forked from MineClone5/MineClone5
Make nodes usable when wielding an end crystal
This commit is contained in:
parent
0e206e9974
commit
3df3e957e2
|
@ -86,6 +86,11 @@ minetest.register_craftitem("mcl_end:crystal", {
|
|||
if pointed_thing.type == "node" then
|
||||
local pos = minetest.get_pointed_thing_position(pointed_thing)
|
||||
local node = minetest.get_node(pos).name
|
||||
if placer and not placer:get_player_control().sneak then
|
||||
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
||||
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
||||
end
|
||||
end
|
||||
if find_crystal(pos) then return itemstack end
|
||||
if node == "mcl_core:obsidian" or node == "mcl_core:bedrock" then
|
||||
if not minetest.is_creative_enabled(placer:get_player_name()) then
|
||||
|
|
Loading…
Reference in New Issue