forked from LizzyFleckenstein03/Memeclone
Fix typo in 3d_armor_stand
This commit is contained in:
parent
c141f4ece5
commit
79e5a6dfa3
|
@ -123,7 +123,7 @@ minetest.register_node("3d_armor_stand:armor_stand", {
|
||||||
local protname = clicker:get_player_name()
|
local protname = clicker:get_player_name()
|
||||||
if minetest.is_protected(pos, protname) then
|
if minetest.is_protected(pos, protname) then
|
||||||
minetest.record_protection_violation(pos, protname)
|
minetest.record_protection_violation(pos, protname)
|
||||||
return
|
return itemstack
|
||||||
end
|
end
|
||||||
-- Check if player wields armor
|
-- Check if player wields armor
|
||||||
local name = itemstack:get_name()
|
local name = itemstack:get_name()
|
||||||
|
@ -139,7 +139,7 @@ minetest.register_node("3d_armor_stand:armor_stand", {
|
||||||
-- If player wields armor, put it on armor stand
|
-- If player wields armor, put it on armor stand
|
||||||
local inv = minetest.get_inventory({type = "node", pos = pos})
|
local inv = minetest.get_inventory({type = "node", pos = pos})
|
||||||
local wielditem = clicker:get_wielded_item()
|
local wielditem = clicker:get_wielded_item()
|
||||||
if not inv then return end
|
if not inv then return itemstack end
|
||||||
if list then
|
if list then
|
||||||
-- ... but only if the slot is free
|
-- ... but only if the slot is free
|
||||||
local single_item = ItemStack(itemstack)
|
local single_item = ItemStack(itemstack)
|
||||||
|
@ -148,7 +148,7 @@ minetest.register_node("3d_armor_stand:armor_stand", {
|
||||||
inv:add_item(list, single_item)
|
inv:add_item(list, single_item)
|
||||||
update_entity(pos)
|
update_entity(pos)
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
return itmstack
|
return itemstack
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue