-- This file contains all of the light levels for monsters in the game -- If the mob is not here they either do not exist or can spawn at any light level monster_lightlvl = { zombie = 0, skeleton = 0, stray = 0, blaze = 11, skeleton_wither = 7, pigman = 10, baby_pigman = 10, slime_big = 7, creeper = 0, witch = 0, spider = 0, silverfish = 11, endermen = 7, bat = 3 }