MineClonXX/mods/ENTITIES/mobs_mc/slimes.lua

350 lines
8.4 KiB
Lua

--MCmobs v0.2
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
--dofile(minetest.get_modpath("mobs").."/api.lua")
mobs:register_mob("mobs_mc:greensmall", {
type = "monster",
pathfinding = true,
group_attack = true,
hp_min = 1,
hp_max = 1,
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3},
visual_size = {x=0.6, y=0.6},
textures = {
{"green_slime_top.png", "green_slime_bottom.png", "green_slime_front.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png"}
},
visual = "cube",
blood_texture ="green_slime_blood.png",
rotate = 270,
makes_footstep_sound = true,
sounds = {
jump = "green_slime_jump",
death = "green_slime_death",
damage = "green_slime_damage",
attack = "green_slime_attack",
},
walk_velocity = .8,
run_velocity = 2.6,
damage = 0,
armor = 100,
drops = {
{name = "mcl_mobitems:slimeball",
chance = 1,
min = 0,
max = 2,},
},
animation = {
speed_normal = 24,
speed_run = 48,
stand_start = 0,
stand_end = 23,
walk_start = 24,
walk_end = 47,
run_start = 48,
run_end = 62,
hurt_start = 64,
hurt_end = 86,
death_start = 88,
death_end = 118,
},
drawtype = "front",
water_damage = 0,
lava_damage = 10,
light_damage = 0,
fall_damage = 0,
view_range = 16,
attack_type = "dogfight",
passive = false,
jump = true,
jump_height = 4,
jump_chance = 98,
fear_height = 12,
})
mobs:register_mob("mobs_mc:greenmedium", {
type = "monster",
pathfinding = true,
group_attack = true,
hp_min = 4,
hp_max = 4,
collisionbox = {-0.6, -0.6, -0.6, 0.6, 0.6, 0.6},
visual_size = {x=1.2, y=1.2},
textures = {
{"green_slime_top.png", "green_slime_bottom.png", "green_slime_front.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png"}
},
visual = "cube",
blood_texture ="green_slime_blood.png",
rotate = 270,
makes_footstep_sound = true,
sounds = {
jump = "green_slime_jump",
death = "green_slime_death",
damage = "green_slime_damage",
attack = "green_slime_attack",
},
walk_velocity = .8,
run_velocity = 2.0,
damage = 2,
armor = 100,
drops = {},
animation = {
speed_normal = 24,
speed_run = 48,
stand_start = 0,
stand_end = 23,
walk_start = 24,
walk_end = 47,
run_start = 48,
run_end = 62,
hurt_start = 64,
hurt_end = 86,
death_start = 88,
death_end = 118,
},
drawtype = "front",
water_damage = 0,
lava_damage = 10,
light_damage = 0,
fall_damage = 0,
view_range = 16,
attack_type = "dogfight",
passive = false,
jump = true,
jump_height = 8,
jump_chance = 100,
fear_height = 60,
on_die = function(self, pos)
local angle, posadd
angle = math.random(0, math.pi*2)
for i=1,4 do
posadd = {x=math.cos(angle),y=0,z=math.sin(angle)}
posadd = vector.multiply(vector.normalize(posadd), 0.6)
minetest.add_entity(vector.add(pos, posadd), "mobs_mc:greensmall")
angle = angle + math.pi/2
end
end
})
mobs:register_mob("mobs_mc:greenbig", {
type = "monster",
pathfinding = true,
group_attack = true,
hp_min = 16,
hp_max = 16,
collisionbox = {-1.2, -1.2, -1.2, 1.2, 1.2, 1.2},
visual_size = {x=2.4, y=2.4},
textures = {
{"green_slime_top.png", "green_slime_bottom.png", "green_slime_front.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png"}
},
visual = "cube",
blood_texture ="green_slime_blood.png",
rotate = 270,
makes_footstep_sound = true,
sounds = {
jump = "green_slime_jump",
death = "green_slime_death",
damage = "green_slime_damage",
attack = "green_slime_attack",
},
walk_velocity = .8,
run_velocity = 1.6,
damage = 4,
armor = 100,
drops = {},
animation = {
speed_normal = 24,
speed_run = 48,
stand_start = 0,
stand_end = 23,
walk_start = 24,
walk_end = 47,
run_start = 48,
run_end = 62,
hurt_start = 64,
hurt_end = 86,
death_start = 88,
death_end = 118,
},
drawtype = "front",
water_damage = 0,
lava_damage = 10,
light_damage = 0,
fall_damage = 0,
view_range = 16,
attack_type = "dogfight",
passive = false,
jump = true,
jump_height = 8,
jump_chance = 100,
fear_height = 60,
on_die = function(self, pos)
local angle, posadd
angle = math.random(0, math.pi*2)
for i=1,2 do
posadd = {x=math.cos(angle),y=0,z=math.sin(angle)}
posadd = vector.normalize(posadd)
minetest.add_entity(vector.add(pos, posadd), "mobs_mc:greenmedium")
angle = angle + math.pi
end
end,
})
mobs:register_spawn("mobs_mc:greensmall", {"mcl_core:water_flowing", "group:solid"}, 15, 0, 5000, 4, -12)
mobs:register_spawn("mobs_mc:greenmedium", {"mcl_core:water_flowing", "group:solid"}, 15, 0, 5000, 4, -12)
mobs:register_spawn("mobs_mc:greenbig", {"mcl_core:water_flowing", "group:solid"}, 15, 0, 5000, 4, -12)
mobs:register_mob("mobs_mc:lavasmall", {
type = "monster",
pathfinding = true,
group_attack = true,
hp_min = 4,
hp_max = 4,
collisionbox = {-0.2, -0.4, -0.2, 0.2, 0.2, 0.2},
visual_size = {x=0.5, y=0.5},
textures = {
{"lava_slime_top.png", "lava_slime_bottom.png", "lava_slime_front.png", "lava_slime_sides.png", "lava_slime_sides.png", "lava_slime_sides.png"}
},
visual = "cube",
blood_texture ="lava_slime_blood.png",
rotate = 270,
makes_footstep_sound = true,
sounds = {
jump = "green_slime_jump",
death = "green_slime_death",
damage = "green_slime_damage",
attack = "green_slime_attack",
},
walk_velocity = .8,
run_velocity = 2.6,
damage = 1,
armor = 100,
drops = {},
animation = {
speed_normal = 24,
speed_run = 48,
stand_start = 0,
stand_end = 23,
walk_start = 24,
walk_end = 47,
run_start = 48,
run_end = 62,
hurt_start = 64,
hurt_end = 86,
death_start = 88,
death_end = 118,
},
drawtype = "front",
water_damage = 10,
lava_damage = 0,
light_damage = 0,
fall_damage = 0,
view_range = 16,
attack_type = "dogfight",
passive = false,
jump = true,
jump_height = 4,
jump_chance = 98,
fear_height = 12,
})
mobs:register_mob("mobs_mc:lavabig", {
type = "monster",
pathfinding = true,
group_attack = true,
hp_min = 16,
hp_max = 16,
collisionbox = {-0.75, -0.75, -0.75, 0.75, 0.75, 0.75},
visual_size = {x=1.5, y=1.5},
textures = {
{"lava_slime_top.png", "lava_slime_bottom.png", "lava_slime_front.png", "lava_slime_sides.png", "lava_slime_sides.png", "lava_slime_sides.png"}
},
visual = "cube",
blood_texture ="lava_slime_blood.png",
rotate = 270,
makes_footstep_sound = true,
sounds = {
jump = "green_slime_jump",
death = "green_slime_death",
damage = "green_slime_damage",
attack = "green_slime_attack",
},
walk_velocity = .8,
run_velocity = 1.6,
damage = 2,
armor = 100,
drops = {
{name = "mcl_mobitems:magma_cream",
chance = 4,
min = 0,
max = 1,},
},
animation = {
speed_normal = 24,
speed_run = 48,
stand_start = 0,
stand_end = 23,
walk_start = 24,
walk_end = 47,
run_start = 48,
run_end = 62,
hurt_start = 64,
hurt_end = 86,
death_start = 88,
death_end = 118,
},
drawtype = "front",
water_damage = 10,
lava_damage = 0,
light_damage = 0,
fall_damage = 0,
view_range = 16,
attack_type = "dogfight",
passive = false,
jump = true,
jump_height = 8,
jump_chance = 100,
fear_height = 60,
on_die = function(self, pos)
local angle, posadd
angle = math.random(0, math.pi*2)
for i=1,4 do
posadd = {x=math.cos(angle),y=0,z=math.sin(angle)}
posadd = vector.multiply(vector.normalize(posadd), 0.6)
minetest.add_entity(vector.add(pos, posadd), "mobs_mc:lavasmall")
angle = angle + math.pi/2
end
end
})
mobs:register_spawn("mobs_mc:lavasmall", {"mcl_nether:netherrack", "mcl_nether:nether_brick"}, 15, 0, 5000, 4, -1000)
mobs:register_spawn("mobs_mc:lavabig", {"mcl_nether:netherrack", "mcl_nether:nether_brick"}, 15, 0, 5000, 4, -1000)
-- compatibility
mobs:alias_mob("mobs:lavasmall", "mobs_mc:lavasmall")
mobs:alias_mob("mobs:lavabig", "mobs_mc:lavabig")
mobs:alias_mob("mobs:greensmall", "mobs_mc:greensmall")
mobs:alias_mob("mobs:greenmediuml", "mobs_mc:greenmedium")
mobs:alias_mob("mobs:greenbig", "mobs_mc:greenbig")
mobs:alias_mob("slimes:lavasmall", "mobs_mc:lavasmall")
mobs:alias_mob("slimes:lavabig", "mobs_mc:lavabig")
mobs:alias_mob("slimes:greensmall", "mobs_mc:greensmall")
mobs:alias_mob("slimes:greenmediuml", "mobs_mc:greenmedium")
mobs:alias_mob("slimes:greenbig", "mobs_mc:greenbig")
-- spawn eggs
mobs:register_egg("mobs_mc:lavabig", "Spawn Magma Cube", "spawn_egg_magma_cube.png")
mobs:register_egg("mobs_mc:greenbig", "Spawn Slime", "spawn_egg_slime.png")
if minetest.setting_get("log_mods") then
minetest.log("action", "MC Slimes loaded")
end