forked from LizzyFleckenstein03/Memeclone
Convert desert temple structure to schematic file
This commit is contained in:
parent
0dd4d501ef
commit
22a1b0a5d2
|
@ -238,12 +238,18 @@ end
|
|||
|
||||
mcl_structures.generate_desert_temple = function(pos)
|
||||
-- No Generating for the temple ... Why using it ? No Change
|
||||
local temple = mcl_structures.get_struct("mcl_structures_desert_temple.we")
|
||||
local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_desert_temple.mts"
|
||||
local newpos = {x=pos.x,y=pos.y-12,z=pos.z}
|
||||
local size = {x=22, y=24, z=22}
|
||||
if newpos == nil then
|
||||
return
|
||||
end
|
||||
local count, chests = mcl_structures.deserialise_WE(newpos, temple)
|
||||
minetest.place_schematic(newpos, path, "random", nil, true)
|
||||
|
||||
-- Find chests.
|
||||
-- FIXME: Searching this large area just for the chets is not efficient. Need a better way to find the chests;
|
||||
-- probably let's just infer it from newpos because the schematic always the same.
|
||||
local chests = minetest.find_nodes_in_area({x=newpos.x-size.x, y=newpos.y, z=newpos.z-size.z}, vector.add(newpos, size), "mcl_chests:chest")
|
||||
|
||||
-- Add desert temple loot into chests
|
||||
for c=1, #chests do
|
||||
|
@ -287,6 +293,7 @@ mcl_structures.generate_desert_temple = function(pos)
|
|||
|
||||
local meta = minetest.get_meta(chests[c])
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 9*3)
|
||||
for i=1, #lootitems do
|
||||
inv:add_item("main", lootitems[i])
|
||||
end
|
||||
|
|
Binary file not shown.
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue