Merge pull request 'Release 5.1.8' (#247) from compatibility into production-compatible
Basics checks done - releasing. Reviewed-on: MineClone5/MineClone5#247
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@ -188,3 +188,7 @@ Technical differences from Minecraft:
|
|||
* `API.md`: For Minetest modders who want to mod this game
|
||||
* `LEGAL.md`: Legal information
|
||||
* `CREDITS.md`: List of everyone who contributed
|
||||
|
||||
## Menu music
|
||||
|
||||
* horizonchris96 — 02_what_we_ll_build_next
|
||||
|
|
|
@ -1,674 +0,0 @@
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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||||
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|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
|
@ -1,9 +0,0 @@
|
|||
# mcl_bubble_column by j45
|
||||
|
||||
https://github.com/Minetest-j45/mcl_bubble_column/
|
||||
|
||||
Adds whirlpools and upwards bubble columns to Mineclone2/5
|
||||
|
||||
A bubble column is a block generated by placing magma blocks or soul sand in water (source).
|
||||
|
||||
Bubble columns push or pull entities and items in certain directions.
|
|
@ -1,195 +0,0 @@
|
|||
mcl_bubble_column = {}
|
||||
|
||||
minetest.register_abm{
|
||||
label = "bubbleColumnUpStop",
|
||||
nodenames = {"group:water"},
|
||||
interval = 0.05,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_int("bubbly") == 1 then--bubble column
|
||||
--check down if current needs to be deleted
|
||||
local downpos = vector.add(pos, {x = 0, y = -1, z = 0})
|
||||
local downposnode = minetest.get_node(downpos)
|
||||
local downmeta = minetest.get_meta(downpos)
|
||||
if (downmeta:get_int("bubbly") ~= 1 and downposnode.name ~= "mcl_nether:soul_sand") then
|
||||
meta:set_int("bubbly", 0)
|
||||
end
|
||||
--check up to see if needs to go up
|
||||
local uppos = vector.add(pos, {x = 0, y = 1, z = 0})
|
||||
local upposnode = minetest.get_node(uppos)
|
||||
local upmeta = minetest.get_meta(uppos)
|
||||
if (minetest.get_item_group(upposnode.name, "water") == 3 and upmeta:get_int("bubbly") ~= 1) then
|
||||
upmeta:set_int("bubbly", 1)
|
||||
end
|
||||
elseif meta:get_int("whirly") == 1 then--whirlpool
|
||||
--check down if current needs to be deleted
|
||||
local downpos = vector.add(pos, {x = 0, y = -1, z = 0})
|
||||
local downposnode = minetest.get_node(downpos)
|
||||
local downmeta = minetest.get_meta(downpos)
|
||||
if (downmeta:get_int("whirly") ~= 1 and downposnode.name ~= "mcl_nether:magma") then
|
||||
meta:set_int("whirly", 0)
|
||||
end
|
||||
--check up to see if needs to go up
|
||||
local uppos = vector.add(pos, {x = 0, y = 1, z = 0})
|
||||
local upposnode = minetest.get_node(uppos)
|
||||
local upmeta = minetest.get_meta(uppos)
|
||||
if (minetest.get_item_group(upposnode.name, "water") == 3 and upmeta:get_int("whirly") ~= 1) then
|
||||
upmeta:set_int("whirly", 1)
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
minetest.register_abm{
|
||||
label = "startBubbleColumn",
|
||||
nodenames = {"mcl_nether:soul_sand"},
|
||||
interval = 0.05,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local uppos = vector.add(pos, {x = 0, y = 1, z = 0})
|
||||
local upposnode = minetest.get_node(uppos)
|
||||
local upmeta = minetest.get_meta(uppos)
|
||||
if (minetest.get_item_group(upposnode.name, "water") == 3 and upmeta:get_int("bubbly") ~= 1) then
|
||||
upmeta:set_int("bubbly", 1)
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
minetest.register_abm{
|
||||
label = "startWhirlpool",
|
||||
nodenames = {"mcl_nether:magma"},
|
||||
interval = 0.05,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local uppos = vector.add(pos, {x = 0, y = 1, z = 0})
|
||||
local upposnode = minetest.get_node(uppos)
|
||||
local upmeta = minetest.get_meta(uppos)
|
||||
if (minetest.get_item_group(upposnode.name, "water") == 3 and upmeta:get_int("whirly") ~= 1) then
|
||||
upmeta:set_int("whirly", 1)
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
|
||||
mcl_bubble_column.on_enter_bubble_column = function(self)
|
||||
local velocity = self:get_velocity()
|
||||
--[[if down.name == "mcl_nether:soul_sand" then
|
||||
self:add_velocity({x = 0, y = math.min(10, math.abs(velocity.y)+9.4), z = 0})
|
||||
else]]
|
||||
self:add_velocity({x = 0, y = math.min(3.6, math.abs(velocity.y)+3), z = 0})
|
||||
--end
|
||||
end
|
||||
|
||||
mcl_bubble_column.on_enter_whirlpool = function(self)
|
||||
local velocity = self:get_velocity()
|
||||
--self:add_velocity({x = 0, y = math.max(-3, (-math.abs(velocity.y))-2), z = 0})
|
||||
self:add_velocity({x = 0, y = math.max(-0.3, (-math.abs(velocity.y))-0.03), z = 0})
|
||||
end
|
||||
|
||||
mcl_bubble_column.on_enter_bubble_column_with_air_above = function(self)
|
||||
local velocity = self:get_velocity()
|
||||
--[[if down.name == "mcl_nether:soul_sand" then
|
||||
self:add_velocity({x = 0, y = math.min(4.3, math.abs(velocity.y)+2.8), z = 0})
|
||||
else]]
|
||||
self:add_velocity({x = 0, y = math.min(2.6, math.abs(velocity.y)+2), z = 0})
|
||||
--end
|
||||
end
|
||||
|
||||
mcl_bubble_column.on_enter_whirlpool_with_air_above = function(self)
|
||||
local velocity = self:get_velocity()
|
||||
--self:add_velocity({x = 0, y = math.max(-3.5, (-math.abs(velocity.y))-2), z = 0})
|
||||
self:add_velocity({x = 0, y = math.max(-0.9, (-math.abs(velocity.y))-0.03), z = 0})
|
||||
end
|
||||
|
||||
minetest.register_abm{
|
||||
label = "entGo",
|
||||
nodenames = {"group:water"},
|
||||
interval = 0.05,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
--if not bubble column block return
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_int("bubbly") == 1 then
|
||||
local up = minetest.get_node(vector.add(pos, {x = 0, y = 1, z = 0}))
|
||||
for _,entity in pairs(minetest.get_objects_inside_radius(pos, 0.75)) do
|
||||
if up.name == "air" then
|
||||
mcl_bubble_column.on_enter_bubble_column_with_air_above(entity)
|
||||
else
|
||||
mcl_bubble_column.on_enter_bubble_column(entity)
|
||||
end
|
||||
end
|
||||
elseif meta:get_int("whirly") == 1 then
|
||||
local up = minetest.get_node(vector.add(pos, {x = 0, y = 1, z = 0}))
|
||||
for _,entity in pairs(minetest.get_objects_inside_radius(pos, 0.75)) do
|
||||
if up.name == "air" then
|
||||
mcl_bubble_column.on_enter_whirlpool_with_air_above(entity)
|
||||
else
|
||||
mcl_bubble_column.on_enter_whirlpool(entity)
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
minetest.register_globalstep(function()
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local ppos = player:get_pos()
|
||||
local eyepos = {x = ppos.x, y = ppos.y + player:get_properties().eye_height, z = ppos.z}
|
||||
local node = minetest.get_node(ppos)
|
||||
local eyenode = minetest.get_node(eyepos)
|
||||
local meta = minetest.get_meta(ppos)
|
||||
local eyemeta = minetest.get_meta(eyepos)
|
||||
|
||||
local eyemeta = minetest.get_meta(ppos)
|
||||
--if minetest.get_item_group(node.name, "water") == 3 and minetest.get_item_group(eyenode.name, "water") == 3 then return end
|
||||
if meta:get_int("bubbly") == 1 or eyemeta:get_int("bubbly") == 1 then
|
||||
local up = minetest.get_node(vector.add(eyepos, {x = 0, y = 1, z = 0}))
|
||||
if up.name == "air" then
|
||||
mcl_bubble_column.on_enter_bubble_column_with_air_above(player)
|
||||
else
|
||||
mcl_bubble_column.on_enter_bubble_column(player)
|
||||
end
|
||||
elseif meta:get_int("whirly") == 1 or eyemeta:get_int("whirly") == 1 then
|
||||
local up = minetest.get_node(vector.add(ppos, {x = 0, y = 1, z = 0}))
|
||||
if up.name == "air" then
|
||||
mcl_bubble_column.on_enter_whirlpool_with_air_above(player)
|
||||
else
|
||||
mcl_bubble_column.on_enter_whirlpool(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
--abms to remove and replace old bubble columns/whirlpools
|
||||
minetest.register_abm{
|
||||
label = "removeOldFlowingColumns",
|
||||
nodenames = {"mcl_bubble_column:water_flowing_up", "mcl_bubble_column:water_flowing_down"},
|
||||
interval = 1,--reduce lag
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
minetest.set_node(pos, {name = "air"})
|
||||
end,
|
||||
}
|
||||
minetest.register_abm{
|
||||
label = "replaceBubbleColumns",
|
||||
nodenames = {"mcl_bubble_column:water_source_up"},
|
||||
interval = 1,--reduce lag
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
minetest.set_node(pos, {name = "mcl_core:water_source"})
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("bubbly", 1)
|
||||
end,
|
||||
}
|
||||
minetest.register_abm{
|
||||
label = "replaceWhirlpools",
|
||||
nodenames = {"mcl_bubble_column:water_source_down"},
|
||||
interval = 1,--reduce lag
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
minetest.set_node(pos, {name = "mcl_core:water_source"})
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("whirly", 1)
|
||||
end,
|
||||
}
|
|
@ -1 +0,0 @@
|
|||
name = mcl_bubble_column
|
|
@ -416,7 +416,7 @@ mcl_mapgen.bedrock_is_rough = normal
|
|||
overworld.min = -62
|
||||
if superflat then
|
||||
mcl_mapgen.ground = tonumber(minetest.get_mapgen_setting("mgflat_ground_level")) or 8
|
||||
overworld.min = ground - 3
|
||||
overworld.min = mcl_mapgen.ground - 3
|
||||
end
|
||||
-- if singlenode then mcl_mapgen.overworld.min = -66 end -- DONT KNOW WHY
|
||||
overworld.max = mcl_mapgen.EDGE_MAX
|
||||
|
|
|
@ -0,0 +1,86 @@
|
|||
1798643961
|
||||
3raven
|
||||
AFCMS
|
||||
aldum
|
||||
Alexander Minges
|
||||
aligator
|
||||
ArTee3
|
||||
Artem Arbatsky
|
||||
basxto
|
||||
Benjamin Schötz
|
||||
Blue Blancmange
|
||||
Booglejr
|
||||
Brandon
|
||||
Bu-Gee
|
||||
bzoss
|
||||
chmodsayshello
|
||||
Code-Sploit
|
||||
cora
|
||||
Daniel Cassidy
|
||||
davedevils
|
||||
Dave Devil's
|
||||
David McMackins II
|
||||
dBeans
|
||||
debiankaios
|
||||
Dieter44
|
||||
Doloment
|
||||
Elias Åström
|
||||
Elias Fleckenstein
|
||||
Emily
|
||||
Emojigit
|
||||
epCode
|
||||
erlehmann
|
||||
FinishedFragment
|
||||
Glaucos Ginez
|
||||
Gustavo Ramos Rehermann
|
||||
Guy Liner
|
||||
GuyLiner
|
||||
HimbeerserverDE
|
||||
iliekprogrammar
|
||||
j1233
|
||||
Jared Moody
|
||||
jordan4ibanez
|
||||
kabou
|
||||
kay27
|
||||
Laurent Rocher
|
||||
Li0n
|
||||
marcin-serwin
|
||||
Marcin Serwin
|
||||
Mental-Inferno
|
||||
Midgard
|
||||
MysticTempest
|
||||
Nicholas Niro
|
||||
nickolas360
|
||||
Nicu
|
||||
nikolaus-albinger
|
||||
Nils Dagsson Moskopp
|
||||
NO11
|
||||
NO411
|
||||
Oil_boi
|
||||
pitchum
|
||||
PrairieAstronomer
|
||||
PrairieWind
|
||||
Rocher Laurent
|
||||
rootyjr
|
||||
Rootyjr
|
||||
rudzik8
|
||||
Sab Pyrope
|
||||
Saku Laesvuori
|
||||
sfan5
|
||||
SmallJoker
|
||||
superfloh247
|
||||
Sven792
|
||||
Sydney Gems
|
||||
talamh
|
||||
TechDudie
|
||||
Thinking
|
||||
Tianyang Zhang
|
||||
U.N.Owen
|
||||
Wouters Dorian
|
||||
wuniversales
|
||||
Wuzzy
|
||||
Yukitty
|
||||
yutyo
|
||||
ZedekThePD
|
||||
ZeDique la Ruleta
|
||||
ztianyang
|
|
@ -0,0 +1,9 @@
|
|||
Please run the following command to update contributor list:
|
||||
|
||||
```bash
|
||||
# git log --pretty="%an" | sort | uniq >CONTRUBUTOR_LIST.txt
|
||||
```
|
||||
|
||||
Please check that there is no error on execution, and `CONTRUBUTOR_LIST.txt` is updated.
|
||||
|
||||
There should be contributor names, line by line.
|
|
@ -1,10 +1,40 @@
|
|||
local modname = minetest.get_current_modname()
|
||||
local S = minetest.get_translator(modname)
|
||||
|
||||
local contributors_file_name = minetest.get_modpath(modname) .. "/CONTRUBUTOR_LIST.txt"
|
||||
|
||||
local file = io.open(contributors_file_name)
|
||||
local contributors = {}
|
||||
if not file then
|
||||
minetest.log("error", "[" .. modname .. "] Can't read contributors from " .. contributors_file_name)
|
||||
else
|
||||
local contributor_list = file:read("*a")
|
||||
file:close()
|
||||
for contributor in contributor_list:gmatch("[^\r\n]+") do
|
||||
table.insert(contributors, contributor)
|
||||
end
|
||||
end
|
||||
|
||||
mcl_credits = {
|
||||
players = {},
|
||||
description = S("A faithful Open Source clone of Minecraft"),
|
||||
people = dofile(minetest.get_modpath(modname) .. "/people.lua"),
|
||||
people = {
|
||||
{S("Creator of MineClone"), 0x0A9400, {
|
||||
"davedevils",
|
||||
}},
|
||||
{S("Creator of MineClone 2"), 0xFBF837, {
|
||||
"Wuzzy",
|
||||
}},
|
||||
{S("Creators of MineClone 5"), 0x52FF00,
|
||||
contributors
|
||||
},
|
||||
{S("Special thanks"), 0x00E9FF, {
|
||||
"celeron55 for creating Minetest",
|
||||
"Jordach for the jukebox music compilation from Big Freaking Dig",
|
||||
"The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game",
|
||||
"Notch and Jeb for being the major forces behind Minecraft",
|
||||
}}
|
||||
}
|
||||
}
|
||||
|
||||
local function add_hud_element(def, huds, y)
|
||||
|
|
|
@ -1,145 +0,0 @@
|
|||
local modname = minetest.get_current_modname()
|
||||
local S = minetest.get_translator(modname)
|
||||
|
||||
return {
|
||||
{S("Creator of MineClone"), 0x0A9400, {
|
||||
"davedevils",
|
||||
}},
|
||||
{S("Creator of MineClone2"), 0xFBF837, {
|
||||
"Wuzzy",
|
||||
}},
|
||||
{S("Creator of MineClone5"), 0xFF51D5, {
|
||||
S("The Community"),
|
||||
}},
|
||||
{S("Developers"), 0xF84355, {
|
||||
"Fleckenstein",
|
||||
"kay27",
|
||||
"oilboi",
|
||||
"bzoss",
|
||||
"AFCMS",
|
||||
"epCode",
|
||||
"ryvnf",
|
||||
"iliekprogrammar",
|
||||
"MysticTempest",
|
||||
"Rootyjr",
|
||||
"Nicu",
|
||||
"aligator",
|
||||
"Code-Sploit",
|
||||
"NO11",
|
||||
"cora",
|
||||
}},
|
||||
{S("Contributors"), 0x52FF00, {
|
||||
"Laurent Rocher",
|
||||
"HimbeerserverDE",
|
||||
"TechDudie",
|
||||
"Alexander Minges",
|
||||
"ArTee3",
|
||||
"ZeDique la Ruleta",
|
||||
"pitchum",
|
||||
"wuniversales",
|
||||
"Bu-Gee",
|
||||
"David McMackins II",
|
||||
"Nicholas Niro",
|
||||
"Wouters Dorian",
|
||||
"Blue Blancmange",
|
||||
"Jared Moody",
|
||||
"Li0n",
|
||||
"Midgard",
|
||||
"Saku Laesvuori",
|
||||
"Yukitty",
|
||||
"ZedekThePD",
|
||||
"aldum",
|
||||
"dBeans",
|
||||
"nickolas360",
|
||||
"yutyo",
|
||||
"ztianyang",
|
||||
"j45",
|
||||
"Marcin Serwin",
|
||||
"erlehmann",
|
||||
"E",
|
||||
"Benjamin Schötz",
|
||||
"Doloment",
|
||||
"Sydney Gems",
|
||||
"talamh",
|
||||
"Emily2255",
|
||||
"Emojigit",
|
||||
"FinishedFragment",
|
||||
"sfan5",
|
||||
"Blue Blancmange",
|
||||
"Jared Moody",
|
||||
"SmallJoker",
|
||||
"Sven792",
|
||||
"aldum",
|
||||
}},
|
||||
{S("MineClone5"), 0xA60014, {
|
||||
"kay27",
|
||||
"Debiankaios",
|
||||
"epCode",
|
||||
"NO11",
|
||||
"j45",
|
||||
}},
|
||||
{S("Original Mod Authors"), 0x343434, {
|
||||
"Wuzzy",
|
||||
"Fleckenstein",
|
||||
"BlockMen",
|
||||
"TenPlus1",
|
||||
"PilzAdam",
|
||||
"ryvnf",
|
||||
"stujones11",
|
||||
"Arcelmi",
|
||||
"celeron55",
|
||||
"maikerumine",
|
||||
"GunshipPenguin",
|
||||
"Qwertymine3",
|
||||
"Rochambeau",
|
||||
"rubenwardy",
|
||||
"stu",
|
||||
"4aiman",
|
||||
"Kahrl",
|
||||
"Krock",
|
||||
"UgnilJoZ",
|
||||
"lordfingle",
|
||||
"22i",
|
||||
"bzoss",
|
||||
"kilbith",
|
||||
"xeranas",
|
||||
"kddekadenz",
|
||||
"sofar",
|
||||
"4Evergreen4",
|
||||
"jordan4ibanez",
|
||||
"paramat",
|
||||
}},
|
||||
{S("3D Models"), 0x0019FF, {
|
||||
"22i",
|
||||
"tobyplowy",
|
||||
"epCode",
|
||||
}},
|
||||
{S("Textures"), 0xFF9705, {
|
||||
"XSSheep",
|
||||
"Wuzzy",
|
||||
"kingoscargames",
|
||||
"leorockway",
|
||||
"xMrVizzy",
|
||||
"yutyo",
|
||||
"NO11",
|
||||
"kay27",
|
||||
}},
|
||||
{S("Translations"), 0x00FF60, {
|
||||
"Wuzzy",
|
||||
"Rocher Laurent",
|
||||
"wuniversales",
|
||||
"kay27",
|
||||
"pitchum",
|
||||
"todoporlalibertad",
|
||||
"Marcin Serwin",
|
||||
}},
|
||||
{S("Funders"), 0xF7FF00, {
|
||||
"40W",
|
||||
}},
|
||||
{S("Special thanks"), 0x00E9FF, {
|
||||
"celeron55 for creating Minetest",
|
||||
"Jordach for the jukebox music compilation from Big Freaking Dig",
|
||||
"The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game",
|
||||
"Notch and Jeb for being the major forces behind Minecraft",
|
||||
}},
|
||||
}
|
Before Width: | Height: | Size: 76 KiB After Width: | Height: | Size: 277 KiB |
|
@ -0,0 +1,105 @@
|
|||
local refresh_interval = .63
|
||||
local huds = {}
|
||||
local default_debug = 3
|
||||
local after = minetest.after
|
||||
local get_connected_players = minetest.get_connected_players
|
||||
local get_biome_name = minetest.get_biome_name
|
||||
local get_biome_data = minetest.get_biome_data
|
||||
local format = string.format
|
||||
|
||||
local min1, min2, min3 = mcl_mapgen.overworld.min, mcl_mapgen.end_.min, mcl_mapgen.nether.min
|
||||
local max1, max2, max3 = mcl_mapgen.overworld.max, mcl_mapgen.end_.max, mcl_mapgen.nether.max + 128
|
||||
|
||||
local modname = minetest.get_current_modname()
|
||||
local modpath = minetest.get_modpath(modname)
|
||||
local S = minetest.get_translator(modname)
|
||||
local storage = minetest.get_mod_storage()
|
||||
local player_dbg = minetest.deserialize(storage:get_string("player_dbg") or "return {}") or {}
|
||||
|
||||
local function get_text(pos, bits)
|
||||
local bits = bits
|
||||
if bits == 0 then return "" end
|
||||
local y = pos.y
|
||||
if y >= min1 then
|
||||
y = y - min1
|
||||
elseif y >= min3 and y <= max3 then
|
||||
y = y - min3
|
||||
elseif y >= min2 and y <= max2 then
|
||||
y = y - min2
|
||||
end
|
||||
local biome_data = get_biome_data(pos)
|
||||
local biome_name = biome_data and get_biome_name(biome_data.biome) or "No biome"
|
||||
local text
|
||||
if bits == 1 then
|
||||
text = biome_name
|
||||
elseif bits == 2 then
|
||||
text = format("x:%.1f y:%.1f z:%.1f", pos.x, y, pos.z)
|
||||
elseif bits == 3 then
|
||||
text = format("%s x:%.1f y:%.1f z:%.1f", biome_name, pos.x, y, pos.z)
|
||||
end
|
||||
return text
|
||||
end
|
||||
|
||||
local function info()
|
||||
for _, player in pairs(get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local pos = player:get_pos()
|
||||
local text = get_text(pos, player_dbg[name] or default_debug)
|
||||
local hud = huds[name]
|
||||
if not hud then
|
||||
local def = {
|
||||
hud_elem_type = "text",
|
||||
alignment = {x = 1, y = -1},
|
||||
scale = {x = 100, y = 100},
|
||||
position = {x = 0.0073, y = 0.989},
|
||||
text = text,
|
||||
style = 5,
|
||||
["number"] = 0xcccac0,
|
||||
z_index = 0,
|
||||
}
|
||||
local def_bg = table.copy(def)
|
||||
def_bg.offset = {x = 2, y = 1}
|
||||
def_bg["number"] = 0
|
||||
def_bg.z_index = -1
|
||||
huds[name] = {
|
||||
player:hud_add(def),
|
||||
player:hud_add(def_bg),
|
||||
text,
|
||||
}
|
||||
elseif text ~= hud[3] then
|
||||
hud[3] = text
|
||||
player:hud_change(huds[name][1], "text", text)
|
||||
player:hud_change(huds[name][2], "text", text)
|
||||
end
|
||||
end
|
||||
after(refresh_interval, info)
|
||||
end
|
||||
|
||||
minetest.register_on_authplayer(function(name, ip, is_success)
|
||||
if is_success then
|
||||
huds[name] = nil
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_chatcommand("debug",{
|
||||
description = S("Set debug bit mask: 0 = disable, 1 = biome name, 2 = coordinates, 3 = all"),
|
||||
func = function(name, params)
|
||||
local dbg = math.floor(tonumber(params) or default_debug)
|
||||
if dbg < 0 or dbg > 3 then
|
||||
minetest.chat_send_player(name, S("Error! Possible values are integer numbers from @1 to @2", 0, 3))
|
||||
return
|
||||
end
|
||||
if dbg == default_dbg then
|
||||
player_dbg[name] = nil
|
||||
else
|
||||
player_dbg[name] = dbg
|
||||
end
|
||||
minetest.chat_send_player(name, S("Debug bit mask set to @1", dbg))
