Commit Graph

112 Commits

Author SHA1 Message Date
jordan4ibanez 61e812e40a Add in manual interpolation into the item magnet 2021-04-02 21:40:04 -04:00
jordan4ibanez 18d7be4a4f More fixes to item collection on laggy servers 2021-04-03 00:42:20 -04:00
jordan4ibanez 1e3676c391 Remove debug info from item magnet 2021-04-02 05:38:53 +00:00
jordan4ibanez 2f272b3dff Fix item drop on laggy servers 2021-04-01 23:48:00 -04:00
AFCMS c7389dc0a4 add basic API to mcl_item_entity 2021-03-28 08:13:24 +02:00
Elias Åström 1873080046 Remove unnecessary code in mcl_item_entity 2021-03-20 14:21:50 +01:00
Elias Åström bfe51316ee Merge branch 'mcl_autogroups' 2021-03-18 13:43:58 +01:00
Elias Åström cff0130506 Rename _mcl_autogroup_groupcaps to _mcl_diggroups 2021-03-18 11:35:40 +01:00
Elias Åström e77473e800 Make changes to the mcl_autogroup API
Group levels are now specified as a list of names when registering a
digging group.  Digging groups which do not have specified levels will
support tools having two levels, 0 and 1 where 0 means the tool can dig
but not harvest the node and 1 means it can also harvest the node.  If
more levels are required one has to specifiy them when registering the
digging group.
2021-03-18 11:35:40 +01:00
Elias Åström fb6f5eae7a Rewrite mcl_autogroup
These changes are primarly made to make mcl_autogroup more efficient.
Previously enchanted tools required storing around 21 kB of metadata due
to the way the previous version of the mod was implemented.  This caused
a lot of lag and a huge amount of network traffic.  With the changes
enchanted tools won't require more than 1 kB of metadata.

The mod is also rewritten to use an API to register digging groups and
compute the groupcaps for tools.  This will make it easier for modders
to register custom digging groups.

The mod is now split up into two parts.  One part called "mcl_autogroup"
to implement the API for registering custom digging groups, and the
other part called "_mcl_autogroup" which contains most of the code which
has to be loaded after most mods.
2021-03-18 11:32:18 +01:00
AFCMS 6645c4cb30 Really 2021-03-16 17:43:32 +01:00
AFCMS 5d17a6b699 fix SO MANY pairs/ipairs 2021-03-16 17:35:46 +01:00
Lizzy Fleckenstein a9bdb7b509 Fix #969 2021-01-08 14:55:02 +01:00
Lizzy Fleckenstein 8b92d795d2 Fix #960 2021-01-05 18:05:20 +01:00
Lizzy Fleckenstein e7721b91a0 Fix #959 2021-01-05 17:35:06 +01:00
Lizzy Fleckenstein 8ef14dd81f Fix #872 2021-01-05 17:23:24 +01:00
Lizzy Fleckenstein c36dc16527 Fix #948 2021-01-04 10:15:28 +01:00
Lizzy Fleckenstein 84708c3870 Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2 2021-01-02 10:58:02 +01:00
MysticTempest b56ae38939 Make lava/fire wait 2 seconds before destroying items to allow chance for pickup, fix dogs following when sitting, and add some rotation so mobs don't idle at cliffs. 2020-12-22 08:29:24 -06:00
Lizzy Fleckenstein 977489de04 Fixed efficiency drops 2020-12-18 17:33:02 +01:00
Lizzy Fleckenstein 86b2cd70f9 Fortune 2020-11-06 13:46:52 +01:00
Lizzy Fleckenstein 7c28bf8507 Silk Touch 2020-11-02 19:09:23 +01:00
kay27 30d9e54803 Implement leftovers of Wuzzy/MineClone2#841 (comment) 2020-10-24 02:46:45 +04:00
kay27 a127136c60 Add Enchanting from Crafter-minetest by Oil_boi 2020-10-19 16:38:21 +04:00
Wuzzy e361b35724 Fix crash delete item entity with empty itemstring 2020-08-29 10:57:33 +02:00
Wuzzy c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Wuzzy a2785041dd Remove mod startup debug messages 2020-04-11 02:56:46 +02:00
Wuzzy 71c9d20fff Use larger wield scale for tools 2020-04-08 04:07:16 +02:00
Wuzzy c5e4ec5e27 Use ephemeral sounds 2020-04-07 00:55:45 +02:00
Wuzzy f2b7392a30 Use "minetest" instead of "core" table 2020-01-06 13:02:30 +01:00
Wuzzy 2e9efe51e8 Tweak drop behavior of ocean plants 2019-12-18 03:10:49 +01:00
Wuzzy 7f70acc8a4 Make dropped items glow if light source node 2019-12-14 17:40:24 +01:00
Wuzzy 1cbee9de18 Fix item entity force-out bias to positive dir 2019-08-27 13:08:54 +02:00
Wuzzy 2203d0df53 Revert "Make item entities a bit more efficient"
This reverts commit ba97dfd02f because it broke item entities.
2019-04-01 10:59:36 +02:00
Oil_boi ba97dfd02f Make item entities a bit more efficient 2019-03-26 10:23:52 +01:00
Wuzzy 6188d7b528 Fix other boolean settings default fails 2019-03-25 12:42:37 +01:00
Wuzzy 66c6b373a5 Make many entities non-pointable 2019-03-07 03:53:06 +01:00
Wuzzy 2f74aea6f5 Replace deprecated functions 2019-03-06 04:38:57 +01:00
Wuzzy a711c7bdb7 handle_node_drops no longer destroys metadata 2019-03-01 17:30:21 +01:00
Wuzzy 0586c0ea18 Destroy items in fire 2019-02-01 08:31:17 +01:00
Wuzzy e789801662 Replace getpos() with get_pos() 2019-02-01 06:33:07 +01:00
Wuzzy a88f644001 Update deprecated settings syntax 2018-06-20 19:02:52 +02:00
Wuzzy f022b747b0 Harden a number of minetest.after player checks 2018-06-03 16:44:37 +02:00
Wuzzy d5729b8a32 Fix load-crash if _magnet_timer of item entity is uninizialized 2018-05-31 14:34:19 +02:00
Wuzzy 1fa141d972 Custom node drops now ignore Creative Mode 2018-03-05 13:35:14 +01:00
Bu-Gee 3ae8119498 Fix crash when pushing pumpkin by piston 2018-03-05 12:53:16 +01:00
Wuzzy 312652552e Delete un-initialized item entities on first step
Due to data corruption, item entities in a world may be loaded with
empty staticdata. These items are now deleted on their first on_step.
This commit also should fix all dropped hand bugs.
2017-12-01 18:50:15 +01:00
Wuzzy 559e3d68bc Simplify item merge code 2017-09-05 19:17:40 +02:00
Wuzzy 861174dc32 (Hopefully) fix hand rarely dropping as item 2017-09-05 17:25:15 +02:00
Wuzzy f95bf371d2 Refine hand error logging 2017-09-02 19:00:04 +02:00