MineClonXX/menu/icon.png.do

30 lines
1.1 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#!/bin/sh
set -eu
SVG_FILE=${2%.png}.svg
# How crisp a Minetest menu icon appears is influenced by image height
# and width. Low resolutions lead to blurry edges, as Minetest scales
# menu icons up. High resolutions lead to jagged edges, as Minetest
# scales menu icons down. Height & width of 72 pixes seem to work.
#
# Though usually one would export directly to "${3}", Inkscape 1.0 had
# its command line options changed by people who apparently think that
# backwards compatibility is some kind of swear word: Whereas earlier
# Inkscape versions would export to a file called foo.png.tmp, newer
# behaviour is to ignore the user's wishes & write to foo.png.png
# unless one asks it to write to a filename with a .png extension,
# Inkscape 1.0 changes the filename extension to .png each time.
#
# As we do not know the extension of "${3}", we have to use the
# extension, then rename the resulting file to the proper name;
# only that way the export works with Inkscape 1.0 & earlier …
>&2 inkscape \
--file="${SVG_FILE}" \
--export-png="${3}".png \
--export-area-page \
--export-height 72 \
--export-width 72 \
mv "${3}".png "${3}"