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
storage:set_string("player_dbg", minetest.serialize(player_dbg))
|
||||
end)
|
||||
|
||||
info()
|
|
@ -0,0 +1,4 @@
|
|||
# textdomain: mcl_info
|
||||
Set debug bit mask: 0 @= disable, 1 @= biome name, 2 @= coordinates, 3 @= all=Установка отладочной битовой маски: 0 @= отключить, 1 @= биом, 2 @= координаты, 3 @= всё
|
||||
Error! Possible values are integer numbers from @1 to @2=Ошибка! Допустимые значения - целые числа от @1 до @2
|
||||
Debug bit mask set to @1=Отладочной битовой маске присвоено значение @1
|
|
@ -0,0 +1,4 @@
|
|||
# textdomain: mcl_info
|
||||
Set debug bit mask: 0 @= disable, 1 @= biome name, 2 @= coordinates, 3 @= all=
|
||||
Error! Possible values are integer numbers from @1 to @2=
|
||||
Debug bit mask set to @1=
|
|
@ -0,0 +1,3 @@
|
|||
name = mcl_info
|
||||
description = Prints biome name and player position
|
||||
optional_depends = mcl_mapgen
|
|
@ -4,7 +4,6 @@ local table = table
|
|||
|
||||
mesecon.mvps_stoppers = {}
|
||||
mesecon.mvps_unsticky = {}
|
||||
mesecon.mvps_droppers = {}
|
||||
mesecon.on_mvps_move = {}
|
||||
mesecon.mvps_unmov = {}
|
||||
|
||||
|
@ -17,24 +16,6 @@ function mesecon.is_mvps_unmov(objectname)
|
|||
return mesecon.mvps_unmov[objectname]
|
||||
end
|
||||
|
||||
function mesecon.is_mvps_dropper(node, pushdir, stack, stackid)
|
||||
local get_dropper = mesecon.mvps_droppers[node.name]
|
||||
if type (get_dropper) == "function" then
|
||||
get_dropper = get_dropper(node, pushdir, stack, stackid)
|
||||
end
|
||||
if not get_dropper then
|
||||
get_dropper = minetest.get_item_group(node.name, "dig_by_piston") == 1
|
||||
end
|
||||
return get_dropper
|
||||
end
|
||||
|
||||
function mesecon.register_mvps_dropper(nodename, get_dropper)
|
||||
if get_dropper == nil then
|
||||
get_dropper = true
|
||||
end
|
||||
mesecon.mvps_droppers[nodename] = get_dropper
|
||||
end
|
||||
|
||||
-- Nodes that cannot be pushed / pulled by movestones, pistons
|
||||
function mesecon.is_mvps_stopper(node)
|
||||
-- unknown nodes are always stoppers
|
||||
|
@ -220,19 +201,13 @@ end
|
|||
function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name, piston_pos)
|
||||
local nodes, has_loop = mesecon.mvps_get_stack(pos, movedir, maximum, piston_pos)
|
||||
|
||||
if has_loop then
|
||||
return false
|
||||
end
|
||||
|
||||
if not nodes then return end
|
||||
if has_loop or not nodes then return end
|
||||
|
||||
local newpos={}
|
||||
-- check node availability to push/pull into, and fill newpos[i]
|
||||
for i in ipairs(nodes) do
|
||||
newpos[i] = vector.add(nodes[i].pos, movedir)
|
||||
if (newpos[i].x == piston_pos.x) and (newpos[i].y == piston_pos.y) and (newpos[i].z == piston_pos.z) then
|
||||
return
|
||||
end
|
||||
if (newpos[i].x == piston_pos.x) and (newpos[i].y == piston_pos.y) and (newpos[i].z == piston_pos.z) then return end
|
||||
if not is_available(newpos[i]) then
|
||||
local available = false
|
||||
for j in ipairs(nodes) do
|
||||
|
@ -243,23 +218,18 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name,
|
|||
end
|
||||
end
|
||||
end
|
||||
if not available then
|
||||
return
|
||||
end
|
||||
if not available then return end
|
||||
end
|
||||
end
|
||||
|
||||
if are_protected(nodes, player_name) then
|
||||
return
|
||||
end
|
||||
if are_protected(nodes, player_name) then return end
|
||||
|
||||
local first_dropper = nil
|
||||
-- remove all nodes
|
||||
for id, n in ipairs(nodes) do
|
||||
n.meta = minetest.get_meta(n.pos):to_table()
|
||||
local is_dropper = mesecon.is_mvps_dropper(n.node, movedir, nodes, id)
|
||||
local is_dropper = minetest.get_item_group(n.node.name, "dig_by_piston") == 1
|
||||
if is_dropper then
|
||||
--local drops = minetest.get_node_drops(n.node.name, "")
|
||||
minetest.dig_node(n.pos)
|
||||
else
|
||||
minetest.remove_node(n.pos)
|
||||
|
|
|
@ -824,45 +824,3 @@ minetest.register_craft({
|
|||
{ "mcl_core:stick" },
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_blackstone:soul_lantern", {
|
||||
tiles = {
|
||||
"lantern_top.png",
|
||||
"lantern_bottom.png",
|
||||
"lantern.png",
|
||||
"lantern.png",
|
||||
"lantern.png",
|
||||
"lantern.png",
|
||||
},
|
||||
groups = {pickaxey=3},
|
||||
inventory_image = "lantern.png",
|
||||
light_source = 10,
|
||||
description = S("Soul Lantern"),
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
_mcl_hardness = 1,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.1875, -0.5000, -0.1875, 0.1875, -0.06250, 0.1875},
|
||||
{-0.1250, -0.06250, -0.1250, 0.1250, 0.06250, 0.1250},
|
||||
{-0.06250, 0.1250, -0.006250, 0.06250, 0.1875, 0.006250},
|
||||
{-0.06250, 0.06250, -0.006250, -0.03125, 0.1250, 0.006250},
|
||||
{0.03125, 0.06250, -0.006250, 0.06250, 0.1250, 0.006250},
|
||||
}
|
||||
},
|
||||
stack_max = 64,
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shaped",
|
||||
output = "mcl_blackstone:soul_lantern",
|
||||
recipe = {
|
||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget","mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_nugget", "mcl_blackstone:soul_torch", "mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"}
|
||||
}
|
||||
})
|
||||
|
|
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 1.0 KiB |
|
@ -71,7 +71,7 @@ local compostability = {
|
|||
["mcl_flowers:sunflower"] = 65,
|
||||
["mcl_flowers:waterlily"] = 65,
|
||||
["mcl_farming:melon"] = 65,
|
||||
-- missing: moss block?
|
||||
["mcl_core:moss"] = 65,
|
||||
-- mushroom aliases below?
|
||||
["mcl_farming:mushroom_brown"] = 65,
|
||||
["mcl_mushrooms:mushroom_brown"] = 65,
|
||||
|
@ -118,7 +118,7 @@ local compostability = {
|
|||
["mcl_core:spruceleaves"] = 30,
|
||||
--
|
||||
["mcl_farming:melon_seeds"] = 30,
|
||||
-- missing: moss carpet
|
||||
["mcl_core:moss_carpet"] = 30,
|
||||
["mcl_farming:pumpkin_seeds"] = 30,
|
||||
["mcl_core:sapling"] = 30,
|
||||
["mcl_core:acaciasapling"] = 30,
|
||||
|
|
|
@ -388,6 +388,14 @@ minetest.register_craft({
|
|||
--
|
||||
-- Crafting (tool repair)
|
||||
--
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_core:moss_carpet 3",
|
||||
recipe = {
|
||||
{"mcl_core:moss", "mcl_core:moss"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "toolrepair",
|
||||
additional_wear = -mcl_core.repair,
|
||||
|
|
|
@ -12,6 +12,7 @@ A decorative and mostly transparent block.=Ein Dekoblock, der größtenteils tra
|
|||
A grass block is dirt with a grass cover. Grass blocks are resourceful blocks which allow the growth of all sorts of plants. They can be turned into farmland with a hoe and turned into grass paths with a shovel. In light, the grass slowly spreads onto dirt nearby. Under an opaque block or a liquid, a grass block may turn back to dirt.=Ein Grasblock ist Erde mit einer Grasschicht. Grasblöcke sind vielseitige Blöcke, die das Wachstum aller möglichen Pflanzen fördern. Mit einer Hacke kann man das Land bestellen und einen Ackerboden machen. Mit einer Schaufel verwandelt man ihn in einen Graspfad. Im Licht wird das Gras sich langsam auf benachbarte Erde ausbreiten. Unter einem lichtundurchlässigen Block kann sich dieser Block wieder zurück zu Erde verwandeln.
|
||||
A lapis lazuli block is mostly a decorative block but also useful as a compact storage of lapis lazuli.=Ein Lapislazuliblock ist hauptsächlich ein Deko-Block aber er ist auch nützlich zur kompakten Aufbewahrung von Lapislazuli.
|
||||
A lava source sets fire to a couple of air blocks above when they're next to a flammable block.=Eine Lavaquelle zündet einige Luftblöcke über ihr an, wenn sie sich neben einem entzündlichen Block befinden.
|
||||
A moss block is a natural block that can be spread to some other blocks by using bone meal.=Ein Moosblock ist ein natürlicher Block, der mit Hilfe von Knochenmehl auf andere Blöcke übertragen werden kann.
|
||||
A piece of ladder which allows you to climb vertically. Ladders can only be placed on the side of solid blocks and not on glass, leaves, ice, slabs, glowstone, nor sea lanterns.=Ein Leiterstück, mit dem Sie vertikal klettern können. Leitern können nur an der Seite fester Blöcke und nicht an Glas, Blättern, Eis, Platten, Leuchtsteinen oder Ozeanlaternen platziert werden.
|
||||
Acacia Bark=Akazienrinde
|
||||
Acacia Leaves=Akazienblätter
|
||||
|
@ -142,6 +143,9 @@ Lit Redstone Ore=Leuchtendes Redstoneerz
|
|||
Magenta Stained Glass=Magenta Buntglas
|
||||
Molten gold. It is used to craft armor, tools, and whatnot.=Geschmolzenes Gold. Es wird benutzt, um Rüstungen, Werkzeuge, und anderes herzustellen.
|
||||
Molten iron. It is used to craft armor, tools, and whatnot.=Geschmolzenes Eisen. Es wird benutzt, um Rüstungen, Werkzeuge, und vieles mehr herzustellen.
|
||||
Moss=Moos
|
||||
Moss Carpet=Moosteppich
|
||||
Moss Carpets are a thin decorative variant of the moss block.=Moosteppiche sind eine dünne, dekorative Variante des Moosblock.
|
||||
Mossy Cobblestone=Moosiges Kopfsteinpflaster
|
||||
Mossy Stone Bricks=Moosige Steinziegel
|
||||
Mycelium=Myzel
|
||||
|
|
|
@ -11,6 +11,7 @@ else
|
|||
ice_drawtype = "normal"
|
||||
ice_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false
|
||||
end
|
||||
local mossnodes = {"mcl_core:stone", "mcl_core:granite", "mcl_core:granite_smooth", "mcl_core:diorite", "mcl_core:diorite_smooth", "mcl_core:andesite", "mcl_core:andesite_smooth", "mcl_deepslate:deepslate", --[[glowberries, ]]"mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:podzol", "mcl_core:coarse_dirt", "mcl_core:mycelium"}
|
||||
|
||||
mcl_core.fortune_drop_ore = {
|
||||
discrete_uniform_distribution = true,
|
||||
|
@ -465,6 +466,19 @@ minetest.register_node("mcl_core:dirt", {
|
|||
_mcl_hardness = 0.5,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_core:moss", {
|
||||
description = S("Moss"),
|
||||
_doc_items_longdesc = S("A moss block is a natural block that can be spread to some other blocks by using bone meal."),--TODO: Other desciption?
|
||||
_doc_items_hidden = false,
|
||||
tiles = {"mcl_core_moss_block.png"},
|
||||
is_ground_content = true,
|
||||
stack_max = 64,
|
||||
groups = {handy=1, hoey=1},
|
||||
--sounds = TODO: add sound
|
||||
_mcl_blast_resistance = 0.1,
|
||||
_mcl_hardness = 0.1,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_core:coarse_dirt", {
|
||||
description = S("Coarse Dirt"),
|
||||
_doc_items_longdesc = S("Coarse dirt acts as a soil for some plants and is similar to dirt, but it will never grow a cover."),
|
||||
|
@ -1075,10 +1089,79 @@ minetest.register_node("mcl_core:snowblock", {
|
|||
_mcl_silk_touch_drop = true,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_core:moss", {
|
||||
description = S("Moss"),
|
||||
_doc_items_longdesc = S("A moss block is a natural block that can be spread to some other blocks by using bone meal."),--TODO: Other desciption?
|
||||
_doc_items_hidden = false,
|
||||
tiles = {"mcl_core_moss_block.png"},
|
||||
is_ground_content = true,
|
||||
stack_max = 64,
|
||||
groups = {handy=1, hoey=1},
|
||||
--sounds = TODO: add sound
|
||||
_mcl_blast_resistance = 0.1,
|
||||
_mcl_hardness = 0.1,
|
||||
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
|
||||
if player:get_wielded_item():get_name() == "mcl_dye:white" then
|
||||
if not minetest.is_creative_enabled(player) and not minetest.check_player_privs(player, "creative") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
for i, j in pairs(minetest.find_nodes_in_area_under_air({x = pos.x-1, y = pos.y-1, z = pos.z-1}, {x = pos.x+1, y = pos.y+1, z = pos.z+1}, mossnodes)) do
|
||||
minetest.set_node(j, {name="mcl_core:moss"})
|
||||
end
|
||||
for i, j in pairs(minetest.find_nodes_in_area_under_air({x = pos.x-2, y = pos.y-1, z = pos.z-2}, {x = pos.x+2, y = pos.y+1, z = pos.z+2}, mossnodes)) do
|
||||
if math.random(1,3) == 1 then minetest.set_node(j, {name="mcl_core:moss"}) end
|
||||
end
|
||||
for i, j in pairs(minetest.find_nodes_in_area_under_air({x = pos.x-3, y = pos.y-1, z = pos.z-3}, {x = pos.x+3, y = pos.y+1, z = pos.z+3}, mossnodes)) do
|
||||
if math.random(1,9) == 1 then minetest.set_node(j, {name="mcl_core:moss"}) end
|
||||
end
|
||||
for i, j in pairs(minetest.find_nodes_in_area_under_air({x = pos.x-3, y = pos.y-1, z = pos.z-3}, {x = pos.x+3, y = pos.y+1, z = pos.z+3}, {"mcl_core:moss"})) do
|
||||
if math.random(1,2) == 1 then
|
||||
minetest.set_node({x=j.x,y=j.y+1,z=j.z} ,{name="mcl_flowers:tallgrass"})
|
||||
end
|
||||
end
|
||||
for i, j in pairs(minetest.find_nodes_in_area_under_air({x = pos.x-3, y = pos.y-1, z = pos.z-3}, {x = pos.x+3, y = pos.y+1, z = pos.z+3}, {"mcl_core:moss"})) do
|
||||
if math.random(1,4) == 1 then
|
||||
minetest.set_node({x=j.x,y=j.y+1,z=j.z}, {name="mcl_core:moss_carpet"})
|
||||
end
|
||||
end
|
||||
for i, j in pairs(minetest.find_nodes_in_area_under_air({x = pos.x-3, y = pos.y-1, z = pos.z-3}, {x = pos.x+3, y = pos.y+1, z = pos.z+3}, {"mcl_core:moss"})) do
|
||||
if math.random(1,10) == 1 then
|
||||
minetest.set_node({x=j.x,y=j.y+1,z=j.z} ,{name="mcl_flowers:double_grass"})
|
||||
minetest.set_node({x=j.x,y=j.y+2,z=j.z} ,{name="mcl_flowers:double_grass_top"})
|
||||
end
|
||||
end
|
||||
elseif minetest.registered_nodes[player:get_wielded_item():get_name()] then
|
||||
itemstack:take_item()
|
||||
minetest.set_node(pointed_thing.above, {name=player:get_wielded_item():get_name()})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_core:moss_carpet", {
|
||||
description = S("Moss Carpet"),
|
||||
_doc_items_longdesc = S("Moss Carpets are a thin decorative variant of the moss block."),
|
||||
_doc_items_hidden = false,
|
||||
tiles = {"mcl_core_moss_block.png"},
|
||||
is_ground_content = true,
|
||||
paramtype = "light",
|
||||
stack_max = 64,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
|
||||
},
|
||||
},
|
||||
groups = {handy=1, hoey=1},
|
||||
--sounds = TODO: add sound
|
||||
_mcl_blast_resistance = 0.1,
|
||||
_mcl_hardness = 0.1,
|
||||
})
|
||||
|
||||
-- Add entry aliases for the Help
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("nodes", "mcl_core:stone_with_redstone", "nodes", "mcl_core:stone_with_redstone_lit")
|
||||
doc.add_entry_alias("nodes", "mcl_core:water_source", "nodes", "mcl_core:water_flowing")
|
||||
doc.add_entry_alias("nodes", "mcl_core:lava_source", "nodes", "mcl_core:lava_flowing")
|
||||
end
|
||||
|
||||
|
|
|
@ -10,67 +10,133 @@ local WATER_VISC = 1
|
|||
local LAVA_VISC = 7
|
||||
local LIGHT_LAVA = minetest.LIGHT_MAX
|
||||
local USE_TEXTURE_ALPHA = true
|
||||
local BUBBLE_COLUMN_SPEED = 1
|
||||
local BUBBLE_ABM_INTERVAL = 2
|
||||
local BUBBLE_AMOUNT = math.floor(BUBBLE_ABM_INTERVAL / math.abs(BUBBLE_COLUMN_SPEED) + 0.5)
|
||||
|
||||
if minetest.features.use_texture_alpha_string_modes then
|
||||
USE_TEXTURE_ALPHA = "blend"
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_core:water_flowing", {
|
||||
description = S("Flowing Water"),
|
||||
_doc_items_create_entry = false,
|
||||
wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"default_water_flowing_animated.png^[verticalframe:64:0"},
|
||||
special_tiles = {
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
},
|
||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||
is_ground_content = false,
|
||||
use_texture_alpha = USE_TEXTURE_ALPHA,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 4,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "mcl_core:water_flowing",
|
||||
liquid_alternative_source = "mcl_core:water_source",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_range = 7,
|
||||
post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
|
||||
groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1, dig_by_piston=1},
|
||||
_mcl_blast_resistance = 100,
|
||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||
_mcl_hardness = -1,
|
||||
})
|
||||
function mcl_core.register_liquid(def)
|
||||
local base_name = def.base_name
|
||||
local description_flowing = def.description_flowing
|
||||
local description_source = def.description_source
|
||||
local _doc_items_entry_name = def._doc_items_entry_name
|
||||
local _doc_items_longdesc = def._doc_items_longdesc
|
||||
local wield_image = def.wield_image
|
||||
local tiles_flowing = def.tiles_flowing
|
||||
local tiles_source = def.tiles_source
|
||||
local special_tiles_flowing = def.special_tiles_flowing
|
||||
local special_tiles_source = def.special_tiles_source
|
||||
local sounds = def.sounds
|
||||
local use_texture_alpha = def.use_texture_alpha
|
||||
local drowning = def.drowning
|
||||
local liquid_viscosity = def.liquid_viscosity
|
||||
local liquid_range = def.liquid_range
|
||||
local post_effect_color = def.post_effect_color
|
||||
local groups = def.groups
|
||||
|
||||
minetest.register_node("mcl_core:water_source", {
|
||||
description = S("Water Source"),
|
||||
local source_node_name = string.format("mcl_core:%s_source", base_name)
|
||||
local flowing_node_name = string.format("mcl_core:%s_flowing", base_name)
|
||||
local mandatory_liquid_groups = {liquid=3, not_in_creative_inventory=1, dig_by_piston=1}
|
||||
for group_id, group_level in pairs(mandatory_liquid_groups) do
|
||||
if not groups[group_id] then
|
||||
groups[group_id] = group_level
|
||||
elseif groups[group_id] == false then
|
||||
groups[group_id] = nil
|
||||
end
|
||||
end
|
||||
minetest.register_node(flowing_node_name, {
|
||||
description = description_flowing,
|
||||
_doc_items_create_entry = false,
|
||||
wield_image = wield_image,
|
||||
drawtype = "flowingliquid",
|
||||
tiles = tiles_flowing,
|
||||
special_tiles = special_tiles_flowing,
|
||||
sounds = sounds,
|
||||
is_ground_content = false,
|
||||
use_texture_alpha = use_texture_alpha,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = drowning,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = flowing_node_name,
|
||||
liquid_alternative_source = source_node_name,
|
||||
liquid_viscosity = liquid_viscosity,
|
||||
liquid_range = liquid_range,
|
||||
post_effect_color = post_effect_color,
|
||||
groups = groups,
|
||||
_mcl_blast_resistance = 100,
|
||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||
_mcl_hardness = -1,
|
||||
})
|
||||
|
||||
minetest.register_node(source_node_name, {
|
||||
description = description_source,
|
||||
_doc_items_entry_name = _doc_items_entry_name,
|
||||
_doc_items_longdesc = _doc_items_longdesc,
|
||||
_doc_items_hidden = false,
|
||||
drawtype = "liquid",
|
||||
tiles = tiles_source,
|
||||
special_tiles = special_tiles_source,
|
||||
sounds = sounds,
|
||||
is_ground_content = false,
|
||||
use_texture_alpha = use_texture_alpha,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = drowning,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = flowing_node_name,
|
||||
liquid_alternative_source = source_node_name,
|
||||
liquid_viscosity = liquid_viscosity,
|
||||
liquid_range = liquid_range,
|
||||
post_effect_color = post_effect_color,
|
||||
stack_max = 64,
|
||||
groups = groups,
|
||||
_mcl_blast_resistance = 100,
|
||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||
_mcl_hardness = -1,
|
||||
})
|
||||
end
|
||||
|
||||
mcl_core.register_liquid({
|
||||
base_name = "water",
|
||||
description_flowing = S("Flowing Water"),
|
||||
description_source = S("Water Source"),
|
||||
_doc_items_entry_name = S("Water"),
|
||||
_doc_items_longdesc =
|
||||
S("Water is abundant in oceans and also appears in a few springs in the ground. You can swim easily in water, but you need to catch your breath from time to time.").."\n\n"..
|
||||
S("Water interacts with lava in various ways:").."\n"..
|
||||
S("• When water is directly above or horizontally next to a lava source, the lava turns into obsidian.").."\n"..
|
||||
S("• When flowing water touches flowing lava either from above or horizontally, the lava turns into cobblestone.").."\n"..
|
||||
S("• When water is directly below lava, the water turns into stone."),
|
||||
_doc_items_hidden = false,
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
|
||||
_doc_items_longdesc =
|
||||
S("Water is abundant in oceans and also appears in a few springs in the ground. You can swim easily in water, but you need to catch your breath from time to time.").."\n\n"..
|
||||
S("Water interacts with lava in various ways:").."\n"..
|
||||
S("• When water is directly above or horizontally next to a lava source, the lava turns into obsidian.").."\n"..
|
||||
S("• When flowing water touches flowing lava either from above or horizontally, the lava turns into cobblestone.").."\n"..
|
||||
S("• When water is directly below lava, the water turns into stone."),
|
||||
wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
|
||||
tiles_flowing = {"default_water_flowing_animated.png^[verticalframe:64:0"},
|
||||
tiles_source = {{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}},
|
||||
special_tiles_flowing = {
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
},
|
||||
special_tiles = {
|
||||
special_tiles_source = {
|
||||
-- New-style water source material (mostly unused)
|
||||
{
|
||||
name="default_water_source_animated.png",
|
||||
|
@ -78,29 +144,94 @@ S("• When water is directly below lava, the water turns into stone."),
|
|||
backface_culling = false,
|
||||
}
|
||||
},
|
||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||
is_ground_content = false,
|
||||
use_texture_alpha = USE_TEXTURE_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 4,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "mcl_core:water_flowing",
|
||||
liquid_alternative_source = "mcl_core:water_source",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_range = 7,
|
||||
post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
|
||||
stack_max = 64,
|
||||
groups = { water=3, liquid=3, puts_out_fire=1, freezes=1, not_in_creative_inventory=1, dig_by_piston=1},
|
||||
_mcl_blast_resistance = 100,
|
||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||
_mcl_hardness = -1,
|
||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||
use_texture_alpha = USE_TEXTURE_ALPHA,
|
||||
drowning = 4,
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_range = 7,
|
||||
post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
|
||||
groups = {water=3, puts_out_fire=1, freezes=1, melt_around=1},
|
||||
})
|
||||
|
||||
mcl_core.register_liquid({
|
||||
base_name = "whirlpool",
|
||||
description_flowing = S("Flowing Water"),
|
||||
description_source = S("Whirlpool"),
|
||||
_doc_items_entry_name = S("Water"),
|
||||
_doc_items_longdesc =
|
||||
S("A whirlpool, or downward bubble column, is originating from magma at the bottom of underwater canyons.").."\n"..
|
||||
S("They drag entities downward."),
|
||||
wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
|
||||
tiles_flowing = {"default_water_flowing_animated.png^[verticalframe:64:0"},
|
||||
tiles_source = {{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}},
|
||||
special_tiles_flowing = {
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
},
|
||||
special_tiles_source = {
|
||||
{
|
||||
name="default_water_source_animated.png",
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0},
|
||||
backface_culling = false,
|
||||
}
|
||||
},
|
||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||
use_texture_alpha = USE_TEXTURE_ALPHA,
|
||||
drowning = 0,
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_range = 7,
|
||||
post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
|
||||
groups = {puts_out_fire=1, freezes=1, melt_around=1},
|
||||
})
|
||||
|
||||
mcl_core.register_liquid({
|
||||
base_name = "bubble_column",
|
||||
description_flowing = S("Flowing Water"),
|
||||
description_source = S("Bubble Column"),
|
||||
_doc_items_entry_name = S("Water"),
|
||||
_doc_items_longdesc =
|
||||
S("A bubble column is generated above soul sand.").."\n"..
|
||||
S("It accelerates entities upward."),
|
||||
wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
|
||||
tiles_flowing = {"default_water_flowing_animated.png^[verticalframe:64:0"},
|
||||
tiles_source = {{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}},
|
||||
special_tiles_flowing = {
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
},
|
||||
special_tiles_source = {
|
||||
{
|
||||
name="default_water_source_animated.png",
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0},
|
||||
backface_culling = false,
|
||||
}
|
||||
},
|
||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||
use_texture_alpha = USE_TEXTURE_ALPHA,
|
||||
drowning = 0,
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_range = 7,
|
||||
post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
|
||||
groups = {puts_out_fire=1, freezes=1, melt_around=1},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("mcl_core:lava_flowing", {
|
||||
description = S("Flowing Lava"),
|
||||
_doc_items_create_entry = false,
|
||||
|
@ -243,3 +374,58 @@ if minetest.settings:get("mcl_node_particles") == "full" then
|
|||
end,
|
||||
})
|
||||
end
|
||||
|
||||
--if minetest.settings:get("mcl_node_particles") ~= "none" then
|
||||
local nether_node_to_check = {
|
||||
["mcl_core:whirlpool_source"] = "mcl_nether:magma",
|
||||
["mcl_core:bubble_column_source"] = "mcl_nether:soul_sand",
|
||||
}
|
||||
local nether_node_offset_y = {
|
||||
["mcl_core:whirlpool_source"] = 0.5,
|
||||
["mcl_core:bubble_column_source"] = -0.5,
|
||||
}
|
||||
local nether_node_speed_y = {
|
||||
["mcl_core:whirlpool_source"] = -BUBBLE_COLUMN_SPEED,
|
||||
["mcl_core:bubble_column_source"] = BUBBLE_COLUMN_SPEED,
|
||||
}
|
||||
minetest.register_abm({
|
||||
label = "Process bubble columns and whirlpools",
|
||||
nodenames = {"mcl_core:whirlpool_source", "mcl_core:bubble_column_source"},
|
||||
interval = BUBBLE_ABM_INTERVAL,
|
||||
chance = 1,
|
||||
catch_up = false,
|
||||
action = function(pos, node)
|
||||
local x, y, z, name = pos.x, pos.y, pos.z, node.name
|
||||
local check = nether_node_to_check[name]
|
||||
local below = minetest.get_node({x = x, y = y - 1, z = z}).name
|
||||
if below ~= name and below ~= check then
|
||||
minetest.swap_node(pos, {name = "mcl_core:water_source"})
|
||||
return
|
||||
end
|
||||
local upper_pos = {x = x, y = y + 1, z = z}
|
||||
local upper = minetest.get_node(upper_pos).name
|
||||
if upper == "mcl_core:water_source" then
|
||||
minetest.swap_node(upper_pos, {name = name})
|
||||
end
|
||||
local offset_y, speed_y = nether_node_offset_y[name], nether_node_speed_y[name]
|
||||
for _, obj in pairs(minetest.get_objects_inside_radius(pos, 12)) do
|
||||
if obj:is_player() then
|
||||
minetest.add_particlespawner({
|
||||
amount = BUBBLE_AMOUNT,
|
||||
minpos = {x = x - 0.2, y = y + offset_y, z = z - 0.2},
|
||||
maxpos = {x = x + 0.2, y = y + offset_y, z = z + 0.2},
|
||||
minvel = {x = 0 , y = speed_y, z = 0 },
|
||||
maxvel = {x = 0 , y = speed_y, z = 0 },
|
||||
minexptime = 0.95 / BUBBLE_COLUMN_SPEED,
|
||||
maxexptime = 1.05 / BUBBLE_COLUMN_SPEED,
|
||||
minsize = 0.6,
|
||||
maxsize = 1.9,
|
||||
collisiondetection = false,
|
||||
texture = "mcl_core_bubble.png",
|
||||
playername = obj:get_player_name(),
|
||||
})
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
--end
|
||||
|
|
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 6.4 KiB |
|
@ -7,6 +7,8 @@ Birch Door=Birkentür
|
|||
Dark Oak Door=Schwarzeichentür
|
||||
Jungle Door=Dschungeltür
|
||||
Spruce Door=Fichtentür
|
||||
Crimson Door=
|
||||
Warped Door=
|
||||
Iron Door=Eisentür
|
||||
Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand.=Eisentüren sind 2 Blöcke hohe Barrieren, die nur von einem Redstone-Signal geöffnet oder geschlossen werden können.
|
||||
To open or close an iron door, supply its lower half with a redstone signal.=Um eine Eisentür zu öffnen oder zu schließen, versorgen Sie die untere Hälfte mit einem Redstone-Signal.
|
||||
|
@ -16,6 +18,8 @@ Birch Trapdoor=Birkenfalltür
|
|||
Spruce Trapdoor=Fichtenfalltür
|
||||
Dark Oak Trapdoor=Schwarzeichenfalltür
|
||||
Jungle Trapdoor=Dschungelfalltür
|
||||
Crimson Trapdoor=
|
||||
Warped Trapdoor=
|
||||
Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.=Holzfalltüren sind horizontale Barrieren, die von Hand oder mit einem Redstone-Signal geöffnet oder geschlossen werden können. Sie belegen den oberen oder unteren Teil eines Blocks, je nachdem, wie sie platziert wurden. Wenn geöffnet, können sie wie eine Leiter erklommen werden.
|
||||
To open or close the trapdoor, rightclick it or send a redstone signal to it.=Um die Falltür zu öffnen oder zu schließen, rechtsklicken Sie sie oder schicken Sie ein Redstone-Signal zu ihr.
|
||||
Iron Trapdoor=Eisenfalltür
|
||||
|
|
|
@ -7,6 +7,8 @@ Birch Door=Puerta de abedul
|
|||
Dark Oak Door=Puerta de roble oscuro
|
||||
Jungle Door=Puerta de jungla
|
||||
Spruce Door=Puerta de abeto
|
||||
Crimson Door=
|
||||
Warped Door=
|
||||
Iron Door=Puerta de Hierro
|
||||
Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand.=Las puertas de hierro son barreras altas de 2 bloques que solo se pueden abrir o cerrar mediante una señal de redstone, no a mano.
|
||||
To open or close an iron door, supply its lower half with a redstone signal.=Para abrir o cerrar una puerta de hierro, suministre a su mitad inferior una señal de redstone.
|
||||
|
@ -16,6 +18,8 @@ Birch Trapdoor=Trampilla de abedul
|
|||
Spruce Trapdoor=Trampilla de abeto
|
||||
Dark Oak Trapdoor=Trampilla de roble oscuro
|
||||
Jungle Trapdoor=Trampilla de jungla
|
||||
Crimson Trapdoor=
|
||||
Warped Trapdoor=
|
||||
Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.=Las trampillas de madera son barreras horizontales que se pueden abrir y cerrar a mano o una señal de redstone. Ocupan la parte superior o inferior de un bloque, dependiendo de cómo se hayan colocado. Cuando están abiertos, se pueden subir como una escalera.
|
||||
To open or close the trapdoor, rightclick it or send a redstone signal to it.=Para abrir o cerrar la trampilla, haga clic derecho o envíele una señal de redstone.
|
||||
Iron Trapdoor=Trampilla de hierro
|
||||
|
|
|
@ -7,6 +7,8 @@ Birch Door=Porte en Bouleau
|
|||
Dark Oak Door=Porte en Chêne Noir
|
||||
Jungle Door=Porte en Acajou
|
||||
Spruce Door=Porte en Sapin
|
||||
Crimson Door=Porte Ecarlate
|
||||
Warped Door=Porte Tordue
|
||||
Iron Door=Porte en Fer
|
||||
Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand.=Les portes en fer sont des barrières hautes à 2 blocs qui ne peuvent être ouvertes ou fermées que par un signal redstone, mais pas à la main.
|
||||
To open or close an iron door, supply its lower half with a redstone signal.=Pour ouvrir ou fermer une porte en fer, fournir à sa moitié inférieure un signal redstone.
|
||||
|
@ -16,6 +18,8 @@ Birch Trapdoor=Trappe en Bouleau
|
|||
Spruce Trapdoor=Trappe en Sapin
|
||||
Dark Oak Trapdoor=Trappe en Chêne Noir
|
||||
Jungle Trapdoor=Trappe en Acajou
|
||||
Crimson Trapdoor=Trappe Ecarlate
|
||||
Warped Trapdoor=Trappe Tordue
|
||||
Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.=Les trappes en bois sont des barrières horizontales qui peuvent être ouvertes et fermées à la main ou par un signal redstone. Elles occupent la partie supérieure ou inférieure d'un bloc, selon la façon dont elles ont été placées. Lorsqu'elles sont ouvertes, elles peuvent être montées comme une échelle.
|
||||
To open or close the trapdoor, rightclick it or send a redstone signal to it.=Pour ouvrir ou fermer la trappe, faites un clic droit dessus ou envoyez-lui un signal redstone.
|
||||
Iron Trapdoor=Trappe en Fer
|
||||
|
|
|
@ -7,6 +7,8 @@ Birch Door=Brzozowe drzwi
|
|||
Dark Oak Door=Ciemno-dębowe drzwi
|
||||
Jungle Door=Tropikalne drzwi
|
||||
Spruce Door=Świerkowe drzwi
|
||||
Crimson Door=
|
||||
Warped Door=
|
||||
Iron Door=Żelazne drzwi
|
||||
Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand.=Żelazne drzwi są blokami o wysokości dwa, które mogą być otwarte lub zamknięte przez zasilanie czerwienitem, ale nie ręcznie.
|
||||
To open or close an iron door, supply its lower half with a redstone signal.=Aby otworzyć lub zamknąć żelazne drzwi zasil ich dolną część czerwienitem.
|
||||
|
@ -16,6 +18,8 @@ Birch Trapdoor=Brzozowa klapa
|
|||
Spruce Trapdoor=Świerkowa klapa
|
||||
Dark Oak Trapdoor=Ciemno-dębowa klapa
|
||||
Jungle Trapdoor=Tropikalna klapa
|
||||
Crimson Trapdoor=
|
||||
Warped Trapdoor=
|
||||
Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.=Drewniane klapy są poziomymi barierami, które mogą być otwarte i zamknięte ręcznie bądź przez zasilenie czerwienitem. Zajmują główną lub dolną część bloku w zależności od tego jak zostaną postawione. Gdy są otwarte można się po nich wspinać jak po drabinie.
|
||||
To open or close the trapdoor, rightclick it or send a redstone signal to it.=Aby otworzyć lub zamknąć drewniane klapy, kliknij je prawym przyciskiem bądź zasil ich dolną połowę czerwienitem.
|
||||
Iron Trapdoor=Żelazna klapa
|
||||
|
|
|
@ -7,6 +7,8 @@ Birch Door=Берёзовая дверь
|
|||
Dark Oak Door=Дверь из тёмного дуба
|
||||
Jungle Door=Дверь из тропического дерева
|
||||
Spruce Door=Еловая дверь
|
||||
Crimson Door=
|
||||
Warped Door=
|
||||
Iron Door=Железная дверь
|
||||
Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand.=Железные двери это барьеры высотой в 2 блока, которые можно открывать и закрывать только по сигналу редстоуна, но не вручную.
|
||||
To open or close an iron door, supply its lower half with a redstone signal.=Чтобы открыть или закрыть железную дверь, подайте на её нижнюю часть сигнал редстоуна.
|
||||
|
@ -16,6 +18,8 @@ Birch Trapdoor=Берёзовый люк
|
|||
Spruce Trapdoor=Еловый люк
|
||||
Dark Oak Trapdoor=Люк из тёмного дуба
|
||||
Jungle Trapdoor=Люк из тропического дерева
|
||||
Crimson Trapdoor=
|
||||
Warped Trapdoor=
|
||||
Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.=Деревянные люки это горизонтальные барьеры, которые можно открывать и закрывать вручную и по сигналу редстоуна. Они занимают верхнюю или нижнюю часть блока, в зависимости от того, как они были установлены. В открытом состоянии по ним можно карабкаться, как по лестницам.
|
||||
To open or close the trapdoor, rightclick it or send a redstone signal to it.=Чтобы открыть или закрыть деревянные люк, кликните по нему правой клавишей либо подайте на него сигнал редстоуна.
|
||||
Iron Trapdoor=Железный люк
|
||||
|
|
|
@ -7,6 +7,8 @@ Birch Door=
|
|||
Dark Oak Door=
|
||||
Jungle Door=
|
||||
Spruce Door=
|
||||
Crimson Door=
|
||||
Warped Door=
|
||||
Iron Door=
|
||||
Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand.=
|
||||
To open or close an iron door, supply its lower half with a redstone signal.=
|
||||
|
@ -16,6 +18,8 @@ Birch Trapdoor=
|
|||
Spruce Trapdoor=
|
||||
Dark Oak Trapdoor=
|
||||
Jungle Trapdoor=
|
||||
Crimson Trapdoor=
|
||||
Warped Trapdoor=
|
||||
Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.=
|
||||
To open or close the trapdoor, rightclick it or send a redstone signal to it.=
|
||||
Iron Trapdoor=
|
||||
|
|
|
@ -143,6 +143,52 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
--- Crimson Door --
|
||||
mcl_doors:register_door("mcl_doors:crimson_door", {
|
||||
description = S("Crimson Door"),
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "mcl_doors_door_crimson.png",
|
||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
||||
_mcl_hardness = 3,
|
||||
_mcl_blast_resistance = 3,
|
||||
tiles_bottom = {"mcl_doors_door_crimson_lower.png", "mcl_doors_door_crimson_side_lower.png"},
|
||||
tiles_top = {"mcl_doors_door_crimson_upper.png", "mcl_doors_door_crimson_side_upper.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:crimson_door 3",
|
||||
recipe = {
|
||||
{"mcl_mushroom:crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood"},
|
||||
{"mcl_mushroom:crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood"},
|
||||
{"mcl_mushroom:crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood"}
|
||||
}
|
||||
})
|
||||
|
||||
--- Warped Door --
|
||||
mcl_doors:register_door("mcl_doors:warped_door", {
|
||||
description = S("Warped Door"),
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "mcl_doors_door_warped.png",
|
||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
||||
_mcl_hardness = 3,
|
||||
_mcl_blast_resistance = 3,
|
||||
tiles_bottom = {"mcl_doors_door_warped_lower.png", "mcl_doors_door_warped_side_lower.png"},
|
||||
tiles_top = {"mcl_doors_door_warped_upper.png", "mcl_doors_door_warped_side_upper.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:warped_door 3",
|
||||
recipe = {
|
||||
{"mcl_mushroom:warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood"},
|
||||
{"mcl_mushroom:warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood"},
|
||||
{"mcl_mushroom:warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:wooden_door",
|
||||
|
@ -174,6 +220,18 @@ minetest.register_craft({
|
|||
burntime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:crimson_door",
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:warped_door",
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
--- Iron Door ---
|
||||
mcl_doors:register_door("mcl_doors:iron_door", {
|
||||
description = S("Iron Door"),
|
||||
|
@ -212,6 +270,8 @@ local woods = {
|
|||
{ "spruce_trapdoor", S("Spruce Trapdoor"), "mcl_doors_trapdoor_spruce.png", "mcl_doors_trapdoor_spruce_side.png", "mcl_core:sprucewood" },
|
||||
{ "dark_oak_trapdoor", S("Dark Oak Trapdoor"), "mcl_doors_trapdoor_dark_oak.png", "mcl_doors_trapdoor_dark_oak_side.png", "mcl_core:darkwood" },
|
||||
{ "jungle_trapdoor", S("Jungle Trapdoor"), "mcl_doors_trapdoor_jungle.png", "mcl_doors_trapdoor_jungle_side.png", "mcl_core:junglewood" },
|
||||
{ "crimson_trapdoor", S("Crimson Trapdoor"), "mcl_doors_trapdoor_crimson.png", "mcl_doors_trapdoor_crimson_side.png", "mcl_mushroom:crimson_hyphae_wood" },
|
||||
{ "warped_trapdoor", S("Warped Trapdoor"), "mcl_doors_trapdoor_warped.png", "mcl_doors_trapdoor_warped_side.png", "mcl_mushroom:warped_hyphae_wood" },
|
||||
}
|
||||
|
||||
for w=1, #woods do
|
||||
|
|
After Width: | Height: | Size: 220 B |
After Width: | Height: | Size: 239 B |
After Width: | Height: | Size: 172 B |
After Width: | Height: | Size: 168 B |
After Width: | Height: | Size: 234 B |
After Width: | Height: | Size: 217 B |
After Width: | Height: | Size: 243 B |
After Width: | Height: | Size: 168 B |
After Width: | Height: | Size: 167 B |
After Width: | Height: | Size: 241 B |
After Width: | Height: | Size: 230 B |
After Width: | Height: | Size: 197 B |
After Width: | Height: | Size: 230 B |
After Width: | Height: | Size: 222 B |
|
@ -214,3 +214,29 @@ mcl_flowerpots.register_potted_flower("mcl_core:deadbush", {
|
|||
desc = S("Dead Bush"),
|
||||
image = "default_dry_shrub.png",
|
||||
})
|
||||
|
||||
-- Add the possibility to pot nether fungi and roots, depend to mcl_mushroom
|
||||
|
||||
mcl_flowerpots.register_potted_flower("mcl_mushroom:warped_fungus", {
|
||||
name = "warped_fungus",
|
||||
desc = S("Warped Fungus Mushroom"),
|
||||
image = "farming_warped_fungus.png",
|
||||
})
|
||||
|
||||
mcl_flowerpots.register_potted_flower("mcl_mushroom:crimson_fungus", {
|
||||
name = "crimson_fungus",
|
||||
desc = S("Crimson Fungus Mushroom"),
|
||||
image = "farming_crimson_fungus.png",
|
||||
})
|
||||
|
||||
mcl_flowerpots.register_potted_flower("mcl_mushroom:warped_roots", {
|
||||
name = "warped_roots",
|
||||
desc = S("Warped Roots"),
|
||||
image = "warped_roots.png",
|
||||
})
|
||||
|
||||
mcl_flowerpots.register_potted_flower("mcl_mushroom:crimson_roots", {
|
||||
name = "crimson_roots",
|
||||
desc = S("Crimson Roots"),
|
||||
image = "crimson_roots.png",
|
||||
})
|
|
@ -20,6 +20,10 @@ Birch Sapling Flower Pot=Blumentopf mit Birkensetzling
|
|||
Dead Bush Flower Pot=Blumentopf mit totem Busch
|
||||
Fern Flower Pot=Blumentopf mit Farn
|
||||
Cactus Flower Pot=Blumentopf mit Kaktus
|
||||
Warped Fungus Mushroom Flower Pot=
|
||||
Crimson Fungus Mushroom Flower Pot=
|
||||
Warped Roots Flower Pot=
|
||||
Crimson Roots Flower Pot=
|
||||
Flower Pot=Blumentopf
|
||||
Flower pots are decorative blocks in which flowers and other small plants can be placed.=Blumentöpfe sind dekorative Blöcke, in die Blumen und andere kleine Pflanzen platziert werden können.
|
||||
Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant.=Platzieren Sie einfach eine Pflanze auf den Blumentopf. Blumentöpfe können kleine Blumen (nicht höher als 1 Block), Setzlinge, Farne, tote Büsche, Pilze und Kakteen halten. Rechtsklicken Sie auf eine Topfpflanze, um sie zurück zu erhalten.
|
||||
|
|
|
@ -20,6 +20,10 @@ Birch Sapling Flower Pot=Maceta con abedul
|
|||
Dead Bush Flower Pot=Maceta con arbusto muerto
|
||||
Fern Flower Pot=Maceta con helecho
|
||||
Cactus Flower Pot=Maceta con cactus
|
||||
Warped Fungus Mushroom Flower Pot=
|
||||
Crimson Fungus Mushroom Flower Pot=
|
||||
Warped Roots Flower Pot=
|
||||
Crimson Roots Flower Pot=
|
||||
Flower Pot=Maceta
|
||||
Flower pots are decorative blocks in which flowers and other small plants can be placed.=Las macetas son bloques decorativos en los que se pueden colocar flores y otras plantas pequeñas.
|
||||
Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant.=Simplemente coloque una planta en la maceta. Las macetas pueden contener flores pequeñas (no más de 1 bloque), árboles jóvenes, helechos, arbustos muertos, hongos y cactus. Haga clic derecho en una planta en maceta para recuperar la planta.
|
||||
|
|
|
@ -17,9 +17,13 @@ Jungle Sapling Flower Pot=Pousse d'Acajou en Pot
|
|||
Dark Oak Sapling Flower Pot=Pousse de Chêne Noir en Pot
|
||||
Spruce Sapling Flower Pot=Pousse de Sapin en Pot
|
||||
Birch Sapling Flower Pot=Pousse de Bouleau en Pot
|
||||
Dead Bush Flower Pot=Buisson Mort en Pot
|
||||
Dead Bush Flower Pot=Arbuste Mort en Pot
|
||||
Fern Flower Pot=Fougère en Pot
|
||||
Cactus Flower Pot=Cactus en Pot
|
||||
Warped Fungus Mushroom Flower Pot=Champignon Tordu en Pot
|
||||
Crimson Fungus Mushroom Flower Pot=Champignon Ecarlate en Pot
|
||||
Warped Roots Flower Pot=Racines Tordues en Pot
|
||||
Crimson Roots Flower Pot=Racines Ecarlates en Pot
|
||||
Flower Pot=Pot de Fleurs
|
||||
Flower pots are decorative blocks in which flowers and other small plants can be placed.=Les pots de fleurs sont des blocs décoratifs dans lesquels des fleurs et d'autres petites plantes peuvent être placées.
|
||||
Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant.=Placez simplement une plante sur le pot de fleurs. Les pots de fleurs peuvent contenir de petites fleurs (pas plus d'un bloc), des pousses, des fougères, des buissons morts, des champignons et des cactus. Cliquez avec le bouton droit sur une plante en pot pour récupérer la plante.
|
||||
|
|
|
@ -20,6 +20,10 @@ Birch Sapling Flower Pot=Doniczka z sadzonką brzozy
|
|||
Dead Bush Flower Pot=Doniczka z martwym buszem
|
||||
Fern Flower Pot=Doniczka z paprocią
|
||||
Cactus Flower Pot=Doniczka z kaktusem
|
||||
Warped Fungus Mushroom Flower Pot=
|
||||
Crimson Fungus Mushroom Flower Pot=
|
||||
Warped Roots Flower Pot=
|
||||
Crimson Roots Flower Pot=
|
||||
Flower Pot=Doniczka
|
||||
Flower pots are decorative blocks in which flowers and other small plants can be placed.=Doniczki są dekoracyjnymi blokami w których mogą zostać postawione kwiaty i inne małe rośliny.
|
||||
Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant.=Po prostu umieść roślinę w doniczce. Mogę one przechowywać małe kwiaty (nie większe niż 1 blok), sadzonki, paprocie, martwe busze, grzyby i kaktusy. Kliknij prawym przyciskiem w doniczkę aby odzyskać roślinę.
|
||||
|
|
|
@ -20,6 +20,10 @@ Birch Sapling Flower Pot=Саженец берёзы в горшке
|
|||
Dead Bush Flower Pot=Мёртвый куст в горшке
|
||||
Fern Flower Pot=Папоротник в горшке
|
||||
Cactus Flower Pot=Кактус в горшке
|
||||
Warped Fungus Mushroom Flower Pot=
|
||||
Crimson Fungus Mushroom Flower Pot=
|
||||
Warped Roots Flower Pot=
|
||||
Crimson Roots Flower Pot=
|
||||
Flower Pot=Цветочный горшок
|
||||
Flower pots are decorative blocks in which flowers and other small plants can be placed.=Цветочные горшки это декоративные блоки, в которые можно посадить цветы и другие небольшие растения.
|
||||
Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant.=Просто поместите растение в цветочный горшок. Цветочные горшки могут выдержать небольшие цветы (не выше 1 блока), саженцы, папоротники, мёртвые кусты, грибы и кактусы. Кликните правой по горшёчному растению, чтобы вытащить его из горшка.
|
||||
|
|
|
@ -20,6 +20,10 @@ Birch Sapling Flower Pot=
|
|||
Dead Bush Flower Pot=
|
||||
Fern Flower Pot=
|
||||
Cactus Flower Pot=
|
||||
Warped Fungus Mushroom Flower Pot=
|
||||
Crimson Fungus Mushroom Flower Pot=
|
||||
Warped Roots Flower Pot=
|
||||
Crimson Roots Flower Pot=
|
||||
Flower Pot=
|
||||
Flower pots are decorative blocks in which flowers and other small plants can be placed.=
|
||||
Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant.=
|
||||
|
|
|
@ -6,6 +6,7 @@ License of source code
|
|||
LGPLv2.1
|
||||
Based on code from Minetest Game.
|
||||
Modified by Wuzzy.
|
||||
Smokers and Blast Furnaces added and modified by PrairieWind and j45.
|
||||
|
||||
License of media
|
||||
----------------
|
||||
|
|
|
@ -0,0 +1,548 @@
|
|||
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local LIGHT_ACTIVE_FURNACE = 13
|
||||
|
||||
--
|
||||
-- Formspecs
|
||||
--
|
||||
|
||||
local function active_formspec(fuel_percent, item_percent)
|
||||
return "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Blast Furnace"))).."]"..
|
||||
"list[context;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[context;fuel;2.75,2.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
|
||||
"list[context;dst;5.75,1.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
|
||||
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
|
||||
"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[lowpart:"..
|
||||
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
|
||||
-- Craft guide button temporarily removed due to Minetest bug.
|
||||
-- TODO: Add it back when the Minetest bug is fixed.
|
||||
--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
|
||||
--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
|
||||
"listring[context;dst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;src]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;fuel]"..
|
||||
"listring[current_player;main]"
|
||||
end
|
||||
|
||||
local inactive_formspec = "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Blast Furnace"))).."]"..
|
||||
"list[context;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[context;fuel;2.75,2.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
|
||||
"list[context;dst;5.75,1.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
|
||||
"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
||||
-- Craft guide button temporarily removed due to Minetest bug.
|
||||
-- TODO: Add it back when the Minetest bug is fixed.
|
||||
--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
|
||||
--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
|
||||
"listring[context;dst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;src]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;fuel]"..
|
||||
"listring[current_player;main]"
|
||||
|
||||
local receive_fields = function(pos, formname, fields, sender)
|
||||
if fields.craftguide then
|
||||
mcl_craftguide.show(sender:get_player_name())
|
||||
end
|
||||
end
|
||||
|
||||
local function give_xp(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95)
|
||||
local xp = meta:get_int("xp")
|
||||
if xp > 0 then
|
||||
if player then
|
||||
mcl_experience.add_xp(player, xp)
|
||||
else
|
||||
mcl_experience.throw_xp(vector.add(pos, dir), xp)
|
||||
end
|
||||
meta:set_int("xp", 0)
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Node callback functions that are the same for active and inactive furnace
|
||||
--
|
||||
|
||||
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if listname == "fuel" then
|
||||
|
||||
-- Test stack with size 1 because we burn one fuel at a time
|
||||
local teststack = ItemStack(stack)
|
||||
teststack:set_count(1)
|
||||
local output, decremented_input = minetest.get_craft_result({method="fuel", width=1, items={teststack}})
|
||||
if output.time ~= 0 then
|
||||
-- Only allow to place 1 item if fuel get replaced by recipe.
|
||||
-- This is the case for lava buckets.
|
||||
local replace_item = decremented_input.items[1]
|
||||
if replace_item:is_empty() then
|
||||
-- For most fuels, just allow to place everything
|
||||
return stack:get_count()
|
||||
else
|
||||
if inv:get_stack(listname, index):get_count() == 0 then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif listname == "src" then
|
||||
return stack:get_count()
|
||||
elseif listname == "dst" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack = inv:get_stack(from_list, from_index)
|
||||
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
|
||||
end
|
||||
|
||||
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
local function on_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
-- Award smelting achievements
|
||||
if listname == "dst" then
|
||||
if stack:get_name() == "mcl_core:iron_ingot" then
|
||||
awards.unlock(player:get_player_name(), "mcl:acquireIron")
|
||||
end
|
||||
give_xp(pos, player)
|
||||
end
|
||||
end
|
||||
|
||||
local function on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if from_list == "dst" then
|
||||
give_xp(pos, player)
|
||||
end
|
||||
end
|
||||
|
||||
local function spawn_flames(pos, param2)
|
||||
local minrelpos, maxrelpos
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
if dir.x > 0 then
|
||||
minrelpos = { x = -0.6, y = -0.05, z = -0.25 }
|
||||
maxrelpos = { x = -0.55, y = -0.45, z = 0.25 }
|
||||
elseif dir.x < 0 then
|
||||
minrelpos = { x = 0.55, y = -0.05, z = -0.25 }
|
||||
maxrelpos = { x = 0.6, y = -0.45, z = 0.25 }
|
||||
elseif dir.z > 0 then
|
||||
minrelpos = { x = -0.25, y = -0.05, z = -0.6 }
|
||||
maxrelpos = { x = 0.25, y = -0.45, z = -0.55 }
|
||||
elseif dir.z < 0 then
|
||||
minrelpos = { x = -0.25, y = -0.05, z = 0.55 }
|
||||
maxrelpos = { x = 0.25, y = -0.45, z = 0.6 }
|
||||
else
|
||||
return
|
||||
end
|
||||
mcl_particles.add_node_particlespawner(pos, {
|
||||
amount = 4,
|
||||
time = 0,
|
||||
minpos = vector.add(pos, minrelpos),
|
||||
maxpos = vector.add(pos, maxrelpos),
|
||||
minvel = { x = -0.01, y = 0, z = -0.01 },
|
||||
maxvel = { x = 0.01, y = 0.1, z = 0.01 },
|
||||
minexptime = 0.3,
|
||||
maxexptime = 0.6,
|
||||
minsize = 0.4,
|
||||
maxsize = 0.8,
|
||||
texture = "mcl_particles_flame.png",
|
||||
glow = LIGHT_ACTIVE_FURNACE,
|
||||
}, "low")
|
||||
end
|
||||
|
||||
local function swap_node(pos, name)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == name then
|
||||
return
|
||||
end
|
||||
node.name = name
|
||||
minetest.swap_node(pos, node)
|
||||
if name == "mcl_furnaces:blast_furnace_active" then
|
||||
spawn_flames(pos, node.param2)
|
||||
else
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function furnace_node_timer(pos, elapsed)
|
||||
--
|
||||
-- Inizialize metadata
|
||||
--
|
||||
local meta = minetest.get_meta(pos)
|
||||
local fuel_time = meta:get_float("fuel_time") or 0
|
||||
local src_time = meta:get_float("src_time") or 0
|
||||
local src_item = meta:get_string("src_item") or ""
|
||||
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
local srclist, fuellist
|
||||
|
||||
local cookable, cooked
|
||||
local active = true
|
||||
local fuel
|
||||
|
||||
srclist = inv:get_list("src")
|
||||
fuellist = inv:get_list("fuel")
|
||||
|
||||
-- Check if src item has been changed
|
||||
if srclist[1]:get_name() ~= src_item then
|
||||
-- Reset cooking progress in this case
|
||||
src_time = 0
|
||||
src_item = srclist[1]:get_name()
|
||||
end
|
||||
|
||||
local update = true
|
||||
local elapsed_game_time = mcl_time.get_irl_seconds_passed_at_pos_or_nil(pos) or elapsed
|
||||
while elapsed_game_time > 0.00001 and update do
|
||||
--
|
||||
-- Cooking
|
||||
--
|
||||
|
||||
local el = elapsed_game_time
|
||||
|
||||
-- Check if we have cookable content: cookable
|
||||
local aftercooked
|
||||
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
||||
cookable = false
|
||||
cookableItems = {"mcl_raw_ores:raw_iron", "mcl_raw_ores:raw_gold", "mcl_copper:raw_copper", "mcl_nether:ancient_debris"}
|
||||
cookable = false
|
||||
--for _, item in ipairs(cookableItems) do
|
||||
for _,item in ipairs(cookableItems) do
|
||||
local stack = inv:get_stack("src",1)
|
||||
if stack:get_name() == item then
|
||||
cookable = true
|
||||
end
|
||||
end
|
||||
if cookable then
|
||||
-- Successful cooking requires space in dst slot and time
|
||||
if not inv:room_for_item("dst", cooked.item) then
|
||||
cookable = false
|
||||
end
|
||||
end
|
||||
|
||||
if cookable then -- fuel lasts long enough, adjust el to cooking duration
|
||||
el = math.min(el, cooked.time - src_time)
|
||||
end
|
||||
|
||||
-- Check if we have enough fuel to burn
|
||||
active = fuel_time < fuel_totaltime
|
||||
if cookable and not active then
|
||||
-- We need to get new fuel
|
||||
local afterfuel
|
||||
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
|
||||
if fuel.time == 0 then
|
||||
-- No valid fuel in fuel list -- stop
|
||||
fuel_totaltime = 0
|
||||
src_time = 0
|
||||
update = false
|
||||
else
|
||||
-- Take fuel from fuel list
|
||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||
fuel_time = 0
|
||||
fuel_totaltime = fuel.time
|
||||
el = math.min(el, fuel_totaltime)
|
||||
active = true
|
||||
fuellist = inv:get_list("fuel")
|
||||
end
|
||||
elseif active then
|
||||
el = math.min(el, fuel_totaltime - fuel_time)
|
||||
-- The furnace is currently active and has enough fuel
|
||||
fuel_time = fuel_time + el
|
||||
end
|
||||
|
||||
-- If there is a cookable item then check if it is ready yet
|
||||
if cookable and active then
|
||||
-- in the src_time variable, the *1.5 is the multiplication that makes the blast furnace work faster than a normal furnace. I (PrairieWind) have it at 1.5 times faster, but it can be OP and 2 times faster, or 1.2 times faster. All are good numbers.
