forked from LizzyFleckenstein03/Memeclone
Add entity kill death messages
This commit is contained in:
parent
b522c66af8
commit
47e2c019ad
|
@ -1,3 +1,123 @@
|
|||
-- Death messages
|
||||
local msgs = {
|
||||
["arrow"] = {
|
||||
"%s was fatally hit by an arrow.",
|
||||
"%s has been killed with an arrow.",
|
||||
},
|
||||
["cactus"] = {
|
||||
"%s was killed by a cactus.",
|
||||
"%s was pricked to death.",
|
||||
},
|
||||
["fire"] = {
|
||||
"%s has been cooked crisp.",
|
||||
"%s felt the burn.",
|
||||
"%s died in the flames.",
|
||||
"%s died in a fire.",
|
||||
},
|
||||
["explosion"] = {
|
||||
"%s was caught in an explosion.",
|
||||
},
|
||||
["lava"] = {
|
||||
"%s melted in lava.",
|
||||
"%s took a bath in a hot lava tub.",
|
||||
"%s died in lava.",
|
||||
"%s could not survive in lava.",
|
||||
},
|
||||
["drown"] = {
|
||||
"%s forgot to breathe.",
|
||||
"%s drowned.",
|
||||
"%s ran out of oxygen.",
|
||||
},
|
||||
["void"] = {
|
||||
"%s fell into the endless void.",
|
||||
},
|
||||
["suffocation"] = {
|
||||
"%s suffocated to death.",
|
||||
},
|
||||
["starve"] = {
|
||||
"%s starved.",
|
||||
},
|
||||
["murder"] = {
|
||||
"%s was killed by %s.",
|
||||
},
|
||||
["mob_kill"] = {
|
||||
"%s was killed by a mob.",
|
||||
},
|
||||
["falling_anvil"] = {
|
||||
"%s was smashed by a falling anvil!",
|
||||
},
|
||||
["falling_block"] = {
|
||||
"%s was smashed by a falling block.",
|
||||
"%s was buried under a falling block.",
|
||||
},
|
||||
["fall_damage"] = {
|
||||
"%s fell from a high cliff.",
|
||||
"%s took fatal fall damage.",
|
||||
"%s fell victim to gravity.",
|
||||
},
|
||||
["other"] = {
|
||||
"%s died.",
|
||||
}
|
||||
}
|
||||
|
||||
mobkills = {
|
||||
["mobs_mc:zombie"] = "%s was killed by a zombie.",
|
||||
["mobs_mc:blaze"] = "%s was killed by a blaze.",
|
||||
["mobs_mc:slime"] = "%s was killed by a slime.",
|
||||
["mobs_mc:witch"] = "%s was killed by a witch.",
|
||||
["mobs_mc:magma_cube_tiny"] = "%s was killed by a magma cube.",
|
||||
["mobs_mc:magma_cube_small"] = "%s was killed by a magma cube.",
|
||||
["mobs_mc:magma_cube_big"] = "%s was killed by a magma cube.",
|
||||
["mobs_mc:wolf"] = "%s was killed by a wolf.",
|
||||
["mobs_mc:cat"] = "%s was killed by a cat.",
|
||||
["mobs_mc:ocelot"] = "%s was killed by an ocelot.",
|
||||
["mobs_mc:ender_dragon"] = "%s was killed by an ender dragon.",
|
||||
["mobs_mc:wither"] = "%s was killed by a wither.",
|
||||
["mobs_mc:blaze"] = "%s was killed by a blaze.",
|
||||
["mobs_mc:enderman"] = "%s was killed by an enderman.",
|
||||
["mobs_mc:endermite"] = "%s was killed by an endermite.",
|
||||
["mobs_mc:ghast"] = "%s was killed by a ghast.",
|
||||
["mobs_mc:guardian_elder"] = "%s was killed by an elder guardian.",
|
||||
["mobs_mc:guardian"] = "%s was killed by a guardian.",
|
||||
["mobs_mc:iron_golem"] = "%s was killed by an iron golem.",
|
||||
["mobs_mc:polar_bear"] = "%s was killed by a polar_bear.",
|
||||
["mobs_mc:killer_bunny"] = "%s was killed by a killer bunny.",
|
||||
["mobs_mc:shulker"] = "%s was killed by a shulker.",
|
||||
["mobs_mc:silverfish"] = "%s was killed by a silverfish.",
|
||||
["mobs_mc:skeleton"] = "%s was killed by a skeleton.",
|
||||
