forked from LizzyFleckenstein03/Memeclone
fix many codestyle errors
This commit is contained in:
parent
457f61a532
commit
5f076d372a
|
@ -1,6 +1,7 @@
|
|||
unused_args = false
|
||||
allow_defined_top = true
|
||||
max_line_length = false
|
||||
redefined = false
|
||||
|
||||
globals = {
|
||||
"minetest", "core",
|
||||
|
@ -11,7 +12,7 @@ read_globals = {
|
|||
"dump", "dump2",
|
||||
"vector",
|
||||
"VoxelManip", "VoxelArea",
|
||||
"PseudoRandom", "PcgRandom",
|
||||
"PseudoRandom", "PcgRandom", "PerlinNoise",
|
||||
"ItemStack",
|
||||
"Settings",
|
||||
"unpack",
|
||||
|
|
|
@ -78,4 +78,4 @@ max_height_difference = 56
|
|||
--
|
||||
--
|
||||
half_map_chunk_size = 40
|
||||
quarter_map_chunk_size = 20
|
||||
--quarter_map_chunk_size = 20
|
||||
|
|
|
@ -823,7 +823,7 @@ local function create_corridor_line(waypoint, axis, sign, length, wood, post, da
|
|||
local s = sign
|
||||
local ud = false -- Up or down
|
||||
local udn = false -- Up or down is next
|
||||
local udp = false -- Up or down was previous
|
||||
local udp -- Up or down was previous
|
||||
local up = false -- true if going up
|
||||
local upp = false -- true if was going up previously
|
||||
for i=1,length do
|
||||
|
@ -911,7 +911,7 @@ local function create_corridor_line(waypoint, axis, sign, length, wood, post, da
|
|||
a="z"
|
||||
elseif a=="z" then
|
||||
a="x"
|
||||
end;
|
||||
end;
|
||||
s = pr:next(1, 2) == 1
|
||||
end
|
||||
end
|
||||
|
|
|
@ -119,7 +119,7 @@ local function find_biome(pos, biomes)
|
|||
local edge_dist = 0
|
||||
local dir_step = 0
|
||||
local dir_ind = 1
|
||||
local success = false
|
||||
local success
|
||||
local spawn_pos
|
||||
local biome_ids
|
||||
|
||||
|
@ -166,7 +166,7 @@ local function find_biome(pos, biomes)
|
|||
spawn_pos = {x = spos.x, y = spos.y, z = spos.z}
|
||||
end
|
||||
if spawn_pos then
|
||||
local adjusted_pos, outside = adjust_pos_to_biome_limits(spawn_pos, biome_id)
|
||||
local _,outside = adjust_pos_to_biome_limits(spawn_pos, biome_id)
|
||||
if is_in_world(spawn_pos) and not outside then
|
||||
return true
|
||||
end
|
||||
|
|
|
@ -22,7 +22,6 @@ local math = math
|
|||
-- Internal player state
|
||||
local mcl_playerplus_internal = {}
|
||||
|
||||
local def = {}
|
||||
local time = 0
|
||||
local look_pitch = 0
|
||||
|
||||
|
@ -376,9 +375,6 @@ minetest.register_globalstep(function(dtime)
|
|||
return
|
||||
end
|
||||
|
||||
-- set defaults
|
||||
def.speed = 1
|
||||
|
||||
-- Standing on soul sand? If so, walk slower (unless player wears Soul Speed boots)
|
||||
if node_stand == "mcl_nether:soul_sand" then
|
||||
-- TODO: Tweak walk speed
|
||||
|
|
|
@ -500,10 +500,8 @@ function mcl_spawn.shadow_worker()
|
|||
|
||||
if success then
|
||||
local wsp_node = minetest.get_node(wsp)
|
||||
if wsp_node and wsp_node.name == "ignore" then
|
||||
-- special case - respawn area unloaded from memory - it's okay, skip for now
|
||||
|
||||
elseif ((not good_for_respawn(wsp)) or ((no_trees_area_counter >= 0) and not can_find_tree(wsp))) then
|
||||
if not (wsp_node and wsp_node.name == "ignore")
|
||||
and ((not good_for_respawn(wsp)) or ((no_trees_area_counter >= 0) and not can_find_tree(wsp))) then
|
||||
success = false
|
||||
minetest.log("action", "[mcl_spawn] World spawn position isn't safe anymore: "..minetest.pos_to_string(wsp))
|
||||
mcl_spawn.search()
|
||||
|
|
Loading…
Reference in New Issue