|
||||
src_time = (src_time + el)*1.5
|
||||
-- Place result in dst list if done
|
||||
if src_time >= cooked.time then
|
||||
inv:add_item("dst", cooked.item)
|
||||
inv:set_stack("src", 1, aftercooked.items[1])
|
||||
|
||||
srclist = inv:get_list("src")
|
||||
src_time = 0
|
||||
|
||||
meta:set_int("xp", meta:get_int("xp") + 1) -- ToDo give each recipe an idividial XP count
|
||||
end
|
||||
end
|
||||
|
||||
elapsed_game_time = elapsed_game_time - el
|
||||
end
|
||||
|
||||
if fuel and fuel_totaltime > fuel.time then
|
||||
fuel_totaltime = fuel.time
|
||||
end
|
||||
if srclist and srclist[1]:is_empty() then
|
||||
src_time = 0
|
||||
end
|
||||
|
||||
--
|
||||
-- Update formspec and node
|
||||
--
|
||||
local formspec = inactive_formspec
|
||||
local item_percent = 0
|
||||
if cookable then
|
||||
item_percent = math.floor(src_time / cooked.time * 100)
|
||||
end
|
||||
|
||||
local result = false
|
||||
|
||||
if active then
|
||||
local fuel_percent = 0
|
||||
if fuel_totaltime > 0 then
|
||||
fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
|
||||
end
|
||||
formspec = active_formspec(fuel_percent, item_percent)
|
||||
swap_node(pos, "mcl_furnaces:blast_furnace_active")
|
||||
-- make sure timer restarts automatically
|
||||
result = true
|
||||
else
|
||||
swap_node(pos, "mcl_furnaces:blast_furnace")
|
||||
-- stop timer on the inactive furnace
|
||||
minetest.get_node_timer(pos):stop()
|
||||
end
|
||||
|
||||
--
|
||||
-- Set meta values
|
||||
--
|
||||
meta:set_float("fuel_totaltime", fuel_totaltime)
|
||||
meta:set_float("fuel_time", fuel_time)
|
||||
meta:set_float("src_time", src_time)
|
||||
if srclist then
|
||||
meta:set_string("src_item", src_item)
|
||||
else
|
||||
meta:set_string("src_item", "")
|
||||
end
|
||||
meta:set_string("formspec", formspec)
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
local on_rotate, after_rotate_active
|
||||
if minetest.get_modpath("screwdriver") then
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
after_rotate_active = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
if node.name == "mcl_furnaces:blast_furnace" then
|
||||
return
|
||||
end
|
||||
spawn_flames(pos, node.param2)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_furnaces:blast_furnace", {
|
||||
description = S("Blast Furnace"),
|
||||
_tt_help = S("Uses fuel to smelt or cook items"),
|
||||
_doc_items_longdesc = S("Blast Furnaces cook or smelt several items, using a furnace fuel, into something else, but faster than a normal furnace."),
|
||||
_doc_items_usagehelp =
|
||||
S([[
|
||||
Use the furnace to open the furnace menu.
|
||||
Place a furnace fuel in the lower slot and the source material in the upper slot.
|
||||
The furnace will slowly use its fuel to smelt the item.
|
||||
The result will be placed into the output slot at the right side.
|
||||
]]).."\n"..
|
||||
S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."),
|
||||
_doc_items_hidden = false,
|
||||
tiles = {
|
||||
"blast_furnace_top.png", "blast_furnace_top.png",
|
||||
"blast_furnace_side.png", "blast_furnace_side.png",
|
||||
"blast_furnace_side.png", "blast_furnace_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {pickaxey=1, container=4, deco_block=1, material_stone=1},
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
|
||||
on_timer = furnace_node_timer,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta:to_table()
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
||||
local stack = inv:get_stack(listname, 1)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2)
|
||||
end,
|
||||
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", inactive_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("fuel", 1)
|
||||
inv:set_size("dst", 1)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
give_xp(pos)
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
|
||||
on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
-- start timer function, it will sort out whether furnace can burn or not.
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
-- start timer function, it will helpful if player clears dst slot
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
|
||||
on_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
on_receive_fields = receive_fields,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
on_rotate = on_rotate,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_furnaces:blast_furnace_active", {
|
||||
description = S("Active Blast Furnace"),
|
||||
_doc_items_create_entry = false,
|
||||
tiles = {
|
||||
"blast_furnace_top.png", "blast_furnace_top.png",
|
||||
"blast_furnace_side.png", "blast_furnace_side.png",
|
||||
"blast_furnace_side.png", {name = "blast_furnace_front_on.png",
|
||||
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 48}},
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
paramtype = "light",
|
||||
light_source = LIGHT_ACTIVE_FURNACE,
|
||||
drop = "mcl_furnaces:blast_furnace",
|
||||
groups = {pickaxey=1, container=4, deco_block=1, not_in_creative_inventory=1, material_stone=1},
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
on_timer = furnace_node_timer,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
||||
local stack = inv:get_stack(listname, 1)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2:to_table())
|
||||
end,
|
||||
|
||||
on_construct = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
spawn_flames(pos, node.param2)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
give_xp(pos)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
on_metadata_inventory_move = on_metadata_inventory_move,
|
||||
on_metadata_inventory_take = on_metadata_inventory_take,
|
||||
on_receive_fields = receive_fields,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
on_rotate = on_rotate,
|
||||
after_rotate = after_rotate_active,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_furnaces:blast_furnace",
|
||||
recipe = {
|
||||
{ "mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot" },
|
||||
{ "mcl_core:iron_ingot", "mcl_furnaces:furnace", "mcl_core:iron_ingot" },
|
||||
{ "mcl_core:stone_smooth", "mcl_core:stone_smooth", "mcl_core:stone_smooth" },
|
||||
}
|
||||
})
|
||||
|
||||
-- Add entry alias for the Help
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("nodes", "mcl_furnaces:blast_furnace", "nodes", "mcl_furnaces:blast_furnace_active")
|
||||
end
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Active furnace flame particles",
|
||||
name = "mcl_furnaces:flames",
|
||||
nodenames = {"mcl_furnaces:blast_furnace_active"},
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node)
|
||||
spawn_flames(pos, node.param2)
|
||||
end,
|
||||
})
|
||||
|
||||
-- Legacy
|
||||
minetest.register_lbm({
|
||||
label = "Update furnace formspecs (0.60.0)",
|
||||
name = "mcl_furnaces:update_formspecs_0_60_0",
|
||||
-- Only update inactive furnaces because active ones should update themselves
|
||||
nodenames = { "mcl_furnaces:blast_furnace" },
|
||||
run_at_every_load = false,
|
||||
action = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", inactive_formspec)
|
||||
end,
|
||||
})
|
|
@ -0,0 +1,558 @@
|
|||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local LIGHT_ACTIVE_FURNACE = 13
|
||||
|
||||
--
|
||||
-- Formspecs
|
||||
--
|
||||
|
||||
local function active_formspec(fuel_percent, item_percent)
|
||||
return "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
|
||||
"list[context;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[context;fuel;2.75,2.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
|
||||
"list[context;dst;5.75,1.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
|
||||
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
|
||||
"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[lowpart:"..
|
||||
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
|
||||
-- Craft guide button temporarily removed due to Minetest bug.
|
||||
-- TODO: Add it back when the Minetest bug is fixed.
|
||||
--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
|
||||
--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
|
||||
"listring[context;dst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;src]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;fuel]"..
|
||||
"listring[current_player;main]"
|
||||
end
|
||||
|
||||
local inactive_formspec = "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
|
||||
"list[context;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[context;fuel;2.75,2.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
|
||||
"list[context;dst;5.75,1.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
|
||||
"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
||||
-- Craft guide button temporarily removed due to Minetest bug.
|
||||
-- TODO: Add it back when the Minetest bug is fixed.
|
||||
--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
|
||||
--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
|
||||
"listring[context;dst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;src]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;fuel]"..
|
||||
"listring[current_player;main]"
|
||||
|
||||
local receive_fields = function(pos, formname, fields, sender)
|
||||
if fields.craftguide then
|
||||
mcl_craftguide.show(sender:get_player_name())
|
||||
end
|
||||
end
|
||||
|
||||
local function give_xp(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95)
|
||||
local xp = meta:get_int("xp")
|
||||
if xp > 0 then
|
||||
if player then
|
||||
mcl_experience.add_xp(player, xp)
|
||||
else
|
||||
mcl_experience.throw_xp(vector.add(pos, dir), xp)
|
||||
end
|
||||
meta:set_int("xp", 0)
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Node callback functions that are the same for active and inactive furnace
|
||||
--
|
||||
|
||||
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if listname == "fuel" then
|
||||
-- Special case: empty bucket (not a fuel, but used for sponge drying)
|
||||
if stack:get_name() == "mcl_buckets:bucket_empty" then
|
||||
if inv:get_stack(listname, index):get_count() == 0 then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
-- Test stack with size 1 because we burn one fuel at a time
|
||||
local teststack = ItemStack(stack)
|
||||
teststack:set_count(1)
|
||||
local output, decremented_input = minetest.get_craft_result({method="fuel", width=1, items={teststack}})
|
||||
if output.time ~= 0 then
|
||||
-- Only allow to place 1 item if fuel get replaced by recipe.
|
||||
-- This is the case for lava buckets.
|
||||
local replace_item = decremented_input.items[1]
|
||||
if replace_item:is_empty() then
|
||||
-- For most fuels, just allow to place everything
|
||||
return stack:get_count()
|
||||
else
|
||||
if inv:get_stack(listname, index):get_count() == 0 then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif listname == "src" then
|
||||
return stack:get_count()
|
||||
elseif listname == "dst" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack = inv:get_stack(from_list, from_index)
|
||||
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
|
||||
end
|
||||
|
||||
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
local function on_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
-- Award smelting achievements
|
||||
if listname == "dst" then
|
||||
if stack:get_name() == "mcl_core:iron_ingot" then
|
||||
awards.unlock(player:get_player_name(), "mcl:acquireIron")
|
||||
elseif stack:get_name() == "mcl_fishing:fish_cooked" then
|
||||
awards.unlock(player:get_player_name(), "mcl:cookFish")
|
||||
end
|
||||
give_xp(pos, player)
|
||||
end
|
||||
end
|
||||
|
||||
local function on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if from_list == "dst" then
|
||||
give_xp(pos, player)
|
||||
end
|
||||
end
|
||||
|
||||
local function spawn_flames(pos, param2)
|
||||
local minrelpos, maxrelpos
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
if dir.x > 0 then
|
||||
minrelpos = { x = -0.6, y = -0.05, z = -0.25 }
|
||||
maxrelpos = { x = -0.55, y = -0.45, z = 0.25 }
|
||||
elseif dir.x < 0 then
|
||||
minrelpos = { x = 0.55, y = -0.05, z = -0.25 }
|
||||
maxrelpos = { x = 0.6, y = -0.45, z = 0.25 }
|
||||
elseif dir.z > 0 then
|
||||
minrelpos = { x = -0.25, y = -0.05, z = -0.6 }
|
||||
maxrelpos = { x = 0.25, y = -0.45, z = -0.55 }
|
||||
elseif dir.z < 0 then
|
||||
minrelpos = { x = -0.25, y = -0.05, z = 0.55 }
|
||||
maxrelpos = { x = 0.25, y = -0.45, z = 0.6 }
|
||||
else
|
||||
return
|
||||
end
|
||||
mcl_particles.add_node_particlespawner(pos, {
|
||||
amount = 4,
|
||||
time = 0,
|
||||
minpos = vector.add(pos, minrelpos),
|
||||
maxpos = vector.add(pos, maxrelpos),
|
||||
minvel = { x = -0.01, y = 0, z = -0.01 },
|
||||
maxvel = { x = 0.01, y = 0.1, z = 0.01 },
|
||||
minexptime = 0.3,
|
||||
maxexptime = 0.6,
|
||||
minsize = 0.4,
|
||||
maxsize = 0.8,
|
||||
texture = "mcl_particles_flame.png",
|
||||
glow = LIGHT_ACTIVE_FURNACE,
|
||||
}, "low")
|
||||
end
|
||||
|
||||
local function swap_node(pos, name)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == name then
|
||||
return
|
||||
end
|
||||
node.name = name
|
||||
minetest.swap_node(pos, node)
|
||||
if name == "mcl_furnaces:furnace_active" then
|
||||
spawn_flames(pos, node.param2)
|
||||
else
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function furnace_node_timer(pos, elapsed)
|
||||
--
|
||||
-- Inizialize metadata
|
||||
--
|
||||
local meta = minetest.get_meta(pos)
|
||||
local fuel_time = meta:get_float("fuel_time") or 0
|
||||
local src_time = meta:get_float("src_time") or 0
|
||||
local src_item = meta:get_string("src_item") or ""
|
||||
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
local srclist, fuellist
|
||||
|
||||
local cookable, cooked
|
||||
local active = true
|
||||
local fuel
|
||||
|
||||
srclist = inv:get_list("src")
|
||||
fuellist = inv:get_list("fuel")
|
||||
|
||||
-- Check if src item has been changed
|
||||
if srclist[1]:get_name() ~= src_item then
|
||||
-- Reset cooking progress in this case
|
||||
src_time = 0
|
||||
src_item = srclist[1]:get_name()
|
||||
end
|
||||
|
||||
local update = true
|
||||
local elapsed_game_time = mcl_time.get_irl_seconds_passed_at_pos_or_nil(pos) or elapsed
|
||||
while elapsed_game_time > 0.00001 and update do
|
||||
--
|
||||
-- Cooking
|
||||
--
|
||||
|
||||
local el = elapsed_game_time
|
||||
|
||||
-- Check if we have cookable content: cookable
|
||||
local aftercooked
|
||||
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
||||
cookable = cooked.time ~= 0
|
||||
if cookable then
|
||||
-- Successful cooking requires space in dst slot and time
|
||||
if not inv:room_for_item("dst", cooked.item) then
|
||||
cookable = false
|
||||
end
|
||||
end
|
||||
|
||||
if cookable then -- fuel lasts long enough, adjust el to cooking duration
|
||||
el = math.min(el, cooked.time - src_time)
|
||||
end
|
||||
|
||||
-- Check if we have enough fuel to burn
|
||||
active = fuel_time < fuel_totaltime
|
||||
if cookable and not active then
|
||||
-- We need to get new fuel
|
||||
local afterfuel
|
||||
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
|
||||
if fuel.time == 0 then
|
||||
-- No valid fuel in fuel list -- stop
|
||||
fuel_totaltime = 0
|
||||
src_time = 0
|
||||
update = false
|
||||
else
|
||||
-- Take fuel from fuel list
|
||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||
fuel_time = 0
|
||||
fuel_totaltime = fuel.time
|
||||
el = math.min(el, fuel_totaltime)
|
||||
active = true
|
||||
fuellist = inv:get_list("fuel")
|
||||
end
|
||||
elseif active then
|
||||
el = math.min(el, fuel_totaltime - fuel_time)
|
||||
-- The furnace is currently active and has enough fuel
|
||||
fuel_time = fuel_time + el
|
||||
end
|
||||
|
||||
-- If there is a cookable item then check if it is ready yet
|
||||
if cookable and active then
|
||||
src_time = src_time + el
|
||||
-- Place result in dst list if done
|
||||
if src_time >= cooked.time then
|
||||
inv:add_item("dst", cooked.item)
|
||||
inv:set_stack("src", 1, aftercooked.items[1])
|
||||
|
||||
-- Unique recipe: Pour water into empty bucket after cooking wet sponge successfully
|
||||
if inv:get_stack("fuel", 1):get_name() == "mcl_buckets:bucket_empty" then
|
||||
if srclist[1]:get_name() == "mcl_sponges:sponge_wet" then
|
||||
inv:set_stack("fuel", 1, "mcl_buckets:bucket_water")
|
||||
fuellist = inv:get_list("fuel")
|
||||
-- Also for river water
|
||||
elseif srclist[1]:get_name() == "mcl_sponges:sponge_wet_river_water" then
|
||||
inv:set_stack("fuel", 1, "mcl_buckets:bucket_river_water")
|
||||
fuellist = inv:get_list("fuel")
|
||||
end
|
||||
end
|
||||
|
||||
srclist = inv:get_list("src")
|
||||
src_time = 0
|
||||
|
||||
meta:set_int("xp", meta:get_int("xp") + 1) -- ToDo give each recipe an idividial XP count
|
||||
end
|
||||
end
|
||||
|
||||
elapsed_game_time = elapsed_game_time - el
|
||||
end
|
||||
|
||||
if fuel and fuel_totaltime > fuel.time then
|
||||
fuel_totaltime = fuel.time
|
||||
end
|
||||
if srclist and srclist[1]:is_empty() then
|
||||
src_time = 0
|
||||
end
|
||||
|
||||
--
|
||||
-- Update formspec and node
|
||||
--
|
||||
local formspec = inactive_formspec
|
||||
local item_percent = 0
|
||||
if cookable then
|
||||
item_percent = math.floor(src_time / cooked.time * 100)
|
||||
end
|
||||
|
||||
local result = false
|
||||
|
||||
if active then
|
||||
local fuel_percent = 0
|
||||
if fuel_totaltime > 0 then
|
||||
fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
|
||||
end
|
||||
formspec = active_formspec(fuel_percent, item_percent)
|
||||
swap_node(pos, "mcl_furnaces:furnace_active")
|
||||
-- make sure timer restarts automatically
|
||||
result = true
|
||||
else
|
||||
swap_node(pos, "mcl_furnaces:furnace")
|
||||
-- stop timer on the inactive furnace
|
||||
minetest.get_node_timer(pos):stop()
|
||||
end
|
||||
|
||||
--
|
||||
-- Set meta values
|
||||
--
|
||||
meta:set_float("fuel_totaltime", fuel_totaltime)
|
||||
meta:set_float("fuel_time", fuel_time)
|
||||
meta:set_float("src_time", src_time)
|
||||
if srclist then
|
||||
meta:set_string("src_item", src_item)
|
||||
else
|
||||
meta:set_string("src_item", "")
|
||||
end
|
||||
meta:set_string("formspec", formspec)
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
local on_rotate, after_rotate_active
|
||||
if minetest.get_modpath("screwdriver") then
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
after_rotate_active = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
if node.name == "mcl_furnaces:furnace" then
|
||||
return
|
||||
end
|
||||
spawn_flames(pos, node.param2)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_furnaces:furnace", {
|
||||
description = S("Furnace"),
|
||||
_tt_help = S("Uses fuel to smelt or cook items"),
|
||||
_doc_items_longdesc = S("Furnaces cook or smelt several items, using a furnace fuel, into something else."),
|
||||
_doc_items_usagehelp =
|
||||
S([[
|
||||
Use the furnace to open the furnace menu.
|
||||
Place a furnace fuel in the lower slot and the source material in the upper slot.
|
||||
The furnace will slowly use its fuel to smelt the item.
|
||||
The result will be placed into the output slot at the right side.
|
||||
]]).."\n"..
|
||||
S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."),
|
||||
_doc_items_hidden = false,
|
||||
tiles = {
|
||||
"default_furnace_top.png", "default_furnace_bottom.png",
|
||||
"default_furnace_side.png", "default_furnace_side.png",
|
||||
"default_furnace_side.png", "default_furnace_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {pickaxey=1, container=4, deco_block=1, material_stone=1},
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
|
||||
on_timer = furnace_node_timer,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta:to_table()
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
||||
local stack = inv:get_stack(listname, 1)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2)
|
||||
end,
|
||||
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", inactive_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("fuel", 1)
|
||||
inv:set_size("dst", 1)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
give_xp(pos)
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
|
||||
on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
-- start timer function, it will sort out whether furnace can burn or not.
