forked from MineClone5/MineClone5
306 lines
8.7 KiB
Lua
306 lines
8.7 KiB
Lua
minetest.register_node("farming:melon", {
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description = "Melon",
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paramtype2 = "facedir",
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stack_max = 64,
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tiles = {"farming_melon_top.png", "farming_melon_top.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png"},
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groups = {choppy=2, oddly_breakable_by_hand=2},
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drop = {
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max_items = 1,
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items = {
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{ items = {'farming:melon_item 7'}, rarity = 14 },
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{ items = {'farming:melon_item 6'}, rarity = 10 },
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{ items = {'farming:melon_item 5'}, rarity = 5 },
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{ items = {'farming:melon_item 4'}, rarity = 2 },
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{ items = {'farming:melon_item 3'} },
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}
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},
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after_dig_node = function(pos, oldnode, oldmetadata, user)
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local have_change = 0
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for x=-1,1 do
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local p = {x=pos.x+x, y=pos.y, z=pos.z}
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local n = minetest.get_node(p)
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if string.find(n.name, "melontige_linked_") and have_change == 0 then
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have_change = 1
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minetest.add_node(p, {name="farming:melontige_unconnect"})
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end
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end
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if have_change == 0 then
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for z=-1,1 do
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p = {x=pos.x, y=pos.y, z=pos.z+z}
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local n = minetest.get_node(p)
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if string.find(n.name, "melontige_linked_") and have_change == 0 then
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have_change = 1
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minetest.add_node(p, {name="farming:melontige_unconnect"})
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end
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end
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end
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end
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})
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minetest.register_node("farming:melontige_1", {
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paramtype = "light",
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walkable = false,
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drawtype = "plantlike",
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sunlight_propagates = true,
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drop = "",
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tiles = {"farming_tige_1.png"},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+6/16, 0.5}
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},
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},
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groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:melontige_2", {
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paramtype = "light",
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walkable = false,
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drawtype = "plantlike",
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sunlight_propagates = true,
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drop = "",
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tiles = {"farming_tige_2.png"},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+9/16, 0.5}
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},
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},
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groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:melontige_unconnect", {
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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drop = "",
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drawtype = "plantlike",
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tiles = {"farming_tige_end.png"},
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groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:melontige_linked_r", {
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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drop = "",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "wallmounted",
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legacy_wallmounted = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, 0, 0.5, 0.5, 0}, -- NodeBox1
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2}
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},
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tiles = {
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"farming_tige_connnect.png", --top
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"farming_tige_connnect.png", -- bottom
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"farming_tige_connnect.png", -- right
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"farming_tige_connnect.png", -- left
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"farming_tige_connnect.png", -- back
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"farming_tige_connnect.png^[transformFX90" --front
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},
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groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:melontige_linked_l", {
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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drop = "",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "wallmounted",
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legacy_wallmounted = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, 0, 0.5, 0.5, 0}, -- NodeBox1
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2}
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},
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tiles = {
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"farming_tige_connnect.png", --top
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"farming_tige_connnect.png", -- bottom
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"farming_tige_connnect.png", -- right
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"farming_tige_connnect.png", -- left
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"farming_tige_connnect.png^[transformFX90", -- back
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"farming_tige_connnect.png" --front
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},
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groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:melontige_linked_t", {
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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drop = "",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "wallmounted",
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legacy_wallmounted = true,
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node_box = {
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type = "fixed",
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fixed = {
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{0, -0.5, -0.5, 0, 0.5, 0.5}, -- NodeBox1
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2}
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},
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tiles = {
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"farming_tige_connnect.png", --top
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"farming_tige_connnect.png", -- bottom
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"farming_tige_connnect.png^[transformFX90", -- right
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"farming_tige_connnect.png", -- left
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"farming_tige_connnect.png", -- back
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"farming_tige_connnect.png" --front
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},
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groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:melontige_linked_b", {
