forked from LizzyFleckenstein03/Memeclone
Add durability info to bow help page
This commit is contained in:
parent
78e8dcdfaf
commit
0231efa7bb
|
@ -9,6 +9,8 @@ local arrows = {
|
|||
|
||||
local GRAVITY = 9.81
|
||||
|
||||
local bow_durability = 385
|
||||
|
||||
mcl_throwing.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damage)
|
||||
local obj = minetest.add_entity({x=pos.x,y=pos.y,z=pos.z}, arrows[arrow_item])
|
||||
if power == nil then
|
||||
|
@ -102,7 +104,12 @@ The arrow speed and damage increase with the charge level:
|
|||
• Low charge: 1 damage
|
||||
• Medium charge: 2 damage
|
||||
• High charge: 4-5 damage (20% chance for 5 damage)]],
|
||||
_doc_items_durability = bow_durability,
|
||||
inventory_image = "mcl_throwing_bow.png",
|
||||
tool_capabilities = {
|
||||
groupcaps = {},
|
||||
damage_groups = {},
|
||||
},
|
||||
stack_max = 1,
|
||||
-- Range not set to 0 (unlike the others) so it can be placed into item frames
|
||||
on_place = powerup_function("mcl_throwing:bow_0"),
|
||||
|
@ -125,7 +132,7 @@ minetest.register_tool("mcl_throwing:bow_0", {
|
|||
itemstack:set_wear(wear)
|
||||
if player_shoot_arrow(itemstack, user, 4, 1) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/385)
|
||||
itemstack:add_wear(65535/bow_durability)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
|
@ -147,7 +154,7 @@ minetest.register_tool("mcl_throwing:bow_1", {
|
|||
itemstack:set_wear(wear)
|
||||
if player_shoot_arrow(itemstack, user, 16, 2) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/385)
|
||||
itemstack:add_wear(65535/bow_durability)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
|
@ -177,7 +184,7 @@ minetest.register_tool("mcl_throwing:bow_2", {
|
|||
end
|
||||
if player_shoot_arrow(itemstack, user, 26, damage) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/385)
|
||||
itemstack:add_wear(65535/bow_durability)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
|
|
Loading…
Reference in New Issue