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
-- start timer function, it will helpful if player clears dst slot
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
|
||||
on_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
on_receive_fields = receive_fields,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
on_rotate = on_rotate,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_furnaces:furnace_active", {
|
||||
description = S("Burning Furnace"),
|
||||
_doc_items_create_entry = false,
|
||||
tiles = {
|
||||
"default_furnace_top.png", "default_furnace_bottom.png",
|
||||
"default_furnace_side.png", "default_furnace_side.png",
|
||||
"default_furnace_side.png", "default_furnace_front_active.png",
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
paramtype = "light",
|
||||
light_source = LIGHT_ACTIVE_FURNACE,
|
||||
drop = "mcl_furnaces:furnace",
|
||||
groups = {pickaxey=1, container=4, deco_block=1, not_in_creative_inventory=1, material_stone=1},
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
on_timer = furnace_node_timer,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
||||
local stack = inv:get_stack(listname, 1)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2:to_table())
|
||||
end,
|
||||
|
||||
on_construct = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
spawn_flames(pos, node.param2)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
give_xp(pos)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
on_metadata_inventory_move = on_metadata_inventory_move,
|
||||
on_metadata_inventory_take = on_metadata_inventory_take,
|
||||
on_receive_fields = receive_fields,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
on_rotate = on_rotate,
|
||||
after_rotate = after_rotate_active,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_furnaces:furnace",
|
||||
recipe = {
|
||||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||
{ "mcl_core:cobble", "", "mcl_core:cobble" },
|
||||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||
}
|
||||
})
|
||||
|
||||
-- Add entry alias for the Help
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("nodes", "mcl_furnaces:furnace", "nodes", "mcl_furnaces:furnace_active")
|
||||
end
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Active furnace flame particles",
|
||||
name = "mcl_furnaces:flames",
|
||||
nodenames = {"mcl_furnaces:furnace_active"},
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node)
|
||||
spawn_flames(pos, node.param2)
|
||||
end,
|
||||
})
|
||||
|
||||
-- Legacy
|
||||
minetest.register_lbm({
|
||||
label = "Update furnace formspecs (0.60.0)",
|
||||
name = "mcl_furnaces:update_formspecs_0_60_0",
|
||||
-- Only update inactive furnaces because active ones should update themselves
|
||||
nodenames = { "mcl_furnaces:furnace" },
|
||||
run_at_every_load = false,
|
||||
action = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", inactive_formspec)
|
||||
end,
|
||||
})
|
|
@ -1,559 +1,6 @@
|
|||
-- Load files
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local LIGHT_ACTIVE_FURNACE = 13
|
||||
|
||||
--
|
||||
-- Formspecs
|
||||
--
|
||||
|
||||
local function active_formspec(fuel_percent, item_percent)
|
||||
return "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
|
||||
"list[context;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[context;fuel;2.75,2.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
|
||||
"list[context;dst;5.75,1.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
|
||||
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
|
||||
"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[lowpart:"..
|
||||
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
|
||||
-- Craft guide button temporarily removed due to Minetest bug.
|
||||
-- TODO: Add it back when the Minetest bug is fixed.
|
||||
--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
|
||||
--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
|
||||
"listring[context;dst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;src]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;fuel]"..
|
||||
"listring[current_player;main]"
|
||||
end
|
||||
|
||||
local inactive_formspec = "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
|
||||
"list[context;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[context;fuel;2.75,2.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
|
||||
"list[context;dst;5.75,1.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
|
||||
"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
||||
-- Craft guide button temporarily removed due to Minetest bug.
|
||||
-- TODO: Add it back when the Minetest bug is fixed.
|
||||
--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
|
||||
--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
|
||||
"listring[context;dst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;src]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;fuel]"..
|
||||
"listring[current_player;main]"
|
||||
|
||||
local receive_fields = function(pos, formname, fields, sender)
|
||||
if fields.craftguide then
|
||||
mcl_craftguide.show(sender:get_player_name())
|
||||
end
|
||||
end
|
||||
|
||||
local function give_xp(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95)
|
||||
local xp = meta:get_int("xp")
|
||||
if xp > 0 then
|
||||
if player then
|
||||
mcl_experience.add_xp(player, xp)
|
||||
else
|
||||
mcl_experience.throw_xp(vector.add(pos, dir), xp)
|
||||
end
|
||||
meta:set_int("xp", 0)
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Node callback functions that are the same for active and inactive furnace
|
||||
--
|
||||
|
||||
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if listname == "fuel" then
|
||||
-- Special case: empty bucket (not a fuel, but used for sponge drying)
|
||||
if stack:get_name() == "mcl_buckets:bucket_empty" then
|
||||
if inv:get_stack(listname, index):get_count() == 0 then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
-- Test stack with size 1 because we burn one fuel at a time
|
||||
local teststack = ItemStack(stack)
|
||||
teststack:set_count(1)
|
||||
local output, decremented_input = minetest.get_craft_result({method="fuel", width=1, items={teststack}})
|
||||
if output.time ~= 0 then
|
||||
-- Only allow to place 1 item if fuel get replaced by recipe.
|
||||
-- This is the case for lava buckets.
|
||||
local replace_item = decremented_input.items[1]
|
||||
if replace_item:is_empty() then
|
||||
-- For most fuels, just allow to place everything
|
||||
return stack:get_count()
|
||||
else
|
||||
if inv:get_stack(listname, index):get_count() == 0 then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif listname == "src" then
|
||||
return stack:get_count()
|
||||
elseif listname == "dst" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack = inv:get_stack(from_list, from_index)
|
||||
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
|
||||
end
|
||||
|
||||
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
local function on_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
-- Award smelting achievements
|
||||
if listname == "dst" then
|
||||
if stack:get_name() == "mcl_core:iron_ingot" then
|
||||
awards.unlock(player:get_player_name(), "mcl:acquireIron")
|
||||
elseif stack:get_name() == "mcl_fishing:fish_cooked" then
|
||||
awards.unlock(player:get_player_name(), "mcl:cookFish")
|
||||
end
|
||||
give_xp(pos, player)
|
||||
end
|
||||
end
|
||||
|
||||
local function on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if from_list == "dst" then
|
||||
give_xp(pos, player)
|
||||
end
|
||||
end
|
||||
|
||||
local function spawn_flames(pos, param2)
|
||||
local minrelpos, maxrelpos
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
if dir.x > 0 then
|
||||
minrelpos = { x = -0.6, y = -0.05, z = -0.25 }
|
||||
maxrelpos = { x = -0.55, y = -0.45, z = 0.25 }
|
||||
elseif dir.x < 0 then
|
||||
minrelpos = { x = 0.55, y = -0.05, z = -0.25 }
|
||||
maxrelpos = { x = 0.6, y = -0.45, z = 0.25 }
|
||||
elseif dir.z > 0 then
|
||||
minrelpos = { x = -0.25, y = -0.05, z = -0.6 }
|
||||
maxrelpos = { x = 0.25, y = -0.45, z = -0.55 }
|
||||
elseif dir.z < 0 then
|
||||
minrelpos = { x = -0.25, y = -0.05, z = 0.55 }
|
||||
maxrelpos = { x = 0.25, y = -0.45, z = 0.6 }
|
||||
else
|
||||
return
|
||||
end
|
||||
mcl_particles.add_node_particlespawner(pos, {
|
||||
amount = 4,
|
||||
time = 0,
|
||||
minpos = vector.add(pos, minrelpos),
|
||||
maxpos = vector.add(pos, maxrelpos),
|
||||
minvel = { x = -0.01, y = 0, z = -0.01 },
|
||||
maxvel = { x = 0.01, y = 0.1, z = 0.01 },
|
||||
minexptime = 0.3,
|
||||
maxexptime = 0.6,
|
||||
minsize = 0.4,
|
||||
maxsize = 0.8,
|
||||
texture = "mcl_particles_flame.png",
|
||||
glow = LIGHT_ACTIVE_FURNACE,
|
||||
}, "low")
|
||||
end
|
||||
|
||||
local function swap_node(pos, name)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == name then
|
||||
return
|
||||
end
|
||||
node.name = name
|
||||
minetest.swap_node(pos, node)
|
||||
if name == "mcl_furnaces:furnace_active" then
|
||||
spawn_flames(pos, node.param2)
|
||||
else
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function furnace_node_timer(pos, elapsed)
|
||||
--
|
||||
-- Inizialize metadata
|
||||
--
|
||||
local meta = minetest.get_meta(pos)
|
||||
local fuel_time = meta:get_float("fuel_time") or 0
|
||||
local src_time = meta:get_float("src_time") or 0
|
||||
local src_item = meta:get_string("src_item") or ""
|
||||
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
local srclist, fuellist
|
||||
|
||||
local cookable, cooked
|
||||
local active = true
|
||||
local fuel
|
||||
|
||||
srclist = inv:get_list("src")
|
||||
fuellist = inv:get_list("fuel")
|
||||
|
||||
-- Check if src item has been changed
|
||||
if srclist[1]:get_name() ~= src_item then
|
||||
-- Reset cooking progress in this case
|
||||
src_time = 0
|
||||
src_item = srclist[1]:get_name()
|
||||
end
|
||||
|
||||
local update = true
|
||||
local elapsed_game_time = mcl_time.get_irl_seconds_passed_at_pos_or_nil(pos) or elapsed
|
||||
while elapsed_game_time > 0.00001 and update do
|
||||
--
|
||||
-- Cooking
|
||||
--
|
||||
|
||||
local el = elapsed_game_time
|
||||
|
||||
-- Check if we have cookable content: cookable
|
||||
local aftercooked
|
||||
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
||||
cookable = cooked.time ~= 0
|
||||
if cookable then
|
||||
-- Successful cooking requires space in dst slot and time
|
||||
if not inv:room_for_item("dst", cooked.item) then
|
||||
cookable = false
|
||||
end
|
||||
end
|
||||
|
||||
if cookable then -- fuel lasts long enough, adjust el to cooking duration
|
||||
el = math.min(el, cooked.time - src_time)
|
||||
end
|
||||
|
||||
-- Check if we have enough fuel to burn
|
||||
active = fuel_time < fuel_totaltime
|
||||
if cookable and not active then
|
||||
-- We need to get new fuel
|
||||
local afterfuel
|
||||
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
|
||||
if fuel.time == 0 then
|
||||
-- No valid fuel in fuel list -- stop
|
||||
fuel_totaltime = 0
|
||||
src_time = 0
|
||||
update = false
|
||||
else
|
||||
-- Take fuel from fuel list
|
||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||
fuel_time = 0
|
||||
fuel_totaltime = fuel.time
|
||||
el = math.min(el, fuel_totaltime)
|
||||
active = true
|
||||
fuellist = inv:get_list("fuel")
|
||||
end
|
||||
elseif active then
|
||||
el = math.min(el, fuel_totaltime - fuel_time)
|
||||
-- The furnace is currently active and has enough fuel
|
||||
fuel_time = fuel_time + el
|
||||
end
|
||||
|
||||
-- If there is a cookable item then check if it is ready yet
|
||||
if cookable and active then
|
||||
src_time = src_time + el
|
||||
-- Place result in dst list if done
|
||||
if src_time >= cooked.time then
|
||||
inv:add_item("dst", cooked.item)
|
||||
inv:set_stack("src", 1, aftercooked.items[1])
|
||||
|
||||
-- Unique recipe: Pour water into empty bucket after cooking wet sponge successfully
|
||||
if inv:get_stack("fuel", 1):get_name() == "mcl_buckets:bucket_empty" then
|
||||
if srclist[1]:get_name() == "mcl_sponges:sponge_wet" then
|
||||
inv:set_stack("fuel", 1, "mcl_buckets:bucket_water")
|
||||
fuellist = inv:get_list("fuel")
|
||||
-- Also for river water
|
||||
elseif srclist[1]:get_name() == "mcl_sponges:sponge_wet_river_water" then
|
||||
inv:set_stack("fuel", 1, "mcl_buckets:bucket_river_water")
|
||||
fuellist = inv:get_list("fuel")
|
||||
end
|
||||
end
|
||||
|
||||
srclist = inv:get_list("src")
|
||||
src_time = 0
|
||||
|
||||
meta:set_int("xp", meta:get_int("xp") + 1) -- ToDo give each recipe an idividial XP count
|
||||
end
|
||||
end
|
||||
|
||||
elapsed_game_time = elapsed_game_time - el
|
||||
end
|
||||
|
||||
if fuel and fuel_totaltime > fuel.time then
|
||||
fuel_totaltime = fuel.time
|
||||
end
|
||||
if srclist and srclist[1]:is_empty() then
|
||||
src_time = 0
|
||||
end
|
||||
|
||||
--
|
||||
-- Update formspec and node
|
||||
--
|
||||
local formspec = inactive_formspec
|
||||
local item_percent = 0
|
||||
if cookable then
|
||||
item_percent = math.floor(src_time / cooked.time * 100)
|
||||
end
|
||||
|
||||
local result = false
|
||||
|
||||
if active then
|
||||
local fuel_percent = 0
|
||||
if fuel_totaltime > 0 then
|
||||
fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
|
||||
end
|
||||
formspec = active_formspec(fuel_percent, item_percent)
|
||||
swap_node(pos, "mcl_furnaces:furnace_active")
|
||||
-- make sure timer restarts automatically
|
||||
result = true
|
||||
else
|
||||
swap_node(pos, "mcl_furnaces:furnace")
|
||||
-- stop timer on the inactive furnace
|
||||
minetest.get_node_timer(pos):stop()
|
||||
end
|
||||
|
||||
--
|
||||
-- Set meta values
|
||||
--
|
||||
meta:set_float("fuel_totaltime", fuel_totaltime)
|
||||
meta:set_float("fuel_time", fuel_time)
|
||||
meta:set_float("src_time", src_time)
|
||||
if srclist then
|
||||
meta:set_string("src_item", src_item)
|
||||
else
|
||||
meta:set_string("src_item", "")
|
||||
end
|
||||
meta:set_string("formspec", formspec)
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
local on_rotate, after_rotate_active
|
||||
if minetest.get_modpath("screwdriver") then
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
after_rotate_active = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
if node.name == "mcl_furnaces:furnace" then
|
||||
return
|
||||
end
|
||||
spawn_flames(pos, node.param2)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_furnaces:furnace", {
|
||||
description = S("Furnace"),
|
||||
_tt_help = S("Uses fuel to smelt or cook items"),
|
||||
_doc_items_longdesc = S("Furnaces cook or smelt several items, using a furnace fuel, into something else."),
|
||||
_doc_items_usagehelp =
|
||||
S([[
|
||||
Use the furnace to open the furnace menu.
|
||||
Place a furnace fuel in the lower slot and the source material in the upper slot.
|
||||
The furnace will slowly use its fuel to smelt the item.
|
||||
The result will be placed into the output slot at the right side.
|
||||
]]).."\n"..
|
||||
S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."),
|
||||
_doc_items_hidden = false,
|
||||
tiles = {
|
||||
"default_furnace_top.png", "default_furnace_bottom.png",
|
||||
"default_furnace_side.png", "default_furnace_side.png",
|
||||
"default_furnace_side.png", "default_furnace_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {pickaxey=1, container=4, deco_block=1, material_stone=1},
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
|
||||
on_timer = furnace_node_timer,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta:to_table()
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
||||
local stack = inv:get_stack(listname, 1)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2)
|
||||
end,
|
||||
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", inactive_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("fuel", 1)
|
||||
inv:set_size("dst", 1)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
give_xp(pos)
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
|
||||
on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
-- start timer function, it will sort out whether furnace can burn or not.
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
-- start timer function, it will helpful if player clears dst slot
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
|
||||
on_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
on_receive_fields = receive_fields,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
on_rotate = on_rotate,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_furnaces:furnace_active", {
|
||||
description = S("Burning Furnace"),
|
||||
_doc_items_create_entry = false,
|
||||
tiles = {
|
||||
"default_furnace_top.png", "default_furnace_bottom.png",
|
||||
"default_furnace_side.png", "default_furnace_side.png",
|
||||
"default_furnace_side.png", "default_furnace_front_active.png",
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
paramtype = "light",
|
||||
light_source = LIGHT_ACTIVE_FURNACE,
|
||||
drop = "mcl_furnaces:furnace",
|
||||
groups = {pickaxey=1, container=4, deco_block=1, not_in_creative_inventory=1, material_stone=1},
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
on_timer = furnace_node_timer,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
||||
local stack = inv:get_stack(listname, 1)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2:to_table())
|
||||
end,
|
||||
|
||||
on_construct = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
spawn_flames(pos, node.param2)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
give_xp(pos)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
on_metadata_inventory_move = on_metadata_inventory_move,
|
||||
on_metadata_inventory_take = on_metadata_inventory_take,
|
||||
on_receive_fields = receive_fields,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
on_rotate = on_rotate,
|
||||
after_rotate = after_rotate_active,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_furnaces:furnace",
|
||||
recipe = {
|
||||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||
{ "mcl_core:cobble", "", "mcl_core:cobble" },
|
||||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||
}
|
||||
})
|
||||
|
||||
-- Add entry alias for the Help
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("nodes", "mcl_furnaces:furnace", "nodes", "mcl_furnaces:furnace_active")
|
||||
end
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Active furnace flame particles",
|
||||
name = "mcl_furnaces:flames",
|
||||
nodenames = {"mcl_furnaces:furnace_active"},
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node)
|
||||
spawn_flames(pos, node.param2)
|
||||
end,
|
||||
})
|
||||
|
||||
-- Legacy
|
||||
minetest.register_lbm({
|
||||
label = "Update furnace formspecs (0.60.0)",
|
||||
name = "mcl_furnaces:update_formspecs_0_60_0",
|
||||
-- Only update inactive furnaces because active ones should update themselves
|
||||
nodenames = { "mcl_furnaces:furnace" },
|
||||
run_at_every_load = false,
|
||||
action = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", inactive_formspec)
|
||||
end,
|
||||
})
|
||||
dofile(modpath.."/blast_furnace.lua") -- Load Blast Furnaces
|
||||
dofile(modpath.."/furnace.lua") -- Load Furnaces
|
||||
dofile(modpath.."/smoker.lua") -- Load Smokers
|
|
@ -0,0 +1,547 @@
|
|||
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local LIGHT_ACTIVE_FURNACE = 13
|
||||
|
||||
--
|
||||
-- Formspecs
|
||||
--
|
||||
|
||||
local function active_formspec(fuel_percent, item_percent)
|
||||
return "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Smoker"))).."]"..
|
||||
"list[context;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[context;fuel;2.75,2.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
|
||||
"list[context;dst;5.75,1.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
|
||||
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
|
||||
"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[lowpart:"..
|
||||
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
|
||||
-- Craft guide button temporarily removed due to Minetest bug.
|
||||
-- TODO: Add it back when the Minetest bug is fixed.
|
||||
--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
|
||||
--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
|
||||
"listring[context;dst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;src]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;fuel]"..
|
||||
"listring[current_player;main]"
|
||||
end
|
||||
|
||||
local inactive_formspec = "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Smoker"))).."]"..
|
||||
"list[context;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[context;fuel;2.75,2.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
|
||||
"list[context;dst;5.75,1.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
|
||||
"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
||||
-- Craft guide button temporarily removed due to Minetest bug.
|
||||
-- TODO: Add it back when the Minetest bug is fixed.
|
||||
--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
|
||||
--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
|
||||
"listring[context;dst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;src]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;fuel]"..
|
||||
"listring[current_player;main]"
|
||||
|
||||
local receive_fields = function(pos, formname, fields, sender)
|
||||
if fields.craftguide then
|
||||
mcl_craftguide.show(sender:get_player_name())
|
||||
end
|
||||
end
|
||||
|
||||
local function give_xp(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95)
|
||||
local xp = meta:get_int("xp")
|
||||
if xp > 0 then
|
||||
if player then
|
||||
mcl_experience.add_xp(player, xp)
|
||||
else
|
||||
mcl_experience.throw_xp(vector.add(pos, dir), xp)
|
||||
end
|
||||
meta:set_int("xp", 0)
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Node callback functions that are the same for active and inactive furnace
|
||||
--
|
||||
|
||||
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if listname == "fuel" then
|
||||
|
||||
-- Test stack with size 1 because we burn one fuel at a time
|
||||
local teststack = ItemStack(stack)
|
||||
teststack:set_count(1)
|
||||
local output, decremented_input = minetest.get_craft_result({method="fuel", width=1, items={teststack}})
|
||||
if output.time ~= 0 then
|
||||
-- Only allow to place 1 item if fuel get replaced by recipe.
|
||||
-- This is the case for lava buckets.
