forked from MineClone5/MineClone5
Increase max_block_generate_distance
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@ -32,6 +32,10 @@ movement_gravity = 10.4
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# humid_rivers would cause the MushroomIsland biome to appear frequently around rivers.
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mgvalleys_spflags = noaltitude_chill,noaltitude_dry,nohumid_rivers,vary_river_depth
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# From how far blocks are generated for clients, stated in mapblocks (16 nodes).
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# Probably values >10 won't work because of numerous overridings. Type: int.
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max_block_generate_distance = 13
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# MCL2-specific stuff
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keepInventory = false
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