MineClone5/mods/PLAYER
Guy Liner bc3ecb175e Merge remote-tracking branch 'spawner/spawner' into spawner
These are my changes that fix a spawning bug that allowed monsters
to spawn no matter what light level if you had manually created
the spawner
2022-01-11 09:24:19 -05:00
..
mcl_anticheat Add dummy /gamemode 2022-01-02 10:58:29 +04:00
mcl_criticals Redesign damage modifier execution 2021-04-18 20:08:08 +02:00
mcl_death_drop fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
mcl_hunger Code style for #1890 2021-11-12 02:36:17 +08:00
mcl_meshhand Make it look like the player is holding the map in their hand 2021-05-02 17:03:39 +02:00
mcl_player Merge MineClone2/master 2021-12-05 05:10:29 +04:00
mcl_player_init Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
mcl_playerinfo unify code style [1] 2021-05-25 12:52:25 +02:00
mcl_playerplus Merge remote-tracking branch 'spawner/spawner' into spawner 2022-01-11 09:24:19 -05:00
mcl_skins Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
mcl_spawn Fix unknown API function call 2021-07-12 05:39:36 +04:00
mcl_sprint Send FOV packets only when necessary 2021-09-15 18:08:58 +02:00
mcl_wieldview fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
playerphysics Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00