forked from LizzyFleckenstein03/Memeclone
Add basic horse sounds
This commit is contained in:
parent
e422e47ada
commit
8b38a169e6
|
@ -136,6 +136,13 @@ Origin of those models:
|
|||
* [Cribbler](https://freesound.org/people/Cribbler/)
|
||||
* `mobs_mc_skeleton_hurt.ogg` (CC0)
|
||||
* Source: <https://freesound.org/people/Cribbler/sounds/381859/>
|
||||
|
||||
* [GoodListener](https://freesound.org/people/GoodListener/)
|
||||
* `mobs_mc_horse_random.1.ogg` (CC BY 3.0)
|
||||
* Source: <https://freesound.org/people/GoodListener/sounds/322454/>
|
||||
* `mobs_mc_horse_death.ogg` (CC BY 3.0)
|
||||
* Source: <https://freesound.org/people/GoodListener/sounds/322445/>
|
||||
* [ERH](https://freesound.org/people/ERH/)
|
||||
* `mobs_mc_horse_random.2.ogg` (CC BY 3.0)
|
||||
* Source: <https://freesound.org/people/ERH/sounds/32043/>
|
||||
|
||||
Note: Many of these sounds have been more or less modified to fit the game.
|
||||
|
|
|
@ -102,7 +102,13 @@ local horse = {
|
|||
run_end = 40,
|
||||
},
|
||||
textures = horse_textures,
|
||||
-- TODO: sounds
|
||||
sounds = {
|
||||
random = "mobs_mc_horse_random",
|
||||
-- TODO: Separate damage sound
|
||||
damage = "mobs_mc_horse_death",
|
||||
death = "mobs_mc_horse_death",
|
||||
distance = 16,
|
||||
},
|
||||
fear_height = 4,
|
||||
fly = false,
|
||||
walk_chance = 60,
|
||||
|
@ -363,6 +369,8 @@ donkey.animation = {
|
|||
stand_start = 0, stand_end = 0,
|
||||
walk_start = 0, walk_end = 40,
|
||||
}
|
||||
-- TODO: donkey sounds
|
||||
donkey.sounds = nil
|
||||
donkey.visual_size = { x=horse.visual_size.x*d, y=horse.visual_size.y*d }
|
||||
donkey.collisionbox = {
|
||||
horse.collisionbox[1] * d,
|
||||
|
@ -382,6 +390,7 @@ local m = 0.94
|
|||
local mule = table.copy(donkey)
|
||||
mule.textures = {{"blank.png", "mobs_mc_mule.png", "blank.png"}}
|
||||
mule.visual_size = { x=horse.visual_size.x*m, y=horse.visual_size.y*m }
|
||||
mule.sounds = horse.sounds
|
||||
mule.collisionbox = {
|
||||
horse.collisionbox[1] * m,
|
||||
horse.collisionbox[2] * m,
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue