forked from VoxeLibre/VoxeLibre
Iron door/trapdoor can be opened by redstone only
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85c304a0c8
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@ -16,6 +16,8 @@ mcl_doors = {}
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-- selection_box_top
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-- only_placer_can_open: if true only the player who placed the door can
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-- open it
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-- only_redstone_can_open: if true, the door can only be opened by redstone,
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-- not by rightclicking it
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function mcl_doors:register_door(name, def)
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def.groups.not_in_creative_inventory = 1
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@ -125,7 +127,7 @@ function mcl_doors:register_door(name, def)
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end
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end
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local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
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local function on_open_close(pos, dir, check_name, replace, replace_dir, params)
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pos.y = pos.y+dir
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if not minetest.get_node(pos).name == check_name then
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return
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@ -155,11 +157,11 @@ function mcl_doors:register_door(name, def)
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end
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local function on_mesecons_signal_open (pos, node)
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on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
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on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
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end
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local function on_mesecons_signal_close (pos, node)
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on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
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on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
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end
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local function check_player_priv(pos, player)
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@ -171,6 +173,16 @@ function mcl_doors:register_door(name, def)
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return meta:get_string("doors_owner") == pn
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end
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local on_rightclick
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-- Disable on_rightclick if this is a redstone-only door
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if not def.only_redstone_can_open then
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on_rightclick = function(pos, node_clicker)
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if check_player_priv(pos, clicker) then
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on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
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end
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end
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end
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minetest.register_node(name.."_b_1", {
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tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1], tb[1].."^[transformFX"},
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paramtype = "light",
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@ -196,11 +208,7 @@ function mcl_doors:register_door(name, def)
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after_dig_node(pos, name.."_t_1", digger)
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end,
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
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end
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end,
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on_rightclick = on_rightclick,
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mesecons = { effector = {
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action_on = on_mesecons_signal_open
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@ -209,6 +217,16 @@ function mcl_doors:register_door(name, def)
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can_dig = check_player_priv,
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})
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if def.only_redstone_can_open then
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on_rightclick = nil
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else
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on_rightclick = function(pos, node_clicker)
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if check_player_priv(pos, clicker) then
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on_open_close(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
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end
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end
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end
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minetest.register_node(name.."_t_1", {
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tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1], tt[1].."^[transformFX"},
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paramtype = "light",
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@ -234,15 +252,21 @@ function mcl_doors:register_door(name, def)
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after_dig_node(pos, name.."_b_1", digger)
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end,
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
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end
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end,
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on_rightclick = on_rightclick,
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can_dig = check_player_priv,
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})
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if def.only_redstone_can_open then
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on_rightclick = nil
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else
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on_rightclick = function(pos, node_clicker)
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if check_player_priv(pos, clicker) then
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on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
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end
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end
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end
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minetest.register_node(name.."_b_2", {
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tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1].."^[transformFX", tb[1]},
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paramtype = "light",
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@ -268,11 +292,7 @@ function mcl_doors:register_door(name, def)
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after_dig_node(pos, name.."_t_2", digger)
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end,
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
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end
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end,
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on_rightclick = on_rightclick,
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mesecons = { effector = {
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action_on = on_mesecons_signal_close
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@ -281,6 +301,16 @@ function mcl_doors:register_door(name, def)
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can_dig = check_player_priv,
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})
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if def.only_redstone_can_open then
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on_rightclick = nil
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else
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on_rightclick = function(pos, node_clicker)
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if check_player_priv(pos, clicker) then
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on_open_close(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
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end
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end
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end
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minetest.register_node(name.."_t_2", {
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tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1].."^[transformFX", tt[1]},
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paramtype = "light",
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@ -306,11 +336,7 @@ function mcl_doors:register_door(name, def)
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after_dig_node(pos, name.."_b_2", digger)
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end,
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
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end
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end,
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on_rightclick = on_rightclick,
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can_dig = check_player_priv,
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})
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@ -479,6 +505,8 @@ mcl_doors:register_door("mcl_doors:iron_door", {
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sounds = mcl_sounds.node_sound_metal_defaults(),
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sound_open = "doors_steel_door_open",
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sound_close = "doors_steel_door_close",
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only_redstone_can_open = true,
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})
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minetest.register_craft({
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@ -524,6 +552,13 @@ function mcl_doors:register_trapdoor(name, def)
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meta:set_int("state", state)
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end
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local on_rightclick
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if not def.only_redstone_can_open then
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on_rightclick = function(pos, node, clicker)
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punch(pos)
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end
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end
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minetest.register_node(name, {
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description = def.description,
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drawtype = "nodebox",
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@ -552,9 +587,7 @@ function mcl_doors:register_trapdoor(name, def)
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punch(pos)
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end),
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}},
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on_rightclick = function(pos, node, clicker)
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punch(pos)
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end,
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on_rightclick = on_rightclick,
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})
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minetest.register_node(name.."_open", {
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@ -573,9 +606,7 @@ function mcl_doors:register_trapdoor(name, def)
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type = "fixed",
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fixed = {-0.5, -0.5, 5/16, 0.5, 0.5, 0.5}
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},
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on_rightclick = function(pos, node, clicker)
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punch(pos)
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end,
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on_rightclick = on_rightclick,
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mesecons = {effector = {
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action_on = (function(pos, node)
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punch(pos)
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@ -618,6 +649,8 @@ mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", {
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sounds = mcl_sounds.node_sound_metal_defaults(),
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sound_open = "doors_steel_door_open",
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sound_close = "doors_steel_door_close",
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only_redstone_can_open = true,
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})
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minetest.register_craft({
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