forked from MineClone5/MineClone5
#249 Trace whirlpools
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@ -478,8 +478,8 @@ minetest.register_globalstep(function(dtime)
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then
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break
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else
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-- show head slightly above water level:
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head_alt_1 = head_alt_1 + (next_alt - head_alt_1) * 0.26
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-- pull head slightly above water level:
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head_alt_1 = head_alt_1 + (next_alt - head_alt_1) * 0.5
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break
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end
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end
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@ -489,7 +489,16 @@ minetest.register_globalstep(function(dtime)
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if delta_y > 0 then
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fly_pos.y = new_alt
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player:set_pos(fly_pos)
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player:add_velocity({x = 0, y = -player_velocity.y / 3, z = 0})
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local velocity_y = player_velocity.y
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local add_velocity_y
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if velocity_y > 1 then
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add_velocity_y = -velocity_y/5
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elseif velocity_y >= -1 then
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add_velocity_y = -velocity_y/2.5
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else
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add_velocity_y = -velocity_y/2
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end
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player:add_velocity({x = 0, y = add_velocity_y, z = 0})
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player_pos_for_bubble_columns[name] = fly_pos
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else
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player_pos_for_bubble_columns[name] = nil
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@ -509,25 +518,45 @@ minetest.register_globalstep(function(dtime)
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if stands_on == "mcl_nether:magma" then
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fly_pos.y = math.floor(fly_pos.y) + (control.sneak and 0.51 or 0.5)
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player:set_pos(fly_pos)
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player:add_velocity({x = 0, y = -player_velocity.y / 2, z = 0})
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player_pos_for_bubble_columns[name] = fly_pos
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local add_velocity_y
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local velocity_y = player_velocity.y
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if velocity_y < -1 then
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add_velocity_y = -velocity_y/5
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elseif velocity_y <= 1 then
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add_velocity_y = -velocity_y/2.5
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else
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fly_pos.y = player_pos_for_bubble_columns[name].y - (whirlpool_head and time/2 or time/5)
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local will_stand_on = minetest.get_node({x = fly_pos.x, y = fly_pos.y - 0.0001, z = fly_pos.z}).name
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if will_stand_on == "mcl_nether:magma" then
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fly_pos.y = math.floor(fly_pos.y) + (control.sneak and 0.51 or 0.5)
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player:set_pos(fly_pos)
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player:add_velocity({x = 0, y = -player_velocity.y / 2, z = 0})
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add_velocity_y = -velocity_y/2
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end
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player:add_velocity({x = 0, y = add_velocity_y, z = 0})
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player_pos_for_bubble_columns[name] = fly_pos
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elseif will_stand_on == "mcl_core:whirlpool_source" then
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elseif stands_on == "mcl_core:whirlpool_source" then
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local estimated_pos_y = player_pos_for_bubble_columns[name].y - (whirlpool_head and time/2 or time/5)
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local next_pos_y = fly_pos.y
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while next_pos_y > estimated_pos_y do
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next_pos_y = next_pos_y - math.min(1, next_pos_y - estimated_pos_y)
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local will_stand_on = minetest.get_node({x = fly_pos.x, y = next_pos_y - 0.0001, z = fly_pos.z}).name
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if will_stand_on ~= "mcl_core:whirlpool_source" then
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next_pos_y = math.floor(next_pos_y - 0.0001) + (control.sneak and 0.51 or 0.5)
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break
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end
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end
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fly_pos.y = next_pos_y
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player:set_pos(fly_pos)
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player:add_velocity({x = 0, y = -player_velocity.y / 2, z = 0})
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local add_velocity_y
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local velocity_y = player_velocity.y
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if velocity_y < -1 then
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add_velocity_y = -velocity_y/5
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elseif velocity_y <= 1 then
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add_velocity_y = -velocity_y/2.5
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else
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add_velocity_y = -velocity_y/2
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end
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player:add_velocity({x = 0, y = add_velocity_y, z = 0})
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player_pos_for_bubble_columns[name] = fly_pos
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else
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player_pos_for_bubble_columns[name] = nil
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end
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end
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end
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elseif player_pos_for_bubble_columns[name] then
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player_pos_for_bubble_columns[name] = nil
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end
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