|
||||
local replace_item = decremented_input.items[1]
|
||||
if replace_item:is_empty() then
|
||||
-- For most fuels, just allow to place everything
|
||||
return stack:get_count()
|
||||
else
|
||||
if inv:get_stack(listname, index):get_count() == 0 then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif listname == "src" then
|
||||
return stack:get_count()
|
||||
elseif listname == "dst" then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack = inv:get_stack(from_list, from_index)
|
||||
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
|
||||
end
|
||||
|
||||
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
local function on_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
-- Award smelting achievements
|
||||
if listname == "dst" then
|
||||
if stack:get_name() == "mcl_fishing:fish_cooked" then
|
||||
awards.unlock(player:get_player_name(), "mcl:cookFish")
|
||||
end
|
||||
give_xp(pos, player)
|
||||
end
|
||||
end
|
||||
|
||||
local function on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if from_list == "dst" then
|
||||
give_xp(pos, player)
|
||||
end
|
||||
end
|
||||
|
||||
local function spawn_flames(pos, param2)
|
||||
local minrelpos, maxrelpos
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
if dir.x > 0 then
|
||||
minrelpos = { x = -0.6, y = -0.05, z = -0.25 }
|
||||
maxrelpos = { x = -0.55, y = -0.45, z = 0.25 }
|
||||
elseif dir.x < 0 then
|
||||
minrelpos = { x = 0.55, y = -0.05, z = -0.25 }
|
||||
maxrelpos = { x = 0.6, y = -0.45, z = 0.25 }
|
||||
elseif dir.z > 0 then
|
||||
minrelpos = { x = -0.25, y = -0.05, z = -0.6 }
|
||||
maxrelpos = { x = 0.25, y = -0.45, z = -0.55 }
|
||||
elseif dir.z < 0 then
|
||||
minrelpos = { x = -0.25, y = -0.05, z = 0.55 }
|
||||
maxrelpos = { x = 0.25, y = -0.45, z = 0.6 }
|
||||
else
|
||||
return
|
||||
end
|
||||
mcl_particles.add_node_particlespawner(pos, {
|
||||
amount = 4,
|
||||
time = 0,
|
||||
minpos = vector.add(pos, minrelpos),
|
||||
maxpos = vector.add(pos, maxrelpos),
|
||||
minvel = { x = -0.01, y = 0, z = -0.01 },
|
||||
maxvel = { x = 0.01, y = 0.1, z = 0.01 },
|
||||
minexptime = 0.3,
|
||||
maxexptime = 0.6,
|
||||
minsize = 0.4,
|
||||
maxsize = 0.8,
|
||||
texture = "mcl_particles_flame.png",
|
||||
glow = LIGHT_ACTIVE_FURNACE,
|
||||
}, "low")
|
||||
end
|
||||
|
||||
local function swap_node(pos, name)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == name then
|
||||
return
|
||||
end
|
||||
node.name = name
|
||||
minetest.swap_node(pos, node)
|
||||
if name == "mcl_furnaces:smoker_active" then
|
||||
spawn_flames(pos, node.param2)
|
||||
else
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function furnace_node_timer(pos, elapsed)
|
||||
--
|
||||
-- Inizialize metadata
|
||||
--
|
||||
local meta = minetest.get_meta(pos)
|
||||
local fuel_time = meta:get_float("fuel_time") or 0
|
||||
local src_time = meta:get_float("src_time") or 0
|
||||
local src_item = meta:get_string("src_item") or ""
|
||||
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
local srclist, fuellist
|
||||
|
||||
local cookable, cooked
|
||||
local active = true
|
||||
local fuel
|
||||
|
||||
srclist = inv:get_list("src")
|
||||
fuellist = inv:get_list("fuel")
|
||||
|
||||
-- Check if src item has been changed
|
||||
if srclist[1]:get_name() ~= src_item then
|
||||
-- Reset cooking progress in this case
|
||||
src_time = 0
|
||||
src_item = srclist[1]:get_name()
|
||||
end
|
||||
|
||||
local update = true
|
||||
local elapsed_game_time = mcl_time.get_irl_seconds_passed_at_pos_or_nil(pos) or elapsed
|
||||
while elapsed_game_time > 0.00001 and update do
|
||||
--
|
||||
-- Cooking
|
||||
--
|
||||
|
||||
local el = elapsed_game_time
|
||||
|
||||
-- Check if we have cookable content: cookable
|
||||
local aftercooked
|
||||
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
||||
cookable = false
|
||||
cookableItems = {"mcl_fishing:fish_raw", "mcl_fishing:salmon_raw", "mcl_farming:potato_item", "mcl_mobitems:mutton", "mcl_mobitems:beef", "mcl_mobitems:chicken", "mcl_mobitems:porkchop", "mcl_mobitems:rabbit"}
|
||||
--for _, item in ipairs(cookableItems) do
|
||||
for _,item in ipairs(cookableItems) do
|
||||
local stack = inv:get_stack("src",1)
|
||||
if stack:get_name() == item then
|
||||
cookable = true
|
||||
end
|
||||
end
|
||||
if cookable then
|
||||
-- Successful cooking requires space in dst slot and time
|
||||
if not inv:room_for_item("dst", cooked.item) then
|
||||
cookable = false
|
||||
end
|
||||
end
|
||||
|
||||
if cookable then -- fuel lasts long enough, adjust el to cooking duration
|
||||
el = math.min(el, cooked.time - src_time)
|
||||
end
|
||||
|
||||
-- Check if we have enough fuel to burn
|
||||
active = fuel_time < fuel_totaltime
|
||||
if cookable and not active then
|
||||
-- We need to get new fuel
|
||||
local afterfuel
|
||||
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
|
||||
if fuel.time == 0 then
|
||||
-- No valid fuel in fuel list -- stop
|
||||
fuel_totaltime = 0
|
||||
src_time = 0
|
||||
update = false
|
||||
else
|
||||
-- Take fuel from fuel list
|
||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||
fuel_time = 0
|
||||
fuel_totaltime = fuel.time
|
||||
el = math.min(el, fuel_totaltime)
|
||||
active = true
|
||||
fuellist = inv:get_list("fuel")
|
||||
end
|
||||
elseif active then
|
||||
el = math.min(el, fuel_totaltime - fuel_time)
|
||||
-- The furnace is currently active and has enough fuel
|
||||
fuel_time = fuel_time + el
|
||||
end
|
||||
|
||||
-- If there is a cookable item then check if it is ready yet
|
||||
if cookable and active then
|
||||
-- in the src_time variable, the *1.5 is the multiplication that makes the smoker work faster than a normal furnace. I (PrairieWind) have it at 1.5 times faster, but it can be OP and 2 times faster, or 1.2 times faster. All are good numbers.
|
||||
src_time = (src_time + el)*1.5
|
||||
-- Place result in dst list if done
|
||||
if src_time >= cooked.time then
|
||||
inv:add_item("dst", cooked.item)
|
||||
inv:set_stack("src", 1, aftercooked.items[1])
|
||||
|
||||
srclist = inv:get_list("src")
|
||||
src_time = 0
|
||||
|
||||
meta:set_int("xp", meta:get_int("xp") + 1) -- ToDo give each recipe an idividial XP count
|
||||
end
|
||||
end
|
||||
|
||||
elapsed_game_time = elapsed_game_time - el
|
||||
end
|
||||
|
||||
if fuel and fuel_totaltime > fuel.time then
|
||||
fuel_totaltime = fuel.time
|
||||
end
|
||||
if srclist and srclist[1]:is_empty() then
|
||||
src_time = 0
|
||||
end
|
||||
|
||||
--
|
||||
-- Update formspec and node
|
||||
--
|
||||
local formspec = inactive_formspec
|
||||
local item_percent = 0
|
||||
if cookable then
|
||||
item_percent = math.floor(src_time / cooked.time * 100)
|
||||
end
|
||||
|
||||
local result = false
|
||||
|
||||
if active then
|
||||
local fuel_percent = 0
|
||||
if fuel_totaltime > 0 then
|
||||
fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
|
||||
end
|
||||
formspec = active_formspec(fuel_percent, item_percent)
|
||||
swap_node(pos, "mcl_furnaces:smoker_active")
|
||||
-- make sure timer restarts automatically
|
||||
result = true
|
||||
else
|
||||
swap_node(pos, "mcl_furnaces:smoker")
|
||||
-- stop timer on the inactive furnace
|
||||
minetest.get_node_timer(pos):stop()
|
||||
end
|
||||
|
||||
--
|
||||
-- Set meta values
|
||||
--
|
||||
meta:set_float("fuel_totaltime", fuel_totaltime)
|
||||
meta:set_float("fuel_time", fuel_time)
|
||||
meta:set_float("src_time", src_time)
|
||||
if srclist then
|
||||
meta:set_string("src_item", src_item)
|
||||
else
|
||||
meta:set_string("src_item", "")
|
||||
end
|
||||
meta:set_string("formspec", formspec)
|
||||
|
||||
return result
|
||||
end
|
||||
|
||||
local on_rotate, after_rotate_active
|
||||
if minetest.get_modpath("screwdriver") then
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
after_rotate_active = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
if node.name == "mcl_furnaces:smoker" then
|
||||
return
|
||||
end
|
||||
spawn_flames(pos, node.param2)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_furnaces:smoker", {
|
||||
description = S("Smoker"),
|
||||
_tt_help = S("Uses fuel to smelt or cook items"),
|
||||
_doc_items_longdesc = S("Smokers cook or smelt several items, using a furnace fuel, into something else, but faster than a normal furnace."),
|
||||
_doc_items_usagehelp =
|
||||
S([[
|
||||
Use the furnace to open the furnace menu.
|
||||
Place a furnace fuel in the lower slot and the source material in the upper slot.
|
||||
The furnace will slowly use its fuel to smelt the item.
|
||||
The result will be placed into the output slot at the right side.
|
||||
]]).."\n"..
|
||||
S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."),
|
||||
_doc_items_hidden = false,
|
||||
tiles = {
|
||||
"smoker_top.png", "smoker_top.png",
|
||||
"smoker_side.png", "smoker_side.png",
|
||||
"smoker_side.png", "smoker_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {pickaxey=1, container=4, deco_block=1, material_stone=1},
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
|
||||
on_timer = furnace_node_timer,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta:to_table()
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
||||
local stack = inv:get_stack(listname, 1)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2)
|
||||
end,
|
||||
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", inactive_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 1)
|
||||
inv:set_size("fuel", 1)
|
||||
inv:set_size("dst", 1)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
give_xp(pos)
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
|
||||
on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
-- start timer function, it will sort out whether furnace can burn or not.
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
mcl_time.touch(pos)
|
||||
-- start timer function, it will helpful if player clears dst slot
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
|
||||
on_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
on_receive_fields = receive_fields,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
on_rotate = on_rotate,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_furnaces:smoker_active", {
|
||||
description = S("Burning Furnace"),
|
||||
_doc_items_create_entry = false,
|
||||
tiles = {
|
||||
"smoker_top.png", "smoker_top.png",
|
||||
"smoker_side.png", "smoker_side.png",
|
||||
"smoker_side.png", {name = "smoker_front_on.png",
|
||||
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 48}},
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
paramtype = "light",
|
||||
light_source = LIGHT_ACTIVE_FURNACE,
|
||||
drop = "mcl_furnaces:smoker",
|
||||
groups = {pickaxey=1, container=4, deco_block=1, not_in_creative_inventory=1, material_stone=1},
|
||||
is_ground_content = false,
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
on_timer = furnace_node_timer,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta2 = meta
|
||||
meta:from_table(oldmetadata)
|
||||
local inv = meta:get_inventory()
|
||||
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
||||
local stack = inv:get_stack(listname, 1)
|
||||
if not stack:is_empty() then
|
||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end
|
||||
meta:from_table(meta2:to_table())
|
||||
end,
|
||||
|
||||
on_construct = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
spawn_flames(pos, node.param2)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
mcl_particles.delete_node_particlespawners(pos)
|
||||
give_xp(pos)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
on_metadata_inventory_move = on_metadata_inventory_move,
|
||||
on_metadata_inventory_take = on_metadata_inventory_take,
|
||||
on_receive_fields = receive_fields,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
_mcl_hardness = 3.5,
|
||||
on_rotate = on_rotate,
|
||||
after_rotate = after_rotate_active,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_furnaces:smoker",
|
||||
recipe = {
|
||||
{ "", "group:tree", "" },
|
||||
{ "group:tree", "mcl_furnaces:furnace", "group:tree" },
|
||||
{ "", "group:tree", "" },
|
||||
}
|
||||
})
|
||||
|
||||
-- Add entry alias for the Help
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("nodes", "mcl_furnaces:smoker", "nodes", "mcl_furnaces:smoker_active")
|
||||
end
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Active furnace flame particles",
|
||||
name = "mcl_furnaces:flames",
|
||||
nodenames = {"mcl_furnaces:smoker_active"},
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node)
|
||||
spawn_flames(pos, node.param2)
|
||||
end,
|
||||
})
|
||||
|
||||
-- Legacy
|
||||
minetest.register_lbm({
|
||||
label = "Update furnace formspecs (0.60.0)",
|
||||
name = "mcl_furnaces:update_formspecs_0_60_0",
|
||||
-- Only update inactive furnaces because active ones should update themselves
|
||||
nodenames = { "mcl_furnaces:smoker" },
|
||||
run_at_every_load = false,
|
||||
action = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", inactive_formspec)
|
||||
end,
|
||||
})
|
After Width: | Height: | Size: 643 B |
After Width: | Height: | Size: 745 B |
After Width: | Height: | Size: 5.6 KiB |
After Width: | Height: | Size: 5.2 KiB |
After Width: | Height: | Size: 636 B |
After Width: | Height: | Size: 593 B |
After Width: | Height: | Size: 496 B |
After Width: | Height: | Size: 525 B |
After Width: | Height: | Size: 809 B |
After Width: | Height: | Size: 6.9 KiB |
After Width: | Height: | Size: 5.2 KiB |
After Width: | Height: | Size: 538 B |
After Width: | Height: | Size: 597 B |
|
@ -0,0 +1,203 @@
|
|||
local S = minetest.get_translator("mcl_lanterns")
|
||||
local modpath = minetest.get_modpath("mcl_lanterns")
|
||||
|
||||
mcl_lanterns = {}
|
||||
|
||||
--[[
|
||||
TODO:
|
||||
- add lantern specific sounds
|
||||
- remove the hack arround walmounted nodes
|
||||
]]
|
||||
|
||||
function mcl_lanterns.register_lantern(name, def)
|
||||
local itemstring_floor = "mcl_lanterns:"..name.."_floor"
|
||||
local itemstring_ceiling = "mcl_lanterns:"..name.."_ceiling"
|
||||
|
||||
local sounds = mcl_sounds.node_sound_metal_defaults()
|
||||
|
||||
minetest.register_node(itemstring_floor, {
|
||||
description = def.description,
|
||||
_doc_items_longdesc = def.longdesc,
|
||||
drawtype = "mesh",
|
||||
mesh = "mcl_lanterns_lantern_floor.obj",
|
||||
inventory_image = def.texture_inv,
|
||||
wield_image = def.texture_inv,
|
||||
tiles = {
|
||||
{
|
||||
name = def.texture,
|
||||
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
||||
}
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
place_param2 = 1,
|
||||
node_placement_prediction = "",
|
||||
sunlight_propagates = true,
|
||||
light_source = def.light_level,
|
||||
groups = {pickaxey = 1, attached_node = 1, deco_block = 1, lantern = 1},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.1875, -0.5, -0.1875, 0.1875, -0.0625, 0.1875},
|
||||
{-0.125, -0.0625, -0.125, 0.125, 0.0625, 0.125},
|
||||
{-0.0625, -0.5, -0.0625, 0.0625, 0.1875, 0.0625},
|
||||
},
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.1875, -0.5, -0.1875, 0.1875, -0.0625, 0.1875},
|
||||
{-0.125, -0.0625, -0.125, 0.125, 0.0625, 0.125},
|
||||
{-0.0625, -0.5, -0.0625, 0.0625, 0.1875, 0.0625},
|
||||
},
|
||||
},
|
||||
sounds = sounds,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local new_stack = mcl_util.call_on_rightclick(itemstack, placer, pointed_thing)
|
||||
if new_stack then
|
||||
return new_stack
|
||||
end
|
||||
|
||||
local under = pointed_thing.under
|
||||
local above = pointed_thing.above
|
||||
|
||||
local wdir = minetest.dir_to_wallmounted(vector.subtract(under, above))
|
||||
local fakestack = itemstack
|
||||
if wdir == 0 then
|
||||
fakestack:set_name(itemstring_ceiling)
|
||||
elseif wdir == 1 then
|
||||
fakestack:set_name(itemstring_floor)
|
||||
end
|
||||
|
||||
local success
|
||||
itemstack, success = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
||||
itemstack:set_name(itemstring_floor)
|
||||
|
||||
if success then
|
||||
minetest.sound_play(sounds.place, {pos = under, gain = 1}, true)
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
on_rotate = false,
|
||||
_mcl_hardness = 3.5,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
})
|
||||
|
||||
minetest.register_node(itemstring_ceiling, {
|
||||
description = def.description,
|
||||
_doc_items_create_entry = false,
|
||||
drawtype = "mesh",
|
||||
mesh = "mcl_lanterns_lantern_ceiling.obj",
|
||||
tiles = {
|
||||
{
|
||||
name = def.texture,
|
||||
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
||||
}
|
||||
},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
place_param2 = 0,
|
||||
node_placement_prediction = "",
|
||||
sunlight_propagates = true,
|
||||
light_source = def.light_level,
|
||||
groups = {pickaxey = 1, attached_node = 1, deco_block = 1, lantern = 1, not_in_creative_inventory = 1},
|
||||
drop = itemstring_floor,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.1875, 0, -0.1875, 0.1875, 0.4375, 0.1875},
|
||||
{-0.125, -0.125, -0.125, 0.125, 0, 0.125},
|
||||
{-0.0625, -0.5, -0.0625, 0.0625, -0.125, 0.0625},
|
||||
},
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.1875, 0, -0.1875, 0.1875, 0.4375, 0.1875},
|
||||
{-0.125, -0.125, -0.125, 0.125, 0, 0.125},
|
||||
{-0.0625, -0.5, -0.0625, 0.0625, -0.125, 0.0625},
|
||||
},
|
||||
},
|
||||
sounds = sounds,
|
||||
on_rotate = false,
|
||||
_mcl_hardness = 3.5,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_lanterns:chain", {
|
||||
description = S("Chain"),
|
||||
_doc_items_longdesc = S("Chains are metallic decoration blocks."),
|
||||
inventory_image = "mcl_lanterns_chain_inv.png",
|
||||
tiles = {"mcl_lanterns_chain.png"},
|
||||
drawtype = "mesh",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
use_texture_alpha = "clip",
|
||||
mesh = "mcl_lanterns_chain.obj",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
|
||||
}
|
||||
},
|
||||
groups = {pickaxey = 1, deco_block = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local p0 = pointed_thing.under
|
||||
local p1 = pointed_thing.above
|
||||
local param2 = 0
|
||||
|
||||
local placer_pos = placer:get_pos()
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = p1.x - placer_pos.x,
|
||||
y = p1.y - placer_pos.y,
|
||||
z = p1.z - placer_pos.z
|
||||
}
|
||||
param2 = minetest.dir_to_facedir(dir)
|
||||
end
|
||||
|
||||
if p0.y - 1 == p1.y then
|
||||
param2 = 20
|
||||
elseif p0.x - 1 == p1.x then
|
||||
param2 = 16
|
||||
elseif p0.x + 1 == p1.x then
|
||||
param2 = 12
|
||||
elseif p0.z - 1 == p1.z then
|
||||
param2 = 8
|
||||
elseif p0.z + 1 == p1.z then
|
||||
param2 = 4
|
||||
end
|
||||
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
||||
end,
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_lanterns:chain",
|
||||
recipe = {
|
||||
{"mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_ingot"},
|
||||
{"mcl_core:iron_nugget"},
|
||||
},
|
||||
})
|
||||
|
||||
dofile(modpath.."/register.lua")
|
|
@ -0,0 +1,5 @@
|
|||
name = mcl_lanterns
|
||||
description = Add lanterns and chains to MineClone2
|
||||
depends = mcl_sounds, mcl_blackstone
|
||||
optional_depends =
|
||||
author = AFCMS
|
|
@ -0,0 +1,24 @@
|