["mobs_mc:stray"] = "%s was killed by a stray.",
|
||||
["mobs_mc:slime_tiny"] = "%s was killed by a slime.",
|
||||
["mobs_mc:slime_small"] = "%s was killed by a slime.",
|
||||
["mobs_mc:slime_big"] = "%s was killed by a slime.",
|
||||
["mobs_mc:spider"] = "%s was killed by a spider.",
|
||||
["mobs_mc:cave_spider"] = "%s was killed by a cave spider.",
|
||||
["mobs_mc:vex"] = "%s was killed by a vex.",
|
||||
["mobs_mc:evoker"] = "%s was killed by an evoker.",
|
||||
["mobs_mc:illusioner"] = "%s was killed by an illusioner.",
|
||||
["mobs_mc:vindicator"] = "%s was killed by a vindicator.",
|
||||
["mobs_mc:villager_zombie"] = "%s was killed by a zombie villager.",
|
||||
["mobs_mc:husk"] = "%s was killed by a husk.",
|
||||
["mobs_mc:zombiepig"] = "%s was killed by a zombie pigman.",
|
||||
}
|
||||
|
||||
-- Select death message
|
||||
local dmsg = function(mtype, ...)
|
||||
local r = math.random(1, #msgs[mtype])
|
||||
return string.format(msgs[mtype][r], ...)
|
||||
end
|
||||
|
||||
-- Select death message for death by mob
|
||||
local mmsg = function(mtype, ...)
|
||||
minetest.log("error", dump(mtype))
|
||||
if mobkills[mtype] then
|
||||
return string.format(mobkills[mtype], ...)
|
||||
else
|
||||
return dmsg("mob_kill", ...)
|
||||
end
|
||||
end
|
||||
|
||||
local last_punches = { }
|
||||
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
local keep = minetest.setting_getbool("mcl_keepInventory") or false
|
||||
if keep == false then
|
||||
|
@ -40,70 +160,8 @@ minetest.register_on_dieplayer(function(player)
|
|||
if message == nil then message = true end
|
||||
if message then
|
||||
local name = player:get_player_name()
|
||||
|
||||
-- Death messages
|
||||
local msgs = {
|
||||
["arrow"] = {
|
||||
"%s was fatally hit by an arrow.",
|
||||
"%s has been killed with an arrow.",
|
||||
},
|
||||
["cactus"] = {
|
||||
"%s was killed by a cactus.",
|
||||
"%s was pricked to death.",
|
||||
},
|
||||
["fire"] = {
|
||||
"%s has been cooked crisp.",
|
||||
"%s felt the burn.",
|
||||
"%s died in the flames.",
|
||||
"%s died in a fire.",
|
||||
},
|
||||
["explosion"] = {
|
||||
"%s was caught in an explosion.",
|
||||
},
|
||||
["lava"] = {
|
||||
"%s melted in lava.",
|
||||
"%s took a bath in a hot lava tub.",
|
||||
"%s died in lava.",
|
||||
"%s could not survive in lava.",
|
||||
},
|
||||
["drown"] = {
|
||||
"%s forgot to breathe.",
|
||||
"%s drowned.",
|
||||
"%s ran out of oxygen.",
|
||||
},
|
||||
["void"] = {
|
||||
"%s fell into the endless void.",
|
||||
},
|
||||
["suffocation"] = {
|
||||
"%s suffocated to death.",
|
||||
},
|
||||
["starve"] = {
|
||||
"%s starved.",
|
||||
},
|
||||
["murder"] = {
|
||||
"%s was killed by %s.",
|
||||
},
|
||||
["falling_anvil"] = {
|
||||
"%s was smashed by a falling anvil!",
|
||||
},
|
||||
["falling_block"] = {
|
||||
"%s was smashed by a falling block.",
|
||||
"%s was buried under a falling block.",
|
||||
},
|
||||
["fall_damage"] = {
|
||||
"%s fell from a high cliff.",
|
||||
"%s took fatal fall damage.",
|
||||
"%s fell victim to gravity.",
|
||||
},
|
||||
["other"] = {
|
||||
"%s died.",
|
||||
}
|
||||
}
|
||||
|
||||
-- Select death message
|
||||
local dmsg = function(mtype, ...)
|
||||
local r = math.random(1, #msgs[mtype])
|
||||
return string.format(msgs[mtype][r], ...)
|
||||
if not name then
|
||||
return
|
||||
end
|
||||
|
||||
local node = minetest.registered_nodes[minetest.get_node(player:getpos()).name]
|
||||
|
@ -125,8 +183,63 @@ minetest.register_on_dieplayer(function(player)
|
|||
msg = dmsg("cactus", name)
|
||||
-- Other
|
||||
else
|
||||
msg = dmsg("other", name)
|
||||
-- Killed by entity
|
||||
if last_punches[name] then
|
||||
-- Mob
|
||||
if last_punches[name].hittertype == "mob" then
|
||||
if last_punches[name].hittername then
|
||||
msg = dmsg("murder", name, last_punches[name].hittername)
|
||||
else
|
||||
msg = mmsg(last_punches[name].hittersubtype, name)
|
||||
end
|
||||
-- Player
|
||||
elseif last_punches[name].hittertype == "player" then
|
||||
msg = dmsg("murder", name, last_punches[name].hittername)
|
||||
-- Arrow
|
||||
elseif last_punches[name].hittertype == "arrow" then
|
||||
msg = dmsg("arrow", name)
|
||||
end
|
||||
-- Other reason
|
||||
else
|
||||
msg = dmsg("other", name)
|
||||
end
|
||||
end
|
||||
if msg then
|
||||
minetest.chat_send_all(msg)
|
||||
end
|
||||
minetest.chat_send_all(msg)
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_on_punchplayer(function(player, hitter)
|
||||
if not player or not player:is_player() or not hitter then
|
||||
return
|
||||
end
|
||||
local msg
|
||||
local hittername, hittertype, hittersubtype, shooter
|
||||
-- Player
|
||||
if hitter:is_player() then
|
||||
hittername = hitter:get_player_name()
|
||||
hittertype = "player"
|
||||
-- Mob (according to Common Mob Interface)
|
||||
elseif hitter:get_luaentity()._cmi_is_mob then
|
||||
if hitter:get_luaentity().nametag and hitter:get_luaentity().nametag ~= "" then
|
||||
hittername = hitter:get_luaentity().nametag
|
||||
end
|
||||
hittertype = "mob"
|
||||
hittersubtype = hitter:get_luaentity().name
|
||||
-- Arrow
|
||||
elseif hitter:get_luaentity().name == "mcl_throwing:arrow_entity" or hitter:get_luaentity().name == "mobs_mc:arrow_entity" then
|
||||
hittertype = "arrow"
|
||||
if hitter:get_luaentity()._shooter then
|
||||
shooter = hitter:get_luaentity()._shooter
|
||||
end
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
last_punches[player:get_player_name()] = { shooter = shooter, hittername = hittername, hittertype = hittertype, hittersubtype = hittersubtype }
|
||||
minetest.after(1, function(playername)
|
||||
last_punches[playername] = nil
|
||||
end, player:get_player_name())
|
||||
end)
|
||||
|
|
Loading…
Reference in New Issue