forked from LizzyFleckenstein03/Memeclone
Drop armor stand's armor when it got destroyed
This commit is contained in:
parent
47d3ad19cf
commit
7745e1ad31
|
@ -68,6 +68,19 @@ local function update_entity(pos)
|
|||
end
|
||||
end
|
||||
|
||||
-- Drop all armor of the armor stand on the ground
|
||||
local drop_armor = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
for _, element in pairs(elements) do
|
||||
local stack = inv:get_stack("armor_"..element, 1)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- FIXME: The armor stand should be an entity
|
||||
minetest.register_node("3d_armor_stand:armor_stand", {
|
||||
description = "Armor Stand",
|
||||
|
@ -98,16 +111,8 @@ minetest.register_node("3d_armor_stand:armor_stand", {
|
|||
inv:set_size("armor_"..element, 1)
|
||||
end
|
||||
end,
|
||||
can_dig = function(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
for _, element in pairs(elements) do
|
||||
if not inv:is_empty("armor_"..element) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end,
|
||||
-- Drop all armor on the ground when it got destroyed
|
||||
on_destruct = drop_armor,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
-- Check if player wields armor
|
||||
local name = itemstack:get_name()
|
||||
|
|
Loading…
Reference in New Issue