forked from LizzyFleckenstein03/Memeclone
Don't play ignite sound for ender eye fail
This commit is contained in:
parent
41380ad281
commit
05657fae9e
|
@ -372,12 +372,12 @@ minetest.override_item("mcl_end:ender_eye", {
|
|||
on_place = function(itemstack, user, pointed_thing)
|
||||
local nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name] --new
|
||||
|
||||
minetest.sound_play(
|
||||
"fire_flint_and_steel",
|
||||
{pos = pointed_thing.above, gain = 0.5, max_hear_distance = 8}
|
||||
)
|
||||
if pointed_thing.under and minetest.get_node(pointed_thing.under).name == "mcl_nether:red_nether_brick" then
|
||||
make_end_portal(pointed_thing.under)
|
||||
minetest.sound_play(
|
||||
"fire_flint_and_steel",
|
||||
{pos = pointed_thing.above, gain = 0.5, max_hear_distance = 8}
|
||||
)
|
||||
end
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") and used == true then
|
||||
|
|
Loading…
Reference in New Issue