|
||||
{ itemstring = "mcl_fishing:fish_raw", weight = 60 },
|
||||
{ itemstring = "mcl_fishing:salmon_raw", weight = 25 },
|
||||
{ itemstring = "mcl_fishing:clownfish_raw", weight = 2 },
|
||||
{ itemstring = "mcl_fishing:pufferfish_raw", weight = 13 },
|
||||
}
|
||||
}, pr)
|
||||
elseif r <= junk_value then
|
||||
-- Junk
|
||||
items = mcl_loot.get_loot({
|
||||
items = {
|
||||
{ itemstring = "mcl_core:bowl", weight = 10 },
|
||||
{ itemstring = "mcl_fishing:fishing_rod", weight = 2, wear_min = 6554, wear_max = 65535 }, -- 10%-100% damage
|
||||
{ itemstring = "mcl_mobitems:leather", weight = 10 },
|
||||
{ itemstring = "mcl_armor:boots_leather", weight = 10, wear_min = 6554, wear_max = 65535 }, -- 10%-100% damage
|
||||
{ itemstring = "mcl_mobitems:rotten_flesh", weight = 10 },
|
||||
{ itemstring = "mcl_core:stick", weight = 5 },
|
||||
{ itemstring = "mcl_mobitems:string", weight = 5 },
|
||||
{ itemstring = "mcl_potions:water", weight = 10 },
|
||||
{ itemstring = "mcl_mobitems:bone", weight = 10 },
|
||||
{ itemstring = "mcl_dye:black", weight = 1, amount_min = 10, amount_max = 10 },
|
||||
{ itemstring = "mcl_mobitems:string", weight = 10 }, -- TODO: Tripwire Hook
|
||||
}
|
||||
}, pr)
|
||||
else
|
||||
-- Treasure
|
||||
items = mcl_loot.get_loot({
|
||||
items = {
|
||||
-- TODO: Enchanted Bow
|
||||
{ itemstring = "mcl_bows:bow", wear_min = 49144, wear_max = 65535 }, -- 75%-100% damage
|
||||
{ itemstack = mcl_enchanting.get_randomly_enchanted_book(30, true, true)},
|
||||
-- TODO: Enchanted Fishing Rod
|
||||
{ itemstring = "mcl_fishing:fishing_rod", wear_min = 49144, wear_max = 65535 }, -- 75%-100% damage
|
||||
{ itemstring = "mcl_mobs:nametag", },
|
||||
{ itemstring = "mcl_mobitems:saddle", },
|
||||
{ itemstring = "mcl_flowers:waterlily", },
|
||||
}
|
||||
}, pr)
|
||||
end
|
||||
local item
|
||||
if #items >= 1 then
|
||||
item = ItemStack(items[1])
|
||||
else
|
||||
item = ItemStack()
|
||||
end
|
||||
local inv = player:get_inventory()
|
||||
if inv:room_for_item("main", item) then
|
||||
inv:add_item("main", item)
|
||||
else
|
||||
minetest.add_item(pos, item)
|
||||
end
|
||||
if mcl_experience.throw_experience then
|
||||
mcl_experience.throw_experience(pos, math.random(1,6))
|
||||
end
|
||||
|
||||
if not minetest.is_creative_enabled(player:get_player_name()) then
|
||||
local idef = itemstack:get_definition()
|
||||
itemstack:add_wear(65535/durability) -- 65 uses
|
||||
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
||||
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
|
||||
end
|
||||
end
|
||||
--Check if object is on land.
|
||||
local epos = ent.object:get_pos()
|
||||
epos.y = math.floor(epos.y)
|
||||
local node = minetest.get_node(epos)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def.walkable then
|
||||
if not minetest.is_creative_enabled(player:get_player_name()) then
|
||||
local idef = itemstack:get_definition()
|
||||
itemstack:add_wear((65535/durability)*2) -- if so and not creative then wear double like in MC.
|
||||
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
||||
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
|
||||
end
|
||||
end
|
||||
end
|
||||
--Destroy bobber.
|
||||
ent.object:remove()
|
||||
return itemstack
|
||||
end
|
||||
--Check if object is on land.
|
||||
local epos = ent.object:get_pos()
|
||||
epos.y = math.floor(epos.y)
|
||||
local node = minetest.get_node(epos)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def.walkable then
|
||||
if not minetest.is_creative_enabled(player:get_player_name()) then
|
||||
local idef = itemstack:get_definition()
|
||||
itemstack:add_wear((65535/durability)*2) -- if so and not creative then wear double like in MC.
|
||||
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
||||
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
|
||||
end
|
||||
end
|
||||
end
|
||||
--Destroy bobber.
|
||||
ent.object:remove()
|
||||
noent = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
--Check for flying bobber.
|
||||
for n = 1, #objs do
|
||||
ent = objs[n]:get_luaentity()
|
||||
if ent then
|
||||
if ent._thrower and ent.objtype=="fishing" then
|
||||
if player:get_player_name() == ent._thrower then
|
||||
noent = false
|
||||
break
|
||||
end
|
||||
end
|
||||
--Check for flying bobber.
|
||||
for n = 1, #objs do
|
||||
ent = objs[n]:get_luaentity()
|
||||
if ent then
|
||||
if ent._thrower and ent.objtype=="fishing" then
|
||||
if player:get_player_name() == ent._thrower then
|
||||
noent = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
--If no bobber or flying_bobber exists then throw bobber.
|
||||
if noent == true then
|
||||
local playerpos = player:get_pos()
|
||||
local dir = player:get_look_dir()
|
||||
mcl_throwing.throw("mcl_fishing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
|
||||
end
|
||||
end
|
||||
--If no bobber or flying_bobber exists then throw bobber.
|
||||
if noent then
|
||||
local playerpos = player:get_pos()
|
||||
local dir = player:get_look_dir()
|
||||
mcl_throwing.throw("mcl_fishing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- Movement function of bobber
|
||||
|
@ -334,13 +334,11 @@ minetest.register_entity("mcl_fishing:flying_bobber_entity", flying_bobber_ENTIT
|
|||
|
||||
mcl_throwing.register_throwable_object("mcl_fishing:flying_bobber", "mcl_fishing:flying_bobber_entity", 5)
|
||||
|
||||
-- If player leaves area, remove bobber.
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local function remove_bobber(player)
|
||||
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
||||
local ent = nil
|
||||
local noent = true
|
||||
|
||||
for n = 1, #objs do
|
||||
ent = objs[n]:get_luaentity()
|
||||
local ent = objs[n]:get_luaentity()
|
||||
if ent then
|
||||
if ent.player and ent.objtype=="fishing" then
|
||||
ent.object:remove()
|
||||
|
@ -349,26 +347,13 @@ minetest.register_on_leaveplayer(function(player)
|
|||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
-- If player leaves area, remove bobber.
|
||||
minetest.register_on_leaveplayer(remove_bobber)
|
||||
|
||||
-- If player dies, remove bobber.
