forked from LizzyFleckenstein03/Memeclone
Add one food_tick_timer per player instead of using one for all players.
This commit is contained in:
parent
976f522b9d
commit
2f05388541
|
@ -137,12 +137,17 @@ end)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
local food_tick_timer = 0
|
local food_tick_timers = {} --one food_tick_timer per player, keys are the player-objects
|
||||||
minetest.register_globalstep(function(dtime)
|
minetest.register_globalstep(function(dtime)
|
||||||
food_tick_timer = food_tick_timer + dtime
|
|
||||||
|
|
||||||
for _,player in ipairs(minetest.get_connected_players()) do
|
for _,player in ipairs(minetest.get_connected_players()) do
|
||||||
|
|
||||||
|
local food_tick_timer = food_tick_timers[player]
|
||||||
|
if food_tick_timer == nil then
|
||||||
|
food_tick_timer = 0
|
||||||
|
else
|
||||||
|
food_tick_timer = food_tick_timer + dtime
|
||||||
|
end
|
||||||
|
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
local food_level = mcl_hunger.get_hunger(player)
|
local food_level = mcl_hunger.get_hunger(player)
|
||||||
local food_saturation_level = mcl_hunger.get_saturation(player)
|
local food_saturation_level = mcl_hunger.get_saturation(player)
|
||||||
|
@ -172,6 +177,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
mcl_hunger.update_exhaustion_hud(player, mcl_hunger.get_exhaustion(player))
|
mcl_hunger.update_exhaustion_hud(player, mcl_hunger.get_exhaustion(player))
|
||||||
end
|
end
|
||||||
|
|
||||||
|
food_tick_timers[player] = food_tick_timer --update food_tick_timer table
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue