Merge pull request 'mapgen mod compatibility' (#409) from FaceDeer/MineClone5:mapgen_mod_compatibility into master

Reviewed-on: MineClone5/MineClone5#409
This commit is contained in:
commit ee2418f91c
9 changed files with 146 additions and 63 deletions

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@ -394,7 +394,17 @@ minetest.register_on_generated(function(minp, maxp, chunkseed)
end
end)
minetest.register_on_generated = mcl_mapgen.register_chunk_generator
local register_on_generated_old = minetest.register_on_generated
minetest.register_on_generated = function(...)
minetest.log("warning", "minetest.register_on_generated() is being called by the mod '"
.. minetest.get_current_modname() .. "'. MineClone5's map generation system avoids using "
.. "this callback to work around engine map generation issues. If possible please read "
.. "mods/CORE/mcl_mapgen/API.md and update " .. minetest.get_current_modname()
.. " to use the method described from there. MineClone5 makes no promises that "
.. "mapgen mods will be fully compatible with it, please test your server and use at "
.. "your own risk.")
return register_on_generated_old(...)
end
function mcl_mapgen.get_far_node(p)
local p = p
@ -440,6 +450,21 @@ function mcl_mapgen.get_chunk_number(pos) -- unsigned int
c.x + k_positive
end
-- Components of this game should register functions here to update their internal
-- state when external mods modify mapgen settings that they care about.
local settings_changed_callbacks = {}
function mcl_mapgen.register_on_settings_changed(callback)
table.insert(settings_changed_callbacks, callback)
end
-- this is to be called by external mods after modifying these settings
-- to notify Mineclone that it needs to update local copies and whatever's based on them.
function mcl_mapgen.on_settings_changed()
for _, callback in pairs(settings_changed_callbacks) do
callback()
end
end
mcl_mapgen.minecraft_height_limit = 256
mcl_mapgen.bedrock_is_rough = normal

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@ -2,11 +2,18 @@ mcl_worlds = {}
local get_connected_players = minetest.get_connected_players
local min1, min2, min3
local max1, max2, max3
local get_local_settings = function()
min1, min2, min3 = mcl_mapgen.overworld.min, mcl_mapgen.end_.min, mcl_mapgen.nether.min
max1, max2, max3 = mcl_mapgen.overworld.max, mcl_mapgen.end_.max, mcl_mapgen.nether.max+128
end
get_local_settings()
mcl_mapgen.register_on_settings_changed(get_local_settings)
-- For a given position, returns a 2-tuple:
-- 1st return value: true if pos is in void
-- 2nd return value: true if it is in the deadly part of the void
local min1, min2, min3 = mcl_mapgen.overworld.min, mcl_mapgen.end_.min, mcl_mapgen.nether.min
local max1, max2, max3 = mcl_mapgen.overworld.max, mcl_mapgen.end_.max, mcl_mapgen.nether.max+128
function mcl_worlds.is_in_void(pos)
local y = pos.y
local void = not ((y < max1 and y > min1) or (y < max2 and y > min2) or (y < max3 and y > min3))

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@ -229,19 +229,23 @@ mobs_mc.override.spawn = {
}
-- This table contains important spawn height references for the mob spawn height.
mobs_mc.override.spawn_height = {
water = tonumber(minetest.settings:get("water_level")) or 0, -- Water level in the Overworld
-- Overworld boundaries (inclusive)
overworld_min = mcl_mapgen.overworld.min,
overworld_max = mcl_mapgen.overworld.max,
-- Nether boundaries (inclusive)
nether_min = mcl_mapgen.nether.min,
nether_max = mcl_mapgen.nether.max,
-- End boundaries (inclusive)
end_min = mcl_mapgen.end_.min,
end_max = mcl_mapgen.end_.max,
}
local get_local_settings = function()
mobs_mc.override.spawn_height = {
water = tonumber(minetest.settings:get("water_level")) or 0, -- Water level in the Overworld
-- Overworld boundaries (inclusive)
overworld_min = mcl_mapgen.overworld.min,
overworld_max = mcl_mapgen.overworld.max,
-- Nether boundaries (inclusive)
nether_min = mcl_mapgen.nether.min,
nether_max = mcl_mapgen.nether.max,
-- End boundaries (inclusive)
end_min = mcl_mapgen.end_.min,
end_max = mcl_mapgen.end_.max,
}
end
get_local_settings()
mcl_mapgen.register_on_settings_changed(get_local_settings)

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@ -12,9 +12,17 @@ local floor = math.floor
local minetest_get_gametime = minetest.get_gametime
local get_voxel_manip = minetest.get_voxel_manip
local min1, min2, min3 = mcl_mapgen.overworld.min, mcl_mapgen.end_.min, mcl_mapgen.nether.min
local max1, max2, max3 = mcl_mapgen.overworld.max, mcl_mapgen.end_.max, mcl_mapgen.nether.max + 128
local CS = mcl_mapgen.CS_NODES
local min1, min2, min3
local max1, max2, max3
local CS
local get_local_settings = function()
min1, min2, min3 = mcl_mapgen.overworld.min, mcl_mapgen.end_.min, mcl_mapgen.nether.min
max1, max2, max3 = mcl_mapgen.overworld.max, mcl_mapgen.end_.max, mcl_mapgen.nether.max+128
CS = mcl_mapgen.CS_NODES
end
get_local_settings()
mcl_mapgen.register_on_settings_changed(get_local_settings)
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)

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@ -34,7 +34,7 @@ minetest.register_on_mods_loaded(function()
for name,def in pairs(minetest.registered_items) do
if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) and def.description and def.description ~= "" then
local function is_redstone(def)
return def.mesecons or def.groups.mesecon or def.groups.mesecon_conductor_craftable or def.groups.mesecon_effecor_off
return def.mesecons or def.groups.mesecon or def.groups.mesecon_conductor_craftable or def.groups.mesecon_effector_off
end
local function is_tool(def)
return def.groups.tool or (def.tool_capabilities and def.tool_capabilities.damage_groups == nil)

View File

@ -27,8 +27,34 @@ local DELAY = 3 -- seconds before teleporting in Nether portal in Survival mo
local DISTANCE_MAX = 128
local PORTAL = "mcl_portals:portal"
local OBSIDIAN = "mcl_core:obsidian"
local O_Y_MIN, O_Y_MAX = max(mcl_mapgen.overworld.min, -31), min(mcl_mapgen.overworld.max, 2048)
local N_Y_MIN, N_Y_MAX = mcl_mapgen.nether.bedrock_bottom_min, mcl_mapgen.nether.bedrock_top_min - H_MIN
local O_Y_MIN, O_Y_MAX
local N_Y_MIN, N_Y_MAX
local overworld_lava_max
local nether_lava_max
local overworld_min
local limits
local get_local_settings = function()
O_Y_MIN, O_Y_MAX = max(mcl_mapgen.overworld.min, -31), min(mcl_mapgen.overworld.max, 2048)
N_Y_MIN, N_Y_MAX = mcl_mapgen.nether.bedrock_bottom_min, mcl_mapgen.nether.bedrock_top_min - H_MIN
overworld_min = mcl_mapgen.overworld.min
overworld_lava_max = mcl_mapgen.overworld.lava_max
nether_lava_max = mcl_mapgen.nether.lava_max
limits = {
nether = {
pmin = {x=LIM_MIN, y = N_Y_MIN, z = LIM_MIN},
pmax = {x=LIM_MAX, y = N_Y_MAX, z = LIM_MAX},
},
overworld = {
pmin = {x=LIM_MIN, y = O_Y_MIN, z = LIM_MIN},
pmax = {x=LIM_MAX, y = O_Y_MAX, z = LIM_MAX},
},
}
end
get_local_settings()
mcl_mapgen.register_on_settings_changed(get_local_settings)
-- Alpha and particles
local node_particles_allowed = minetest.settings:get("mcl_node_particles") or "none"
@ -79,17 +105,6 @@ local get_us_time = minetest.get_us_time
local dimension_to_teleport = { nether = "overworld", overworld = "nether" }
local limits = {
nether = {
pmin = {x=LIM_MIN, y = N_Y_MIN, z = LIM_MIN},
pmax = {x=LIM_MAX, y = N_Y_MAX, z = LIM_MAX},
},
overworld = {
pmin = {x=LIM_MIN, y = O_Y_MIN, z = LIM_MIN},
pmax = {x=LIM_MAX, y = O_Y_MAX, z = LIM_MAX},
},
}
-- This function registers exits from Nether portals.
-- Incoming verification performed: two nodes must be portal nodes, and an obsidian below them.
-- If the verification passes - position adds to the table and saves to mod storage on exit.
@ -164,7 +179,7 @@ local function find_exit(p, dx, dy, dz)
end
end
-- This functon searches Nether portal nodes whitin distance specified and checks the node
-- This function searches Nether portal nodes within distance specified and checks the node
local function find_exit_with_check(p, dx, dy, dz)
while true do
local pos = find_exit(p, dx, dy, dz)
@ -181,7 +196,7 @@ local function find_exit_with_check(p, dx, dy, dz)
end
end
-- Ping-Pong the coordinate for Fast Travelling, https://git.minetest.land/Wuzzy/MineClone2/issues/795#issuecomment-11058
-- Ping-Pong the coordinate for Fast Traveling, https://git.minetest.land/Wuzzy/MineClone2/issues/795#issuecomment-11058
local function ping_pong(x, m, l1, l2)
if x < 0 then
return l1 + abs(((x*m+l1) % (l1*4)) - (l1*2)), floor(x*m/l1/2) + ((ceil(x*m/l1)+1)%2) * ((x*m)%l1)/l1
@ -421,9 +436,9 @@ end
local function get_lava_level(pos, pos1, pos2)
if pos.y > -1000 then
return max(min(mcl_mapgen.overworld.lava_max, pos2.y-1), pos1.y+1)
return max(min(overworld_lava_max, pos2.y-1), pos1.y+1)
end
return max(min(mcl_mapgen.nether.lava_max, pos2.y-1), pos1.y+1)
return max(min(nether_lava_max, pos2.y-1), pos1.y+1)
end
local function ecb_scan_area_2(blockpos, action, calls_remaining, param)
@ -746,7 +761,7 @@ minetest.register_abm({
return
end
if lower_node_name == OBSIDIAN and pos.y >= mcl_mapgen.overworld.min and random(1, 750) == 19 then
if lower_node_name == OBSIDIAN and pos.y >= overworld_min and random(1, 750) == 19 then
local pigman_obj = minetest.add_entity(pos, "mobs_mc:pigman")
if pigman_obj then
teleport_cooloff(pigman_obj)

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@ -32,9 +32,16 @@ local math_ceil = math.ceil
--custom mcl_vars
local get_node = mcl_mapgen.get_far_node
local min_y
local max_y
local get_local_settings = function()
min_y = math_max(mcl_mapgen.overworld.min, mcl_mapgen.overworld.bedrock_max) + 1
max_y = mcl_mapgen.overworld.max - 1
end
get_local_settings()
mcl_mapgen.register_on_settings_changed(get_local_settings)
local min_y = math_max(mcl_mapgen.overworld.min, mcl_mapgen.overworld.bedrock_max) + 1
local max_y = mcl_mapgen.overworld.max - 1
-- Calculate the number of dungeon spawn attempts
-- In Minecraft, there 8 dungeon spawn attempts Minecraft chunk (16*256*16 = 65536 blocks).
-- Minetest chunks don't have this size, so scale the number accordingly.

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@ -1214,25 +1214,34 @@ if flat then
air_layers[#air_layers + 1] = {mcl_mapgen.nether.flat_floor, mcl_mapgen.nether.flat_ceiling} -- Flat Nether
end
-- Realm barrier between the Overworld void and the End
local barrier_min = mcl_mapgen.realm_barrier_overworld_end_min
local barrier_max = mcl_mapgen.realm_barrier_overworld_end_max
local barrier_min
local barrier_max
local void_layers
local bedrock_layers
local void_layers = {
{mcl_mapgen.EDGE_MIN , mcl_mapgen.nether.min - 1 }, -- below Nether
{mcl_mapgen.nether.max + 129, mcl_mapgen.end_.min - 1 }, -- below End (above Nether)
{mcl_mapgen.end_.max + 1 , barrier_min - 1 }, -- below Realm Barrier, above End
{barrier_max + 1 , mcl_mapgen.overworld.min - 1}, -- below Overworld, above Realm Barrier
}
local get_local_settings = function()
-- Realm barrier between the Overworld void and the End
barrier_min = mcl_mapgen.realm_barrier_overworld_end_min
barrier_max = mcl_mapgen.realm_barrier_overworld_end_max
local bedrock_layers = {}
if not singlenode then
bedrock_layers = {
{mcl_mapgen.overworld.bedrock_min , mcl_mapgen.overworld.bedrock_max },
{mcl_mapgen.nether.bedrock_bottom_min, mcl_mapgen.nether.bedrock_bottom_max},
{mcl_mapgen.nether.bedrock_top_min , mcl_mapgen.nether.bedrock_top_max },
void_layers = {
{mcl_mapgen.EDGE_MIN , mcl_mapgen.nether.min - 1 }, -- below Nether
{mcl_mapgen.nether.max + 129, mcl_mapgen.end_.min - 1 }, -- below End (above Nether)
{mcl_mapgen.end_.max + 1 , barrier_min - 1 }, -- below Realm Barrier, above End
{barrier_max + 1 , mcl_mapgen.overworld.min - 1}, -- below Overworld, above Realm Barrier
}
bedrock_layers = {}
if not singlenode then
bedrock_layers = {
{mcl_mapgen.overworld.bedrock_min , mcl_mapgen.overworld.bedrock_max },
{mcl_mapgen.nether.bedrock_bottom_min, mcl_mapgen.nether.bedrock_bottom_max},
{mcl_mapgen.nether.bedrock_top_min , mcl_mapgen.nether.bedrock_top_max },
}
end
end
get_local_settings()
mcl_mapgen.register_on_settings_changed(get_local_settings)
mcl_mapgen.register_mapgen_block_lvm(function(vm_context)
local vm, data, area, minp, maxp, chunkseed, blockseed = vm_context.vm, vm_context.data, vm_context.area, vm_context.minp, vm_context.maxp, vm_context.chunkseed, vm_context.blockseed

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@ -94,13 +94,21 @@ if setting then
end
-- Max. and min. heights between rail corridors are generated
local height_min
if mcl_mapgen.lava then
height_min = mcl_mapgen.overworld.lava_max + 2
else
height_min = mcl_mapgen.overworld.bedrock_max + 2
local height_min, height_max
local get_local_settings = function()
if mcl_mapgen.lava then
height_min = mcl_mapgen.overworld.lava_max + 2
else
height_min = mcl_mapgen.overworld.bedrock_max + 2
end
height_max = mcl_worlds.layer_to_y(60)
-- Allow mods to separately override this
height_min = mcl_mapgen.overworld.railcorridors_height_min or height_min
height_max = mcl_mapgen.overworld.railcorridors_height_max or height_max
end
local height_max = mcl_worlds.layer_to_y(60)
get_local_settings()
mcl_mapgen.register_on_settings_changed(get_local_settings)
-- Chaos Mode: If enabled, rail corridors don't stop generating when hitting obstacles
local chaos_mode = minetest.settings:get_bool("tsm_railcorridors_chaos") or false