local S = minetest.get_translator(minetest.get_current_modname()) mcl_armor.register_set({ name = "leather", description = "Leather", descriptions = { head = "Cap", torso = "Tunic", legs = "Pants", }, durability = 80, enchantability = 15, points = { head = 1, torso = 3, legs = 2, feet = 1, }, craft_material = "mcl_mobitems:leather", }) mcl_armor.register_set({ name = "gold", description = "Golden", durability = 112, enchantability = 25, points = { head = 2, torso = 5, legs = 3, feet = 1, }, craft_material = "mcl_core:gold_ingot", cook_material = "mcl_core:gold_nugget", sound_equip = "mcl_armor_equip_iron", sound_unequip = "mcl_armor_unequip_iron", }) mcl_armor.register_set({ name = "chain", description = "Chain", durability = 240, enchantability = 12, points = { head = 2, torso = 5, legs = 4, feet = 1, }, repair_material = "mcl_core:iron_ingot", cook_material = "mcl_core:iron_nugget", }) mcl_armor.register_set({ name = "iron", description = "Iron", durability = 240, enchantability = 9, points = { head = 2, torso = 6, legs = 5, feet = 2, }, craft_material = "mcl_core:iron_ingot", cook_material = "mcl_core:iron_nugget", }) mcl_armor.register_set({ name = "diamond", description = "Diamond", durability = 528, enchantability = 10, points = { head = 3, torso = 8, legs = 6, feet = 3, }, toughness = 2, craft_material = "mcl_core:diamond", upgradable = true, }) mcl_armor.register_set({ name = "netherite", description = "Netherite", durability = 592, enchantability = 15, points = { head = 3, torso = 8, legs = 6, feet = 3, }, toughness = 3, repair_material = "mcl_nether:netherite_ingot", }) mcl_armor.register_protection_enchantment({ id = "projectile_protection", name = S("Projectile Protection"), description = S("Reduces projectile damage."), power_range_table = {{1, 16}, {11, 26}, {21, 36}, {31, 46}, {41, 56}}, incompatible = {blast_protection = true, fire_protection = true, protection = true}, factor = 2, damage_flag = "is_projectile", }) mcl_armor.register_protection_enchantment({ id = "blast_protection", name = S("Blast Protection"), description = S("Reduces explosion damage and knockback."), power_range_table = {{5, 13}, {13, 21}, {21, 29}, {29, 37}}, weight = 2, incompatible = {fire_protection = true, protection = true, projectile_protection = true}, factor = 2, damage_flag = "is_explosion", }) mcl_armor.register_protection_enchantment({ id = "fire_protection", name = S("Fire Protection"), description = S("Reduces fire damage."), power_range_table = {{5, 13}, {13, 21}, {21, 29}, {29, 37}}, incompatible = {blast_protection = true, protection = true, projectile_protection = true}, factor = 2, damage_flag = "is_fire", }) mcl_armor.register_protection_enchantment({ id = "protection", name = S("Protection"), description = S("Reduces most types of damage by 4% for each level."), power_range_table = {{1, 12}, {12, 23}, {23, 34}, {34, 45}}, incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true}, factor = 1, }) mcl_armor.register_protection_enchantment({ id = "feather_falling", name = S("Feather Falling"), description = S("Reduces fall damage."), power_range_table = {{5, 11}, {11, 17}, {17, 23}, {23, 29}}, factor = 3, primary = {combat_armor_feet = true}, damage_type = "fall", }) -- requires engine change --[[mcl_enchanting.enchantments.aqua_affinity = { name = S("Aqua Affinity"), max_level = 1, primary = {armor_head = true}, secondary = {}, disallow = {non_combat_armor = true}, incompatible = {}, weight = 2, description = S("Increases underwater mining speed."), curse = false, on_enchant = function() end, requires_tool = false, treasure = false, power_range_table = {{1, 41}}, inv_combat_tab = true, inv_tool_tab = false, }]]-- mcl_enchanting.enchantments.curse_of_binding = { name = S("Curse of Binding"), max_level = 1, primary = {}, secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, disallow = {}, incompatible = {}, weight = 1, description = S("Item cannot be removed from armor slots except due to death, breaking or in Creative Mode."), curse = true, on_enchant = function() end, requires_tool = false, treasure = true, power_range_table = {{25, 50}}, inv_combat_tab = true, inv_tool_tab = false, } mcl_enchanting.enchantments.thorns = { name = S("Thorns"), max_level = 3, primary = {combat_armor_chestplate = true}, secondary = {combat_armor = true}, disallow = {}, incompatible = {}, weight = 1, description = S("Reflects some of the damage taken when hit, at the cost of reducing durability with each proc."), curse = false, on_enchant = function() end, requires_tool = false, treasure = false, power_range_table = {{10, 61}, {30, 71}, {50, 81}}, inv_combat_tab = true, inv_tool_tab = false, } -- Elytra minetest.register_tool("mcl_armor:elytra", { description = S("Elytra"), _doc_items_longdesc = mcl_armor.longdesc, _doc_items_usagehelp = mcl_armor.usage, inventory_image = "mcl_armor_inv_elytra.png", groups = {armor = 1, non_combat_torso = 1, armor_torso = 1, mcl_armor_uses = 10, enchantability = 1}, sounds = { _mcl_armor_equip = "mcl_armor_equip_leather", _mcl_armor_unequip = "mcl_armor_unequip_leather", }, _repair_material = "mcl_mobitems:leather", on_place = mcl_armor.equip_on_use, on_secondary_use = mcl_armor.equip_on_use, _mcl_armor_element = "torso", _mcl_armor_texture = "mcl_armor_elytra.png" })