forked from LizzyFleckenstein03/Memeclone
Remove some annoying whitespace
This commit is contained in:
parent
1aa3b19099
commit
7f6cc1b95e
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@ -28,9 +28,9 @@ function mcl_doors:register_door(name, def)
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if not def.sound_close then
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if not def.sound_close then
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def.sound_close = "doors_door_close"
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def.sound_close = "doors_door_close"
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end
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end
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local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
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local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
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if not def.node_box_bottom then
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if not def.node_box_bottom then
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def.node_box_bottom = box
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def.node_box_bottom = box
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end
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end
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@ -43,7 +43,7 @@ function mcl_doors:register_door(name, def)
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if not def.selection_box_top then
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if not def.selection_box_top then
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def.selection_box_top = box
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def.selection_box_top = box
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end
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end
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minetest.register_craftitem(name, {
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minetest.register_craftitem(name, {
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description = def.description,
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description = def.description,
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inventory_image = def.inventory_image,
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inventory_image = def.inventory_image,
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@ -62,7 +62,7 @@ function mcl_doors:register_door(name, def)
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if minetest.registered_nodes[nu.name].on_rightclick then
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if minetest.registered_nodes[nu.name].on_rightclick then
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return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
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return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
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end
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end
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local pt = pointed_thing.above
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local pt = pointed_thing.above
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local pt2 = {x=pt.x, y=pt.y, z=pt.z}
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local pt2 = {x=pt.x, y=pt.y, z=pt.z}
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pt2.y = pt2.y+1
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pt2.y = pt2.y+1
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@ -74,7 +74,7 @@ function mcl_doors:register_door(name, def)
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then
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then
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return itemstack
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return itemstack
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end
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end
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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local pt3 = {x=pt.x, y=pt.y, z=pt.z}
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local pt3 = {x=pt.x, y=pt.y, z=pt.z}
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if p2 == 0 then
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if p2 == 0 then
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@ -96,7 +96,7 @@ function mcl_doors:register_door(name, def)
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if def.sounds and def.sounds.place then
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if def.sounds and def.sounds.place then
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minetest.sound_play(def.sounds.place, {pos=pt})
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minetest.sound_play(def.sounds.place, {pos=pt})
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end
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end
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if def.only_placer_can_open then
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if def.only_placer_can_open then
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local meta = minetest.get_meta(pt)
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local meta = minetest.get_meta(pt)
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meta:set_string("doors_owner", "")
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meta:set_string("doors_owner", "")
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@ -109,24 +109,24 @@ function mcl_doors:register_door(name, def)
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meta:set_int("is_open", 0)
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meta:set_int("is_open", 0)
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meta = minetest.get_meta(pt2)
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meta = minetest.get_meta(pt2)
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meta:set_int("is_open", 0)
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meta:set_int("is_open", 0)
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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return itemstack
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return itemstack
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end,
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end,
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})
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})
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local tt = def.tiles_top
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local tt = def.tiles_top
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local tb = def.tiles_bottom
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local tb = def.tiles_bottom
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local function after_dig_node(pos, name, digger)
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local function after_dig_node(pos, name, digger)
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local node = minetest.get_node(pos)
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local node = minetest.get_node(pos)
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if node.name == name then
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if node.name == name then
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minetest.node_dig(pos, node, digger)
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minetest.node_dig(pos, node, digger)
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end
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end
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end
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end
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local function on_open_close(pos, dir, check_name, replace, replace_dir, params)
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local function on_open_close(pos, dir, check_name, replace, replace_dir, params)
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pos.y = pos.y+dir
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pos.y = pos.y+dir
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if not minetest.get_node(pos).name == check_name then
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if not minetest.get_node(pos).name == check_name then
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@ -134,11 +134,11 @@ function mcl_doors:register_door(name, def)
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end
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end
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local p2 = minetest.get_node(pos).param2
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local p2 = minetest.get_node(pos).param2
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local np2 = params[p2+1]
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local np2 = params[p2+1]
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local meta = minetest.get_meta(pos):to_table()
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local meta = minetest.get_meta(pos):to_table()
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minetest.set_node(pos, {name=replace_dir, param2=np2})
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minetest.set_node(pos, {name=replace_dir, param2=np2})
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minetest.get_meta(pos):from_table(meta)
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minetest.get_meta(pos):from_table(meta)
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pos.y = pos.y-dir
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pos.y = pos.y-dir
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meta = minetest.get_meta(pos):to_table()
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meta = minetest.get_meta(pos):to_table()
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minetest.set_node(pos, {name=replace, param2=np2})
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minetest.set_node(pos, {name=replace, param2=np2})
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@ -163,7 +163,7 @@ function mcl_doors:register_door(name, def)
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local function on_mesecons_signal_close (pos, node)
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local function on_mesecons_signal_close (pos, node)
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on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
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on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
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end
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end
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local function check_player_priv(pos, player)
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local function check_player_priv(pos, player)
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if not def.only_placer_can_open then
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if not def.only_placer_can_open then
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return true
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return true
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@ -182,7 +182,7 @@ function mcl_doors:register_door(name, def)
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end
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end
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end
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end
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end
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end
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minetest.register_node(name.."_b_1", {
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minetest.register_node(name.."_b_1", {
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tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1], tb[1].."^[transformFX"},
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tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1], tb[1].."^[transformFX"},
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paramtype = "light",
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paramtype = "light",
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@ -202,21 +202,21 @@ function mcl_doors:register_door(name, def)
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groups = def.groups,
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groups = def.groups,
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_mcl_hardness = def._mcl_hardness,
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_mcl_hardness = def._mcl_hardness,
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sounds = def.sounds,
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sounds = def.sounds,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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pos.y = pos.y+1
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pos.y = pos.y+1
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after_dig_node(pos, name.."_t_1", digger)
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after_dig_node(pos, name.."_t_1", digger)
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end,
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end,
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on_rightclick = on_rightclick,
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on_rightclick = on_rightclick,
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mesecons = { effector = {
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mesecons = { effector = {
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action_on = on_mesecons_signal_open
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action_on = on_mesecons_signal_open
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}},
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}},
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can_dig = check_player_priv,
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can_dig = check_player_priv,
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})
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})
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if def.only_redstone_can_open then
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if def.only_redstone_can_open then
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on_rightclick = nil
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on_rightclick = nil
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else
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else
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@ -226,7 +226,7 @@ function mcl_doors:register_door(name, def)
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end
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end
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end
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end
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end
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end
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minetest.register_node(name.."_t_1", {
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minetest.register_node(name.."_t_1", {
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tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1], tt[1].."^[transformFX"},
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tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1], tt[1].."^[transformFX"},
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paramtype = "light",
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paramtype = "light",
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@ -246,12 +246,12 @@ function mcl_doors:register_door(name, def)
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groups = def.groups,
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groups = def.groups,
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_mcl_hardness = def._mcl_hardness,
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_mcl_hardness = def._mcl_hardness,
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sounds = def.sounds,
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sounds = def.sounds,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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pos.y = pos.y-1
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pos.y = pos.y-1
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after_dig_node(pos, name.."_b_1", digger)
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after_dig_node(pos, name.."_b_1", digger)
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end,
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end,
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on_rightclick = on_rightclick,
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on_rightclick = on_rightclick,
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can_dig = check_player_priv,
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can_dig = check_player_priv,
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@ -266,7 +266,7 @@ function mcl_doors:register_door(name, def)
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end
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end
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end
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end
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end
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end
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minetest.register_node(name.."_b_2", {
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minetest.register_node(name.."_b_2", {
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tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1].."^[transformFX", tb[1]},
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tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1].."^[transformFX", tb[1]},
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paramtype = "light",
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paramtype = "light",
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@ -286,18 +286,18 @@ function mcl_doors:register_door(name, def)
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groups = def.groups,
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groups = def.groups,
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_mcl_hardness = def._mcl_hardness,
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_mcl_hardness = def._mcl_hardness,
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sounds = def.sounds,
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sounds = def.sounds,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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pos.y = pos.y+1
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pos.y = pos.y+1
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after_dig_node(pos, name.."_t_2", digger)
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after_dig_node(pos, name.."_t_2", digger)
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end,
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end,
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on_rightclick = on_rightclick,
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on_rightclick = on_rightclick,
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mesecons = { effector = {
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mesecons = { effector = {
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action_on = on_mesecons_signal_close
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action_on = on_mesecons_signal_close
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}},
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}},
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can_dig = check_player_priv,
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can_dig = check_player_priv,
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})
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})
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@ -340,7 +340,7 @@ function mcl_doors:register_door(name, def)
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can_dig = check_player_priv,
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can_dig = check_player_priv,
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})
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})
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end
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end
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--- Normal Door ---
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--- Normal Door ---
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