diff --git a/mods/MAPGEN/tsm_railcorridors/init.lua b/mods/MAPGEN/tsm_railcorridors/init.lua index 2414cc96..550167dc 100644 --- a/mods/MAPGEN/tsm_railcorridors/init.lua +++ b/mods/MAPGEN/tsm_railcorridors/init.lua @@ -114,7 +114,8 @@ if not tsm_railcorridors.nodes.corridor_woods_function then end -- Random Perlin noise generators -local pr, pr_carts, pr_treasures, pr_deco, webperlin_major, webperlin_minor +local pr, pr_carts, pr_deco, webperlin_major, webperlin_minor +--local pr_treasures local function InitRandomizer(seed) -- Mostly used for corridor gen. @@ -124,7 +125,7 @@ local function InitRandomizer(seed) -- Separate randomizer for carts because spawning carts is very timing-dependent pr_carts = PseudoRandom(seed-654) -- Chest contents randomizer - pr_treasures = PseudoRandom(seed+777) + --pr_treasures = PseudoRandom(seed+777) -- Used for cobweb generation, both noises have to reach a high value for cobwebs to appear webperlin_major = PerlinNoise(934, 3, 0.6, 500) webperlin_minor = PerlinNoise(834, 3, 0.6, 50)