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
||||
local num = 0
|
||||
local ent = nil
|
||||
local noent = true
|
||||
|
||||
for n = 1, #objs do
|
||||
ent = objs[n]:get_luaentity()
|
||||
if ent then
|
||||
if ent.player and ent.objtype=="fishing" then
|
||||
ent.object:remove()
|
||||
elseif ent._thrower and ent.objtype=="fishing" then
|
||||
ent.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
minetest.register_on_dieplayer(remove_bobber)
|
||||
|
||||
-- Fishing Rod
|
||||
minetest.register_tool("mcl_fishing:fishing_rod", {
|
||||
|
|
|
@ -180,12 +180,12 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
|
|||
if not inv_img then
|
||||
inv_img = top_img
|
||||
end
|
||||
local noncreative, create_entry, paramtype2, palette
|
||||
local create_entry, paramtype2, palette
|
||||
if is_flower == nil then
|
||||
is_flower = true
|
||||
end
|
||||
|
||||
local bottom_groups = {flammable=2,fire_encouragement=60,fire_flammability=100, non_mycelium_plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, plant=1,double_plant=1,deco_block=1,not_in_creative_inventory=noncreative}
|
||||
local bottom_groups = {flammable=2, fire_encouragement=60, fire_flammability=100, non_mycelium_plant=1, attached_node=1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, plant=1, double_plant=1, deco_block=1}
|
||||
if is_flower then
|
||||
bottom_groups.flower = 1
|
||||
bottom_groups.place_flowerlike = 1
|
||||
|
@ -200,7 +200,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
|
|||
palette = "mcl_core_palette_grass.png"
|
||||
end
|
||||
if longdesc == nil then
|
||||
noncreative = 1
|
||||
bottom_groups.not_in_creative_inventory = 1
|
||||
create_entry = false
|
||||
end
|
||||
-- Drop itself by default
|
||||
|
|
|
@ -91,7 +91,7 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
|
|||
|
||||
local itemstring = itemstack:get_name()
|
||||
local fakestack = ItemStack(itemstack)
|
||||
local idef = fakestack:get_definition()
|
||||
--local idef = fakestack:get_definition()
|
||||
local retval
|
||||
if wdir == 0 or wdir == 1 then
|
||||
return minetest.item_place(itemstack, placer, pointed_thing)
|
||||
|
@ -101,7 +101,7 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
|
|||
if not retval then
|
||||
return itemstack
|
||||
end
|
||||
itemstack,_ = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
||||
itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
||||
itemstack:set_name(itemstring)
|
||||
return itemstack
|
||||
end,
|
||||
|
|
|
@ -276,12 +276,12 @@ minetest.register_node("mcl_itemframes:item_frame",{
|
|||
on_rotate = function(pos, node, user, mode, param2)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
-- Rotate face
|
||||
local meta = minetest.get_meta(pos)
|
||||
--local meta = minetest.get_meta(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
local objs = nil
|
||||
if node.name == "mcl_itemframes:item_frame" then
|
||||
objs = minetest.get_objects_inside_radius(pos, .5)
|
||||
objs = minetest.get_objects_inside_radius(pos, 0.5)
|
||||
end
|
||||
if objs then
|
||||
for _, obj in ipairs(objs) do
|
||||
|
|
|
@ -72,7 +72,6 @@ local function now_playing(player, name)
|
|||
active_huds[playername] = nil
|
||||
end
|
||||
end, {playername, id, hud_sequence_numbers[playername]})
|
||||
|
||||
end
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
|
|
|
@ -5,7 +5,7 @@ local storage = minetest.get_mod_storage()
|
|||
local modpath = minetest.get_modpath("mcl_maps")
|
||||
local worldpath = minetest.get_worldpath()
|
||||
local map_textures_path = worldpath .. "/mcl_maps/"
|
||||
local last_finished_id = storage:get_int("next_id") - 1
|
||||
--local last_finished_id = storage:get_int("next_id") - 1
|
||||
|
||||
minetest.mkdir(map_textures_path)
|
||||
|
||||
|
|
|
@ -1,11 +1,14 @@
|
|||
local S = minetest.get_translator("mcl_mobspawners")
|
||||
|
||||
local math = math
|
||||
local table = table
|
||||
|
||||
mcl_mobspawners = {}
|
||||
|
||||
local default_mob = "mobs_mc:pig"
|
||||
|
||||
-- Mob spawner
|
||||
local spawner_default = default_mob.." 0 15 4 15"
|
||||
--local spawner_default = default_mob.." 0 15 4 15"
|
||||
|
||||
local function get_mob_textures(mob)
|
||||
local list = minetest.registered_entities[mob].texture_list
|
||||
|
@ -160,7 +163,7 @@ local spawn_mobs = function(pos, elapsed)
|
|||
-- check objects inside 8×8 area around spawner
|
||||
local objs = minetest.get_objects_inside_radius(pos, 8)
|
||||
local count = 0
|
||||
local ent = nil
|
||||
local ent
|
||||
|
||||
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
|
|
|
@ -38,7 +38,7 @@ local mt_is_creative_enabled = minetest.is_creative_enabled
|
|||
local mt_sound_play = minetest.sound_play
|
||||
|
||||
local math = math
|
||||
local string = string
|
||||
--local string = string
|
||||
local table = table
|
||||
|
||||
-- DEBUG: functions
|
||||
|
@ -422,7 +422,7 @@ end
|
|||
|
||||
|
||||
function kelp.surface_after_dig_node(pos, node)
|
||||
return mt_set_node(pos, {name=registred_nodes[node.name].node_dig_prediction})
|
||||
return mt_set_node(pos, {name=minetest.registered_nodes[node.name].node_dig_prediction})
|
||||
end
|
||||
|
||||
|
||||
|
@ -759,7 +759,6 @@ minetest.register_craftitem("mcl_ocean:dried_kelp", {
|
|||
groups = { food = 2, eatable = 1 },
|
||||
on_place = minetest.item_eat(1),
|
||||
on_secondary_use = minetest.item_eat(1),
|
||||
groups = { food = 2, eatable = 1 },
|
||||
_mcl_saturation = 0.6,
|
||||
})
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@ local function sea_pickle_on_place(itemstack, placer, pointed_thing)
|
|||
local node_under = minetest.get_node(pos_under)
|
||||
local node_above = minetest.get_node(pos_above)
|
||||
local def_under = minetest.registered_nodes[node_under.name]
|
||||
local def_above = minetest.registered_nodes[node_above.name]
|
||||
--local def_above = minetest.registered_nodes[node_above.name]
|
||||
|
||||
if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then
|
||||
return def_under.on_rightclick(pos_under, node_under,
|
||||
|
|
|
@ -105,7 +105,7 @@ for s=1, #surfaces do
|
|||
doc_longdesc = S("Seagrass grows inside water on top of dirt, sand or gravel.")
|
||||
desc = S("Seagrass")
|
||||
doc_create = true
|
||||
doc_img = "mcl_ocean_seagrass.png"
|
||||
doc_img = "mcl_ocean_seagrass.png^[verticalframe:12:0"
|
||||
else
|
||||
doc_create = false
|
||||
end
|
||||
|
@ -113,7 +113,7 @@ for s=1, #surfaces do
|
|||
_doc_items_entry_name = desc,
|
||||
_doc_items_longdesc = doc_longdesc,
|
||||
_doc_items_create_entry = doc_create,
|
||||
_doc_items_image = "mcl_ocean_seagrass.png^[verticalframe:12:0",
|
||||
_doc_items_image = doc_img,
|
||||
drawtype = "plantlike_rooted",
|
||||
paramtype = "light",
|
||||
paramtype2 = "meshoptions",
|
||||
|
|
|
@ -1,10 +1,14 @@
|
|||
local S = minetest.get_translator("mcl_portals")
|
||||
|
||||
-- Parameters
|
||||
local SPAWN_MIN = mcl_vars.mg_end_min+70
|
||||
local SPAWN_MAX = mcl_vars.mg_end_min+98
|
||||
local table = table
|
||||
local vector = vector
|
||||
local math = math
|
||||
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
-- Parameters
|
||||
--local SPAWN_MIN = mcl_vars.mg_end_min+70
|
||||
--local SPAWN_MAX = mcl_vars.mg_end_min+98
|
||||
|
||||
--local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
|
||||
local destroy_portal = function(pos)