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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drop = "",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "wallmounted",
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legacy_wallmounted = true,
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node_box = {
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type = "fixed",
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fixed = {
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{0, -0.5, -0.5, 0, 0.5, 0.5}, -- NodeBox1
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2}
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},
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tiles = {
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"farming_tige_connnect.png", --top
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"farming_tige_connnect.png", -- bottom
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"farming_tige_connnect.png", -- right
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"farming_tige_connnect.png^[transformFX90", -- left
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"farming_tige_connnect.png", -- back
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"farming_tige_connnect.png" --front
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},
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groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_craftitem("farming:melon_seed", {
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description = "Melon Seeds",
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stack_max = 64,
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inventory_image = "farming_melon_seed.png",
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on_place = function(itemstack, placer, pointed_thing)
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return farming:place_seed(itemstack, placer, pointed_thing, "farming:melontige_1")
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end,
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})
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minetest.register_craftitem("farming:melon_item", {
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description = "Melon",
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stack_max = 64,
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inventory_image = "farming_melon.png",
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on_use = minetest.item_eat(2),
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})
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minetest.register_craftitem("farming:speckled_melon", {
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description = "Glistering Melon",
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stack_max = 64,
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inventory_image = "farming_melon_speckled.png",
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})
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minetest.register_abm({
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nodenames = {"farming:melontige_unconnect"},
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neighbors = {"air"},
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interval = 25,
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chance = 15,
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action = function(pos)
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local have_change = 0
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local newpos = {x=pos.x, y=pos.y, z=pos.z}
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local light = minetest.get_node_light(pos)
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if light or light > 10 then
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for x=-1,1 do
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local p = {x=pos.x+x, y=pos.y-1, z=pos.z}
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newpos = {x=pos.x+x, y=pos.y, z=pos.z}
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local n = minetest.get_node(p)
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local nod = minetest.get_node(newpos)
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if n.name=="default:dirt_with_grass" and nod.name=="air" and have_change == 0
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or n.name=="default:dirt" and nod.name=="air" and have_change == 0
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or string.find(n.name, "farming:soil") and nod.name=="air" and have_change == 0 then
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have_change = 1
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minetest.add_node(newpos, {name="farming:melon"})
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if x == 1 then
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minetest.add_node(pos, {name="farming:melontige_linked_r" })
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else
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minetest.add_node(pos, {name="farming:melontige_linked_l"})
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end
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end
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end
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if have_change == 0 then
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for z=-1,1 do
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p = {x=pos.x, y=pos.y-1, z=pos.z+z}
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newpos = {x=pos.x, y=pos.y, z=pos.z+z}
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n = minetest.get_node(p)
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local nod2 = minetest.get_node(newpos)
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if n.name=="default:dirt_with_grass" and nod2.name=="air" and have_change == 0
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or n.name=="default:dirt" and nod2.name=="air" and have_change == 0
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or string.find(n.name, "farming:soil") and nod2.name=="air" and have_change == 0 then
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have_change = 1
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minetest.add_node(newpos, {name="farming:melon"})
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if z == 1 then
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minetest.add_node(pos, {name="farming:melontige_linked_t" })
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else
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minetest.add_node(pos, {name="farming:melontige_linked_b" })
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end
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end
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end
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end
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end
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end,
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})
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farming:add_plant("farming:melontige_unconnect", {"farming:melontige_1", "farming:melontige_2"}, 50, 20)
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minetest.register_craft({
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type = "shapeless",
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output = "farming:melon_seed",
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recipe = {"farming:melon_item"}
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})
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minetest.register_craft({
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output = 'farming:melon',
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recipe = {
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{'farming:melon_item', 'farming:melon_item', 'farming:melon_item'},
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{'farming:melon_item', 'farming:melon_item', 'farming:melon_item'},
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{'farming:melon_item', 'farming:melon_item', 'farming:melon_item'},
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}
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})
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minetest.register_craft({
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output = "farming:speckled_melon",
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recipe = {
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{'default:gold_nugget', 'default:gold_nugget', 'default:gold_nugget'},
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{'default:gold_nugget', 'farming:melon_item', 'default:gold_nugget'},
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{'default:gold_nugget', 'default:gold_nugget', 'default:gold_nugget'},
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}
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})
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