#133 Fix unclear crash in mcl_wieldview

This commit is contained in:
kay27 2022-01-23 23:37:01 +04:00
parent 8889c676af
commit 1446d4fcad
1 changed files with 9 additions and 4 deletions

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@ -41,14 +41,19 @@ function mcl_wieldview.update_wielded_item(player)
local def = mcl_wieldview.players[player] local def = mcl_wieldview.players[player]
if def.item == itemname then if def and (def.item == itemname) then
return return
end end
def.item = itemname local texture = mcl_wieldview.get_item_texture(itemname) or "blank.png"
def.texture = mcl_wieldview.get_item_texture(itemname) or "blank.png"
mcl_player.player_set_wielditem(player, def.texture) local new_def = {
item = itemname,
texture = texture,
}
mcl_wieldview.players[player] = new_def
mcl_player.player_set_wielditem(player, texture)
end end
minetest.register_on_joinplayer(function(player) minetest.register_on_joinplayer(function(player)