|
||||
local neighbors = {
|
||||
|
@ -196,7 +200,6 @@ function mcl_portals.end_teleport(obj, pos)
|
|||
end
|
||||
end
|
||||
|
||||
local platform
|
||||
build_end_portal_destination(platform_pos)
|
||||
check_and_build_end_portal_destination(platform_pos)
|
||||
|
||||
|
|
|
@ -137,8 +137,20 @@ local function find_exit(p, dx, dy, dz)
|
|||
if not p or not p.y or not p.z or not p.x then return end
|
||||
local dx, dy, dz = dx or DISTANCE_MAX, dy or DISTANCE_MAX, dz or DISTANCE_MAX
|
||||
if dx < 1 or dy < 1 or dz < 1 then return false end
|
||||
local x, y, z = floor(p.x), floor(p.y), floor(p.z)
|
||||
local x1, y1, z1, x2, y2, z2 = x-dx+1, y-dy+1, z-dz+1, x+dx-1, y+dy-1, z+dz-1
|
||||
|
||||
--y values aren't used
|
||||
local x = floor(p.x)
|
||||
--local y = floor(p.y)
|
||||
local z = floor(p.z)
|
||||
|
||||
local x1 = x-dx+1
|
||||
--local y1 = y-dy+1
|
||||
local z1 = z-dz+1
|
||||
|
||||
local x2 = x+dx-1
|
||||
--local y2 = y+dy-1
|
||||
local z2 = z+dz-1
|
||||
|
||||
local k1x, k2x = floor(x1/256), floor(x2/256)
|
||||
local k1z, k2z = floor(z1/256), floor(z2/256)
|
||||
|
||||
|
@ -371,7 +383,7 @@ local function finalize_teleport(obj, exit)
|
|||
if is_player then
|
||||
name = obj:get_player_name()
|
||||
end
|
||||
local y, dim = mcl_worlds.y_to_layer(exit.y)
|
||||
local _, dim = mcl_worlds.y_to_layer(exit.y)
|
||||
|
||||
|
||||
-- If player stands, player is at ca. something+0.5 which might cause precision problems, so we used ceil for objpos.y
|
||||
|
|
|
@ -558,8 +558,8 @@ function mcl_potions.make_invisible(player, toggle)
|
|||
|
||||
local is_player = player:is_player()
|
||||
local entity = player:get_luaentity()
|
||||
local playername = player:get_player_name()
|
||||
local skin_file = ""
|
||||
--local playername = player:get_player_name()
|
||||
local skin_file
|
||||
|
||||
if toggle then -- hide player
|
||||
|
||||
|
@ -567,22 +567,22 @@ function mcl_potions.make_invisible(player, toggle)
|
|||
|
||||
if entity then
|
||||
EF.invisible[player].old_size = entity.visual_size
|
||||
elseif not player:is_player() then -- if not a player or entity, do nothing
|
||||
elseif not is_player then -- if not a player or entity, do nothing
|
||||
return
|
||||
end
|
||||
|
||||
if player:is_player() then
|
||||
mcl_player.player_set_skin(player, "mobs_mc_empty.png")
|
||||
elseif not player:is_player() then
|
||||
if is_player then
|
||||
mcl_player.player_set_skin(player, skin_file)
|
||||
elseif not is_player then
|
||||
player:set_properties({visual_size = {x = 0, y = 0}})
|
||||
end
|
||||
player:set_nametag_attributes({color = {a = 0}})
|
||||
|
||||
elseif EF.invisible[player] then -- show player
|
||||
|
||||
if player:is_player() then
|
||||
if is_player then
|
||||
mcl_skins.update_player_skin(player)
|
||||
elseif not player:is_player() then
|
||||
elseif not is_player then
|
||||
player:set_properties({visual_size = EF.invisible[player].old_size})
|
||||
end
|
||||
player:set_nametag_attributes({color = {r = 255, g = 255, b = 255, a = 255}})
|
||||
|
|
|
@ -114,7 +114,7 @@ function TNT:on_activate(staticdata)
|
|||
self.object:set_texture_mod("^mcl_tnt_blink.png")
|
||||
end
|
||||
|
||||
local function add_effects(pos, radius, drops)
|
||||
--[[local function add_effects(pos, radius, drops)
|
||||
minetest.add_particlespawner({
|
||||
amount = 64,
|
||||
time = 0.5,
|
||||
|
@ -161,7 +161,7 @@ local function add_effects(pos, radius, drops)
|
|||
texture = texture,
|
||||
collisiondetection = true,
|
||||
})
|
||||
end
|
||||
end]]
|
||||
|
||||
function TNT:on_step(dtime)
|
||||
local pos = self.object:get_pos()
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue