forked from LizzyFleckenstein03/Memeclone
Move bubble particle spawner to playerplus
This commit is contained in:
parent
c4094e17ea
commit
75cfe51b54
|
@ -1 +0,0 @@
|
||||||
mcl_particles
|
|
|
@ -202,33 +202,6 @@ minetest.register_globalstep(function(dtime)
|
||||||
player_set_animation(player, "stand", animation_speed_mod)
|
player_set_animation(player, "stand", animation_speed_mod)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Spawn bubble particles when underwater
|
|
||||||
|
|
||||||
local pos = player:getpos()
|
|
||||||
local head_pos = {
|
|
||||||
x = math.floor(pos.x+0.5),
|
|
||||||
y = math.ceil(pos.y+1.0),
|
|
||||||
z = math.floor(pos.z+0.5)
|
|
||||||
}
|
|
||||||
|
|
||||||
if minetest.get_item_group(minetest.get_node(head_pos).name, "water") ~= 0 then
|
|
||||||
minetest.add_particlespawner({
|
|
||||||
amount = 2,
|
|
||||||
time = 0.15,
|
|
||||||
minpos = { x = -0.25, y = 0.3, z = -0.25 },
|
|
||||||
maxpos = { x = 0.25, y = 0.7, z = 0.75 },
|
|
||||||
attached = player,
|
|
||||||
minvel = {x = -0.2, y = 0, z = -0.2},
|
|
||||||
maxvel = {x = 0.5, y = 0, z = 0.5},
|
|
||||||
minacc = {x = -0.4, y = 4, z = -0.4},
|
|
||||||
maxacc = {x = 0.5, y = 1, z = 0.5},
|
|
||||||
minexptime = 0.3,
|
|
||||||
maxexptime = 0.8,
|
|
||||||
minsize = 0.7,
|
|
||||||
maxsize = 2.4,
|
|
||||||
texture = "mcl_particles_bubble.png"
|
|
||||||
})
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
mcl_init
|
mcl_init
|
||||||
mcl_util
|
mcl_util
|
||||||
mcl_core
|
mcl_core
|
||||||
|
mcl_particles
|
||||||
mcl_hunger
|
mcl_hunger
|
||||||
3d_armor?
|
3d_armor?
|
||||||
|
|
|
@ -139,6 +139,27 @@ minetest.register_globalstep(function(dtime)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Spawn bubble particles when underwater
|
||||||
|
|
||||||
|
if minetest.get_item_group(playerplus[name].nod_head, "water") ~= 0 then
|
||||||
|
minetest.add_particlespawner({
|
||||||
|
amount = 10,
|
||||||
|
time = 0.15,
|
||||||
|
minpos = { x = -0.25, y = 0.3, z = -0.25 },
|
||||||
|
maxpos = { x = 0.25, y = 0.7, z = 0.75 },
|
||||||
|
attached = player,
|
||||||
|
minvel = {x = -0.2, y = 0, z = -0.2},
|
||||||
|
maxvel = {x = 0.5, y = 0, z = 0.5},
|
||||||
|
minacc = {x = -0.4, y = 4, z = -0.4},
|
||||||
|
maxacc = {x = 0.5, y = 1, z = 0.5},
|
||||||
|
minexptime = 0.3,
|
||||||
|
maxexptime = 0.8,
|
||||||
|
minsize = 0.7,
|
||||||
|
maxsize = 2.4,
|
||||||
|
texture = "mcl_particles_bubble.png"
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
-- Show positions of barriers when player is wielding a barrier
|
-- Show positions of barriers when player is wielding a barrier
|
||||||
if player:get_wielded_item():get_name() == "mcl_core:barrier" then
|
if player:get_wielded_item():get_name() == "mcl_core:barrier" then
|
||||||
local pos = vector.round(player:getpos())
|
local pos = vector.round(player:getpos())
|
||||||
|
|
Loading…
Reference in New Issue