|||
# Blender v3.0.1 OBJ File: 'chain.blend'
|
||||
# www.blender.org
|
||||
o Plane
|
||||
v 0.066291 0.500000 0.066291
|
||||
v 0.066291 -0.500000 0.066291
|
||||
v -0.066291 0.500000 -0.066291
|
||||
v -0.066291 -0.500000 -0.066291
|
||||
v -0.066291 0.500000 0.066291
|
||||
v -0.066291 -0.500000 0.066291
|
||||
v 0.066291 0.500000 -0.066291
|
||||
v 0.066291 -0.500000 -0.066291
|
||||
vt -0.000000 1.000000
|
||||
vt 0.000000 -0.000000
|
||||
vt 0.187500 0.000000
|
||||
vt 0.187500 1.000000
|
||||
vt 0.187500 1.000000
|
||||
vt 0.187500 -0.000000
|
||||
vt 0.375000 -0.000000
|
||||
vt 0.375000 1.000000
|
||||
vn 0.7071 0.0000 -0.7071
|
||||
vn 0.7071 0.0000 0.7071
|
||||
s off
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 5/5/2 6/6/2 8/7/2 7/8/2
|
|
@ -0,0 +1,104 @@
|
|||
# Blender v3.0.1 OBJ File: 'lantern.blend'
|
||||
# www.blender.org
|
||||
o Lantern_Ceiling
|
||||
v 0.187500 -0.000000 0.187500
|
||||
v 0.187500 0.437500 0.187500
|
||||
v 0.187500 0.000000 -0.187500
|
||||
v 0.187500 0.437500 -0.187500
|
||||
v -0.187500 -0.000000 0.187500
|
||||
v -0.187500 0.437500 0.187500
|
||||
v -0.187500 0.000000 -0.187500
|
||||
v -0.187500 0.437500 -0.187500
|
||||
v 0.125000 -0.125000 0.125000
|
||||
v 0.125000 -0.000000 0.125000
|
||||
v 0.125000 -0.125000 -0.125000
|
||||
v 0.125000 0.000000 -0.125000
|
||||
v -0.125000 -0.125000 0.125000
|
||||
v -0.125000 -0.000000 0.125000
|
||||
v -0.125000 -0.125000 -0.125000
|
||||
v -0.125000 0.000000 -0.125000
|
||||
v 0.066291 -0.500000 -0.066291
|
||||
v 0.066291 -0.125000 -0.066291
|
||||
v -0.066291 -0.500000 0.066291
|
||||
v -0.066291 -0.125000 0.066291
|
||||
v -0.066291 -0.500000 -0.066291
|
||||
v -0.066291 -0.125000 -0.066291
|
||||
v 0.066291 -0.500000 0.066291
|
||||
v 0.066291 -0.125000 0.066291
|
||||
vt 0.000000 0.062500
|
||||
vt 0.375000 0.062500
|
||||
vt 0.375000 0.437500
|
||||
vt 0.000000 0.437500
|
||||
vt 0.375000 0.437500
|
||||
vt 0.375000 0.875000
|
||||
vt -0.000000 0.875000
|
||||
vt -0.000000 0.437500
|
||||
vt 0.375000 0.437500
|
||||
vt 0.375000 0.875000
|
||||
vt -0.000000 0.875000
|
||||
vt 0.000000 0.437500
|
||||
vt 0.000000 0.062500
|
||||
vt 0.375000 0.062500
|
||||
vt 0.375000 0.437500
|
||||
vt 0.375000 0.875000
|
||||
vt -0.000000 0.875000
|
||||
vt 0.000000 0.437500
|
||||
vt 0.375000 0.437500
|
||||
vt 0.375000 0.875000
|
||||
vt -0.000000 0.875000
|
||||
vt -0.000000 0.437500
|
||||
vt 0.062500 0.125000
|
||||
vt 0.312500 0.125000
|
||||
vt 0.312500 0.375000
|
||||
vt 0.062500 0.375000
|
||||
vt 0.312500 0.875000
|
||||
vt 0.312500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.875000
|
||||
vt 0.312500 0.875000
|
||||
vt 0.312500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.875000
|
||||
vt 0.500000 0.770833
|
||||
vt 0.500000 0.770833
|
||||
vt 0.500000 0.770833
|
||||
vt 0.500000 0.770833
|
||||
vt 0.312500 0.875000
|
||||
vt 0.312500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.875000
|
||||
vt 0.312500 0.875000
|
||||
vt 0.312500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.875000
|
||||
vt 0.687500 0.625000
|
||||
vt 0.687500 0.250000
|
||||
vt 0.875000 0.250000
|
||||
vt 0.875000 0.625000
|
||||
vt 0.687500 1.000000
|
||||
vt 0.687500 0.625000
|
||||
vt 0.875000 0.625000
|
||||
vt 0.875000 1.000000
|
||||
vn 0.0000 -1.0000 -0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn -1.0000 -0.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 -0.0000 1.0000
|
||||
vn 0.7071 -0.0000 0.7071
|
||||
vn 0.7071 0.0000 -0.7071
|
||||
s off
|
||||
f 1/1/1 5/2/1 7/3/1 3/4/1
|
||||
f 4/5/2 3/6/2 7/7/2 8/8/2
|
||||
f 8/9/3 7/10/3 5/11/3 6/12/3
|
||||
f 6/13/4 2/14/4 4/5/4 8/8/4
|
||||
f 2/15/5 1/16/5 3/17/5 4/18/5
|
||||
f 6/19/6 5/20/6 1/21/6 2/22/6
|
||||
f 9/23/1 13/24/1 15/25/1 11/26/1
|
||||
f 12/27/2 11/28/2 15/29/2 16/30/2
|
||||
f 16/31/3 15/32/3 13/33/3 14/34/3
|
||||
f 14/35/4 10/36/4 12/37/4 16/38/4
|
||||
f 10/39/5 9/40/5 11/41/5 12/42/5
|
||||
f 14/43/6 13/44/6 9/45/6 10/46/6
|
||||
f 17/47/7 18/48/7 20/49/7 19/50/7
|
||||
f 21/51/8 22/52/8 24/53/8 23/54/8
|
|
@ -0,0 +1,104 @@
|
|||
# Blender v3.0.1 OBJ File: 'lantern.blend'
|
||||
# www.blender.org
|
||||
o Lantern_Floor
|
||||
v 0.187500 -0.062500 -0.187500
|
||||
v 0.187500 -0.500000 -0.187500
|
||||
v 0.187500 -0.062500 0.187500
|
||||
v 0.187500 -0.500000 0.187500
|
||||
v -0.187500 -0.062500 -0.187500
|
||||
v -0.187500 -0.500000 -0.187500
|
||||
v -0.187500 -0.062500 0.187500
|
||||
v -0.187500 -0.500000 0.187500
|
||||
v 0.125000 0.062500 -0.125000
|
||||
v 0.125000 -0.062500 -0.125000
|
||||
v 0.125000 0.062500 0.125000
|
||||
v 0.125000 -0.062500 0.125000
|
||||
v -0.125000 0.062500 -0.125000
|
||||
v -0.125000 -0.062500 -0.125000
|
||||
v -0.125000 0.062500 0.125000
|
||||
v -0.125000 -0.062500 0.125000
|
||||
v 0.066291 0.187500 0.066291
|
||||
v 0.066291 0.062500 0.066291
|
||||
v -0.066291 0.187500 -0.066291
|
||||
v -0.066291 0.062500 -0.066291
|
||||
v -0.066291 0.187500 0.066291
|
||||
v -0.066291 0.062500 0.066291
|
||||
v 0.066291 0.187500 -0.066291
|
||||
v 0.066291 0.062500 -0.066291
|
||||
vt 0.000000 0.062500
|
||||
vt 0.375000 0.062500
|
||||
vt 0.375000 0.437500
|
||||
vt 0.000000 0.437500
|
||||
vt 0.375000 0.437500
|
||||
vt 0.375000 0.875000
|
||||
vt -0.000000 0.875000
|
||||
vt -0.000000 0.437500
|
||||
vt 0.375000 0.437500
|
||||
vt 0.375000 0.875000
|
||||
vt -0.000000 0.875000
|
||||
vt 0.000000 0.437500
|
||||
vt 0.000000 0.062500
|
||||
vt 0.375000 0.062500
|
||||
vt 0.375000 0.437500
|
||||
vt 0.375000 0.875000
|
||||
vt -0.000000 0.875000
|
||||
vt 0.000000 0.437500
|
||||
vt 0.375000 0.437500
|
||||
vt 0.375000 0.875000
|
||||
vt -0.000000 0.875000
|
||||
vt -0.000000 0.437500
|
||||
vt 0.062500 0.125000
|
||||
vt 0.312500 0.125000
|
||||
vt 0.312500 0.375000
|
||||
vt 0.062500 0.375000
|
||||
vt 0.312500 0.875000
|
||||
vt 0.312500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.875000
|
||||
vt 0.312500 0.875000
|
||||
vt 0.312500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.875000
|
||||
vt 0.500000 0.770833
|
||||
vt 0.500000 0.770833
|
||||
vt 0.500000 0.770833
|
||||
vt 0.500000 0.770833
|
||||
vt 0.312500 0.875000
|
||||
vt 0.312500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.875000
|
||||
vt 0.312500 0.875000
|
||||
vt 0.312500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.875000
|
||||
vt 0.687500 0.937500
|
||||
vt 0.687500 0.812500
|
||||
vt 0.875000 0.812500
|
||||
vt 0.875000 0.937500
|
||||
vt 0.687500 0.937500
|
||||
vt 0.687500 0.812500
|
||||
vt 0.875000 0.812500
|
||||
vt 0.875000 0.937500
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 0.7071 0.0000 -0.7071
|
||||
vn 0.7071 0.0000 0.7071
|
||||
s off
|
||||
f 1/1/1 5/2/1 7/3/1 3/4/1
|
||||
f 4/5/2 3/6/2 7/7/2 8/8/2
|
||||
f 8/9/3 7/10/3 5/11/3 6/12/3
|
||||
f 6/13/4 2/14/4 4/5/4 8/8/4
|
||||
f 2/15/5 1/16/5 3/17/5 4/18/5
|
||||
f 6/19/6 5/20/6 1/21/6 2/22/6
|
||||
f 9/23/1 13/24/1 15/25/1 11/26/1
|
||||
f 12/27/2 11/28/2 15/29/2 16/30/2
|
||||
f 16/31/3 15/32/3 13/33/3 14/34/3
|
||||
f 14/35/4 10/36/4 12/37/4 16/38/4
|
||||
f 10/39/5 9/40/5 11/41/5 12/42/5
|
||||
f 14/43/6 13/44/6 9/45/6 10/46/6
|
||||
f 17/47/7 18/48/7 20/49/7 19/50/7
|
||||
f 21/51/8 22/52/8 24/53/8 23/54/8
|
|
@ -0,0 +1,37 @@
|
|||
local S = minetest.get_translator("mcl_lanterns")
|
||||
|
||||
mcl_lanterns.register_lantern("lantern", {
|
||||
description = S("Lantern"),
|
||||
longdesc = S("Lanterns are light sources which can be placed on the top or the bottom of most blocks."),
|
||||
texture = "mcl_lanterns_lantern.png",
|
||||
texture_inv = "mcl_lanterns_lantern_inv.png",
|
||||
light_level = 14,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_lanterns:lantern_floor",
|
||||
recipe = {
|
||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_nugget", "mcl_torches:torch" , "mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"},
|
||||
},
|
||||
})
|
||||
|
||||
mcl_lanterns.register_lantern("soul_lantern", {
|
||||
description = S("Soul Lantern"),
|
||||
longdesc = S("Lanterns are light sources which can be placed on the top or the bottom of most blocks."),
|
||||
texture = "mcl_lanterns_soul_lantern.png",
|
||||
texture_inv = "mcl_lanterns_soul_lantern_inv.png",
|
||||
light_level = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_lanterns:soul_lantern_floor",
|
||||
recipe = {
|
||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_nugget", "mcl_blackstone:soul_torch", "mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_alias("mcl_blackstone:soul_lantern", "mcl_lanterns:soul_lantern_floor")
|
After Width: | Height: | Size: 205 B |
After Width: | Height: | Size: 202 B |
After Width: | Height: | Size: 8.4 KiB |
After Width: | Height: | Size: 5.5 KiB |
After Width: | Height: | Size: 8.4 KiB |
After Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 765 B After Width: | Height: | Size: 307 B |
|
@ -167,7 +167,6 @@ minetest.register_node("mcl_nether:soul_sand", {
|
|||
sounds = mcl_sounds.node_sound_sand_defaults(),
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
-- Movement handling is done in mcl_playerplus mod
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_nether:nether_brick", {
|
||||
|
@ -418,3 +417,23 @@ minetest.register_craft({
|
|||
|
||||
dofile(minetest.get_modpath(minetest.get_current_modname()).."/nether_wart.lua")
|
||||
dofile(minetest.get_modpath(minetest.get_current_modname()).."/lava.lua")
|
||||
|
||||
local bubble_generation_schema = {
|
||||
["mcl_nether:soul_sand"] = "mcl_core:bubble_column_source",
|
||||
["mcl_nether:magma"] = "mcl_core:whirlpool_source",
|
||||
}
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Make whirlpools and bubble columns",
|
||||
nodenames = {"mcl_nether:soul_sand", "mcl_nether:magma"},
|
||||
neighbors = {"mcl_core:water_source"},
|
||||
interval = 2,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
local pos_above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||
local above_node_name = minetest.get_node(pos_above).name
|
||||
if above_node_name ~= "mcl_core:water_source" then return end
|
||||
local new_above_node_name = bubble_generation_schema[node.name]
|
||||
minetest.swap_node(pos_above, {name = new_above_node_name})
|
||||
end,
|
||||
})
|
||||
|
|
|
@ -155,10 +155,13 @@ local function modify_shield(player, vpos, vrot, i)
|
|||
if i == 1 then
|
||||
arm = "Left"
|
||||
end
|
||||
local shield = mcl_shields.players[player].shields[i]
|
||||
if shield then
|
||||
shield:set_attach(player, "Arm_" .. arm, vpos, vrot, false)
|
||||
end
|
||||
local player_data = mcl_shields.players[player]
|
||||
if not player_data then return end
|
||||
local shields = player_data.shields
|
||||
if not shields then return end
|
||||
local shield = shields[i]
|
||||
if not shield then return end
|
||||
shield:set_attach(player, "Arm_" .. arm, vpos, vrot, false)
|
||||
end
|
||||
|
||||
local function set_shield(player, block, i)
|
||||
|
|
|
@ -139,6 +139,7 @@ local function egg_on_step(self, dtime)
|
|||
|
||||
-- Turn given object into a child
|
||||
local function make_child(object)
|
||||
if not object then return end
|
||||
local ent = object:get_luaentity()
|
||||
object:set_properties({
|
||||
visual_size = { x = ent.base_size.x/2, y = ent.base_size.y/2 },
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
-- Red Nether Brick Fence
|
||||
-- Red Nether Brick Fence and Fence Gate
|
||||
|
||||
mcl_fences.register_fence_and_fence_gate(
|
||||
"red_nether_brick_fence",
|
||||
|
@ -13,6 +13,8 @@ mcl_fences.register_fence_and_fence_gate(
|
|||
mcl_sounds.node_sound_stone_defaults(), "mcl_fences_nether_brick_fence_gate_open", "mcl_fences_nether_brick_fence_gate_close", 1, 1,
|
||||
"mcl_fences_fence_gate_red_nether_brick.png")
|
||||
|
||||
-- Nether Brick Fence Gate
|
||||
|
||||
mcl_fences.register_fence_gate(
|
||||
"nether_brick_fence",
|
||||
S("Nether Brick Fence Gate"),
|
||||
|
@ -22,6 +24,33 @@ mcl_fences.register_fence_gate(
|
|||
minetest.registered_nodes["mcl_nether:nether_brick"]._mcl_blast_resistance,
|
||||
mcl_sounds.node_sound_stone_defaults(), "mcl_fences_nether_brick_fence_gate_open", "mcl_fences_nether_brick_fence_gate_close", 1, 1)
|
||||
|
||||
-- Crimson Wood Fence and Fence Gate
|
||||
|
||||
mcl_fences.register_fence_and_fence_gate(
|
||||
"crimson_wood_fence",
|
||||
S("Crimson Hyphae Wood Fence"), S("Crimson Hyphae Wood Fence Gate"),
|
||||
"mcl_fences_fence_crimson.png",
|
||||
{handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20},
|
||||
minetest.registered_nodes["mcl_core:wood"]._mcl_hardness,
|
||||
minetest.registered_nodes["mcl_core:wood"]._mcl_blast_resistance,
|
||||
{"group:fence_wood"},
|
||||
mcl_sounds.node_sound_wood_defaults(), "mcl_fences_nether_brick_gate_open", "mcl_fences_nether_brick_fence_gate_close", 1, 1,
|
||||
"mcl_fences_fence_gate_crimson.png")
|
||||
|
||||
-- Warped Wood Fence and Fence Gate
|
||||
|
||||
mcl_fences.register_fence_and_fence_gate(
|
||||
"warped_wood_fence",
|
||||
S("Warped Hyphae Wood Fence"), S("Warped Hyphae Wood Fence Gate"),
|
||||
"mcl_fences_fence_warped.png",
|
||||
{handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20},
|
||||
minetest.registered_nodes["mcl_core:wood"]._mcl_hardness,
|
||||
minetest.registered_nodes["mcl_core:wood"]._mcl_blast_resistance,
|
||||
{"group:fence_wood"},
|
||||
mcl_sounds.node_sound_wood_defaults(), "mcl_fences_nether_brick_fence_gate_open", "mcl_fences_nether_brick_fence_gate_close", 1, 1,
|
||||
"mcl_fences_fence_gate_warped.png")
|
||||
|
||||
|
||||
-- Crafting
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -33,14 +62,23 @@ minetest.register_craft({
|
|||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mclx_fences:red_nether_brick_fence_gate",
|
||||
output = "mclx_fences:crimson_wood_fence 3",
|
||||
recipe = {
|
||||
{"mcl_nether:nether_wart_item", "mcl_nether:red_nether_brick", "mcl_nether:netherbrick"},
|
||||
{"mcl_nether:netherbrick", "mcl_nether:red_nether_brick", "mcl_nether:nether_wart_item"},
|
||||
{"mcl_mushroom:crimson_hyphae_wood", "mcl_core:stick", "mcl_mushroom:crimson_hyphae_wood"},
|
||||
{"mcl_mushroom:crimson_hyphae_wood", "mcl_core:stick", "mcl_mushroom:crimson_hyphae_wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mclx_fences:red_nether_brick_fence_gate",
|
||||
output = "mclx_fences:warped_wood_fence 3",
|
||||
recipe = {
|
||||
{"mcl_mushroom:warped_hyphae_wood", "mcl_core:stick", "mcl_mushroom:warped_hyphae_wood"},
|
||||
{"mcl_mushroom:warped_hyphae_wood", "mcl_core:stick", "mcl_mushroom:warped_hyphae_wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mclx_fences:red_nether_brick_fence_gate 2",
|
||||
recipe = {
|
||||
{"mcl_nether:netherbrick", "mcl_nether:red_nether_brick", "mcl_nether:nether_wart_item"},
|
||||
{"mcl_nether:nether_wart_item", "mcl_nether:red_nether_brick", "mcl_nether:netherbrick"},
|
||||
|
@ -55,6 +93,21 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mclx_fences:crimson_wood_fence_gate",
|
||||
recipe = {
|
||||
{"mcl_core:stick", "mcl_mushroom:crimson_hyphae_wood", "mcl_core:stick"},
|
||||
{"mcl_core:stick", "mcl_mushroom:crimson_hyphae_wood", "mcl_core:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mclx_fences:warped_wood_fence_gate",
|
||||
recipe = {
|
||||
{"mcl_core:stick", "mcl_mushroom:warped_hyphae_wood", "mcl_core:stick"},
|
||||
{"mcl_core:stick", "mcl_mushroom:warped_hyphae_wood", "mcl_core:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
-- Aliases for mcl_supplemental
|
||||
minetest.register_alias("mcl_supplemental:red_nether_brick_fence", "mclx_fences:red_nether_brick_fence")
|
||||
|
@ -64,3 +117,13 @@ minetest.register_alias("mcl_supplemental:nether_brick_fence_gate_open", "mclx_f
|
|||
|
||||
minetest.register_alias("mcl_supplemental:red_nether_brick_fence_gate", "mclx_fences:red_nether_brick_fence_gate")
|
||||
minetest.register_alias("mcl_supplemental:red_nether_brick_fence_gate_open", "mclx_fences:red_nether_brick_fence_gate_open")
|
||||
|
||||
minetest.register_alias("mcl_supplemental:crimson_wood_fence", "mclx_fences:crimson_wood_fence")
|
||||
|
||||
minetest.register_alias("mcl_supplemental:crimson_wood_fence_gate", "mclx_fences:crimson_wood_fence_gate")
|
||||
minetest.register_alias("mcl_supplemental:crimson_wood_fence_gate_open", "mclx_fences:crimson_wood_fence_gate_open")
|
||||
|
||||
minetest.register_alias("mcl_supplemental:warped_wood_fence", "mclx_fences:warped_wood_fence")
|
||||
|
||||
minetest.register_alias("mcl_supplemental:warped_wood_fence_gate", "mclx_fences:warped_wood_fence_gate")
|
||||
minetest.register_alias("mcl_supplemental:warped_wood_fence_gate_open", "mclx_fences:warped_wood_fence_gate_open")
|
|
@ -2,3 +2,7 @@
|
|||
Red Nether Brick Fence=Roter Netherziegelzaun
|
||||
Red Nether Brick Fence Gate=Rotes Netherziegelzauntor
|
||||
Nether Brick Fence Gate=Netherziegelzauntor
|
||||
Crimson Hyphae Wood Fence=
|
||||
Crimson Hyphae Wood Fence Gate=
|
||||
Warped Hyphae Wood Fence=
|
||||
Warped Hyphae Wood Fence Gate=
|
|
@ -2,3 +2,7 @@
|
|||
Red Nether Brick Fence=Valla de ladrillo abisal rojo
|
||||
Red Nether Brick Fence Gate=Puerta de ladrillo abisal rojo
|
||||
Nether Brick Fence Gate=Puerta de ladrillo abisal
|
||||
Crimson Hyphae Wood Fence=
|
||||
Crimson Hyphae Wood Fence Gate=
|
||||
Warped Hyphae Wood Fence=
|
||||
Warped Hyphae Wood Fence Gate=
|
|
@ -2,3 +2,7 @@
|
|||
Red Nether Brick Fence=Barrière en Brique Rouge du Nether
|
||||
Red Nether Brick Fence Gate=Portillon en Brique Rouge du Nether
|
||||
Nether Brick Fence Gate=Portillon en Brique du Nether
|
||||
Crimson Hyphae Wood Fence=Barrière Ecarlate
|
||||
Crimson Hyphae Wood Fence Gate=Portillon Ecarlate
|
||||
Warped Hyphae Wood Fence=Barrière Tordue
|
||||
Warped Hyphae Wood Fence Gate=Portillon Tordu
|
||||
|
|
|
@ -2,3 +2,7 @@
|
|||
Red Nether Brick Fence=Płot z czerwonej netherowej cegły
|
||||
Red Nether Brick Fence Gate=Furtka z czerwonej netherowej cegły
|
||||
Nether Brick Fence Gate=Furtka z netherowej cegły
|
||||
Crimson Hyphae Wood Fence=
|
||||
Crimson Hyphae Wood Fence Gate=
|
||||
Warped Hyphae Wood Fence=
|
||||
Warped Hyphae Wood Fence Gate=
|
|
@ -2,3 +2,7 @@
|
|||
Red Nether Brick Fence=Забор из адского красного кирпича
|
||||
Red Nether Brick Fence Gate=Калитка из адского красного кирпича
|
||||
Nether Brick Fence Gate=Калитка из адского кирпича
|
||||
Crimson Hyphae Wood Fence=
|
||||
Crimson Hyphae Wood Fence Gate=
|
||||
Warped Hyphae Wood Fence=
|
||||
Warped Hyphae Wood Fence Gate=
|
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@ -2,3 +2,7 @@
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Red Nether Brick Fence=
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Red Nether Brick Fence Gate=
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Nether Brick Fence Gate=
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Crimson Hyphae Wood Fence=
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Crimson Hyphae Wood Fence Gate=
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Warped Hyphae Wood Fence=
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Warped Hyphae Wood Fence Gate=
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After Width: | Height: | Size: 218 B |
After Width: | Height: | Size: 222 B |
After Width: | Height: | Size: 219 B |